Bruce the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +2,+14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a +1,+2 anti-magic dagger (68, 1, D) a +0,+2 hand axe of flaming (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) a stone of tremors (75, 2, D) a +2 robe of magic resistance (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (73, 3, D) a +0 robe (74, 3, D) a +0,+0 dwarven crossbow a +1,+3 war axe 13 bolts a +0 dwarven plate armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (73, 5, D) 7 bolts (68, 6, D) a wand of draining (0) (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0,+1 dwarven war axe a cursed +0 cloak (63, 9, D) a stone of tremors (70, 9, D) an uncursed staff of conjuration (62, 10, D) the +0 leather armour of the Buccaneer {Str+1 Dex+2 Int+4} It affects your strength (+1). It affects your intelligence (+4). It affects your dexterity (+2). (63, 10, D) a +2,+1 hand axe a +0 cloak a draconian corpse (skeletalised by now) (59, 11, D) a cursed -3,+0 dagger a +0 cloak a draconian corpse (skeletalised by now) (61, 11, D) a +0,+0 club a +0 cloak a stone of tremors a draconian corpse (skeletalised by now) (61, 17, D) an uncursed ring of protection from fire (63, 17, D) a +3,+3 dwarven vampiric short sword (64, 17, D) an uncursed staff of summoning (71, 17, D) a plain deck of changes (72, 17, D) an uncursed ring of flight (62, 18, D) a +2 ring mail of magic resistance (63, 18, D) a stone of tremors (64, 18, D) the Papyrus of the Snowflakes Spells Type Level Freeze Ice 1 Freezing Aura Charms/Ice 2 Ozocubu's Armour Charms/Ice 3 Ice Form Ice/Transmutation 4 a wand of frost (6) (72, 18, D) a +2 plate armour of fire resistance (63, 19, D) a +1,+0 dwarven great mace the +9,+12 sling "Punk" {frost, rC+} It turns projectiles fired from it into bolts of frost. It protects you from cold. a +0 robe (63, 20, D) a +0,+0 great sword a +0 robe (73, 22, D) a hell hound corpse (skeletalised by now) (72, 27, D) a +2 robe of magic resistance (62, 28, D) a +1 plate armour of cold resistance (64, 28, D) 2 large rocks a +5 rod of venom (11/11) (71, 28, D) an uncursed staff of poison (72, 28, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself. It has a curse placed upon it. (73, 28, D) the cursed -1 robe "Gistusm" {Int-4} It affects your intelligence (-4). It has a curse placed upon it. (61, 30, D) a +0,+0 bow an uncursed staff of summoning 10 arrows a centaur corpse (63, 30, D) a +0,+0 crossbow 7 silver bolts (64, 30, D) a +0,+0 crossbow 6 bolts of flame a yaktaur corpse (72, 30, D) an ugly thing corpse (rotten by now) (63, 31, D) a +0,+0 bow (unseen) (61, 32, D) a +0,+0 crossbow 14 bolts a +1 robe of fire resistance a yaktaur corpse (62, 32, D) a +0,+0 bow 21 arrows an uncursed amulet of faith a centaur corpse (63, 32, D) the cursed -1,-1 glaive of the Blessed Realm {drain, rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0,+0 crossbow 14 bolts a yaktaur corpse (62, 33, D) a bolt (71, 33, D) a book of War Chants (63, 34, D) 3 bolts of flame 2 bolts a silver bolt 10 arrows 2 large rocks (72, 34, D) a +3 buckler (69, 37, D) the Catalogue of Cold Spells Type Level Freeze Ice 1 Ensorcelled Hibernation Hexes/Ice 2 Ozocubu's Armour Charms/Ice 3 Ozocubu's Refrigeration Ice 6 Simulacrum Ice/Necromancy 6 (70, 37, D) an uncursed staff of earth (71, 37, D) a stone of tremors (72, 37, D) a +0 robe (73, 37, D) a potion of porridge (70, 38, D) a +1,+3 mace (unseen) (71, 38, D) a book of Air (72, 38, D) a +1 robe (72, 40, D) a +0,+0 great sword (unseen)