Bruce the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +10,+7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (63, 1, D) a +7 blowgun (67, 1, D) a +0,+2 mace of holy wrath (68, 1, D) a +1 scale mail of fire resistance (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +0,+2 bow of velocity (73, 2, D) an uncursed staff of cold (75, 2, D) a fan of gales (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the cursed -2,-1 demon blade of Jotalear {elec, rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It has a curse placed upon it. (70, 9, D) an adder corpse (skeletalised by now) (71, 9, D) a water moccasin corpse (skeletalised by now) a +1 chain mail of fire resistance (72, 9, D) a manual of Axes (62, 10, D) a scroll of vorpalise weapon (70, 10, D) a ball python corpse (skeletalised by now) a +5,+2 dire flail of protection (72, 10, D) a water moccasin corpse (skeletalised by now) a +1 leather armour of poison resistance (71, 11, D) an adder corpse (skeletalised by now) (62, 12, D) a +2 robe of positive energy (62, 13, D) a +0,+0 flail a cursed +0,+0 spear a +0 scale mail a human corpse (skeletalised by now) (62, 17, D) a crystal ball of energy (63, 17, D) the cursed +0 blowgun of Xuerezxo {evade, rPois} It affects your evasion (+5 to EV). It protects you from poison. It has a curse placed upon it. (64, 17, D) a +2 scale mail of fire resistance (72, 17, D) a +2,+3 dire flail of holy wrath (73, 17, D) a +0,+0 halberd (63, 18, D) a +2,+1 dwarven dagger of venom (71, 18, D) a +0,+1 dwarven war axe a +2 dwarven chain mail a +4,+2 dagger of returning (73, 18, D) a +3 buckler a +1,+2 battleaxe a cursed +0 dwarven chain mail (72, 19, D) an uncursed staff of power a cursed +0 robe (73, 19, D) a +1 dwarven plate armour a deep dwarf corpse (skeletalised by now) a +1,+1 hand axe a +1 dwarven chain mail (73, 23, D) a +0,+1 dwarven flail a +0 dwarven chain mail (62, 27, D) a +1,+3 spear of dragon slaying (63, 27, D) a +2 chain mail of fire resistance (64, 27, D) a disc of storms (72, 27, D) an uncursed amulet of inaccuracy (73, 27, D) a bat corpse (skeletalised by now) the +2 ring mail "Daohud" {Dex+3 Curse} It affects your dexterity (+3). It may recurse itself. (62, 28, D) a +3 ring of intelligence (63, 28, D) a +2 leather armour of cold resistance (71, 28, D) a +0,+5 glaive of chopping (72, 28, D) a +0 elven cloak of darkness (73, 28, D) a jackal corpse (skeletalised by now) (still there?) a +2 robe of the Archmagi (still there?) (72, 30, D) a giant frog corpse (skeletalised by now) (72, 31, D) a wolf corpse (skeletalised by now) (62, 33, D) a +2,+0 short sword of electrocution (60, 37, D) the cursed +4,+6 sabre "Soesukhe" {speed, rPois Dex+4 SInv} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+4). It protects you from poison. It enhances your eyesight. It has a curse placed upon it. (61, 37, D) 2 scrolls of enchant weapon III (62, 37, D) a +4,+0 elven long sword of freezing (69, 37, D) an uncursed staff of poison (70, 37, D) a box of beasts (71, 37, D) an uncursed staff of earth (73, 37, D) a manual of Armour (63, 38, D) a book of the Sky (70, 38, D) a +0,+1 bow of flame 22 arrows a centaur corpse a +1 plate armour of poison resistance (71, 38, D) an uncursed staff of earth a +0,+1 bow 8 arrows a centaur corpse a +3 leather armour of magic resistance (72, 38, D) an uncursed amulet of the gourmand (73, 38, D) a +2 ring mail of magic resistance (60, 39, D) an uncursed staff of wizardry (unseen) (71, 40, D) a hippogriff corpse a +1,+2 bow 19 arrows a centaur corpse (61, 41, D) an uncursed staff of conjuration (unseen) (61, 43, D) a +0,+2 elven whip of reaching (unseen) (71, 43, D) a hippogriff corpse (61, 44, D) a +2,+3 war axe a +0 robe a +0 robe a potion of blood (62, 44, D) a +0 robe (unseen) (71, 44, D) 3 arrows