Bruce the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -4,+16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) an uncursed staff of poison (62, 1, D) a +0 steam dragon hide a +2,+3 dwarven war axe of electrocution (69, 1, D) a -1,+0 orcish hand axe a +0 orcish chain mail (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the +0,+5 hammer of Fimele {crush, +Inv rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you turn invisible. (63, 2, D) a swamp drake corpse (skeletalised by now) (67, 2, D) a +2,+1 orcish dagger a +1 orcish robe (68, 2, D) a -1,+1 orcish mace a +0 orcish leather armour (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a book of War Chants a +1,+0 spear of dragon slaying (62, 9, D) a book of Flames a +2,+0 crossbow of flame (71, 9, D) a +3,+1 bow of flame (72, 9, D) a ball python corpse (skeletalised by now) (still there?) an uncursed staff of summoning (still there?) (62, 10, D) an uncursed staff of death (70, 10, D) the +4,+8 sling "Imoul" {flame, rF+} It turns projectiles fired from it into bolts of flame. It protects you from fire. (72, 10, D) a ball python corpse (skeletalised by now) an uncursed staff of energy (70, 11, D) a +0,+0 scimitar a +2 robe a naga corpse (skeletalised by now) (61, 17, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (62, 17, D) a book of the Tempests (63, 17, D) a +2,+2 hand axe a +0 robe (64, 17, D) an uncursed staff of death (72, 17, D) a scroll of vorpalise weapon the +1,+0 short sword of Vinuclaff {venom, Stlth--} It poisons the flesh of those it strikes. It makes you much less stealthy. (73, 17, D) a +2 orcish ring mail of magic resistance (62, 18, D) a +2,+1 battleaxe (still there?) a potion of might (still there?) (71, 18, D) the Disquisition on the Oath Spells Type Level Dazzling Spray Conjuration/Hexes 3 Polymorph Hexes/Transmutation 4 Cause Fear Hexes 4 Invisibility Hexes 6 (72, 18, D) a +0,+4 quarterstaff of speed (73, 18, D) a +2,+1 crossbow of flame (63, 27, D) a +3,+1 hammer of protection a +1,+2 hand axe a +0 dwarven chain mail a deep dwarf corpse (65, 27, D) a +3 orcish leather armour of positive energy (71, 27, D) a +3 chain mail of poison resistance (73, 27, D) an uncursed amulet of inaccuracy (63, 28, D) a +0 robe a cursed -3 ring of evasion a deep dwarf corpse a +2 scale mail of cold resistance (64, 28, D) a +0,+0 halberd a +0 robe the +2,+1 trident of the Iron City of Dis {pierce, rF+ Str-1} It inflicts extra damage upon your enemies. It affects your strength (-1). It protects you from fire. a +1 dwarven chain mail an uncursed amulet of resist corrosion a chunk of deep dwarf flesh (71, 28, D) a plain deck of war (72, 28, D) the cursed -8 scale mail of the King of the Hill {Str+3 Acc-1 Curse} It affects your strength (+3). It affects your accuracy (-1). It may recurse itself. It has a curse placed upon it. (73, 28, D) a +2 scale mail of fire resistance (63, 29, D) a +0,+1 quarterstaff of speed a +1,+3 dwarven hand axe a +1 robe a +1,+2 flail a +3 dwarven chain mail (63, 30, D) a +0,+4 dwarven hand axe of venom a +0 robe an uncursed amulet of guardian spirit (63, 34, D) a +2,+1 battleaxe a +0 dwarven chain mail (60, 37, D) the +2 pair of boots of Sagur {Dex-2 Int+3} It affects your intelligence (+3). It affects your dexterity (-2). (61, 37, D) a book of Beasts (72, 37, D) a +2 pair of gloves of dexterity (59, 38, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you much more stealthy. (60, 38, D) a manual of Necromancy (61, 38, D) a +4 elven blowgun (71, 38, D) a +6 ring of dexterity a +1,+2 bow of frost 17 arrows a +0,+0 bow a sheep corpse (72, 38, D) a +7 orcish plate armour of ponderousness a merfolk corpse a +0,+0 trident a merfolk corpse an uncursed staff of cold (73, 38, D) a cursed +3 shield (71, 39, D) a +0,+0 bow 15 arrows (72, 39, D) a merfolk corpse (73, 39, D) 5 large rocks (72, 41, D) a +0,+0 trident a +1,+1 spear a +1,+1 spear a +1,+1 spear a +1,+1 spear a +3 orcish ring mail of fire resistance 2 chunks of merfolk flesh (71, 44, D) an uncursed ring of invisibility a +4 ring of strength a +1,+1 spear a +1,+1 spear Sif Muna's Grimoire of Boosting Confrontation Spells Type Level Infusion Charms 1 Magic Dart Conjuration 1 Throw Frost Conjuration/Ice 2 Iskenderun's Battlesphere Conjuration/Charms 4 Bolt of Fire Conjuration/Fire 6 Poison Arrow Conjuration/Poison 6 (61, 45, D) 2 arrows of frost 4 arrows 2 large rocks