Dungeon Sprint DCSS version 0.13-a0-2281-ge1c0d72 (webtiles) character file. 5685 Bruce the Arsonist (level 10, -2/58 HPs) Began as an Octopode Fire Elementalist on July 8, 2013. Was the Champion of Sif Muna. Hit by a large rock thrown by a cyclops (35 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:38 (1133 turns). Bruce the Arsonist (Octopode Fire Elementalist) Turns: 1133, Time: 00:12:38 HP -2/58 AC 8 Str 20 XL: 10 Next: 75% MP 17/28 EV 18 Int 33 God: Sif Muna [******] Gold 20 SH 18 Dex 23 Spells: 7 memorised, 7 levels left Res.Fire : + . . See Invis. : . v - +9,+6 lance "Wyrmbane" {slay drac, +Rage r Res.Cold : . . . Warding : . K - +3 buckler (curse) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: + Res.Corr. : . Q - amulet of clarity Res.Elec. : . Clarity : + p - cursed +6 ring of dexterity Sust.Abil.: . . Spirit.Shd : . L - ring of wizardry Res.Mut. : . Prev.Telep.: + r - +6 ring of intelligence Res.Rott. : . Flight : . s - cursed +6 ring of intelligence Saprovore : . . . t - +6 ring of strength u - +6 ring of strength M - ring of Steeriagg {+Inv MR++} S - +2 ring of protection @: repel missiles, invisible (but backlit and visible), agile, slightly contaminated, delayed fireball, glowing, very resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, berserk 1, AC +1 a: Channel Energy, Forget Spell, Renounce Religion, Release Delayed Fireball, Evoke Berserk Rage, Turn Visible You were in the Dungeon. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were very full. You visited 1 branch Inventory: Hand weapons v - the +9,+6 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Armour K - a cursed +3 buckler (worn) Magical devices x - a wand of disintegration (7) y - a wand of fire (4) z - a wand of cold (5) A - a wand of draining (5) Y - a wand of fire (7) Z - a wand of lightning (7) Comestibles c - 5 bread rations I - 5 strawberries J - 2 meat rations Scrolls i - 4 scrolls of blinking B - 3 scrolls of amnesia C - 3 scrolls of recharging D - 7 scrolls of fog E - a scroll of holy word F - 4 scrolls of identify G - 5 scrolls of remove curse H - 2 scrolls of fear Jewellery p - a cursed +6 ring of dexterity (left tentacle) r - a +6 ring of intelligence (on tentacle) s - a cursed +6 ring of intelligence (on tentacle) t - a +6 ring of strength (on tentacle) u - a +6 ring of strength (on tentacle) L - a ring of wizardry (right tentacle) M - the ring of Steeriagg (on tentacle) {+Inv MR++} (You took it off a centaur in the Dungeon) [ring of invisibility] It affects your resistance to hostile enchantments. P - the ring "Dywkof" {Hunger rElec rPois rC+} (You found it in the Dungeon) [ring of protection from cold] It insulates you from electricity. It protects you from poison. It speeds your metabolism. Q - an amulet of clarity (around mantle) S - a +2 ring of protection (on tentacle) U - an uncursed ring of ice Potions a - 2 potions of brilliance d - 11 potions of curing e - 10 potions of heal wounds f - 6 potions of speed g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 2 potions of restore abilities l - 4 potions of resistance n - 4 potions of agility o - 5 potions of might Books N - a book of Air Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 *Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 R - a book of Clouds Spells Type Level Mephitic Cloud Conjuration/Poison/Air 3 Conjure Flame Conjuration/Fire 3 Poisonous Cloud Conjuration/Poison/Air 6 Freezing Cloud Conjuration/Ice/Air 6 Ring of Flames Charms/Fire 7 T - Sif Muna's Tome of Blistering Battle Magic (Sif Muna gifted it to you in the Dungeon) Spells Type Level Fire Brand Charms/Fire 2 Throw Flame Conjuration/Fire 2 *Iskenderun's Mystic Blast Conjuration 4 *Bolt of Magma Conjuration/Fire/Earth 5 *Delayed Fireball Conjuration/Fire 7 V - a book of Changes Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 X - Azrael's Handbook of Flames (Sif Muna gifted it to you in the Dungeon) Spells Type Level Fire Brand Charms/Fire 2 Throw Flame Conjuration/Fire 2 Ring of Flames Charms/Fire 7 Fire Storm Conjuration/Fire 9 Magical staves m - an uncursed staff of energy O - a cursed staff of conjuration W - an uncursed staff of air Miscellaneous b - a phial of floods q - a lantern of shadows w - a crystal ball of energy Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 8.1 Shields * Level 11.7 Spellcasting * Level 12.7 Conjurations * Level 12.9 Fire Magic + Level 2.5 Invocations - Level 10.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Bolt of Magma Conj/Fire/Erth ######.... 1% 5 None b - Fireball Conj/Fire #######... 1% 5 None c - Repel Missiles Chrm/Air ###....... 1% 2 None d - Sticky Flame Conj/Fire #######. 1% 4 None e - Regeneration Chrm/Necr ###....... 3% 3 None f - Delayed Fireball Conj/Fire N/A 4% 7 ######. g - Iskenderun's Mystic Conj #######. 1% 4 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). You tend to lose your temper in combat. Message History Your Fighting skill increases to level 1! Your Invocations skill increases to level 1! The fireball engulfs the centaur warrior. You kill the centaur warrior! Your Fighting skill increases to level 2! Your Invocations skill increases to level 2! The fireball engulfs the yaktaur. The yaktaur is heavily wounded. The fireball engulfs the yaktaur. The yaktaur is heavily wounded. The fireball engulfs the merfolk javelineer. The merfolk javelineer is heavily wounded. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow is repelled. The yaktaur wields a crossbow. The yaktaur shoots a bolt. The bolt is repelled. The yaktaur unwields a +2,+0 war axe of freezing. The yaktaur wields a crossbow. The yaktaur shoots a bolt. The bolt misses you. The cyclops throws a large rock. The large rock hits you! Ouch! That really hurt! You die... [:c #.....[...# .cC)cm...#....=[[..# #....)ccc.#....)%(..# #.........#.........# #.........#.....)...# #.........#.........# #.........#.........# #.#.....#.#....=....# #....@....########### ########### You could see a merfolk javelineer, a cyclops, 3 yaktaurs and 3 centaurs. Vanquished Creatures 2 centaur warriors (D) A cyclops (D) A deep dwarf necromancer (D) 2 deep dwarf artificers (D) A jumping spider (D) A deep dwarf scion (D) A flying skull (D) A golden eye (D) 4 merfolk (D) A steam dragon (D) A hippogriff (D) A necrophage (D) 3 swamp drakes (D) A hell hound (D) A naga (D) 2 deep dwarves (D) A phantom (D) 2 centaurs (D) 2 wights (D) 2 scorpions (D) An orc wizard (D) A sheep (D) A jelly (D) 5 mummies (D) A giant centipede (D) A lemure (D) A shadow imp (D) 2 orcs (D) 4 ball pythons (D) A bat zombie (D) A giant cockroach zombie (D) A hobgoblin zombie (D) 2 kobold skeletons (D) A rat zombie (D) 54 creatures vanquished. Vanquished Creatures (collateral kills) A deep dwarf death knight (D) A deep dwarf necromancer (D) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Bruce, the Octopode Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a white marble altar of Elyvilon. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a burning altar of Makhleb. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a bloodstained altar of Trog. 23 | D | Became a worshipper of Sif Muna the Loreminder 24 | D | Acquired Sif Muna's first power 24 | D | Reached skill level 4 in Conjurations 24 | D | Reached XP level 2. HP: 17/17 MP: 3/5 39 | D | Found a radiant altar of Vehumet. 39 | D | Found a basalt altar of Yredelemnul. 43 | D | Found a shimmering altar of Xom. 57 | D | Entered arena 1. 57 | D | Noticed a golden eye 58 | D | Killed a golden eye 58 | D | Acquired Sif Muna's second power 58 | D | Reached skill level 5 in Spellcasting 58 | D | Reached skill level 6 in Conjurations 58 | D | Reached XP level 3. HP: 21/21 MP: 7/9 58 | D | Reached XP level 4. HP: 27/27 MP: 8/11 58 | D | Reached XP level 5. HP: 31/31 MP: 9/13 223 | D | Entered arena 2. 223 | D | Noticed an orc wizard 230 | D | Learned a level 5 spell: Fireball 231 | D | Killed an orc wizard 242 | D | Got the ring "Dywkof" {Hunger rElec rPois rC+} 320 | D | Entered arena 3. 320 | D | Noticed a swamp drake 320 | D | Noticed a swamp drake 320 | D | Noticed a steam dragon 320 | D | Noticed a swamp drake 322 | D | Killed a swamp drake 322 | D | Acquired Sif Muna's third power 322 | D | Reached skill level 7 in Conjurations 322 | D | Reached skill level 5 in Evocations 322 | D | Reached XP level 6. HP: 36/36 MP: 10/17 322 | D | Killed a steam dragon 322 | D | Reached skill level 8 in Fire Magic 323 | D | Killed a swamp drake 323 | D | Reached XP level 7. HP: 41/41 MP: 5/20 323 | D | Killed a swamp drake 481 | D | Entered arena 4. 481 | D | Noticed a scorpion 481 | D | Noticed a jumping spider 481 | D | Noticed a scorpion 482 | D | Killed a scorpion 482 | D | Killed a scorpion 483 | D | Killed a jumping spider 483 | D | Received a gift from Sif Muna 483 | D | Reached skill level 5 in Shields 483 | D | Reached skill level 9 in Conjurations 483 | D | Reached XP level 8. HP: 46/46 MP: 15/22 488 | D | Learned a level 2 spell: Repel Missiles 493 | D | Learned a level 4 spell: Sticky Flame 507 | D | Learned a level 3 spell: Regeneration 583 | D | Entered arena 5. 583 | D | Noticed a naga 585 | D | Killed a naga 641 | D | Entered arena 6. 641 | D | Noticed a flying skull 648 | D | Killed a flying skull 653 | D | Identified the Disquisition on the Oath 736 | D | Entered arena 7. 736 | D | Noticed a hell hound 743 | D | Killed a hell hound 743 | D | Reached skill level 10 in Fire Magic 785 | D | Entered arena 8. 785 | D | Noticed a necrophage 785 | D | Noticed a phantom 785 | D | Noticed a wight 785 | D | Noticed a wight 786 | D | Killed a wight 787 | D | Killed a necrophage 787 | D | Received a gift from Sif Muna 787 | D | Killed a phantom 787 | D | Reached skill level 10 in Conjurations 787 | D | Killed a wight 789 | D | Identified Sif Muna's Tome of Blistering Battle Magic (Sif Muna gifted it to you in the Dungeon) 798 | D | Learned a level 7 spell: Delayed Fireball 808 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 815 | D | Learned a level 5 spell: Bolt of Magma 931 | D | Entered arena 9. 931 | D | Noticed a deep dwarf necromancer 931 | D | Noticed a deep dwarf artificer 931 | D | Noticed a deep dwarf scion 931 | D | Noticed a deep dwarf artificer 931 | D | Noticed a deep dwarf death knight 931 | D | Noticed a deep dwarf necromancer 931 | D | Noticed a deep dwarf 931 | D | Noticed a deep dwarf 933 | D | Killed a deep dwarf 933 | D | Reached XP level 9. HP: 51/51 MP: 18/25 934 | D | Killed a deep dwarf 934 | D | Identified the +2,+1 trident of the Iron City of Dis {pierce, rF+ Str-1} 935 | D | Killed a deep dwarf artificer 935 | D | Killed a deep dwarf artificer 935 | D | Reached skill level 11 in Fire Magic 935 | D | Killed a deep dwarf scion 935 | D | Reached skill level 10 in Spellcasting 937 | D | Killed a deep dwarf necromancer 937 | D | Received a gift from Sif Muna 939 | D | Identified Azrael's Handbook of Flames (Sif Muna gifted it to you in the Dungeon) 942 | D | Killed a deep dwarf necromancer 948 | D | Killed a deep dwarf death knight 948 | D | Reached XP level 10. HP: 30/56 MP: 3/27 1043 | D | Entered arena 10. 1043 | D | Noticed a centaur 1043 | D | Noticed a centaur 1043 | D | Noticed a merfolk 1043 | D | Noticed a merfolk 1043 | D | Noticed a merfolk 1043 | D | Noticed a hippogriff 1043 | D | Noticed a cyclops 1043 | D | Noticed a merfolk 1045 | D | Killed a cyclops 1045 | D | Received a gift from Sif Muna 1045 | D | Reached skill level 12 in Fire Magic 1045 | D | Killed a merfolk 1046 | D | Killed a merfolk 1046 | D | Killed a merfolk 1047 | D | Killed a hippogriff 1047 | D | Killed a centaur 1048 | D | Killed a centaur 1048 | D | Reached skill level 10 in Evocations 1050 | D | Killed a merfolk 1094 | D | Got the ring of Steeriagg {+Inv MR++} 1096 | D | Gained mutation: You tend to lose your temper in combat. [mutagenic glow] 1129 | D | Entered arena 11. 1129 | D | Noticed a centaur 1129 | D | Noticed a yaktaur 1129 | D | Noticed a centaur warrior 1129 | D | Noticed a cyclops 1129 | D | Noticed a centaur warrior 1129 | D | Noticed a yaktaur 1129 | D | Noticed a merfolk javelineer 1129 | D | Noticed a centaur 1130 | D | Noticed a yaktaur 1131 | D | Noticed a centaur 1133 | D | Killed a centaur warrior 1133 | D | Received a gift from Sif Muna 1133 | D | Reached skill level 1 in Fighting 1133 | D | Reached skill level 1 in Invocations 1133 | D | Killed a centaur warrior 1133 | D | Hit by a large rock thrown by a cyclops Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Lance | | 2 | 5 | 1 || 8 Cast: Fireball | | 4 | 18 | 7 || 29 Repel Missiles | | | 6 | 2 || 8 Regeneration | | | 4 | 1 || 5 Delayed Fireball | | | 1 | || 1 Invok: Channel Energy | | 1 | 36 | 17 || 54 Abil: Evoke Invisibilit | | 2 | 6 | 2 || 10 Evoke Berserk Rag | | | 1 | || 1 Evoke: Wand | | 1 | | 1 || 2 Miscellaneous | | | 1 | || 1 Use: Potion | 1 | | | 1 || 2 Scroll | | | 1 | 2 || 3 Stab: Invisible | | | 2 | 1 || 3