Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16040440537304467207 55 Bruhus the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on May 10, 2024. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:11:24 (1554 turns). Bruhus the Conjurer (Octopode Conjurer) Turns: 1554, Time: 00:11:24 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 93% Magic: 1/6 EV: 13 Int: 22 God: Gold: 66 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . j - ring of ice rCorr . l - ring of poison resistance SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Missiles e - 3 boomerangs f - 2 datura-tipped darts Jewellery j - a ring of ice (left tentacle) l - a ring of poison resistance (right tentacle) Scrolls d - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions c - 2 potions of curing {unknown} i - 2 potions of mutation {unknown} k - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 13% 1 Hailstorm Conj/Ice 18% 3d7 16% 3 Frozen Ramparts Ice 8% 1d2 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is moderately wounded. Magic courses through your body. Terence barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence screams, "I want your blood!" Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence misses you. Terence attacks as he pursues you! Terence barely misses you. As you read the scroll labelled WORPHU CY PICK, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "That felt goooood." #.######.# #......# #......#.####.####.#### #..#................... #..#.#.#.####.##.#.##.# #..#.#.#.# #......#.## ##........# ##.....## # #.......### ##...## #. #.###.#.# ##.## ## #. #@#@## #.# #..#@# #.# ###.## ##'## #.# #...# ..# #.....# ##.# #.......# ... #.........## ... +.........+. ... #.........## You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 7 ball pythons 4 bats 5 endoplasms 3 goblins (D:1) 3 jackals (D:2) 3 frilled lizards 5 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 861 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1157 | D:2 | Found an opulent altar of Gozag. 1499 | D:2 | Noticed Terence 1503 | D:2 | Learned a level 2 spell: Searing Ray 1554 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_back_alley_shop, shapermc_ecumenical_altar_ellora, minmay_heptomino_h4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 6 Tentacles || 4 Throw: Boomerang || 2 Cast: Magic Dart || 82 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armour: Skin || 17 Dodge: Dodged || 29