Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1815056796077696969 170 Bruhus the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on May 11, 2024. Slain by a sleepcap (4 damage) ... on level 3 of the Dungeon. The game lasted 00:20:39 (2462 turns). Bruhus the Conjurer (Octopode Conjurer) Turns: 2462, Time: 00:20:40 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 51% Magic: 3/9 EV: 13 Int: 22 God: Gold: 101 SH: 0 Dex: 10 Spells: 3/10 levels left rFire + . . d - +0 short sword rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles b - 6 boomerangs Jewellery n - an amulet of guardian spirit Wands k - a wand of roots (4) Scrolls c - a scroll of fog e - a scroll of revelation j - a scroll of teleportation l - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} p - a scroll of blinking {unknown} r - a scroll of torment {unknown} Potions a - 2 potions of magic f - a potion of attraction {unknown} h - a potion of might {unknown} i - a potion of degeneration {unknown} m - a potion of haste {unknown} s - a potion of resistance Skills: + Level 3.1 Dodging + Level 4.5 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Vhi's Electric Charge Tloc/Air 6% N/A 77% 4 Arcjolt Conj/Air 6% 1d16 78% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses the hobgoblin. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The hobgoblin closely misses you. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The hobgoblin barely misses you. The searing ray misses the hobgoblin. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The hobgoblin hits you. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Found a stone staircase leading up. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The sleepcap releases spores at you. You die... ..........####.#.**,*,*,**,*,***. ............###.*,**,*,**,*,****, ..............#*,*,**,**,*,**,,>, ............#.#**,*,***,*,**,,,*, ....#########.# **,*,*,*,**,,,**, ....#########.####*,*,*,**,,*,**, ....#######......#*#,*,**,,**,**, ###########.###f.#<#*,**,,,,,,**, # #.* #.@..#***,,*******, # #,* ##.....#,,,* *, # *,* #.#.....#,* *, # *,* #.#####.#,* ** # *,***#.# *,#,* # *,*,,..#****,*,* # *,*,*###,,,,,*,* # *,*,* *,*****,* * *,*,* *,* *,* You could see a sleepcap. Vanquished Creatures A gnoll bouda (D:3) Robin (D:2) 4 gnolls 3 dart slugs 2 ribbon worms (D:2) 3 bats (D:1) 5 endoplasms A giant cockroach (D:3) 22 goblins 10 hobgoblins 3 jackals (D:2) A quokka (D:1) 8 ball pythons 3 frilled lizards 4 kobolds (D:1) 8 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 388 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:1 | Reached XP level 3. HP: 16/21 MP: 0/6 1449 | D:2 | Reached XP level 4. HP: 26/27 MP: 1/7 1665 | D:2 | Noticed Robin 1675 | D:2 | Killed Robin 1819 | D:2 | Learned a level 4 spell: Fulminant Prism 2317 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2462 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_loops_ring, minmay_domino_2 D:2: layout_basic, uniq_robin D:3: minmay_inner_zag, layout_basic, interstate_on_off, hangedman_glass_teeth, minmay_between Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.5 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 23 | 9 || 32 Tentacles | 8 | 3 || 11 Unarmed | 4 | || 4 Constrict | 6 | 3 || 9 Throw: Boomerang | | 9 || 9 Throwing net | | 1 || 1 Cast: Magic Dart | 57 | 39 || 96 Searing Ray | 4 | 5 || 9 Evoke: Wand | | 3 || 3 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Skin | 19 | 14 || 33 Dodge: Dodged | 22 | 6 || 28