Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13787625778835173403 99 Bruhus the Conjurer (level 4, -12/27 HPs) Began as an Octopode Conjurer on May 11, 2024. Mangled by a gnoll ... wielding a +1 halberd of venom (14 damage) ... on level 3 of the Dungeon. The game lasted 00:14:11 (2681 turns). Bruhus the Conjurer (Octopode Conjurer) Turns: 2681, Time: 00:14:12 Health: -12/27 AC: 1 Str: 6 XL: 4 Next: 72% Magic: 3/8 EV: 13 Int: 22 God: Gold: 59 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . b - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-12 -> -20), about to teleport, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Talismans g - a serpent talisman Scrolls d - a scroll of teleportation f - a scroll of poison Potions a - a potion of magic c - a potion of mutation {unknown} i - a potion of berserk rage {unknown} Skills: + Level 2.9 Dodging + Level 3.9 Stealth * Level 3.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +1 halberd of venom (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +1 halberd of venom! You are poisoned. Your Spellcasting skill increases to level 3! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. You finish channelling your searing ray. You feel very sick. The gnoll hits you from afar with a +1 halberd of venom. You are lethally poisoned! As you read the scroll labelled DUOGEBRUFRI, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You die... ############ #..........## #...........## # #........#...# ########## #........#♣.♣# .........#### #####........#...# ########....# #@$gg........#8.♣# ####.# ##.###........#..)# #.###..# #........#8.♣# #.##..## #........#...# . #......# #........#8.♣# . #.....##..####.######... #.....## #......######8.♣ . #.#.#.. ###.........#... . #..#.##.# #)(.......#♣@♣ You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders A ribbon worm (D:2) A dart slug (D:1) 8 ball pythons 4 bats 6 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins 3 kobolds 10 quokkas 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 128 | D:1 | Learned a level 2 spell: Searing Ray 505 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1713 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1718 | D:2 | Learned a level 4 spell: Fulminant Prism 2079 | D:3 | Noticed Grinder 2206 | D:3 | Noticed Sigmund 2269 | D:3 | Found Doesch's Weapon Shop. 2609 | D:4 | Noticed a scorpion 2681 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners, chequers_serial_rivers_marsh D:2: layout_basic D:3: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, chequers_avenue, uniq_sigmund, uniq_grinder, uniq_terence D:4: layout_gridville, kiku_gazebo_garden_becter, mainiacjoe_ossuary_entry_find_the_door, serial_shops, nicolae_shop_tiny_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Spellcasting | 3 | 3.0 Dodging | | 2.9 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | 4 || 34 Constrict | 8 | 3 || 11 Tentacles | 6 | 3 || 9 Punch | 1 | || 1 Cast: Magic Dart | 53 | 36 || 89 Searing Ray | 1 | 2 || 3 Use: Scroll | 1 | 5 || 6 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 14 | 5 || 19 Dodge: Dodged | 32 | 7 || 39