Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2530020367108041902 167 Bruhus the Conjurer (level 5, -3/46 HPs) Began as an Octopode Conjurer on May 11, 2024. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:13:00 (2756 turns). Bruhus the Conjurer (Octopode Conjurer) Turns: 2756, Time: 00:13:01 Health: -3/46 AC: 1 Str: 6 XL: 5 Next: 48% Magic: 4/9 EV: 13 Int: 23 God: Gold: 110 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . h - +2 short sword (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons h - a +2 short sword of electrocution (weapon) Jewellery j - a ring of flight Scrolls b - 3 scrolls of vulnerability {unknown} d - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of fog {unknown} g - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} Potions a - a potion of magic Skills: + Level 3.1 Dodging + Level 4.4 Stealth * Level 3.2 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Arcjolt Conj/Air 7% 1d17 77% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You resist with some effort. The orc wizard points at you and mumbles some strange words. You are more confused. The orc wizard casts a spell at you. You resist with some effort. The orc wizard hits you with a +0 dagger. You completely miss the orc wizard. Your squeeze misses the orc wizard. The orc wizard completely misses you. You miss the orc wizard. The orc wizard hits you with a +0 dagger. You feel less confused. The orc wizard completely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard closely misses you. The orc wizard completely misses you. The searing ray misses the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... #..##. .....#. ......#. ##.....#. ........ ########### # #%........# .# #.....)...##.# #....o@...#..# #.....o......# #............# #............# #.....)).....# ......##.###### ......#..##### .............# ............# You could see 2 orc wizards. Vanquished Creatures An orc priest (D:3) An adder (D:3) 3 gnolls (D:2) A ribbon worm (D:2) 16 orcs (D:3) 4 ball pythons (D:1) 7 endoplasms 4 giant cockroaches 4 hobgoblins 9 jackals 8 kobolds 2 quokkas (D:1) 4 bats 4 goblins 4 rats (D:1) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 206 | D:1 | Learned a level 2 spell: Searing Ray 355 | D:1 | Reached XP level 3. HP: 12/21 MP: 0/6 422 | D:1 | Found Ompar's General Store. 1106 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2592 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 2698 | D:3 | Found a bloodstained altar of Trog. 2756 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_cross, serial_shops, shop, hangedman_decor_clover_reticule D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_cross_hatched, xom_teletrap_fun, grunt_ministairs_8, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 | 3.1 Spellcasting | 3 | 3.2 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | 4 || 35 Constrict | 8 | 3 || 11 Punch | 3 | || 3 Tentacles | 4 | 2 || 6 Short sword | | 22 || 22 Cast: Magic Dart | 46 | 70 || 116 Searing Ray | 2 | 4 || 6 Use: Potion | | 1 || 1 Armour: Skin | 11 | 19 || 30 Dodge: Dodged | 26 | 20 || 46