Dungeon Crawl Stone Soup version 0.23-a0-710-gaad00d04af (webtiles) character file. 0 Brytavious the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Jan 15, 2019. Got out of the dungeon alive. The game lasted 00:00:03 (3 turns). Brytavious the Magician (Gnoll Wanderer) Turns: 3, Time: 00:00:03 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 14/14 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 1.9 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 5.3 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ###... 1% 1 None Passwall Tmut/Erth ##...... 6% 2 None Freeze Ice #... 12% 1 None Stone Arrow Conj/Erth ##.... 12% 3 ##..... Swiftness Chrm/Air #....... 13% 2 None Poisonous Vapours Pois/Air #..... 19% 2 None Ozocubu's Armour Chrm/Ice #....... 26% 3 ##..... Lee's Rapid Deconstruct Erth ###....... 36% 5 #####.. Petrify Tmut/Erth ##...... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Brytavious the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a dented copper amulet and a ration. Found a staircase leading out of the dungeon. You begin with the following items: a +0 robe, a +0 club, a ration; and the following spells available to memorise: Sandblast, Passwall, Freeze, Stone Arrow, Swiftness, Poisonous Vapours, Ozocubu's Armour, Lee's Rapid Deconstruction, Petrify. Found an escape hatch in the floor. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .###...###....# .#>......#....## .#.....%.#...... ............#... .....#......#.# ..........."#.# .#.......#....# .#......@#....# .###...###....# ............### ............## #...###...#### ############## ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brytavious the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Brytavious set off with the following items: a +0 robe, a | +0 club, a ration; and the following spells available to | memorise: Sandblast, Passwall, Freeze, Stone Arrow, | Swiftness, Poisonous Vapours, Ozocubu's Armour, Lee's Rapid | Deconstruction, Petrify 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_open_corners, minmay_misc_feat_tower Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------