Bubba Level 1 of the Dungeon (6, 5, D:1) a dart (7, 5, D:1) a dart (8, 6, D:1) a +0,+0 short sword a dart (17, 9, D:1) a +0 helmet (-6, 13, D:1) 21 arrows of flame (45, 17, D:1) a cursed -3,-1 club (29, 26, D:1) a dart a +0,+0 club (11, 31, D:1) a +0,+0 club (22, 33, D:1) a +0,+0 club (50, 35, D:1) a +0 buckler (4, 36, D:1) a dart (8, 36, D:1) a dart (10, 36, D:1) a +0,+0 dagger 2 darts (15, 37, D:1) a +0,+0 club (30, 37, D:1) a +0,+0 dagger (15, 39, D:1) a +0,+0 club (2, 52, D:1) 9 darts Level 2 of the Dungeon (0, 0, D:2) 6 tomahawks (-21, 4, D:2) a +0,+0 whip (-26, 5, D:2) a cursed -3,-1 short sword 3 darts (-25, 5, D:2) a +0,+0 hand axe (7, 8, D:2) a +0,+0 club (-20, 11, D:2) a cursed -2,-2 hammer (-29, 13, D:2) a +0 cloak (2, 14, D:2) a +0,+0 flail a +0 ring mail (9, 16, D:2) a +0 leather armour (3, 19, D:2) a +0,+0 club (21, 25, D:2) 10 arrows (21, 31, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +1,+0 dagger (1, 0, D:3) a +0,+0 short sword (8, 2, D:3) a +0,+0 club (-10, 12, D:3) 26 arrows (-23, 14, D:3) 4 arrows (-13, 16, D:3) a +0,+0 club (13, 16, D:3) a dart (-8, 17, D:3) a +3,+1 dagger (-15, 18, D:3) a cursed -1,+0 club (16, 20, D:3) a +0,+0 dagger 3 darts (-11, 21, D:3) a +0,+0 dagger a +0 robe (-14, 22, D:3) an orc skeleton a +3,+2 short sword a +1 scale mail (-13, 22, D:3) a +0,+2 hand axe (21, 23, D:3) a +0,+0 club (33, 23, D:3) a +0,+0 spear (1, 25, D:3) a +0,+0 short sword 4 darts (10, 48, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +1,+1 dagger (-6, 5, D:4) 12 gold pieces (-9, 10, D:4) the cursed +0,+8 short sword "Beetle's Nightmare" {flame, rElec Dex+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it.