Bubba the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a cursed -2 ring of dexterity (62, 1, D) a +2,+1 quarterstaff of holy wrath (63, 1, D) an uncursed staff of fire (68, 1, D) an uncursed staff of energy (69, 1, D) a plain deck of changes (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (73, 2, D) a +0 robe of magic resistance (75, 2, D) a +0,+3 mace of protection (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (68, 3, D) a cursed +0 leather armour (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 shortbow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 plate armour (62, 9, D) the +12,+10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (63, 9, D) an uncursed amulet of conservation (62, 10, D) a +0,+1 flail of holy wrath (70, 10, D) a plain deck of changes (72, 10, D) an uncursed staff of conjuration (61, 17, D) a +2,+0 vampiric dagger (62, 17, D) a +4,+4 whip of flaming (64, 17, D) a cursed ring of loudness (71, 17, D) an uncursed staff of earth (62, 18, D) a +1 scale mail of fire resistance (63, 18, D) the +2 leather armour "Gywnabb" {rC+ SInv} It protects you from cold. It enhances your eyesight. (64, 18, D) an uncursed staff of death (73, 18, D) a +3,+2 glaive of dragon slaying (63, 23, D) a +0,+2 antimagic long sword (69, 26, D) a +0 rod of shadows (12/12) a +6 ring of intelligence a +6 ring of intelligence a +0 animal skin a +0,+0 mace (61, 27, D) a +1,+0 falchion of holy wrath (62, 27, D) an uncursed staff of poison (63, 27, D) a +0,+0 battleaxe (65, 27, D) a +2,+2 scimitar of draining (72, 27, D) a +4,+2 trident of dragon slaying (62, 28, D) a +1 chain mail of magic resistance (64, 28, D) a +2 ring mail of poison resistance (72, 28, D) the cursed +0 ring mail of Hairiness {Str-1 Dex-3 Int+2} It affects your strength (-1). It affects your intelligence (+2). It affects your dexterity (-3). It has a curse placed upon it. (73, 28, D) an uncursed ring of flight (64, 30, D) a +1,+1 battleaxe (63, 31, D) a +0,+4 antimagic quarterstaff a +3,+4 great sword of protection (71, 31, D) a +0,+0 spear (62, 32, D) a +0,+0 scimitar (73, 32, D) a +0,+0 dagger a +0 robe (69, 37, D) Kikleitash's Further Steps in Magic Spells Type Level Venom Bolt Conjuration/Poison 5 Lee's Rapid Deconstruction Earth 5 Metabolic Englaciation Hexes/Ice 5 Summon Forest Summoning/Translocation 5 Phase Shift Translocation 5 Blade Hands Transmutation 5 Trog disapproves of the use of such an item. (70, 37, D) a +4,+0 dagger of venom (71, 37, D) the +3 scale mail of the Great Game {rElec rPois Acc+5} It affects your accuracy with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. (70, 38, D) an uncursed staff of air (71, 38, D) the +2 robe "Giteloaq" {Stlth--} It makes you much less stealthy. (72, 38, D) the ring of Orunaiq {+Inv Dex-3 Int+2} [ring of invisibility] It affects your intelligence (+2). It affects your dexterity (-3). It lets you turn invisible.