Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup bcrawl-1.42.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-bcrawl -name Burana -rc /dgldir/rcfiles/crawl-bcrawl/Burana.rc -macro /dgldir/rcfiles/crawl-bcrawl/Burana.macro -webtiles-socket /crawl-master/webserver/sockets/Burana:dcss-bcrawl.sock -morgue /dgldir/morgue/Burana/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 49 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x27) [0x55b9dc4e57c7]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x3dd) [0x55b9dc4edc3d]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0x1ca) [0x55b9dc4e5c0a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f47ded83fd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f47dedd2d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f47ded83f32]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd3) [0x7f47ded6e472]: /lib/x86_64-linux-gnu/libc.so.6(+0x7f340) [0x7f47dedc7340]: /lib/x86_64-linux-gnu/libc.so.6(+0x946ba) [0x7f47deddc6ba]: /lib/x86_64-linux-gnu/libc.so.6(+0x9652a) [0x7f47dedde52a]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x6f) [0x7f47dede0d9f]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1b879) [0x7f47df4c2879]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x12e9e) [0x7f47df4b9e9e]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x108fb) [0x7f47df4b78fb]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x11252) [0x7f47df4b8252]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x117ed) [0x7f47df4b87ed]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1b304) [0x7f47df4c2304]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf7a5) [0x7f47df4b67a5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_call+0x25) [0x7f47df4b1ce5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x225b8) [0x7f47df4c95b8]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x22791) [0x7f47df4c9791]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x228b3) [0x7f47df4c98b3]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x229dd) [0x7f47df4c99dd]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf119) [0x7f47df4b6119]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1ac87) [0x7f47df4c1c87]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf7a5) [0x7f47df4b67a5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xea9b) [0x7f47df4b5a9b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xf950) [0x7f47df4b6950]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7f47df4b1d78]: /usr/games/crawl-bcrawl(_ZN4CLua6callfnEPKcii+0xad) [0x55b9dc4cf5cd]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcrawl(_ZN7map_def7run_luaB5cxx11Eb+0x149) [0x55b9dc741ee9]: map_def::run_lua[abi:cxx11](bool) /usr/games/crawl-bcrawl(+0x63ae42) [0x55b9dc76fe42]: /usr/games/crawl-bcrawl(_Z10vault_mainR15vault_placementPK7map_defb+0x6f) [0x55b9dc77705f]: vault_main(vault_placement&, map_def const*, bool) /usr/games/crawl-bcrawl(+0x458652) [0x55b9dc58d652]: /usr/games/crawl-bcrawl(+0x45b991) [0x55b9dc590991]: /usr/games/crawl-bcrawl(+0x45bc90) [0x55b9dc590c90]: /usr/games/crawl-bcrawl(_Z7builderb+0x239) [0x55b9dc593bd9]: builder(bool) /usr/games/crawl-bcrawl(_Z14generate_levelRK8level_id+0xa52) [0x55b9dc5c7252]: generate_level(level_id const&) /usr/games/crawl-bcrawl(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x469) [0x55b9dc5c7959]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-bcrawl(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x538) [0x55b9dc9b3958]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-bcrawl(_Z11take_stairs20dungeon_feature_typebbb+0x11f) [0x55b9dc9b660f]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-bcrawl(_ZN5Delay6handleEv+0x46) [0x55b9dc506146]: Delay::handle() /usr/games/crawl-bcrawl(_Z12handle_delayv+0x27) [0x55b9dc505ae7]: handle_delay() /usr/games/crawl-bcrawl(+0x99f6bd) [0x55b9dcad46bd]: /usr/games/crawl-bcrawl(+0x99fdf5) [0x55b9dcad4df5]: /usr/games/crawl-bcrawl(main+0x163) [0x55b9dc444e53]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f47ded6f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f47ded6f285]: /usr/games/crawl-bcrawl(_start+0x21) [0x55b9dc445681]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Currently generating level. Vault being placed: layout_gridville Level build method = , level layout type = , absdepth0 = 8 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a spriggan baker, wielding a +0 dagger and wearing a +0 robe You shoot a poisoned needle. The poisoned needle misses the spriggan baker. The spriggan baker hits you but does no damage. You are now empty-handed. The spriggan baker hits you but does no damage. You miss the spriggan baker. You hit the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you with a +0 dagger. You miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you but does no damage. You hit the spriggan baker but do no damage. The spriggan baker is lightly wounded. The spriggan baker misses you. You miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker barely misses you. You are near starving! You barely miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker closely misses you. You barely miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you with a +0 dagger! You miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you with a +0 dagger! You focus on the pain. You feel very mighty all of a sudden. You closely miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you with a +0 dagger. You closely miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker misses you. You miss the spriggan baker. The spriggan baker is lightly wounded. You closely miss the spriggan baker. The spriggan baker is lightly wounded. The spriggan baker hits you with a +0 dagger. You pummel the spriggan baker!! The spriggan baker is almost dead. The spriggan baker closely misses you. You closely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you with a +0 dagger. You hit the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you but does no damage. You barely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you but does no damage. You barely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you with a +0 dagger! You barely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker barely misses you. You barely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you with a +0 dagger. You closely miss the spriggan baker. The spriggan baker is almost dead. The spriggan baker hits you with a +0 dagger. You punch the spriggan baker! You kill the spriggan baker! Your Fighting skill increases to level 5! You now have 606 gold pieces (gained 3). There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe You start resting. You feel a little less mighty now. You start resting. Eating one of 3 rations {!d}. You eat one of the 3 rations {!d}. That ration really hit the spot! HP restored. You start resting. HP restored. Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} e - 4 rations {!d} (gained 2) e - 6 rations {!d} (gained 2) There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading up. You open the door. 4 kobolds come into view. A kobold is quivering 2 tomahawks of dispersal. A kobold is quivering 2 tomahawks of dispersal. A kobold is quivering 2 tomahawks of dispersal. A kobold is quivering 2 tomahawks of dispersal. The kobold shouts! x3; You hear a shout! Something unseen opens the door. The kobold throws a tomahawk of dispersal. The tomahawk of dispersal completely misses you. The kobold shouts! You hear a shout! A kobold comes into view. It is quivering 2 tomahawks of dispersal. Firing (i - inventory. (/) - cycle) l - 67 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering 2 tomahawks of dispersal You shoot a poisoned needle. The poisoned needle hits the kobold! The kobold is poisoned. The kobold throws a tomahawk of dispersal. The tomahawk of dispersal misses you. The kobold throws a tomahawk of dispersal. The tomahawk of dispersal misses you. Firing (i - inventory. (/) - cycle) l - 66 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the kobold! The kobold looks more poisoned. The kobold is severely wounded. You kill the kobold! Firing (i - inventory. (/) - cycle) l - 65 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering a tomahawk of dispersal You shoot a poisoned needle. The poisoned needle misses the kobold. The kobold throws a tomahawk of dispersal. The tomahawk of dispersal barely misses you. Firing (i - inventory. (/) - cycle) l - 64 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You shoot a poisoned needle. The poisoned needle closely misses the kobold. Firing (i - inventory. (/) - cycle) l - 63 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You shoot a poisoned needle. The poisoned needle barely misses the kobold. You are now empty-handed. You punch the kobold! You kill the kobold! The kobold throws a tomahawk of dispersal. The tomahawk of dispersal hits you but does no damage. A kobold brigand comes into view. It is quivering 4 tomahawks of dispersal. The kobold throws a tomahawk of dispersal. The tomahawk of dispersal completely misses you. The kobold brigand throws a tomahawk of dispersal. The tomahawk of dispersal misses you. You see here 5 gold pieces. The kobold misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! The kobold brigand throws a tomahawk of dispersal. The tomahawk of dispersal misses you. The kobold completely misses you. x2 You see here 15 gold pieces. You punch the kobold! You kill the kobold! The kobold hits you but does no damage. The kobold brigand throws a tomahawk of dispersal. The tomahawk of dispersal misses you. You hit the kobold. The kobold is moderately wounded. The kobold completely misses you. The kobold brigand throws a tomahawk of dispersal. The tomahawk of dispersal misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you. You miss the kobold. The kobold is moderately wounded. The kobold is distracted by your dazzling golden aura. You hit the kobold. You kill the kobold! The kobold brigand hits you but does no damage. You closely miss the kobold brigand. The kobold brigand barely misses you. You barely miss the kobold brigand. The kobold brigand hits you but does no damage. You hit the kobold brigand. The kobold brigand is lightly wounded. You hit the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand misses you. You closely miss the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand completely misses you. You miss the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand closely misses you. You hit the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you but does no damage. You closely miss the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand closely misses you. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand closely misses you. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand misses you. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand closely misses you. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand barely misses you. You are feeling hungry. You hit the kobold brigand. The kobold brigand is severely wounded. You closely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. You hit the kobold brigand but do no damage. The kobold brigand is severely wounded. The kobold brigand misses you. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. You hit the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand closely misses you. You hit the kobold brigand but do no damage. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. You hit the kobold brigand. The kobold brigand is almost dead. The kobold brigand misses you. You hit the kobold brigand but do no damage. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand barely misses you. You closely miss the kobold brigand. You punch the kobold brigand. You kill the kobold brigand! You now have 612 gold pieces (gained 6). You now have 617 gold pieces (gained 5). You now have 632 gold pieces (gained 15). You now have 639 gold pieces (gained 7). You see here 2 tomahawks of dispersal {=f}. You now have 647 gold pieces (gained 8). There is an open door here. You see here 2 tomahawks of dispersal {=f}. You pick up a book of Changes and begin reading... You add the spells Beastly Appendage, Sticks to Snakes, Passwall, Spider Form, Ice Form and Blade Hands to your library. Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} Done exploring. Done exploring. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "."]? . There is an open door here. There is an open door here. You see here 2 tomahawks of dispersal {=f}. You see here 2 tomahawks of dispersal {=f}. V - 2 tomahawks of dispersal {=f} V - 4 tomahawks of dispersal {=f} (gained 2) There is an open door here. There are no items here. Done exploring. Search for what [Enter for "."]? . As you read the scroll of identify, it crumbles to dust. f - 4 potions of lignification As you read the scroll of identify, it crumbles to dust. F - 4 potions of flight (D) Dungeon (T) Temple Where to? (Enter - D:5, ? - help) You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. A rune on the stairs sparks and fizzles. There is a stone staircase leading up here. You now have 666 gold pieces (gained 19). A crimson imp comes into view. You are now empty-handed. The crimson imp completely misses you. You punch the crimson imp! The crimson imp is heavily wounded. The crimson imp misses you. You barely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. You closely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp breathes fire at you. You resist. The flame tongue hits you. You barely miss the crimson imp. The crimson imp is moderately wounded. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. The crimson imp is severely wounded. The crimson imp completely misses you. You barely miss the crimson imp. The crimson imp is severely wounded. The crimson imp hits you. The crimson imp blinks! You barely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp closely misses you. You miss the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp misses you. You closely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp breathes fire at you. You resist. The flame tongue hits you. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. You hit the crimson imp but do no damage. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is almost dead. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is severely wounded. The crimson imp grins evilly. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp is severely wounded. You hit the crimson imp but do no damage. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. You are feeling very hungry. You hit the crimson imp but do no damage. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is almost dead. The crimson imp breathes fire at you. The flame tongue misses you. You closely miss the crimson imp. The crimson imp is almost dead. The crimson imp misses you. You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. You closely miss the crimson imp. The crimson imp is severely wounded. You hit the crimson imp. You kill the crimson imp! You now have 674 gold pieces (gained 8). Memorise Beastly Appendage, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} e - 7 rations {!d} (gained 1) A hound comes into view. The hound barks! The hound misses you. Really attack while wielding your +0 blowgun {autoexplore}? Okay, then. You are now empty-handed. The hound bites you. You hit the hound. The hound is moderately wounded. The hound closely misses you. You hit the hound. The hound is heavily wounded. The hound barely misses you. You barely miss the hound. The hound is heavily wounded. The hound misses you. The hound bites you. You punch the hound! The hound is almost dead. The hound bites you but does no damage. You barely miss the hound. The hound is almost dead. The hound bites you but does no damage. You hit the hound but do no damage. The hound is almost dead. The hound misses you. You closely miss the hound. The hound is almost dead. The hound barely misses you. The hound bites you but does no damage. You punch the hound! You kill the hound! You now have 677 gold pieces (gained 3). Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} You are near starving! Found a stone staircase leading down. An orc comes into view. It is wielding a +0 mace. The orc shouts! Firing (i - inventory. (/) - cycle) l - 62 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace You shoot a poisoned needle. The poisoned needle hits the orc. The orc is poisoned. Firing (i - inventory. (/) - cycle) l - 61 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle closely misses the orc. You are now empty-handed. The orc misses you. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc looks more healthy. The orc closely misses you. You hit the orc. You kill the orc! You now have 683 gold pieces (gained 6). You see here a +0 mace. You eat one of the 7 rations {!d}. That ration really hit the spot! Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} Found a stone staircase leading down. i - a scroll of identify There is a stone staircase leading down here. There is a stone staircase leading down here. A worker ant zombie comes into view. You are now empty-handed. The helpless worker ant zombie fails to defend itself. You hit the worker ant zombie. The worker ant zombie is lightly damaged. You hit the worker ant zombie but do no damage. The worker ant zombie is lightly damaged. The worker ant zombie bites you. You hit the worker ant zombie but do no damage. The worker ant zombie is lightly damaged. The worker ant zombie closely misses you. You hit the worker ant zombie. The worker ant zombie is moderately damaged. The worker ant zombie completely misses you. You hit the worker ant zombie but do no damage. The worker ant zombie is moderately damaged. The worker ant zombie barely misses you. You punch the worker ant zombie! The worker ant zombie is heavily damaged. The worker ant zombie bites you but does no damage. You hit the worker ant zombie. The worker ant zombie is severely damaged. The worker ant zombie closely misses you. Your ring mail prevents you from hitting the worker ant zombie. The worker ant zombie is severely damaged. The worker ant zombie bites you but does no damage. You punch the worker ant zombie! The worker ant zombie is almost destroyed. The worker ant zombie closely misses you. You barely miss the worker ant zombie. The worker ant zombie is almost destroyed. The worker ant zombie bites you but does no damage. You hit the worker ant zombie. You destroy the worker ant zombie! You now have 687 gold pieces (gained 4). As you read the scroll of identify, it crumbles to dust. C - a potion of resistance You start resting. HP restored. Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} An adder skeleton comes into view. A hound comes into view. The adder skeleton completely misses you. Firing (i - inventory. (/) - cycle) l - 60 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You shoot a poisoned needle. The poisoned needle hits the hound! The hound is poisoned. Firing (i - inventory. (/) - cycle) l - 59 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (poisoned) You shoot a poisoned needle. The poisoned needle hits the hound! The hound looks more poisoned. The hound bites you. The hound bites you but does no damage. Really attack while wielding your +0 blowgun {autoexplore}? [Y]es or [N]o only, please. Really attack while wielding your +0 blowgun {autoexplore}? Okay, then. Really attack while wielding your +0 blowgun {autoexplore}? [Y]es or [N]o only, please. Really attack while wielding your +0 blowgun {autoexplore}? Okay, then. You are now empty-handed. You barely miss the hound. The hound is lightly wounded. The hound misses you. The hound bites you but does no damage. You closely miss the hound. The hound is lightly wounded. The hound closely misses you. You barely miss the hound. The hound is lightly wounded. The hound misses you. You hit the hound. The hound is moderately wounded. The hound closely misses you. x2 You hit the hound. The hound is heavily wounded. The hound barely misses you. You punch the hound! You kill the hound! You hit the adder skeleton but do no damage. The adder skeleton misses you. Casting: Beastly Appendage (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You have no appropriate body parts free. Unknown command. You barely miss the adder skeleton. The adder skeleton bites you but does no damage. You hit the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton closely misses you. You closely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton completely misses you. You barely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you but does no damage. You hit the adder skeleton. The adder skeleton is severely damaged. The adder skeleton misses you. You hit the adder skeleton. You destroy the adder skeleton! You now have 700 gold pieces (gained 13). i - a scroll of identify Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} Found a stone staircase leading up. As you read the scroll of identify, it crumbles to dust. p - a potion of berserk rage Found a stone staircase leading down. I - 3 scrolls labeled PAROFOJUMN (gained 2) Okay, then. There is a stone staircase leading up here. i - a scroll labeled DUIGIS TIFOUNA A sky beast comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A two-headed ogre comes into view. It is wielding two +0 giant clubs. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. A sky beast appears from thin air! Reactivating autopickup. The sky beast misses you. You are now empty-handed. You barely miss the sky beast. The sky beast barely misses you. You miss the sky beast. The sky beast hits you but does no damage. You hit the sky beast. The sky beast is moderately wounded. The sky beast closely misses you. You closely miss the sky beast. The sky beast is moderately wounded. You hit the sky beast. The sky beast is moderately wounded. The sky beast hits you but does no damage. You barely miss the sky beast. The sky beast is moderately wounded. The sky beast barely misses you. You hit the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You hit something but do no damage. Something hits you but does no damage. You barely miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast barely misses you. You closely miss the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You closely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You hit something. Something hits you but does no damage. You closely miss something. You barely miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. You hit the sky beast but do no damage. The sky beast is severely wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You hit something. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. You hit the sky beast but do no damage. You punch the sky beast, but do no damage. The sky beast is almost dead. The sky beast closely misses you. You hit the sky beast. You kill the sky beast! Your Spellcasting skill increases to level 1! You enter the shallow water. Moving in this stuff is going to be slow. You now have 713 gold pieces (gained 13). You start resting. You are feeling hungry. You start resting. Magic restored. Wait 100 turns? [Y]es or [N]o only, please. Wait 100 turns? You enter the shallow water. Moving in this stuff is going to be slow. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a great sword] [the floor.] Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} There is a stone staircase leading up here. A crimson imp comes into view. The crimson imp shouts! The crimson imp shouts, "Run away, thou gleeking clapper-clawed simpleton!" You are now empty-handed. The crimson imp closely misses you. You miss the crimson imp. You punch the crimson imp, but do no damage. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is severely wounded. You punch the crimson imp! You kill the crimson imp! Your Transmutations skill increases to level 1! You now have 721 gold pieces (gained 8). Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} You now have 739 gold pieces (gained 18). You now have 761 gold pieces (gained 22). A hound comes into view. The hound barks! You hear a howl! Firing (i - inventory. (/) - cycle) l - 58 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You shoot a poisoned needle. The poisoned needle barely misses the hound. You are now empty-handed. You hit the hound. The hound is moderately wounded. The hound closely misses you. A howler monkey comes into view. The hound misses you. The howler monkey howls! You hit the hound. The hound is heavily wounded. The hound bites you but does no damage. You hit the hound. The hound is severely wounded. The hound barely misses you. The hound completely misses you. You hit the hound but do no damage. The hound is severely wounded. The hound bites you but does no damage. You hit the hound. The hound is severely wounded. The hound bites you. You hit the hound. The hound is almost dead. The hound barely misses you. The howler monkey hoots and howls with incredible vigour! The hound misses you. You hear two shouts! You hear a shout! You closely miss the hound. The hound is almost dead. The hound barely misses you. You barely miss the hound. The hound is almost dead. The hound bites you but does no damage. The howler monkey hoots and howls with incredible vigour! The hound misses you. You hit the hound. You kill the hound! The howler monkey hits you. You hit the howler monkey. The howler monkey is lightly wounded. The howler monkey hits you but does no damage. You closely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! You closely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey misses you. An ogre comes into view. It is wielding a +0 giant club. The howler monkey closely misses you. You punch the howler monkey! The howler monkey is severely wounded. The howler monkey misses you. You closely miss the howler monkey. The howler monkey is severely wounded. The howler monkey hits you but does no damage. The howler monkey closely misses you. The howler monkey completely misses you. The howler monkey hoots and howls with incredible vigour! You hear a shout! The howler monkey hoots and howls with incredible vigour! Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory. (/) - cycle) k - 74 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs You throw a throwing net {=f}. The throwing net {=f} barely misses the two-headed ogre. The throwing net {=f} hits the howler monkey. The howler monkey is caught in the net! The howler monkey is heavily wounded. The howler monkey struggles against the net. The two-headed ogre misses you. The two-headed ogre hits you but does no damage. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory. (/) - cycle) k - 74 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs You throw a tomahawk of dispersal {=f}. The tomahawk of dispersal {=f} hits the two-headed ogre. The two-headed ogre blinks! The two-headed ogre is lightly wounded. The howler monkey struggles against the net. x2 Throwing (i - inventory. (/) - cycle) k - 74 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded) You throw a poisoned tomahawk. The poisoned tomahawk hits the howler monkey. The howler monkey is severely wounded. The howler monkey struggles against the net. The net rips apart, and the howler monkey comes free! Throwing (i - inventory. (/) - cycle) k - 73 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded) You throw a poisoned tomahawk. The poisoned tomahawk hits the howler monkey. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! Throwing (i - inventory. (/) - cycle) k - 72 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs You throw a poisoned tomahawk. The poisoned tomahawk barely misses the howler monkey. The poisoned tomahawk hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The howler monkey completely misses you. Throwing (i - inventory. (/) - cycle) k - 71 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk barely misses the howler monkey. The poisoned tomahawk hits the two-headed ogre. The two-headed ogre looks more poisoned. The two-headed ogre is lightly wounded. The howler monkey hits you. Throwing (i - inventory. (/) - cycle) k - 70 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk closely misses the howler monkey. The poisoned tomahawk barely misses the two-headed ogre. The poisoned tomahawk hits the ogre. The ogre is poisoned. The ogre is lightly wounded. The howler monkey hits you but does no damage. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory. (/) - cycle) k - 69 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, poisoned) You throw a tomahawk of dispersal {=f}. The tomahawk of dispersal {=f} barely misses the two-headed ogre. The tomahawk of dispersal {=f} hits the howler monkey. The howler monkey blinks! You feel a bit more experienced. The two-headed ogre closely misses you. The two-headed ogre misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory. (/) - cycle) k - 69 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, poisoned) You throw a tomahawk of dispersal {=f}. The tomahawk of dispersal {=f} hits the two-headed ogre! The two-headed ogre blinks! The ogre misses you. Throwing (i - inventory. (/) - cycle) k - 69 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk hits the ogre. The ogre looks more poisoned. The ogre is severely wounded. The ogre barely misses you. Throwing (i - inventory. (/) - cycle) k - 68 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk barely misses the ogre. The poisoned tomahawk hits the two-headed ogre but does no damage. The two-headed ogre looks more poisoned. The two-headed ogre is heavily wounded. You are feeling very hungry. The ogre completely misses you. Throwing (i - inventory. (/) - cycle) k - 67 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk hits the ogre. The ogre is almost dead. You kill the ogre! You closely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre completely misses you. The two-headed ogre misses you. Unknown command. b - a +0 blowgun (weapon) {autoexplore} You are now empty-handed. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. Press: ? - help, v - describe, . - travel, g - get item Here: a two-headed ogre, wielding two +0 giant clubs (severely wounded, poisoned) Things that are here: 13 gold pieces a +0 giant club Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory. (/) - cycle) k - 66 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, poisoned) You throw a tomahawk of dispersal {=f}. The tomahawk of dispersal {=f} hits the two-headed ogre. The two-headed ogre blinks! The two-headed ogre is almost dead. Throwing (i - inventory) k - 66 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk hits the two-headed ogre but does no damage. The two-headed ogre looks more poisoned. The two-headed ogre is almost dead. Throwing (i - inventory) k - 65 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk closely misses the two-headed ogre. Throwing (i - inventory) k - 64 poisoned tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned) You throw a poisoned tomahawk. The poisoned tomahawk hits the two-headed ogre. The two-headed ogre is almost dead. You kill the two-headed ogre! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! Your Spellcasting skill gained 2 levels and is now at level 3! Your Transmutations skill increases to level 2! You have reached level 10! Your demonic ancestry asserts itself... A pair of horns grows on your head! You now have 774 gold pieces (gained 13). You see here a +0 giant club. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 788 gold pieces (gained 14). Things that are here: a +0 giant club x2 [a] 348 gold - Tifanen's Food Shop [b] 444 gold - Ninash's Book Shoppe [c] 759 gold - Puhos's Antique Armour Emporium [d] 647 gold - Ekhleisym's Weapon Shoppe Fund which merchant? You no longer have enough gold to fund merchants seeking to open stores in the dungeon. Ekhleisym invites you to visit its Weapon Shoppe. You can access your shopping list by pressing '$'. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. You see here a great sword. o - a great sword Adjust to which letter? (? for menu, Esc to quit) a - a great sword o - the ring "Fionesal" (left hand) {Fire *Drain rElec rPois} a - a +0 great sword (weapon) s - 2 scrolls labeled IPINAT SIPP (gained 1) V - a brightly glowing hand crossbow Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} W - a grey potion An ogre comes into view. It is wielding a +0 giant club. Firing (i - inventory. (/) - cycle) l - 57 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (hasn't noticed you) You are near starving! You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre is poisoned. The ogre shouts! Firing (i - inventory. (/) - cycle) l - 56 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre looks more poisoned. The ogre is lightly wounded. Firing (i - inventory. (/) - cycle) l - 55 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre looks more poisoned. The ogre is moderately wounded. Firing (i - inventory. (/) - cycle) l - 54 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre looks more poisoned. The ogre is severely wounded. a - a +0 great sword (weapon) You slash the ogre! You kill the ogre! You now have 158 gold pieces (gained 17). You see here a +0 giant club. Swap Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) {autoexplore} You now have 164 gold pieces (gained 6). You now have 170 gold pieces (gained 6). s - 3 scrolls labeled IPINAT SIPP (gained 1) Eating one of 6 rations {!d}. You eat one of the 6 rations {!d}. That ration really hit the spot! You now have 190 gold pieces (gained 20). There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. A centaur comes into view. The centaur shouts! The centaur wields a cursed +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. You see here 203 stones. a - a +0 great sword (weapon) You closely miss the centaur. You headbutt the centaur. The centaur is lightly wounded. The centaur closely misses you. The centaur misses you. You slice the centaur!! You kill the centaur! Your Long Blades skill increases to level 1! You now have 208 gold pieces (gained 18). Things that are here: a cursed +0 shortbow; 187 arrows You see here 203 stones. b - a +0 blowgun (weapon) {autoexplore} Things that are here: a cursed +0 shortbow; 187 arrows Things that are here: a cursed +0 shortbow; 187 arrows You see here 203 stones. There is a stone staircase leading up here. There is a stone staircase leading up here. Done exploring. Done exploring. Search for what [Enter for "."]? . Done exploring. Search for what [Enter for "."]? . (D) Dungeon (T) Temple Where to? (Enter - D:8, ? - help) There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.42.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Burana] Species: Demonspawn Job: Archaeologist HP: 76/76; mods: 0/0 MP: 15/15; mod: 0 Stats: 21 (21) 15 (15) 12 (12) Position: (0, 0) , god: Gozag (20), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 10 hp: 69 pos: (0, 0) Delayed (2): type: descending_stairs duration: 0 type: travel duration: 1 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1050 | 0/350 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 100 | 1 | 88 | 29/119 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 1 | 59 | 0/119 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 8 | 2140 | 0/535 Dodging | X | 0 | 0 | 8 | 2140 | 0/535 Stealth | X | 0 | 0 | 3 | 301 | 1/200 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 3 | 356 | 0/238 Spellcasting | X | 0 | 0 | 3 | 382 | 26/238 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 2 | 267 | 89/178 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #40: 20 Attributes: #12: 1035 #13: 75 #23: 8993 #24: 1007267988 #27: 6185 #49: 530 #51: 1 #52: 1 #57: 752 #59: 1 Mutations: horns: 1 (innate) repulsion field: 2 (innate) powered by death: 2 (innate) powered by pain: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 blowgun {autoexplore} eq slot #2, inv slot #3: +1 hat eq slot #4, inv slot #13: +2 pair of boots eq slot #6, inv slot #7: +3 ring mail of magic resistance eq slot #7, inv slot #14: ring "Fionesal" {Fire *Drain rElec rPois} eq slot #8, inv slot #40: +6 ring of strength eq slot #9, inv slot #22: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: omnigrid.lua, function (null), line 270 [C], function sort, line -1 util.lua, function sort, line 138 util.lua, function random_weighted_keys, line 337 omnigrid.lua, function tilepick, line 378 [string "dlmain"], function (null), line 34 dungeon.lua, function (null), line 255 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>