Burana Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 2, D:1) 162 stones (9, 11, D:1) a +0 club (9, 19, D:1) a +0 mace of protection (26, 28, D:1) 104 arrows (33, 14, D:1) a +0 dagger (34, 15, D:1) a +0 club (43, 21, D:1) a +0 mace (45, 20, D:1) a +0 scale mail Level 2 of the Dungeon (2, 39, D:2) a +0 club (3, 25, D:2) 249 stones (7, 40, D:2) 131 stones (11, 16, D:2) a +0 leather armour (14, 10, D:2) a +0 club (25, 39, D:2) a +0 short sword (34, 43, D:2) 327 sling bullets Level 3 of the Dungeon (0, 0, D:3) 155 stones (2, 3, D:3) a +0 war axe (2, 31, D:3) a +0 dagger (3, 32, D:3) a +0 dagger a +0 dagger a +0 club 174 stones a +0 ring mail a cursed -2 dagger (4, 32, D:3) a +0 dagger (5, 25, D:3) a +0 club (6, 23, D:3) a +0 dagger (10, 32, D:3) a +0 club (16, 21, D:3) 345 sling bullets (19, 18, D:3) 57 large rocks (30, 29, D:3) a cursed -1 mace (31, 30, D:3) a +0 falchion a cursed +0 chain mail a +0 dagger (38, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Dogasey's Assorted Antiques a scroll of identify (58 gold) 2 scrolls of fear (290 gold) an uncursed amulet of regeneration (928 gold) a +0 pair of gloves (130 gold) a cursed -1 war axe (2 gold) a scroll of blinking (217 gold) the +7 mace of Variability {chain chaos} (1740 gold) Each time it hits an enemy it has a different, random effect. the +10 great sword "Leviticus" {freeze, *Noise rF++ Str+6} (2763 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+6). It greatly protects you from fire. It may make noises in combat. [Shop] Qotudun's Jewellery Shoppe the ring of Paicik {*Contam rC+ Str+3 Int+6} (634 gold) [ring of protection from cold] It affects your strength (+3). It affects your intelligence (+6). It protects you from cold. It causes magical contamination when unequipped. a cursed ring of ice (238 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from cold (350 gold) a +5 amulet of reflection (617 gold) an uncursed amulet of guardian spirit (448 gold) an uncursed ring of magical power (322 gold) a +4 ring of protection (494 gold) a +6 ring of strength (406 gold) a cursed amulet of inaccuracy (28 gold) [Shop] Jublet's Weapon Emporium a +0 war axe (38 gold) a +1 battleaxe of chopping (183 gold) a +2 scimitar of holy wrath (211 gold) the +12 quarterstaff of the Hall of Blades {vamp, Dex+3} (938 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). a +0 dagger (22 gold) a +0 club (11 gold) a cursed -2 mace (1 gold) a +3 broad axe of freezing (266 gold) a +0 spear (33 gold) a +0 spear (33 gold) 64 javelins (70 gold) a +0 dagger (22 gold) a +0 spear (33 gold) 110 arrows (121 gold) 116 arrows (127 gold) a +0 quarterstaff (44 gold) [Shop] Siast's Jewellery Shoppe an uncursed ring of wizardry (276 gold) an uncursed ring of magical power (276 gold) the ring "Teresarr" {Ice Dex+3} (399 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. an uncursed amulet of rage (384 gold) an uncursed ring of see invisible (204 gold) a cursed ring of ice (204 gold) the ring "Lucs" {Ice *Slow Int+4 Stlth+} (374 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It may slow you when you take damage. It makes you more stealthy. an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (276 gold) an uncursed amulet of rage (384 gold) a +8 ring of intelligence (597 gold) (0, 0, D:4) a +0 ring mail a +0 mace (1, 1, D:4) a +0 club (2, 1, D:4) a +0 ring mail a +4 dagger (8, -24, D:4) a +0 scale mail (9, -4, D:4) 188 bolts (13, 0, D:4) a +0 long sword (18, -7, D:4) a +0 whip (18, -3, D:4) a +0 leather armour (27, 8, D:4) 10 gold pieces (28, 10, D:4) a +0 robe (29, 10, D:4) 17 gold pieces (36, -24, D:4) 138 arrows (37, 12, D:4) a +0 short sword (38, 8, D:4) a +0 short sword (38, 9, D:4) a +0 dagger a +0 robe (38, 10, D:4) a +0 hand axe 160 stones (51, -26, D:4) 136 stones (61, -14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Juenebyd's Weapon Boutique 175 stones (245 gold) a +2 arbalest of flaming (281 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a cursed +0 club (1 gold) a +0 dagger (28 gold) the +3 falchion of Lekk {elec, *Contam +Rage Str+6} (560 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It lets you go berserk. It causes magical contamination when unequipped. 119 stones (166 gold) a +0 hand axe (42 gold) the +8 halberd of Temperance {chop, rPois} (800 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. 157 bolts (219 gold) a +0 long sword of holy wrath (116 gold) 178 arrows (249 gold) (0, 0, D:5) a +0 club (7, 12, D:5) a +0 dagger (11, 26, D:5) a +0 hand axe (16, 29, D:5) a +0 falchion (17, 29, D:5) a +0 short sword a +0 leather armour a +0 dagger (24, 7, D:5) a +0 robe (26, -3, D:5) a +0 robe a +1 dagger of venom (28, -4, D:5) a +0 robe a cursed +0 dagger (29, 0, D:5) a +1 hat (31, 13, D:5) a +0 club a +0 ring mail (38, 32, D:5) 174 arrows Level 6 of the Dungeon (1, 3, D:6) a +0 dagger (4, -8, D:6) 90 stones (9, -13, D:6) 125 stones (11, -23, D:6) a +0 pair of boots (11, -4, D:6) a +0 shortbow 197 arrows (12, -1, D:6) 3 stones a +0 dagger (17, 3, D:6) a +0 short sword (18, 1, D:6) a +0 ring mail (19, -2, D:6) a +0 mace (22, 0, D:6) a +0 arbalest (23, -8, D:6) a -2 rapier (24, 3, D:6) a +0 pair of boots (26, 1, D:6) 188 arrows (31, -30, D:6) 89 stones (31, -25, D:6) a +0 rapier (38, 1, D:6) a +0 leather armour (46, -15, D:6) a +0 ring mail (47, -19, D:6) 164 stones Level 7 of the Dungeon (0, 0, D:7) 180 sling bullets (1, -4, D:7) a +0 war axe (1, -2, D:7) a +0 halberd (4, -8, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (4, -1, D:7) a +0 dagger (5, -12, D:7) a cursed -1 mace (7, 3, D:7) a +0 trident (10, -18, D:7) a +0 dagger (21, 3, D:7) 307 sling bullets (27, -2, D:7) 157 arrows (27, -1, D:7) a cursed -2 giant spiked club (30, -10, D:7) a cursed -3 club a +0 leather armour (33, -21, D:7) 122 stones (35, -22, D:7) a cursed -1 morningstar (36, -24, D:7) a +0 rapier a +0 robe (41, -11, D:7) a cursed -2 mace a +0 chain mail (42, -12, D:7) a +0 whip a +0 leather armour (44, -8, D:7) 121 stones (46, -28, D:7) a +0 blowgun Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 3 stones (1, -36, D:8) a scroll of identify a ration (2, 1, D:8) a +0 long sword (4, -1, D:8) a kobold corpse (5, -52, D:8) a +0 scale mail (7, -34, D:8) a +0 club a +0 war axe an orc skeleton (9, -42, D:8) a killer bee corpse (10, -20, D:8) a +0 leather armour