Burgietje the Dungeon [Shop] Tebijoj's Distillery a potion of curing (36 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of cure mutation (420 gold) a potion of haste (120 gold) a potion of mutation (30 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) [Shop] Dir Ypt's Armour Shop the +1 helmet of Zemnuom {-Tele rCorr SInv} (248 gold) It lets you see invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 buckler (54 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Misuos's General Store 12 sling bullets (78 gold) a scroll of remove curse (39 gold) a potion of might (52 gold) a +0 rapier (52 gold) a +0 hunting sling (19 gold) a +0 robe (9 gold) a potion of heal wounds (65 gold) 16 arrows of frost (104 gold) a scroll of identify (26 gold) a potion of curing (39 gold) a scroll of enchant armour (97 gold) a slice of pizza (19 gold) [Shop] Eduep's Distillery a potion of agility (44 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of agility (44 gold) a potion of brilliance (44 gold) a potion of might (44 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) (0, 0, D) a +0 longbow of flaming 17 arrows (1, 0, D) a +0 giant club (2, 0, D) an arrow (5, 0, D) an arrow (7, 0, D) a +0 short sword a stone (9, 0, D) a stone (14, 0, D) a +0 lajatang a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of draining (15, 0, D) an uncursed staff of energy (52, 0, D) a +0 dagger (-3, 4, D) a +0 pair of gloves (-2, 4, D) a +0 helmet (-1, 4, D) a +0 pair of gloves (0, 4, D) a +0 helmet (5, 4, D) 17 poisoned needles (7, 4, D) a +0 whip (39, 4, D) the +2 halberd of the Shore {elec, rElec Int+9 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+9). It insulates you from electricity. It lets you see invisible. a +0 scale mail a +0 long sword (44, 4, D) 12 poisoned needles (18, 6, D) a +0 falchion a +0 leather armour (3, 8, D) a +2 great sword of slicing a +0 arbalest 18 bolts a +0 plate armour (4, 8, D) a +0 dire flail of protection a +0 plate armour (5, 8, D) a +0 pair of gloves a bolt (9, 8, D) a +0 long sword a +0 plate armour (13, 8, D) a cursed -3 hand axe a +0 plate armour (16, 8, D) a cursed +0 mace a +0 plate armour a +0 mace a +0 chain mail a +0 bardiche a +0 plate armour (17, 8, D) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (21, 8, D) a +0 halberd a +0 plate armour (22, 8, D) a +0 battleaxe a +0 plate armour (23, 8, D) a +1 scale mail (25, 8, D) a +0 mace (26, 8, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (27, 8, D) a +0 mace 7 tomahawks a +0 chain mail a +0 halberd a +0 chain mail (28, 8, D) a +0 hand axe a +0 chain mail a +0 halberd a +0 plate armour (29, 8, D) a +0 falchion a +0 leather armour a +0 club a +0 leather armour (30, 8, D) a +0 dire flail a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (37, 8, D) a cursed +0 trident a +0 leather armour (38, 8, D) a +2 short sword of draining a +0 leather armour a +0 hand axe (39, 8, D) a +0 dagger a +0 leather armour (40, 8, D) a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (41, 8, D) a +0 leather armour (42, 8, D) a cursed -3 trident a +0 chain mail (43, 8, D) a +0 short sword (44, 8, D) a +0 mace a +0 plate armour (9, 12, D) a +2 scimitar of holy wrath the +6 scale mail "Beinuh" {rN+ MR+ Str-3} It affects your strength (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 12, D) a +0 arbalest 19 bolts (12, 12, D) a +0 arbalest 16 bolts a +0 longbow a cursed -3 shortbow 37 arrows (13, 12, D) a bolt a +0 longbow 11 arrows of flame (14, 12, D) 2 bolts an arrow 3 javelins of penetration (22, 12, D) a +4 ring of protection an uncursed ring of protection from fire an uncursed ring of protection from fire a +0 pair of boots a +0 shield a +0 swamp dragon armour a +1 ice dragon armour the +6 hand axe of Responsibility {chop, *Corrode rPois rC- rN+++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It may corrode your equipment when you take damage. a +0 plate armour (30, 12, D) a +0 helmet of intelligence (31, 12, D) a +2 plate armour (32, 12, D) a +2 plate armour (35, 12, D) a +1 battleaxe (36, 12, D) a +0 triple crossbow (37, 12, D) a +3 quick blade (39, 12, D) a +1 longbow (40, 12, D) a +1 great mace (41, 12, D) a +1 great sword (46, 12, D) an uncursed ring of poison resistance (15, 14, D) a +0 mace a +0 ring mail (9, 16, D) a +0 quarterstaff a +0 robe a +0 halberd a +0 robe (12, 16, D) a +0 quarterstaff a +0 robe a +0 mace (15, 16, D) a +0 spear (16, 16, D) the +1 glaive "Guduxkae" {chop, rElec rF+ rC++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from fire. It greatly protects you from cold. It insulates you from electricity. (17, 16, D) a +1 large shield a +1 cloak of invisibility (20, 16, D) a +0 trident 3 throwing nets (21, 16, D) a +1 trident of piercing a +0 leather armour (41, 16, D) a +0 quarterstaff a +0 robe a +0 spear (37, 20, D) a +2 quick blade a +0 robe a +0 buckler (39, 20, D) a shapeshifter corpse (40, 20, D) the +1 robe of Optimism {*Confuse +Inv Int+8 Stlth-} It affects your intelligence (+8). It lets you turn invisible. It may confuse you when you take damage. It makes you less stealthy.