Burgietje the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed staff of cold (62, 1, D) the +5 hand crossbow of the Sea {speed, +Fly rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you fly. Cheibriados disapproves of the use of such an item. (63, 1, D) a book of the Earth (67, 1, D) an uncursed staff of air (69, 1, D) a +2 vampiric dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a crystal ball of energy (75, 2, D) a plain deck of escape (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (67, 4, D) a +0 trident a throwing net (68, 4, D) a +0 trident (69, 4, D) a +0 trident 7 tomahawks (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (6, 6, D) a +0 shield a +0 flail a +0 scale mail a +5 gold dragon armour (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 dagger (63, 9, D) a +0 dagger (70, 9, D) an ornate deck of wonders (62, 10, D) the Almanac of the Destructive Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 (70, 10, D) an uncursed staff of power (72, 10, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (62, 11, D) a +2 trident of pain a +0 robe (61, 12, D) a +0 flail (62, 12, D) a +0 club (63, 12, D) a +5 vampiric hand axe a +0 robe (62, 17, D) an uncursed amulet of rage (63, 17, D) a +3 halberd of pain (64, 17, D) an uncursed staff of wizardry (71, 17, D) a +2 quarterstaff of protection (73, 17, D) an ornate deck of defence (62, 18, D) an uncursed staff of power (63, 18, D) a +2 robe of magic resistance (71, 18, D) a +4 shortbow of flaming (72, 18, D) a +4 falchion of holy wrath (73, 18, D) a +0 chain mail of magic resistance (61, 27, D) the cursed +0 helmet of the Pit {MR++} It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 27, D) a book of Summonings (65, 27, D) a +5 giant spiked club (71, 27, D) a +2 hand crossbow of flaming (73, 27, D) a stone of tremors (62, 28, D) a +1 plate armour of fire resistance (63, 28, D) a cursed -3 ring of intelligence (64, 28, D) the Volume of Quantum Dark Magic Spells Type Level a - Apportation Translocation 1 b - Sublimation of Blood Necromancy 2 c - Portal Projectile Translocation 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5 (71, 28, D) a +1 scimitar of distortion (72, 28, D) an uncursed staff of fire (73, 28, D) a disc of storms (63, 30, D) a +0 pearl dragon armour (61, 37, D) the ring of the Firefly {+Inv rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. It lets you turn invisible. (62, 37, D) the Papyrus of the Arsonist and Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Delayed Fireball Conjuration/Fire 7 (63, 37, D) a manual of Conjurations (70, 37, D) a book of Changes (71, 37, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (72, 37, D) Rifuxkuo's Handbook of Enchantment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Hexes 4 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 (73, 37, D) a +2 scimitar of slicing (60, 38, D) a +0 chain mail of cold resistance (61, 38, D) an uncursed staff of wizardry (62, 38, D) a book of Spatial Translocations (63, 38, D) a cursed staff of summoning (71, 38, D) a cursed -6 ring of evasion (72, 38, D) a lantern of shadows (73, 38, D) a +5 blowgun