Burgietje Level 1 of the Dungeon (0, 0, D:1) 13 bolts (5, 10, D:1) a +0 club (11, -10, D:1) a +0 dagger (22, -4, D:1) a +0 robe (24, 6, D:1) a +0 dagger (29, -5, D:1) a +1 dagger of venom (38, 0, D:1) 12 sling bullets (44, 7, D:1) a +0 short sword (44, 24, D:1) a +0 club (46, -17, D:1) a +0 dagger (48, 22, D:1) a +0 spear (49, -15, D:1) 22 stones (52, 5, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -10, D:2) 13 stones (7, -2, D:2) a +0 dagger (8, 1, D:2) a stone (16, -1, D:2) a +0 club (16, 17, D:2) a +0 club (18, 16, D:2) a +0 dagger (20, 23, D:2) 17 stones (21, -12, D:2) a +0 scale mail (22, 19, D:2) a +0 club (24, 6, D:2) a +0 club (24, 14, D:2) 23 stones (24, 19, D:2) a +0 ring mail (32, 13, D:2) a +0 robe (34, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 31, D:3) a +0 flail a +0 scale mail (8, 20, D:3) a +0 short sword a +0 blowgun 21 poisoned needles (10, 19, D:3) a poisoned needle (17, -2, D:3) a +0 club a +0 flail (17, -1, D:3) a +0 club (22, 19, D:3) a +0 club (23, 20, D:3) a +0 club (27, 1, D:3) 18 arrows (30, 18, D:3) 3 tomahawks (32, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (13, -12, D:4) a +0 chain mail (24, -1, D:4) a +4 flail of draining a +0 scale mail (27, 2, D:4) a cursed +0 ring mail (29, -13, D:4) 29 arrows (29, 8, D:4) a cursed +0 ring mail (29, 12, D:4) a +0 short sword (41, -6, D:4) 12 arrows (52, -5, D:4) 21 stones Level 5 of the Dungeon (12, -14, D:5) a +0 chain mail a +0 hand axe (28, 24, D:5) a +0 hunting sling (29, -22, D:5) a +0 spear (30, 14, D:5) a +0 club (32, -24, D:5) a +0 hand axe (33, -25, D:5) a cursed +0 robe a +0 robe a +0 dagger a +0 dagger (34, -25, D:5) a +0 dagger a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 19 stones (4, 9, D:6) a cursed -1 hunting sling (24, 5, D:6) 21 poisoned needles (27, 9, D:6) a +0 robe (30, 16, D:6) 26 stones (32, 22, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (32, 44, D:6) 22 bolts (33, 17, D:6) a +0 large shield (33, 22, D:6) a +0 dire flail (34, 22, D:6) a +0 war axe a +0 ring mail (35, 4, D:6) a +0 robe (37, 29, D:6) 10 poisoned needles (45, 10, D:6) a +0 hand axe a +0 scale mail (45, 12, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (6, 27, D:7) a +0 animal skin a cursed +0 animal skin a +0 animal skin (8, 22, D:7) a +1 whip of freezing a cursed +0 robe (28, 32, D:7) 20 arrows (29, 0, D:7) 15 bolts (41, 1, D:7) a +0 robe Level 8 of the Dungeon (2, 1, D:8) a +0 giant spiked club a throwing net (8, 23, D:8) a +0 hunting sling (9, 14, D:8) a +0 scale mail (10, 36, D:8) a +0 scimitar a cursed +0 plate armour (16, 11, D:8) a +0 scale mail (19, -7, D:8) a +0 giant club a +0 giant club (36, 39, D:8) a wand of paralysis (11/24) a +0 ring mail a +0 scale mail (39, 17, D:8) 19 arrows (48, 11, D:8) a +0 ring mail (48, 13, D:8) 12 arrows (54, 32, D:8) 28 stones (54, 33, D:8) a +0 spear (63, 7, D:8) a +0 mace (64, -3, D:8) a +0 leather armour (64, 7, D:8) a +0 falchion a +0 flail a +0 scale mail (65, 7, D:8) a +0 dagger a +0 ring mail (65, 30, D:8) a +0 ring mail (66, 19, D:8) 25 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, 3, D:9) a +0 giant club a +0 giant spiked club (13, 0, D:9) a cursed -1 quarterstaff (13, 2, D:9) a +0 war axe (14, 24, D:9) a +0 leather armour (16, 18, D:9) a +0 quarterstaff a +0 hunting sling 28 sling bullets (16, 20, D:9) a +0 hunting sling (17, 21, D:9) a sling bullet (21, 17, D:9) an uncursed amulet of inaccuracy (37, 13, D:9) 7 arrows (44, 28, D:9) a cursed amulet of inaccuracy Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 ring mail (0, 1, D:10) a cursed +0 trident a +0 plate armour (1, 1, D:10) a +0 club (1, 2, D:10) a cursed +0 giant club a +0 dire flail a +0 flail a +0 cloak (5, 8, D:10) a +0 falchion a +0 leather armour a +0 mace a +0 leather armour a cursed -3 war axe a +0 mace a +0 plate armour (5, 9, D:10) a +0 whip (13, -13, D:10) a +0 plate armour (19, -1, D:10) 9 stones (21, -1, D:10) a stone (22, -1, D:10) a +0 blowgun 14 poisoned needles (23, -1, D:10) a stone (24, -1, D:10) a stone a +0 dagger (27, 3, D:10) a tomahawk (27, 4, D:10) a tomahawk (unseen) (28, 6, D:10) a tomahawk (28, 7, D:10) a tomahawk (30, 7, D:10) a tomahawk (31, 7, D:10) a +0 hand axe (unseen) (31, 8, D:10) a +0 morningstar (unseen) (31, 9, D:10) a cursed +0 trident (unseen) (35, 5, D:10) 6 poisoned tomahawks (47, 10, D:10) 12 stones (57, -23, D:10) the +1 short sword "Earthworm" {pain, -Tele rElec rC++ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a kobold skeleton (1, -2, D:11) a +0 dagger a big kobold skeleton (1, -1, D:11) a +0 dagger a +0 short sword a kobold skeleton (1, 0, D:11) a +1 dagger of freezing a +0 dagger a +0 robe a kobold skeleton (1, 1, D:11) a large rock (2, -2, D:11) a +0 dagger a +0 short sword (3, 2, D:11) a +0 mace the Ecumenical Temple