Burgietje Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (11, 0, D:1) a +0 whip (19, 6, D:1) a +0 whip (34, 7, D:1) 15 sling bullets (35, 6, D:1) a +0 robe (37, 11, D:1) 10 stones (41, 24, D:1) a +0 dagger (47, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 club (2, -2, D:2) a +0 club (2, -1, D:2) a +0 club a cursed +0 club (6, 6, D:2) 2 curare-tipped needles (9, 10, D:2) 10 bolts (10, 15, D:2) a +0 club 22 stones 17 arrows (12, 15, D:2) a +0 club (12, 21, D:2) a +0 leather armour (13, 15, D:2) a stone (15, 24, D:2) a +0 dagger (16, 12, D:2) a +0 whip (17, 15, D:2) a stone (21, 22, D:2) a +0 leather armour (39, 18, D:2) a +0 hand axe (40, 26, D:2) a cursed -3 club (44, 13, D:2) a +0 quarterstaff (46, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 22, D:3) a +0 flail (6, -10, D:3) a +0 morningstar a +0 ring mail (8, -10, D:3) a +0 mace (9, 5, D:3) 22 stones (12, 5, D:3) a +0 dagger (12, 6, D:3) a +0 chain mail (13, 4, D:3) 11 stones (14, 5, D:3) a +0 whip (22, 21, D:3) a +0 club (40, -4, D:3) a cursed -1 dagger (41, -6, D:3) a cursed -1 club (41, -4, D:3) a +0 club a +0 club a +0 club (41, -1, D:3) a +0 spear (42, -4, D:3) a +0 club (42, -3, D:3) a +0 spear a +0 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, -9, D:4) a +0 scythe a +0 robe a +0 animal skin (3, -8, D:4) a +0 animal skin (5, -10, D:4) a +0 robe (8, 0, D:4) 17 stones (10, 50, D:4) a +0 club (21, 8, D:4) a +0 whip (29, 8, D:4) a +0 hunting sling (43, 1, D:4) a +0 dagger a +0 robe (44, 2, D:4) a +0 mace a +3 leather armour (52, 36, D:4) 3 tomahawks (52, 37, D:4) a +0 flail a +2 hand axe of chopping (53, 37, D:4) a +0 dagger a +0 leather armour a +3 dagger a +0 robe (53, 38, D:4) a +0 dagger a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (9, 28, D:5) a cursed -2 hunting sling (10, 25, D:5) 22 stones (11, -5, D:5) 16 sling bullets (15, -13, D:5) 17 stones (18, -9, D:5) a +0 hand axe (24, 10, D:5) a +0 leather armour (34, -3, D:5) a +0 halberd (35, -4, D:5) a cursed -3 halberd a +0 whip (35, -3, D:5) a +0 ring mail a +0 trident a +0 chain mail (35, 25, D:5) a +0 spear (35, 26, D:5) a +0 spear (36, -3, D:5) a +0 war axe (36, 23, D:5) a +0 whip a +0 robe (36, 24, D:5) a +0 spear (36, 25, D:5) a +0 club (37, -3, D:5) a +0 morningstar (41, 28, D:5) a +0 club (47, 22, D:5) a +0 leather armour (52, -14, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -6, D:6) 18 arrows (4, 23, D:6) a cursed -2 giant club (23, 4, D:6) 6 tomahawks (56, -9, D:6) a +0 leather armour (58, -8, D:6) a +0 chain mail (71, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 12, D:7) 4 tomahawks (9, 10, D:7) a +0 troll leather armour (10, -7, D:7) a +0 dagger (10, -1, D:7) a +0 giant spiked club (16, -20, D:7) a +0 spear (30, -15, D:7) 16 stones (34, -18, D:7) a +0 ring mail (48, 13, D:7) a +0 whip a +0 chain mail (50, -15, D:7) a +0 war axe (52, 10, D:7) 6 curare-tipped needles (57, 8, D:7) a +0 hand axe a +0 leather armour a +2 dagger of pain a +0 robe (58, 8, D:7) a +0 mace a +0 leather armour (59, 7, D:7) a +0 flail (59, 11, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Giruos's Antique Weapon Emporium the +6 shortbow "Ashrah" {flame, rF+ Str+2} (1500 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. a +0 flail (98 gold) a cursed -2 morningstar (2 gold) a +0 scimitar (112 gold) a +1 battleaxe of chopping (467 gold) the +10 quarterstaff "Epaat" {crush, rPois MR- Dex+3} (1940 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +1 hand axe of chopping (322 gold) a +0 hunting sling of flaming (131 gold) a +4 mace (700 gold) the +6 hunting sling of Kipluiry {velocity, rF+ rC- Int+4} (1332 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. a +0 club (28 gold) (0, 0, D:8) 19 stones (12, 6, D:8) an arrow (14, 6, D:8) a +0 shortbow 17 arrows (15, -3, D:8) a +0 robe (15, 7, D:8) 11 stones (15, 11, D:8) an arrow (16, -1, D:8) 17 sling bullets 10 stones (16, 12, D:8) an arrow (18, 13, D:8) a +0 rapier a +0 shortbow 18 arrows (18, 20, D:8) 2 tomahawks (21, -16, D:8) 21 stones (21, 1, D:8) a +1 mace of draining (29, 24, D:8) a +0 dagger a +0 robe (33, -14, D:8) a +0 giant spiked club (52, -15, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a potion of agility (3, 0, D:9) an arrow (4, 0, D:9) a +0 giant club (5, 0, D:9) an arrow (7, 0, D:9) 2 arrows (9, -2, D:9) an arrow a black bear skeleton (16, -3, D:9) a +0 chain mail the Ecumenical Temple