Burgietje the Dungeon (3, 4, D) 970 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, 28, D) a fan of gales (35, 15, D) a +0 flail (35, 28, D) a lightning rod (4/4) (36, 14, D) a sack of spiders (36, 15, D) a book of Alchemy (36, 28, D) an uncursed staff of wizardry (37, 14, D) a phantom mirror (37, 15, D) a +0 fustibalus of flaming (37, 28, D) an uncursed staff of summoning (37, 29, D) a +0 spear (38, 14, D) an uncursed staff of death (38, 15, D) a +2 great sword of holy wrath (38, 24, D) the ring "Nehu" {rPois rC- MP+9 Int+8 Dex+4} [ring of magical power] It affects your intelligence (+8). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). (unseen) (38, 28, D) an uncursed staff of wizardry (38, 29, D) a +1 trident of protection (39, 14, D) an uncursed staff of death (39, 24, D) a +0 quarterstaff (unseen) (39, 28, D) an uncursed amulet of faith (39, 29, D) an uncursed ring of poison resistance (39, 31, D) a javelin (39, 32, D) a tomahawk (39, 39, D) 3 tomahawks (40, 28, D) a +2 war axe of chopping (40, 29, D) a +2 pair of boots of stealth (41, 1, D) the +7 chain mail "Qinosac" {rF+} It protects you from fire. (41, 14, D) a +1 scimitar of electrocution (41, 15, D) a cursed amulet of inaccuracy (41, 28, D) the ring "Cimaeh" {*Contam +Inv +Fly rElec Int+3 Slay+2} [ring of flight] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It lets you turn invisible. It lets you fly. It causes magical contamination when unequipped. (41, 29, D) a sack of spiders (42, 14, D) an uncursed staff of earth (42, 28, D) a +1 scale mail of cold resistance (42, 29, D) a +0 helmet of intelligence (43, 14, D) a +2 buckler of reflection (43, 28, D) an uncursed staff of air (43, 29, D) a +2 robe of fire resistance (44, 28, D) a lightning rod (4/4) (49, 21, D) 12 arrows (49, 24, D) a +2 robe of positive energy (50, 21, D) 3 arrows (50, 33, D) a +0 great mace (unseen) (51, 30, D) a +0 dagger a +0 robe (51, 31, D) a +0 giant spiked club a +0 battleaxe a +0 chain mail a +0 giant spiked club a +0 giant club an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (51, 32, D) a +0 dagger a +1 robe of resistance an uncursed ring of stealth a +0 giant club a +1 battleaxe of electrocution a +0 leather armour an orc corpse (skeletalised by now) (51, 33, D) a +0 dire flail (unseen) (54, 25, D) an uncursed staff of power (55, 24, D) a +2 chain mail of fire resistance (59, 37, D) the +5 double sword of Reim {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (61, 0, D) a +1 robe of fire resistance (61, 30, D) the ring of Hukhaipn {Wiz Str+2 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It makes you more stealthy. (61, 31, D) a +0 long sword (unseen) (61, 32, D) a +2 antimagic great sword (unseen) (61, 36, D) the +10 long sword "Zurykany" {venom, rPois rC++ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It greatly protects you from cold. It protects you from poison. (61, 37, D) the +2 rapier "Miori Nepi" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (62, 0, D) an uncursed staff of air (62, 32, D) 2 bolts (63, 0, D) a +1 buckler of protection (63, 8, D) the +4 flail of the Moon {freeze, rPois rF+ Str+2 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It protects you from poison. It makes you less stealthy. (63, 32, D) a +0 long sword (unseen) (63, 33, D) a +0 great mace (unseen) (64, 21, D) +0 acid dragon scales (64, 33, D) a bolt (68, 0, D) the ring of Podgha Tewow {rC+ SInv Stlth+} [ring of see invisible] It protects you from cold. It lets you see invisible. It makes you more stealthy. a +0 war axe (70, 8, D) a cursed -2 ring of dexterity (70, 12, D) a +0 dagger (unseen) (70, 23, D) an arrow (70, 36, D) a +0 trident (70, 37, D) an uncursed ring of fire (70, 40, D) a +0 trident (70, 41, D) 2 large rocks (unseen) (70, 42, D) a +2 whip of freezing (unseen) (71, 9, D) the ring of Gin and Tonic {rElec rPois} [ring of poison resistance] It insulates you from electricity. It protects you from poison. (71, 11, D) a +0 leather armour (unseen) (71, 12, D) a +0 club (71, 16, D) an uncursed staff of conjuration (71, 17, D) a +3 leather armour of cold resistance (71, 20, D) a +0 trident 6 tomahawks (71, 27, D) a +7 blowgun (71, 37, D) a +2 great mace of protection (71, 40, D) a +0 trident (71, 41, D) the +3 hand axe of Moderation {drain, rC- Int+5 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It makes you vulnerable to cold. It makes you more stealthy. a +0 shortbow 10 arrows (71, 42, D) 2 arrows (71, 43, D) a large rock (72, 8, D) a +0 dagger (72, 9, D) a +1 flail of crushing (72, 11, D) an uncursed staff of conjuration a +0 robe (72, 22, D) 2 arrows a tomahawk (72, 27, D) an uncursed staff of earth (72, 36, D) a +2 plate armour of fire resistance (72, 40, D) a +0 trident (unseen) (73, 1, D) a +0 dagger (73, 16, D) an uncursed staff of earth (73, 20, D) a +0 trident (73, 22, D) a +5 war axe of distortion a +0 shortbow 23 arrows (73, 26, D) an uncursed staff of earth (73, 27, D) an uncursed staff of air (73, 40, D) a +0 trident (unseen)