Burgietje the Dungeon (3, 4, D) 677 sling bullets (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) Sif Muna's Compendium of the Mutagenic Entourage Spells Type Level a - Sticks to Snakes Transmutation 2 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Hydra Summoning 7 (60, 37, D) a book of Annihilations (60, 40, D) a +0 longbow (unseen) (61, 0, D) the +7 shortbow of Twilight {venom, *Slow MR++ Dex+4 SInv} It poisons the ammo it fires. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. (61, 8, D) a lightning rod (4/4) (61, 26, D) an uncursed staff of poison (61, 37, D) an uncursed staff of power (61, 44, D) a silver javelin (62, 0, D) an uncursed amulet of guardian spirit (62, 9, D) the +5 war axe of Getel {freeze, rN+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. (62, 16, D) the +1 leather armour "Ezom Wep" {Regen+ rCorr Int+3} It affects your intelligence (+3). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (62, 22, D) a hell hound corpse (62, 26, D) an uncursed staff of fire (62, 31, D) a +0 robe of fire resistance (62, 32, D) a +0 robe (62, 37, D) a +0 spear (62, 41, D) a +0 trident (62, 44, D) the +9 mace "Gaathreo" {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. 4 steel javelins an arrow a silver javelin a javelin (63, 10, D) an uncursed staff of death (63, 16, D) a +3 antimagic mace (63, 26, D) a fan of gales (63, 30, D) a +0 short sword a +0 robe a +0 buckler a black bear corpse a spriggan corpse (63, 31, D) a +0 dagger a +0 dagger a +0 rapier (63, 37, D) a book of the Earth (63, 44, D) a silver javelin a javelin a steel javelin (64, 17, D) a +2 war axe of draining (64, 22, D) a hell hound corpse (64, 26, D) the ring of Acroecra {*Corrode +Fly rC+ Dex+5} [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. It lets you fly. It may corrode you when you take damage. an uncursed ring of positive energy the amulet of Ukeokhlem {Harm *Drain rC+ Int+3 Dex+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It causes draining when unequipped. (64, 30, D) a wolf corpse (64, 31, D) a +1 arbalest of freezing (unseen) (65, 26, D) a +0 buckler (70, 36, D) the +6 longbow of the Six Emperors {venom, rElec MR++} It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. (71, 16, D) a +0 flail (71, 20, D) a +1 antimagic morningstar a draconian corpse (71, 21, D) a +0 short sword the +3 mace "Pogaczio" {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. a draconian corpse (71, 26, D) the +2 plate armour of Refuge {Dex+3} It affects your dexterity (+3). (71, 31, D) a +0 robe (unseen) (71, 32, D) a +0 ring mail (71, 36, D) an uncursed staff of earth (71, 41, D) the +7 spear "Xoiheasa" {pierce, rElec Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It insulates you from electricity. It lets you see invisible. a +2 arbalest of freezing (71, 42, D) a cursed staff of air (72, 16, D) a +0 flail (72, 17, D) an uncursed staff of death (72, 20, D) a +0 hand axe a green draconian corpse (72, 27, D) a +0 dagger (72, 31, D) 6 tomahawks a +0 plate armour (72, 32, D) a +0 war axe a +0 dagger of flaming a +0 club the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (72, 33, D) a cursed +0 robe (72, 43, D) a hell hound corpse (73, 20, D) a +0 mace (73, 21, D) the cursed +2 war axe of Defence by Offence {chop, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (73, 26, D) a +1 dagger of holy wrath (73, 31, D) a +0 war axe (unseen)