Burgietje the Dungeon (3, 2, D) a +5 great sword (unseen) (3, 4, D) 995 sling bullets (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 3, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 24, D) a +0 dagger (49, 36, D) a +1 plate armour of cold resistance (50, 25, D) a sack of spiders (50, 37, D) a +2 bardiche of chopping (50, 41, D) a demonic crawler corpse (51, 24, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (51, 25, D) a +3 mace (51, 32, D) an uncursed staff of death a +0 robe an uncursed amulet of magic regeneration 2 potions of blood a +0 battleaxe a +0 robe (51, 36, D) an uncursed staff of conjuration (51, 37, D) a +3 ring mail of cold resistance (51, 41, D) a tarantella corpse (still there?) a hornet corpse (still there?) (52, 24, D) an uncursed staff of energy (52, 25, D) a +4 quarterstaff of protection (52, 32, D) the +3 hand axe "Tep Its" {protect, MR+ Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (52, 37, D) a lamp of fire (52, 41, D) a hornet corpse a hornet corpse a redback corpse (52, 42, D) a redback corpse (53, 24, D) a +3 double sword of holy wrath (53, 25, D) a phial of floods (53, 29, D) a cursed staff of power (unseen) (53, 37, D) a +2 plate armour of fire resistance (54, 24, D) the ring of Fun {Wiz Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). (54, 40, D) an orb spider corpse (59, 37, D) an uncursed staff of death (60, 36, D) an uncursed staff of energy (60, 42, D) an entropy weaver corpse (60, 43, D) a hornet corpse (61, 26, D) a +0 short sword (61, 36, D) an uncursed staff of air (61, 42, D) a redback corpse (61, 43, D) a +1 vampiric hand axe (62, 1, D) a +2 scale mail of poison resistance (62, 3, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, 11, D) a +0 flail (62, 17, D) the +8 plate armour "Plog" {+Blink rC++ rCorr Int-4} It affects your intelligence (-4). It greatly protects you from cold. It lets you blink. It provides partial protection from all sources of acid and corrosion. (62, 21, D) a spiny frog corpse (skeletalised by now) a porcupine corpse (62, 26, D) the +7 great sword of Ekudomm {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (62, 27, D) an uncursed staff of power (62, 31, D) a +0 short sword (unseen) (62, 32, D) a +0 robe (unseen) (62, 39, D) a +6 ring of dexterity the ring of Vuit {AC+2 Int+5 Dex-2} [ring of protection] It affects your AC (+2). It affects your intelligence (+5). It affects your dexterity (-2). an uncursed ring of protection from magic a +1 helmet of see invisible an uncursed ring of ice (62, 42, D) a demonic crawler corpse (63, 0, D) a +0 long sword of slicing (63, 11, D) a draconian corpse (skeletalised by now) (63, 16, D) the +7 flail of Virtue {crush, SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It makes you more stealthy. (63, 17, D) a lightning rod (4/4) (63, 21, D) an iguana corpse (skeletalised by now) a porcupine corpse (63, 22, D) a porcupine corpse (skeletalised by now) (63, 26, D) a +0 spear (63, 31, D) a +1 spear of piercing a spriggan corpse (63, 32, D) a +2 short sword of speed (64, 16, D) a lamp of fire (64, 26, D) a crystal ball of energy (64, 27, D) the +10 glaive of the Sugar Beet {chop, Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you more stealthy. (64, 31, D) the +6 morningstar of the Hierophant {drain, rPois MR+ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe a cursed -2 buckler a +0 rapier a spriggan corpse a hornet corpse (64, 32, D) a wolf corpse (65, 26, D) a +0 short sword (67, 3, D) a +0 war axe (68, 3, D) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (69, 0, D) an uncursed staff of earth (69, 3, D) a +0 short sword (69, 36, D) a +0 shortbow of velocity (70, 8, D) a phantom mirror (70, 9, D) a +7 short sword of draining (71, 8, D) a cursed staff of poison (71, 16, D) a +0 robe of magic resistance (71, 17, D) a +4 broad axe of draining (71, 26, D) a cursed amulet of inaccuracy (71, 27, D) a +0 scythe of protection (72, 17, D) a sack of spiders (72, 26, D) the ring of the Heron {rF+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. (72, 27, D) a +1 plate armour of fire resistance (73, 16, D) a +2 scale mail of positive energy (73, 17, D) an uncursed amulet of the acrobat (73, 26, D) a +2 cloak of poison resistance (73, 27, D) a lamp of fire (75, 1, D) a +1 executioner's axe of freezing