Burgietje the Dungeon (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a +0 broad axe of distortion (59, 37, D) an uncursed ring of positive energy (59, 42, D) a wolf spider corpse (60, 36, D) a +2 spear of freezing (60, 37, D) a cursed ring of attention (60, 42, D) a hornet corpse (61, 36, D) the cursed +0 battleaxe of the Undead {vamp, rElec rPois rC+ Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (61, 37, D) the cursed +0 troll leather armour of Maridydgho {+Blink rElec Regen+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It lets you blink. It increases your rate of regeneration. It has a curse placed upon it. (61, 41, D) a redback corpse (61, 43, D) a jumping spider corpse (62, 8, D) the +1 rapier "Veonlan" {flame, +Inv rN+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from negative energy. It lets you turn invisible. (62, 17, D) an uncursed staff of summoning (62, 36, D) the cursed +1 hand crossbow of Flawed Execution {penet, rElec rF+ Str-4 Dex+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (62, 37, D) a cursed ring of see invisible (62, 41, D) a redback corpse (62, 42, D) a jumping spider corpse (63, 0, D) the +1 troll leather armour of the Lute {rN+ Regen+ Str+6} It affects your strength (+6). It protects you from negative energy. It increases your rate of regeneration. (63, 8, D) a +2 rapier of freezing (63, 16, D) a +3 ring mail of positive energy (63, 22, D) +0 acid dragon scales (still there?) +0 acid dragon scales (still there?) a swamp drake corpse (still there?) (63, 27, D) the +8 longbow "Dausuiv" {speed, rC+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from cold. (63, 36, D) an uncursed staff of energy (63, 37, D) a +0 hunting sling of freezing (64, 17, D) a +3 ring mail of cold resistance (64, 20, D) a swamp drake corpse (64, 27, D) the ring of Free Will {rPois rF+ Str-3 SInv Stlth+} [ring of poison resistance] It affects your strength (-3). It protects you from fire. It protects you from poison. It lets you see invisible. It makes you more stealthy. the ring "Ceyfof" {rPois Int+2 Stlth-} [ring of attention] It affects your intelligence (+2). It protects you from poison. It makes you less stealthy. a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (66, 2, D) a +0 short sword (unseen) (66, 4, D) a +0 short sword (68, 3, D) a cursed -1 long sword (unseen) (69, 0, D) a +3 hunting sling of freezing (69, 36, D) the +6 plate armour of the Pit {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (70, 8, D) a lightning rod (4/4) (70, 36, D) an uncursed amulet of magic regeneration (71, 8, D) a lightning rod (4/4) (71, 12, D) a +3 great sword a +0 robe (71, 16, D) a +0 plate armour of magic resistance (71, 19, D) a +0 arbalest of freezing (unseen) (71, 26, D) the +3 quarterstaff of Conflict {antimagic, Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). (71, 27, D) an uncursed staff of summoning (71, 37, D) a +1 ring mail of fire resistance (72, 8, D) a +5 giant spiked club (72, 17, D) a fan of gales (72, 20, D) a +0 halberd a +0 dagger a +0 robe a +0 dagger of freezing an orc corpse (skeletalised by now) (72, 21, D) a +0 dagger a +0 hand axe (72, 26, D) a +1 longbow of flaming (72, 27, D) an uncursed amulet of faith (72, 37, D) the cursed +1 quarterstaff "Venarrat" {crush, rPois rC+ Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (73, 1, D) the -4 pair of gloves of Immorality {Regen+ rCorr Str+3 Int-2} It affects your strength (+3). It affects your intelligence (-2). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (73, 16, D) an uncursed amulet of harm (73, 20, D) a +0 robe (73, 21, D) a +0 hand axe (unseen) (73, 26, D) a +0 trident of venom (73, 27, D) an uncursed staff of conjuration (73, 31, D) an adder corpse (73, 36, D) an uncursed staff of cold (73, 41, D) a scorpion corpse (73, 42, D) a scorpion corpse (75, 1, D) a +0 hand axe of flaming