Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 17, D) an arrow (60, 18, D) an arrow (61, 3, D) an iguana corpse (61, 16, D) a book of Power (61, 18, D) an arrow (61, 22, D) a +0 short sword (62, 0, D) a +2 flail of crushing (62, 1, D) a +2 morningstar of draining (62, 3, D) a river rat corpse (62, 12, D) a hell hound corpse (62, 16, D) a phial of floods (62, 20, D) an arrow (62, 21, D) an arrow (62, 22, D) 2 arrows (62, 23, D) an arrow (63, 0, D) an uncursed staff of air (63, 16, D) a crystal ball of energy (63, 17, D) a phantom mirror (63, 23, D) a +0 long sword (still there?) an arrow (still there?) (64, 16, D) a lightning rod (4/4) (64, 17, D) a box of beasts (64, 19, D) an arrow (65, 19, D) an arrow (67, 0, D) a lightning rod (4/4) (68, 0, D) a +2 robe (69, 0, D) a crystal ball of energy (70, 9, D) a +0 club (70, 12, D) a +5 mace of protection a draconian skeleton (70, 13, D) an uncursed staff of summoning a draconian corpse (71, 8, D) a +0 club (71, 12, D) a draconian skeleton (71, 16, D) a cursed staff of conjuration (71, 17, D) a +2 ring mail of positive energy (71, 26, D) a +0 mace of crushing (71, 27, D) the +4 rapier of the Kidney {freeze, *Noise rPois Str+6 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (+2). It protects you from poison. It may make noises in combat. (72, 9, D) an uncursed ring of poison resistance (72, 12, D) a +0 flail a draconian corpse (72, 13, D) a draconian skeleton (72, 16, D) the +4 chain mail of the Equator {rF+} It protects you from fire. (72, 17, D) a +0 war axe of chopping (72, 26, D) a +1 morningstar of holy wrath (72, 27, D) a +3 eveningstar of draining (73, 1, D) a +1 mace of protection (73, 16, D) a lightning rod (4/4) (73, 17, D) a crystal ball of energy (73, 22, D) a hell hound corpse (73, 27, D) an uncursed ring of poison resistance