Burgietje the Dungeon (3, 4, D) 808 sling bullets (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 8, D) a fan of gales (62, 3, D) a ball python corpse a water moccasin corpse (62, 12, D) a jackal corpse (63, 4, D) an adder corpse (63, 8, D) an uncursed staff of fire (67, 2, D) a +0 rapier (unseen) (68, 3, D) a +2 hand axe of electrocution (68, 4, D) an arrow (70, 5, D) a +0 shortbow (unseen) (70, 9, D) a +2 hand crossbow of flaming (70, 10, D) a +0 flail (unseen) (71, 8, D) a +0 short sword (71, 11, D) a +0 robe a +0 dagger a +0 dagger a +0 robe an orc corpse (71, 17, D) a +8 quick blade (71, 21, D) an adder corpse (71, 26, D) a +0 dagger (71, 27, D) an uncursed ring of wizardry (72, 8, D) a +1 leather armour of magic resistance (72, 11, D) a +3 short sword of draining (72, 12, D) a +0 dagger (unseen) (72, 21, D) an adder corpse (72, 26, D) a +0 dagger (72, 27, D) a +4 amulet of reflection (72, 32, D) an uncursed staff of air (73, 17, D) the cursed +0 leather armour of Refuge {SInv} It lets you see invisible. It has a curse placed upon it. (73, 26, D) a +0 dagger of venom (73, 27, D) a cursed amulet of inaccuracy (75, 1, D) a +2 ring of evasion