Burgietje the Dungeon (3, 4, D) 845 sling bullets (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 12, D) a Young Poisoner's Handbook (50, 12, D) a +1 falchion of protection (50, 13, D) the Handbook of the Lucky Frostbite Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Simulacrum Ice/Necromancy 6 e - Ring of Flames Charms/Fire 7 (50, 25, D) the +10 morningstar of Pestilence {crush, *Corrode Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It may corrode you when you take damage. (50, 37, D) the cursed +1 chain mail of the Bard {rC+ Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It protects you from cold. It has a curse placed upon it. (50, 40, D) a +3 great sword (unseen) (51, 13, D) a +5 hand crossbow of freezing (51, 40, D) a +3 short sword of freezing a +0 robe (52, 12, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (52, 13, D) a box of beasts (53, 12, D) a +1 trident of protection (53, 17, D) a cursed +2 falchion (unseen) (53, 37, D) a fan of gales (54, 12, D) an uncursed staff of power (54, 18, D) a +0 dagger (unseen) (55, 12, D) a lamp of fire (55, 13, D) a +2 scimitar of electrocution (59, 36, D) a cursed amulet of inaccuracy (59, 42, D) a large rock (60, 36, D) a phantom mirror (60, 37, D) an uncursed staff of death (60, 40, D) a +2 short sword of speed (unseen) (60, 41, D) a +0 long sword (unseen) (60, 42, D) 2 large rocks (61, 0, D) the +2 pair of gloves of the Good {rC+ rN+ Regen+} It protects you from cold. It protects you from negative energy. It increases your rate of regeneration. (61, 16, D) a Grand Grimoire (61, 39, D) a +2 great mace of crushing a cursed +0 chain mail (61, 40, D) a +0 long sword a +0 chain mail a human corpse (61, 41, D) 2 large rocks (62, 8, D) the +1 mace "Udymurphi" {speed, rF+ Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It protects you from fire. (62, 9, D) a cursed ring of attention an ugly thing corpse (skeletalised by now) (62, 11, D) an ugly thing corpse (skeletalised by now) (62, 16, D) a Grand Grimoire (62, 17, D) a scroll of brand weapon (62, 27, D) the +5 hunting sling of Hattick {freeze, rElec rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. (62, 31, D) a basilisk corpse (62, 32, D) a komodo dragon corpse (62, 40, D) a +0 long sword (unseen) (62, 42, D) a +0 battleaxe (unseen) (63, 0, D) a cursed ring of attention (63, 16, D) a phial of floods (63, 17, D) the +7 flail of Gyupno {holy, rPois MR++ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (63, 26, D) an uncursed amulet of rage a +6 ring of intelligence the amulet "Taorocam" {Faith rF+ rC++ MR- MP+9} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (63, 31, D) a porcupine corpse (still there?) a wolf corpse (still there?) (64, 16, D) a +1 pair of gloves of dexterity (64, 17, D) Sif Muna's Reference Book on the Fetching Voyage Spells Type Level a - Confusing Touch Hexes 1 b - Gell's Gravitas Translocation 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 (64, 27, D) an uncursed staff of cold (69, 0, D) a +1 flail of holy wrath (69, 3, D) a +0 dagger (unseen) (69, 36, D) an uncursed staff of cold (70, 8, D) the +7 arbalest of Insomnia {speed, +Fly} Attacks with this weapon are significantly faster. It lets you fly. (70, 9, D) a +0 hunting sling of flaming (70, 36, D) a +0 lajatang of electrocution (70, 40, D) a raiju corpse (71, 17, D) an uncursed staff of air (71, 26, D) a lightning rod (4/4) (71, 27, D) a +1 spear of piercing (71, 28, D) a necrophage corpse (71, 36, D) a +1 chain mail of fire resistance (72, 8, D) a +0 war axe of chopping (72, 9, D) a +0 scale mail of cold resistance (72, 15, D) a +2 mace of holy wrath (72, 17, D) an uncursed staff of wizardry (72, 26, D) an uncursed staff of conjuration (72, 27, D) the +5 rapier of Conscience {elec, MR++ Str+6 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. (72, 28, D) a +1 battleaxe a +0 robe (72, 30, D) a necrophage corpse (72, 36, D) a crystal ball of energy (72, 37, D) a lightning rod (4/4) (73, 16, D) a +1 falchion of holy wrath (73, 27, D) a +2 war axe of chopping (73, 37, D) a +0 flail of protection (75, 1, D) an uncursed staff of earth