Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 hand axe a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a fan of gales (19, 1, D) a +2 long sword of slicing (20, 0, D) a crystal ball of energy (20, 1, D) a fan of gales (20, 19, D) a ghost moth corpse (20, 21, D) a hornet corpse (21, 0, D) a +1 leather armour of cold resistance (21, 3, D) a cursed +0 scimitar a +0 robe (21, 18, D) a moth of wrath corpse (22, 0, D) a +2 short sword of speed (23, 0, D) an uncursed staff of wizardry (23, 2, D) a lightning rod (4/4) (23, 3, D) an uncursed amulet of guardian spirit (23, 20, D) a demonic crawler corpse (23, 25, D) a tarantella corpse (24, 6, D) a hell hound corpse (24, 18, D) the +8 arbalest of Extremism {penet, Str+3} (still there?) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). an uncursed staff of wizardry (still there?) (24, 20, D) a hornet corpse (24, 25, D) a wolf spider corpse (25, 1, D) a fan of gales (25, 2, D) a +2 antimagic flail (25, 5, D) a +1 vampiric scythe (25, 6, D) a +5 scythe of venom (25, 18, D) a sack of spiders (25, 24, D) a redback corpse (25, 25, D) a hornet corpse (26, 1, D) a +4 chain mail of poison resistance (26, 5, D) a cursed +0 halberd (unseen) (27, 1, D) a +3 leather armour of fire resistance (28, 0, D) an uncursed staff of air (29, 1, D) a +2 vampiric long sword (34, 28, D) a +0 spear of venom (35, 0, D) the +12 mace "Xom's Envy" {venom, rElec rN+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. (35, 28, D) a +2 scale mail of cold resistance (35, 29, D) an uncursed staff of conjuration (36, 0, D) the cursed +3 spear "Death Rattle" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It has a curse placed upon it. (36, 3, D) a hell hog corpse (skeletalised by now) (36, 14, D) a cursed amulet of inaccuracy (36, 28, D) an uncursed staff of death (36, 29, D) a +2 leather armour of cold resistance (37, 15, D) an uncursed ring of protection from cold (37, 28, D) an uncursed staff of power (37, 29, D) a +2 plate armour of fire resistance (38, 1, D) a +2 plate armour of positive energy (38, 2, D) the +7 battleaxe of Xona {drain, rC+ Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It protects you from cold. (38, 28, D) a lightning rod (4/4) (38, 29, D) the +1 buckler of Redufuta {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (39, 0, D) a +3 scimitar of flaming the cursed +2 battleaxe of the Trees {chop, Str-5 Int+4 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (39, 24, D) a +0 great sword (unseen) (39, 29, D) an uncursed ring of fire an uncursed ring of ice an uncursed ring of resist corrosion an uncursed amulet of harm (39, 34, D) a shapeshifter corpse a glowing shapeshifter corpse (40, 0, D) a crystal ball of energy (40, 15, D) an uncursed staff of conjuration (40, 23, D) a +3 great mace (unseen) (40, 24, D) an uncursed staff of conjuration (unseen) (40, 25, D) a +0 dagger (unseen) (40, 28, D) the +1 lajatang of Balance {flame, Str+9 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+9). It affects your intelligence (+2). (40, 34, D) an ugly thing corpse (41, 0, D) the +6 quick blade "Izxaxzeamo" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (41, 1, D) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (41, 8, D) a +3 scimitar of flaming a fire dragon corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (41, 9, D) a +1 great sword of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (41, 15, D) a +0 robe (41, 23, D) a +0 short sword a +0 glaive a +0 chain mail an uncursed ring of poison resistance a scroll of brand weapon (41, 28, D) the +1 plate armour "Sawnemuu" {-Cast rF+ Int+6} It affects your intelligence (+6). It protects you from fire. It prevents spellcasting. (42, 1, D) an uncursed staff of fire (42, 14, D) an uncursed staff of power (42, 15, D) a lightning rod (4/4) (42, 22, D) a +0 spear the +1 crystal plate armour "Ceqakas" {+Blink rPois rN+} It protects you from poison. It protects you from negative energy. It lets you blink. (42, 23, D) a cursed +0 scimitar (unseen) (42, 25, D) a cursed -2 bardiche (unseen) (42, 28, D) an uncursed amulet of the gourmand (43, 15, D) an uncursed staff of cold (43, 28, D) an uncursed amulet of harm (44, 28, D) a +3 vampiric dagger (47, 16, D) a +1 demon trident of electrocution (48, 0, D) an uncursed staff of energy (49, 0, D) an uncursed staff of wizardry (unseen) (49, 26, D) a +0 scythe (unseen) (49, 36, D) a fan of gales (49, 37, D) an uncursed staff of conjuration (50, 0, D) the ring of the Good {Ice *Drain rElec Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. a cursed ring of protection from cold an uncursed amulet of magic regeneration a +2 ring of protection an uncursed ring of protection from fire an uncursed ring of wizardry (50, 2, D) a spiny frog corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (50, 7, D) a hydra corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (50, 12, D) a +2 flail of draining (50, 13, D) a +0 ring mail of fire resistance (50, 24, D) an uncursed staff of summoning (50, 29, D) the +10 hand axe "Worm's Wrath" {protect, rPois} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. a +0 animal skin a +2 whip of flaming a +0 robe a +2 battleaxe of flaming a +0 leather armour (50, 36, D) a lightning rod (4/4) (51, 0, D) a basilisk corpse (skeletalised by now) (51, 7, D) a spiny frog corpse (skeletalised by now) (51, 12, D) a phial of floods (51, 13, D) an uncursed staff of earth (51, 17, D) a +4 glaive of chopping a +0 plate armour (51, 24, D) a +4 plate armour of fire resistance (51, 25, D) a lightning rod (4/4) (51, 28, D) a +0 glaive a +0 ring mail (51, 36, D) a lamp of fire (51, 37, D) the +6 mace of Classification {venom, *Slow +Fly Str-2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-2). It lets you fly. It may slow you when you take damage. It makes you more stealthy. (52, 0, D) an uncursed staff of cold (52, 12, D) the +5 lajatang "Zoaczoy" {slice, rF+ rN++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It greatly protects you from negative energy. (52, 13, D) a +2 falchion of holy wrath (52, 24, D) the +6 dagger of Camil {pierce, *Rage *Drain +Blink Int+10} It inflicts extra damage upon your enemies. It affects your intelligence (+10). It lets you blink. It may make you go berserk in combat. It causes draining when unequipped. (52, 25, D) 7 javelins a +0 chain mail a lamp of fire (52, 26, D) a +3 longbow of flaming (unseen) (52, 29, D) a +7 flail of draining (52, 32, D) 2 arrows (52, 33, D) a throwing net (53, 0, D) an uncursed amulet of the gourmand (53, 36, D) an uncursed staff of wizardry (53, 37, D) a +3 ring mail of cold resistance (54, 0, D) a +3 spear of flaming (54, 1, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (54, 2, D) a spiny frog corpse (skeletalised by now) (54, 12, D) a +1 war axe of electrocution (54, 13, D) the cursed +1 shortbow "Tazxon" {flame, +Blink Str+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It lets you blink. It has a curse placed upon it. (54, 24, D) a -2 glaive (54, 25, D) the +1 trident of Hospitality {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. (54, 26, D) a +0 quarterstaff (unseen) (54, 27, D) a +0 scale mail (unseen) (54, 36, D) an uncursed staff of death (55, 0, D) an uncursed staff of death (55, 12, D) an uncursed staff of conjuration (59, 37, D) a +3 rapier of venom (60, 36, D) a crystal ball of energy (60, 37, D) a +2 spear of venom (60, 42, D) +0 fire dragon scales (unseen) (61, 0, D) a +5 arbalest (61, 8, D) an uncursed staff of wizardry (61, 16, D) an uncursed staff of fire (61, 36, D) an uncursed ring of ice an uncursed amulet of faith an uncursed ring of magical power a lamp of fire (61, 37, D) an uncursed staff of death (61, 41, D) a +1 great sword of flaming (62, 0, D) a phantom mirror (62, 9, D) a +4 chain mail of magic resistance (62, 16, D) a cursed staff of summoning (62, 27, D) a +3 quarterstaff of protection (62, 30, D) a +0 giant club (62, 31, D) a +0 giant club (unseen) (62, 41, D) a +4 scimitar of flaming (62, 42, D) a +1 great sword of flaming (unseen) (63, 16, D) an uncursed staff of power (63, 17, D) a +2 hand crossbow of flaming (63, 26, D) a +0 longbow of freezing (63, 27, D) a +1 mace of protection (63, 30, D) a +0 giant club a +0 giant spiked club a +0 giant club (63, 36, D) the +7 spear "Mazayn" {flame, +Blink} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. (63, 37, D) a +3 quarterstaff of draining (64, 17, D) a +3 chain mail of fire resistance (64, 26, D) the +4 morningstar "Mevoiff" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (64, 27, D) a +2 trident of freezing (64, 30, D) a +0 giant club (unseen) (65, 26, D) a +0 dagger of pain (67, 0, D) a sack of spiders (67, 2, D) a +0 trident (68, 2, D) a +0 trident (69, 0, D) a +0 trident (69, 2, D) a +3 mace of protection 7 boomerangs (70, 36, D) a +1 glaive of distortion (70, 37, D) a +2 morningstar of protection (71, 8, D) a +3 great mace of protection (71, 26, D) a +3 morningstar of holy wrath (71, 36, D) a +1 trident of holy wrath (71, 37, D) a +2 leather armour of cold resistance (72, 9, D) a +2 robe of cold resistance (72, 17, D) +2 gold dragon scales (72, 20, D) the cursed +0 robe of Inaction {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 26, D) the +7 falchion "Lukout" {pain, Str+3 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+4). (72, 27, D) a +2 plate armour of magic resistance (73, 16, D) a crystal ball of energy (73, 17, D) the cursed +1 glaive of Ycsikkei {holy, *Noise rC++ Int-5 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It affects your dexterity (+4). It greatly protects you from cold. It may make noises in combat. It has a curse placed upon it. (73, 26, D) an uncursed staff of conjuration (73, 36, D) a lamp of fire (73, 37, D) a cursed ring of attention (75, 1, D) the +1 robe of Vanity {rC+ MR+ Dex+3 SInv} It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible.