Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 hand axe (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (22, 6, D) a +3 falchion (unseen) (23, 10, D) a +0 war axe (24, 7, D) a +0 robe (unseen) (24, 12, D) a +1 flail of draining (still there?) an uncursed staff of earth (still there?) a +0 robe (still there?) a +2 falchion of freezing (still there?) a +0 robe (still there?) (25, 4, D) a necrophage corpse (26, 10, D) a +2 long sword of electrocution (unseen) (34, 28, D) a +2 hand crossbow of flaming (35, 14, D) a +2 spear of venom (35, 15, D) a +6 mace of protection (35, 18, D) a +5 flail a +0 robe (35, 28, D) a +2 war axe of chopping (35, 29, D) the cursed +2 spear of the Moth {elec, *Drain +Inv rF++ rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It protects you from cold. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. (36, 14, D) a +2 bardiche of flaming (36, 15, D) a +2 helmet of see invisible (36, 28, D) a fan of gales (36, 29, D) a +2 quarterstaff of protection (36, 32, D) a cursed -2 plate armour (unseen) (36, 33, D) a +0 flail (37, 0, D) a +2 scale mail of cold resistance (37, 2, D) a +0 halberd a +0 robe (37, 4, D) a +0 short sword (37, 5, D) a +0 trident the cursed +1 hand crossbow "Killer Bee's Bane" {elec, +Blink} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you blink. It has a curse placed upon it. (37, 15, D) the cursed +1 quarterstaff of Accidental Termination {flame, Fragile +Blink Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It lets you blink. It will be destroyed if unequipped. It has a curse placed upon it. (37, 19, D) a +0 glaive (37, 28, D) a +0 war axe a +0 chain mail a lightning rod (4/4) an orc skeleton (37, 29, D) an uncursed amulet of rage an uncursed ring of wizardry an uncursed ring of protection from cold (37, 32, D) a +0 glaive (unseen) (37, 34, D) a +0 giant club (still there?) a warg corpse (still there?) (38, 1, D) a +0 leather armour of poison resistance (38, 5, D) a +2 scythe of slicing (38, 15, D) a lightning rod (4/4) (38, 28, D) a +0 giant club (38, 30, D) a +0 giant club a +0 giant club (38, 33, D) a +0 war axe (unseen) (38, 35, D) a +0 troll leather armour (unseen) (38, 36, D) a bolt (38, 38, D) a warg corpse (skeletalised by now) (39, 0, D) a +2 dagger of holy wrath (39, 1, D) a +3 arbalest of velocity (39, 15, D) an uncursed ring of protection from magic a cursed ring of stealth a +5 ring of dexterity a +6 ring of strength an uncursed staff of energy a +1 scale mail of magic resistance (39, 31, D) a +2 halberd of protection a +0 plate armour an orc corpse (39, 32, D) a +0 battleaxe a +0 chain mail (39, 33, D) a +5 long sword of electrocution a +0 plate armour an orc corpse (skeletalised by now) (39, 34, D) a +3 dire flail (unseen) (40, 0, D) the +2 short sword of Ymoxus {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). (40, 3, D) a +0 trident (still there?) 4 scrolls of enchant armour (still there?) (40, 14, D) an uncursed staff of poison (40, 28, D) a lightning rod (4/4) (40, 29, D) an uncursed staff of power (40, 32, D) a +0 hand axe (unseen) (40, 33, D) a +1 great sword of protection (unseen) (41, 1, D) an uncursed staff of poison a +2 halberd of venom (41, 18, D) a +0 robe (41, 29, D) a +2 spear of venom (41, 30, D) a +0 giant club an ogre skeleton (42, 0, D) the +2 plate armour of the Yeti {rCorr Dex+7 Stlth+} It affects your dexterity (+7). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (42, 14, D) the +6 lajatang of Ykhug {antimagic, +Inv MR+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. (42, 28, D) a phantom mirror (43, 14, D) a phial of floods (43, 16, D) a cursed +5 falchion (43, 29, D) a +3 mace of protection (47, 0, D) a +5 great sword of slicing (49, 0, D) an uncursed staff of wizardry (49, 2, D) a +0 trident (49, 23, D) a fan of gales (49, 29, D) a +0 shield (50, 0, D) a phial of floods (50, 1, D) an uncursed staff of power (50, 12, D) a +4 rapier of holy wrath (50, 13, D) an uncursed staff of summoning (50, 25, D) a cursed +0 broad axe a +0 plate armour (50, 26, D) a +3 great mace a +0 plate armour (51, 0, D) a +0 hunting sling of freezing (51, 1, D) the ring of Ryin {Ice rN+ Slay+3} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed staff of conjuration (51, 24, D) the cursed +0 quarterstaff of the Orange Skies {drain, rElec Str+4 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (51, 27, D) a +1 great sword a cursed +0 plate armour (51, 35, D) an uncursed staff of cold (52, 0, D) the +3 broad axe of the Imperium {chop, +Fly Str-3 Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (-2). It lets you see invisible. It lets you fly. (52, 1, D) a +4 whip of venom (52, 12, D) a +2 ring mail of fire resistance (52, 13, D) a +3 amulet of reflection a cursed amulet of rage the amulet "Rebrief" {Acrobat rPois MR- Str+8} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+8). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed amulet of the gourmand an uncursed ring of see invisible (52, 24, D) the ring "Geliydea" {Ice rPois Slay+3} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. a +6 ring of intelligence a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). a +3 ring of intelligence a cursed amulet of guardian spirit an uncursed ring of ice an uncursed amulet of regeneration a +0 battleaxe a +2 chain mail of fire resistance (52, 26, D) a cursed +0 arbalest an uncursed staff of wizardry 16 bolts a +0 long sword a +0 plate armour (52, 30, D) a +0 long sword (52, 31, D) a +2 glaive of flaming a +0 chain mail (52, 32, D) a bolt (52, 37, D) a +2 trident of freezing a +2 shortbow of velocity (53, 0, D) a +3 spear of venom (53, 1, D) a +2 plate armour of cold resistance (53, 3, D) a +3 broad axe of flaming a +0 chain mail (53, 4, D) a +5 scythe of protection (53, 12, D) a +0 helmet of see invisible (53, 13, D) the +6 scimitar of Terra Nullius {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (53, 31, D) a +1 antimagic quarterstaff a +0 chain mail (54, 1, D) a +2 long sword of draining a +2 troll leather armour (54, 2, D) a +0 halberd (unseen) (54, 12, D) a +3 chain mail of fire resistance (54, 24, D) a +0 shield a +0 war axe (54, 26, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. a +0 arbalest 17 bolts (54, 28, D) a +0 chain mail a +0 plate armour (55, 24, D) an uncursed staff of earth (55, 26, D) a +3 battleaxe a +0 plate armour (59, 36, D) an uncursed staff of summoning (60, 36, D) an uncursed staff of death (61, 0, D) an uncursed staff of conjuration (61, 8, D) a phantom mirror (61, 26, D) a +1 chain mail of cold resistance (61, 36, D) a lightning rod (4/4) (61, 37, D) the cursed +0 leather armour of the Princeling {rN+ Regen+ Int+9 Dex-5} It affects your intelligence (+9). It affects your dexterity (-5). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (62, 9, D) a crystal ball of energy (62, 16, D) a fan of gales (62, 27, D) a fan of gales an uncursed staff of cold (62, 28, D) a +3 scimitar of flaming (62, 37, D) a crystal ball of energy (63, 0, D) a cursed staff of power (63, 8, D) an uncursed staff of cold (63, 17, D) an uncursed staff of cold (63, 26, D) an uncursed staff of earth (63, 28, D) a +1 scimitar of flaming (63, 32, D) a +0 scimitar of flaming (63, 37, D) an uncursed staff of wizardry (64, 17, D) a +2 robe (64, 27, D) a +0 long sword of holy wrath a +2 scimitar of flaming (64, 29, D) a +3 scimitar of flaming (67, 0, D) an uncursed staff of conjuration (69, 0, D) a lightning rod (4/4) (69, 2, D) a +3 hand crossbow of freezing (69, 37, D) the +3 flail of Juimici {crush, *Slow +Inv MR++ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. (70, 8, D) a +4 lajatang of protection (70, 9, D) a fan of gales (71, 16, D) an uncursed staff of summoning (71, 19, D) 3 large rocks (71, 26, D) a +2 vampiric trident (71, 27, D) a +1 hand axe of freezing (71, 35, D) a +2 mace of protection (71, 37, D) a +6 ring of strength an uncursed ring of fire an uncursed amulet of harm an uncursed ring of stealth an uncursed ring of protection from magic an uncursed ring of resist corrosion the ring "Dynouf" {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (72, 8, D) an uncursed staff of poison (72, 9, D) an uncursed staff of summoning (72, 16, D) an uncursed staff of poison (72, 19, D) a +0 trident a +1 fustibalus of flaming (72, 26, D) a lightning rod (4/4) (72, 27, D) a +1 spear of freezing (73, 17, D) an arrow (73, 19, D) a +0 trident a +2 arbalest of freezing (73, 20, D) a +0 shortbow (unseen) (73, 27, D) an uncursed staff of power (73, 36, D) a +1 hand crossbow of flaming (73, 37, D) a +1 long sword of draining (74, 15, D) an arrow (74, 17, D) an arrow (74, 19, D) a +0 shortbow (unseen) (75, 18, D) an arrow