Burgietje the Dungeon (2, 14, D) an uncursed staff of fire (2, 15, D) a +0 leather armour (2, 16, D) +0 acid dragon scales (2, 35, D) a +5 quarterstaff of draining (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed staff of summoning (3, 15, D) a phantom mirror (3, 16, D) a +0 arbalest (3, 18, D) a +0 arbalest (still there?) a bolt (still there?) (3, 19, D) a +0 arbalest (still there?) 2 bolts (still there?) (3, 35, D) a +2 scale mail of poison resistance (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a phantom mirror (4, 16, D) a phantom mirror (4, 17, D) 5 large rocks a stone giant skeleton (4, 18, D) a +1 spear of distortion 12 javelins a +0 leather armour 8 large rocks a merfolk skeleton (4, 35, D) an uncursed staff of wizardry (5, 16, D) a +2 vampiric glaive a cursed -1 shortbow 18 arrows (5, 17, D) 3 large rocks an arrow a cyclops skeleton (5, 18, D) the cursed +0 broad axe "Wunawkefro" {flame, MR- Str+5 Int-5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your intelligence (-5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 arbalest 19 bolts a +0 longbow 38 arrows the +2 chain mail of Incorporation {MR++ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. a yaktaur corpse an elf corpse (5, 19, D) a silver javelin (unseen) (5, 20, D) a silver javelin (5, 21, D) a silver javelin (still there?) a cursed -1 shortbow (still there?) (5, 23, D) 4 silver javelins (6, 16, D) a bolt (unseen) (6, 17, D) a +0 arbalest of flaming (unseen) (6, 19, D) an arrow a large rock 8 silver javelins a yaktaur corpse (6, 20, D) a bolt (6, 23, D) an arrow (6, 37, D) a cursed -3 ring of protection (7, 6, D) a scroll of holy word (7, 14, D) an uncursed staff of earth (7, 16, D) a +0 arbalest of flaming 12 bolts a +0 arbalest (7, 17, D) a +0 arbalest (unseen) (7, 20, D) a cursed staff of power (unseen) (7, 21, D) a silver javelin (7, 23, D) a javelin a large rock (8, 17, D) a +0 arbalest (unseen) (8, 18, D) a +5 spear of flaming (unseen) (8, 19, D) a +0 leather armour (8, 20, D) a +0 spear (8, 35, D) an uncursed staff of cold (8, 37, D) a +0 mace of protection (9, 14, D) a crystal ball of energy (9, 17, D) 3 large rocks (9, 18, D) a +0 longbow (still there?) an arrow (still there?) (9, 20, D) 24 arrows (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a crystal ball of energy (10, 15, D) a +0 arbalest 25 bolts a yaktaur corpse (10, 18, D) a +3 morningstar of protection (unseen) (10, 35, D) a cursed staff of conjuration (10, 36, D) the cursed +0 broad axe "Sazau" {chop, rElec rC+ Dex+4 Stlth+} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. an uncursed staff of conjuration (still there?) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +10 plate armour of ponderousness (11, 15, D) 3 large rocks (11, 19, D) a +0 longbow (unseen) (12, 15, D) 11 bolts a +2 arbalest of freezing a +1 dagger of speed (12, 17, D) a +2 spear of piercing (12, 18, D) 21 arrows (12, 19, D) a +0 shortbow (unseen) (12, 37, D) the +5 flail of Ebuhapop {protect, rElec} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. (19, 0, D) the +7 arbalest of Defiance {venom, +Fly rC+ MR- Str+7} It poisons the ammo it fires. It affects your strength (+7). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (19, 1, D) a +2 quarterstaff of speed (19, 16, D) an uncursed staff of poison (19, 17, D) a +0 mace of holy wrath (19, 32, D) a +2 falchion of electrocution (20, 0, D) a lightning rod (4/4) (20, 1, D) a +3 ring of intelligence (20, 2, D) a +3 ring mail of cold resistance (20, 16, D) a +1 morningstar of crushing (20, 17, D) a +0 lajatang of protection (20, 33, D) a crystal ball of energy (21, 16, D) a +1 mace of pain (21, 17, D) the +10 war axe of War {chop, rN+ Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. (21, 21, D) a +0 whip (unseen) (22, 0, D) an uncursed staff of air (23, 0, D) an uncursed staff of earth (23, 16, D) a +2 hunting sling of flaming (23, 17, D) an uncursed staff of conjuration (23, 18, D) the +5 glaive of Collusion {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (23, 32, D) an uncursed staff of air (23, 33, D) a phantom mirror the +1 plate armour of Oblivion {rPois Int+5 Slay+2} It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. (23, 34, D) a +4 hand crossbow (24, 0, D) a phantom mirror (24, 17, D) a lightning rod (4/4) (24, 18, D) a lamp of fire (24, 20, D) an uncursed ring of protection from cold an uncursed ring of wizardry the ring of Xulywees {rF+ rN++ Dex-4 Stlth+} [ring of stealth] It affects your dexterity (-4). It protects you from fire. It greatly protects you from negative energy. It makes you more stealthy. (24, 33, D) the +1 ring mail "Tannan" {Str+2} It affects your strength (+2). (24, 38, D) a +3 vampiric hand axe (25, 1, D) a +0 glaive of protection (25, 16, D) an uncursed staff of conjuration (25, 32, D) a +0 hand crossbow of flaming (25, 33, D) an uncursed staff of conjuration (25, 34, D) a +0 spear of venom (26, 0, D) an uncursed staff of fire (26, 1, D) a +0 buckler of reflection (26, 16, D) a phantom mirror (26, 17, D) the +4 short sword of the Vine {venom, MP+9 Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It affects your magic capacity (+9). (26, 34, D) a fan of gales (27, 0, D) a +2 hand axe of draining (27, 16, D) a +3 plate armour of cold resistance (27, 17, D) the cursed +1 hand axe "Inoech" {chop, +Rage rN+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (27, 19, D) a +0 trident (unseen) (27, 32, D) the +7 flail of Putrescence {distort, Int+3 Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It affects your dexterity (+4). (27, 33, D) the +7 battleaxe of Exquisite Torment {elec, rPois rC+ MP+9 Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). (27, 34, D) a cursed -3 ring of strength (28, 0, D) a phial of floods (28, 1, D) a +5 flail of holy wrath (28, 32, D) a phial of floods (29, 0, D) a +1 mace of protection (29, 1, D) an uncursed staff of conjuration (29, 16, D) an uncursed staff of summoning (29, 32, D) an uncursed staff of fire (34, 28, D) a +1 hunting sling of flaming (35, 0, D) an uncursed staff of earth (35, 28, D) the +9 halberd of Painful Death {venom, rN+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from negative energy. (36, 0, D) a crystal ball of energy (36, 1, D) a +2 hand axe of electrocution (36, 14, D) a +1 shortbow of flaming (36, 19, D) a +0 flail (unseen) (36, 28, D) a +1 scale mail of poison resistance (36, 31, D) a +0 longbow (still there?) an arrow (still there?) (37, 15, D) the +3 leather armour of Yredelemnul's Anger {+Fly rElec Str-2 Dex+5} It affects your strength (-2). It affects your dexterity (+5). It insulates you from electricity. It lets you fly. (37, 18, D) a cursed -3 trident a +0 war axe a +0 glaive (37, 19, D) a +0 trident (37, 28, D) an uncursed staff of earth (37, 29, D) the +6 triple sword "Bopn" {holy, Str-4 Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your intelligence (+4). It makes you more stealthy. a lightning rod (4/4) (37, 30, D) a +2 flail of crushing (unseen) (37, 34, D) a +0 war axe a +0 animal skin (37, 35, D) a +2 demon whip of flaming a cursed +0 robe a +0 buckler (38, 1, D) a +0 halberd of freezing (38, 15, D) an uncursed staff of conjuration (38, 28, D) the cursed +3 halberd of Moderation {holy, Str+3 Int+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. (38, 29, D) the ring of Mistrust {rC+ MP+9 Str+5 Dex+3} [ring of protection from cold] It affects your strength (+5). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). an uncursed ring of flight the amulet of the Secret Demons {Gourm *Slow rPois rC+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from cold. It protects you from poison. It may slow you when you take damage. the ring "Meiss" {rElec rF+ rC- Int+2 Dex+2} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. a +1 helmet of intelligence an uncursed ring of positive energy an uncursed ring of see invisible the ring of Nour {*Contam rPois rF+ Str+2 Int+2 SInv} [ring of protection from fire] It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. an uncursed ring of ice a +2 ring of strength (38, 34, D) a +0 broad axe a +0 animal skin (39, 0, D) a phial of floods (39, 1, D) a +1 trident of piercing (39, 14, D) a +1 chain mail of positive energy (39, 15, D) a +0 flail (39, 18, D) a +2 long sword of electrocution (39, 19, D) a +0 halberd a +5 ring of protection (39, 28, D) an uncursed staff of poison (39, 29, D) a +0 flail (39, 34, D) a +0 spear (40, 0, D) a +3 plate armour of cold resistance (40, 1, D) a +4 shortbow (40, 7, D) (unseen) (40, 17, D) a +3 rapier of venom (unseen) (40, 18, D) a +0 dire flail (unseen) (40, 19, D) a +0 trident (unseen) (40, 20, D) a +0 mace (unseen) (41, 0, D) a +1 war axe of freezing (41, 1, D) an uncursed staff of cold (41, 14, D) a lightning rod (4/4) (41, 16, D) a +0 war axe (41, 29, D) a +0 cloak of magic resistance (42, 0, D) a +3 leather armour of poison resistance (42, 1, D) a +2 mace of holy wrath (42, 14, D) a +2 leather armour of magic resistance (42, 15, D) a +2 scale mail of poison resistance (42, 29, D) a +2 whip of electrocution (43, 28, D) the cursed +1 mace of the Walnut {freeze, rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (43, 29, D) a +3 short sword of holy wrath (49, 0, D) a +0 rapier (49, 1, D) the +27 Lear's hauberk (49, 2, D) a +0 rapier of speed (unseen) (49, 12, D) an uncursed staff of air (49, 24, D) a phantom mirror (49, 37, D) the +3 gold dragon scales of Optimism {+Blink rPois rF+ rC+ Int+2 Slay-5} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It protects you from cold. It protects you from poison. It lets you blink. (50, 12, D) the +8 falchion of Nuraklut {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (50, 24, D) a +2 great mace of protection (50, 25, D) a +0 chain mail of fire resistance (50, 36, D) a +0 dire flail of crushing (50, 37, D) a +2 great sword of protection (50, 41, D) a +4 dire flail a +0 robe (51, 0, D) a +2 leather armour of poison resistance an uncursed staff of power (51, 4, D) a +4 long sword of electrocution (unseen) (51, 5, D) a +1 scimitar of protection (51, 25, D) a +3 chain mail of positive energy (51, 36, D) a fan of gales (51, 37, D) an uncursed staff of wizardry (52, 0, D) an arrow a crystal ball of energy (52, 1, D) an uncursed staff of earth (52, 2, D) a +0 longbow of velocity a +0 leather armour 54 arrows a +0 long sword a cursed ring of attention a +0 leather armour (52, 3, D) a +0 short sword (52, 5, D) a +1 dire flail of protection a +0 rapier a +0 rapier a cursed -1 leather armour (52, 6, D) a +0 hand axe of freezing (52, 12, D) a +3 war axe of electrocution (52, 26, D) a +5 giant club a +4 amulet of reflection (52, 36, D) a +5 dagger of holy wrath (53, 1, D) a +2 long sword of holy wrath (53, 3, D) a +0 short sword (unseen) (53, 4, D) a +0 dagger (unseen) (53, 12, D) an uncursed staff of conjuration (53, 13, D) a +6 rapier of holy wrath (53, 14, D) the cursed +0 ring mail "Zinis" {+Fly rC+ Regen+} It protects you from cold. It lets you fly. It increases your rate of regeneration. It has a curse placed upon it. (53, 36, D) a phial of floods (54, 0, D) an uncursed staff of air (54, 1, D) a +0 long sword a +0 leather armour a +1 great sword of flaming a +0 short sword (54, 12, D) a +2 longbow of flaming (54, 13, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (54, 36, D) a +1 shortbow of freezing (55, 0, D) a +0 leather armour an uncursed staff of wizardry (55, 4, D) an uncursed amulet of faith (55, 12, D) a +2 dagger of freezing (55, 24, D) a +3 demon trident of pain (59, 38, D) a +0 quarterstaff (unseen) (60, 36, D) a crystal ball of energy (60, 40, D) a +0 robe (61, 16, D) a +0 leather armour of magic resistance (61, 18, D) a +2 battleaxe of chopping (61, 29, D) a +0 arbalest 17 bolts a large rock (61, 31, D) 2 large rocks (61, 36, D) a +0 scale mail of fire resistance (61, 37, D) a +6 ring of intelligence a +3 large shield an uncursed ring of positive energy an uncursed ring of ice the cursed +0 spear "Ciymyh" {elec, rN+ MP+9 Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (62, 1, D) a +1 scale mail of cold resistance (62, 8, D) an uncursed staff of cold (62, 9, D) a crystal ball of energy (62, 27, D) a +2 naga barding of cold resistance (62, 28, D) a +0 arbalest (unseen) (62, 29, D) a +0 arbalest 17 bolts (62, 36, D) the +1 scale mail of Makhleb's Regard {-Tele rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It prevents most forms of teleportation. (62, 37, D) a +3 fustibalus of flaming (62, 39, D) a +0 quarterstaff (unseen) (63, 8, D) a +5 shortbow of velocity (63, 16, D) a crystal ball of energy (63, 17, D) the +2 scale mail of Apathy {Str+4} It affects your strength (+4). an uncursed staff of poison a cursed -2 glaive a +0 dagger a fan of gales (63, 19, D) a +0 short sword a +0 short sword a +0 short sword (63, 26, D) a +2 robe of resistance (63, 27, D) a +0 hunting sling of velocity (63, 28, D) 5 large rocks (63, 29, D) a +0 shortbow 6 arrows (63, 30, D) 4 bolts (63, 31, D) an arrow (63, 32, D) 2 bolts a large rock an arrow (63, 33, D) an arrow (63, 36, D) the +6 flail of Guilt {crush, Str-5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+4). (64, 18, D) an uncursed staff of air (64, 29, D) the +3 falchion of Ravage {venom, +Inv rElec Int+2 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. a +0 arbalest 9 bolts 5 large rocks (65, 26, D) a +1 hand crossbow of flaming (66, 17, D) a +0 short sword (67, 0, D) a +2 longbow of freezing (69, 0, D) an uncursed ring of poison resistance a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 hand axe (69, 36, D) a +4 lajatang of pain (70, 8, D) a +3 quarterstaff of protection (70, 37, D) a +0 buckler a +0 dagger (70, 42, D) a +0 dagger (unseen) (71, 16, D) the +1 ring mail of Brilliance {rF+} It protects you from fire. (71, 27, D) a +2 great sword of holy wrath (71, 37, D) a +3 leather armour of cold resistance (71, 40, D) a cursed -3 spear 4 curare-tipped darts (71, 41, D) the +5 quarterstaff of Superiority {crush, rC+ MR++} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe (72, 8, D) an uncursed staff of conjuration (72, 9, D) a fan of gales (72, 27, D) a +2 mace of protection (73, 1, D) the +2 scale mail of the Devil's Team {+Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. (73, 16, D) a +8 demon blade of electrocution (73, 17, D) an uncursed staff of summoning (73, 26, D) the +10 hand crossbow "Bobraog" {freeze, rElec rF+ rC-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (73, 27, D) a +1 spear of piercing (73, 36, D) a +2 halberd of chopping (73, 37, D) an uncursed staff of conjuration (73, 41, D) a +0 short sword (unseen)