Burgietje Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (4, 8, D:1) a +0 club (13, 18, D:1) a +0 club (20, 23, D:1) a +0 dagger (23, 27, D:1) 8 poisoned darts (34, 35, D:1) a +0 club (35, 30, D:1) a +0 shield (39, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 13, D:2) a +0 spear (8, 6, D:2) 16 stones (10, -6, D:2) a cursed -2 club (15, 23, D:2) a +0 dagger (17, -7, D:2) 12 sling bullets (21, -6, D:2) 13 stones (25, -5, D:2) a +0 robe (35, -8, D:2) a +0 ring mail (45, -3, D:2) a +0 club (48, -2, D:2) a +0 flail (50, -1, D:2) a cursed +0 ring mail (53, 4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 28 stones (4, 29, D:3) 13 stones (4, 30, D:3) a +0 club (7, -1, D:3) 18 stones (8, -18, D:3) 25 arrows (9, -13, D:3) a +0 battleaxe (10, 34, D:3) a +0 spear (11, 12, D:3) 7 atropa-tipped darts (13, -24, D:3) 10 arrows (18, -23, D:3) a +0 robe (23, -11, D:3) 13 arrows (29, 17, D:3) a +0 buckler (41, -25, D:3) a +0 dagger (45, 9, D:3) a +0 scale mail (50, 22, D:3) a +0 dagger a +0 robe (52, 22, D:3) a +0 dagger a +0 ring mail a +0 club a +0 leather armour of poison resistance a +0 flail a +0 falchion (59, -3, D:3) a poisoned dart (61, -3, D:3) a +0 dagger 7 poisoned darts Level 4 of the Dungeon [Shop] Rupsur's Magic Scroll Boutique a scroll of fear (42 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) a scroll of magic mapping (42 gold) (0, 0, D:4) a +0 dagger a +0 chain mail (3, 9, D:4) a +0 spear (4, 8, D:4) a +0 whip (8, 7, D:4) a +0 flail (8, 9, D:4) a +0 club (15, -6, D:4) 19 bolts (16, 18, D:4) a +0 robe (18, -1, D:4) a +0 leather armour (21, 12, D:4) 21 arrows (22, -7, D:4) a +0 dagger a +0 robe (22, -6, D:4) a +0 flail a cursed +0 leather armour (23, -7, D:4) a +0 flail a +0 dagger (23, -4, D:4) a +0 whip (23, 19, D:4) 17 stones (24, -7, D:4) a +0 short sword a +0 leather armour (24, 5, D:4) 14 poisoned darts (27, -3, D:4) a +0 trident (27, -2, D:4) a +0 leather armour (27, -1, D:4) a +0 club (27, 0, D:4) a +0 short sword (28, -23, D:4) a +0 flail a throwing net a +0 whip (29, -24, D:4) a +2 whip of flaming Level 5 of the Dungeon [Shop] Zugrer's Jewellery Shop a +3 amulet of reflection (172 gold) a cursed amulet of inaccuracy (22 gold) a cursed ring of teleportation (49 gold) the ring "Remouwe" {rF+ MP+9 Slay+2} (466 gold) [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your magic capacity (+9). a cursed ring of teleportation (49 gold) (0, 0, D:5) 11 stones (7, 0, D:5) a +0 trident (7, 1, D:5) a +0 flail 2 boomerangs (7, 16, D:5) a +0 spear (7, 17, D:5) a +1 spear of venom (8, 3, D:5) a +0 dagger (8, 17, D:5) a +0 flail a +0 club (12, 3, D:5) a +0 club a +0 leather armour (19, 16, D:5) 5 silver boomerangs (22, 6, D:5) a +0 leather armour a +0 short sword (23, 7, D:5) 17 arrows (30, 18, D:5) 24 stones (34, -3, D:5) a +0 club (40, 14, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Faddemay's Distillery a potion of flight (36 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) (0, 0, D:6) (unseen) (1, -1, D:6) a +0 dagger (22, 24, D:6) a +0 scale mail (34, 35, D:6) 22 bolts (38, 1, D:6) a +0 hand axe (39, 6, D:6) a +0 whip of flaming a +1 robe of cold resistance (39, 12, D:6) a +0 flail a +0 leather armour (39, 13, D:6) a +0 dagger a +2 mace of draining a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 23, D:6) a +0 hand axe (43, 23, D:6) a +0 scale mail a cursed -3 dagger (52, 8, D:6) 25 stones (53, 11, D:6) a +0 giant club (57, 13, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a cursed -1 pair of gloves (1, 17, D:7) a +0 ring mail (6, 9, D:7) 19 sling bullets (7, 5, D:7) a +0 dagger (7, 10, D:7) a +0 shortbow 15 arrows (8, 9, D:7) an arrow (9, 10, D:7) an arrow (10, 10, D:7) 2 arrows (11, 11, D:7) an arrow (12, 11, D:7) an arrow (20, 6, D:7) a +0 whip a poisoned dart (22, 6, D:7) a poisoned dart a +0 short sword (23, 7, D:7) 3 poisoned darts 2 stones (24, 7, D:7) a poisoned dart a stone (46, 13, D:7) a +0 flail a +0 hand axe a cursed -3 flail a +0 robe a +0 dagger a +0 robe a +1 dagger of freezing (46, 31, D:7) a +0 ring mail a +0 club (47, -1, D:7) an arrow (47, 31, D:7) a +0 plate armour a +0 scimitar (48, 0, D:7) an arrow (48, 2, D:7) 2 arrows (48, 4, D:7) a +0 shortbow 22 arrows (53, 49, D:7) 21 stones (58, 39, D:7) a cursed +0 cloak (58, 48, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, -8, D:8) a +0 halberd (9, 3, D:8) 21 bolts (10, -38, D:8) a +0 leather armour (10, -9, D:8) a +0 club (12, 5, D:8) a +0 spear (13, 5, D:8) a +0 club a +2 whip of venom a +0 spear a +0 scale mail a +0 shield (14, -20, D:8) a +0 giant club (14, 5, D:8) a +0 whip (15, -38, D:8) an uncursed staff of conjuration (25, 7, D:8) a +0 hand axe (26, -27, D:8) a cursed -2 dagger a +0 chain mail (27, -27, D:8) a +0 flail a throwing net a +0 chain mail (38, -9, D:8) 16 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (27, 17, D:9) a +0 rapier (27, 32, D:9) a +0 giant spiked club (28, -17, D:9) a +0 club a +2 leather armour of fire resistance a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 chain mail (33, 34, D:9) an arrow (34, 31, D:9) a +0 pair of boots (34, 35, D:9) an arrow (35, 35, D:9) an arrow (36, 35, D:9) an arrow (37, 35, D:9) a +0 shortbow 18 arrows (39, 20, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (still there?) a +0 leather armour (still there?) a +0 mace (still there?) (0, 1, D:10) a +0 plate armour a +0 dire flail (0, 2, D:10) a +0 hand axe a +0 leather armour a +0 hand axe (1, 0, D:10) a +0 ring mail (unseen) (1, 2, D:10) a +0 plate armour a cursed -3 war axe (2, 0, D:10) a +0 dagger a +0 robe a +0 chain mail a +0 war axe (2, 1, D:10) a +0 leather armour a +0 short sword (2, 2, D:10) a +0 dagger a +1 robe of positive energy a +0 war axe (6, 21, D:10) a +0 flail a +0 ring mail (6, 39, D:10) a +0 club a +0 flail (9, 9, D:10) a +0 ring mail (10, 35, D:10) a +0 chain mail a +0 long sword (15, 17, D:10) a +0 plate armour (16, 23, D:10) a +0 scale mail (18, 40, D:10) a +0 mace (19, 39, D:10) a +0 spear (20, 40, D:10) a +0 flail a +0 whip (26, 21, D:10) 11 stones (27, 17, D:10) a +0 scale mail (35, 39, D:10) a +0 ring mail a +0 flail (36, 11, D:10) 22 stones (38, 28, D:10) a +0 war axe (39, 25, D:10) 27 stones (41, 28, D:10) a +0 shortbow 15 arrows (45, 29, D:10) an uncursed staff of earth (45, 32, D:10) a +0 giant spiked club (46, 25, D:10) 21 bolts (47, 20, D:10) a +0 ring mail (48, 21, D:10) an uncursed staff of summoning (48, 29, D:10) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (49, 35, D:10) a +0 shortbow 11 arrows (50, 28, D:10) a +0 troll leather armour (51, 35, D:10) an arrow (52, 35, D:10) an arrow (53, 35, D:10) an arrow (54, 34, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 mace (1, 5, D:11) a +0 hand axe (3, 6, D:11) 16 stones (4, 14, D:11) a large rock (4, 16, D:11) 4 large rocks (6, 33, D:11) 19 arrows (10, 19, D:11) a +0 leather armour (19, 7, D:11) a +0 arbalest (23, 0, D:11) a +0 whip (27, 14, D:11) an uncursed ring of magical power a +2 whip of flaming a cursed amulet of inaccuracy a +0 scale mail a +0 war axe (28, 3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (1, -1, D:12) a +0 giant spiked club (7, 16, D:12) an uncursed staff of fire (8, 16, D:12) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (18, -21, D:12) 4 large rocks a +0 shortbow 24 arrows (18, -20, D:12) a cursed -3 giant club a +1 shortbow of flaming 14 arrows (18, -19, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 54 arrows (19, -20, D:12) a +0 shortbow 20 arrows (20, -20, D:12) 3 arrows (22, -21, D:12) an arrow (22, -20, D:12) an arrow (23, -8, D:12) a +0 mace (26, -24, D:12) 18 stones (28, -12, D:12) a +0 scale mail (29, -15, D:12) 17 stones (31, -2, D:12) a +1 flail of holy wrath (32, -1, D:12) a +0 mace (32, 0, D:12) a +0 hand axe (32, 8, D:12) a +0 pair of boots (40, 3, D:12) 31 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (12, -3, Orc:1) a +0 trident a +0 plate armour (13, -3, Orc:1) a +0 flail (14, -4, Orc:1) a +0 dagger a +0 robe (14, -3, Orc:1) a +0 dagger a +0 robe (16, 16, Orc:1) a +0 dagger a +0 robe (17, 16, Orc:1) a +0 leather armour a +0 dagger a +0 robe (18, 16, Orc:1) a +0 battleaxe a +0 plate armour (18, 17, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (25, 0, Orc:1) a +0 dagger a +0 robe (25, 2, Orc:1) 4 boomerangs (25, 3, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (25, 5, Orc:1) a +0 hand axe (26, 3, Orc:1) a +0 broad axe a +0 plate armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 plate armour a cursed -1 dagger a +0 leather armour (26, 5, Orc:1) a +0 flail a +2 dagger of venom a +0 robe (27, 2, Orc:1) a cursed -2 scimitar 7 boomerangs a +0 chain mail (27, 3, Orc:1) a +0 club a +0 leather armour (27, 5, Orc:1) a +0 short sword (38, 21, Orc:1) a +0 whip 4 boomerangs a +0 chain mail a +0 giant club (39, 21, Orc:1) a +0 scimitar a +2 chain mail of cold resistance (39, 22, Orc:1) a +0 short sword a +0 club (39, 23, Orc:1) a +0 dagger a +0 robe (42, 25, Orc:1) a +1 flail of holy wrath a +0 plate armour (43, 25, Orc:1) a +0 club a +0 short sword (54, 14, Orc:1) a cursed -2 giant spiked club (54, 15, Orc:1) a +0 short sword a +0 chain mail a +0 hand axe (54, 16, Orc:1) a +0 leather armour a +0 mace a +0 leather armour (55, 15, Orc:1) a +0 club a +0 ring mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail a +0 chain mail an orc skeleton (0, 19, Orc:2) 2 bolts (1, 20, Orc:2) a bolt (3, 21, Orc:2) 2 bolts (4, 22, Orc:2) a bolt (5, -3, Orc:2) a +0 dagger a +0 robe an orc skeleton (5, -2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (5, 22, Orc:2) 5 bolts (6, -1, Orc:2) a +0 dagger a +0 robe an orc skeleton (7, 8, Orc:2) a +0 club (7, 10, Orc:2) a +0 mace (8, 11, Orc:2) a +0 flail a +0 chain mail (9, 0, Orc:2) a +0 club a +0 leather armour (10, 2, Orc:2) a warg skeleton (10, 4, Orc:2) a +0 hand axe 5 boomerangs (10, 5, Orc:2) a cursed -1 whip a +0 ring mail a +0 hand axe of electrocution a +0 leather armour a +0 falchion (11, 5, Orc:2) a +0 falchion a +0 short sword a +0 chain mail (13, 8, Orc:2) a cursed +0 club (14, -1, Orc:2) a +0 flail an orc skeleton (14, 7, Orc:2) a +5 dagger (14, 8, Orc:2) a +0 giant spiked club a +0 hand axe a +2 great sword of venom a +0 chain mail (14, 9, Orc:2) a +0 hand axe a +0 leather armour (15, -3, Orc:2) a +0 scimitar a +0 plate armour an orc skeleton (15, 8, Orc:2) a cursed -1 flail a +0 ring mail (16, -3, Orc:2) a +0 hand axe of flaming a +0 short sword an orc skeleton (16, -2, Orc:2) a +0 dagger a cursed +0 robe (22, 20, Orc:2) a +0 hand axe 7 boomerangs a +0 plate armour a +0 broad axe a +0 chain mail (23, 20, Orc:2) a cursed -1 dagger a +0 robe a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 gold pieces (1, 0, Lair:1) an uncursed staff of energy (1, 1, Lair:1) 13 gold pieces (3, -16, Lair:1) a cursed +0 robe (22, -14, Lair:1) 3 boomerangs (28, -5, Lair:1) a +0 long sword (47, 3, Lair:1) the +0 rapier of Power {antimagic, rElec rPois MP+9 Str-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). the +3 executioner's axe of the Empty Page {chop, *Slow rPois Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It may slow you when you take damage. the +8 battleaxe of Plunder {pain, Dex+6 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It lets you see invisible. a +6 antimagic triple sword (47, 4, Lair:1) a +0 shield +0 steam dragon scales (48, 3, Lair:1) an uncursed ring of poison resistance an uncursed ring of ice an uncursed ring of positive energy a +3 ring of intelligence an uncursed ring of magical power (48, 5, Lair:1) 2 scrolls of amnesia (49, 3, Lair:1) a wand of acid (16) a wand of polymorph (17) a wand of random effects (19) (49, 4, Lair:1) a potion of ambrosia 4 potions of flight a potion of brilliance 2 potions of degeneration (64, -8, Lair:1) a +0 scale mail (67, -10, Lair:1) a +0 leather armour (70, -1, Lair:1) 10 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (1, -1, Lair:2) a +0 leather armour (5, 29, Lair:2) a +0 robe (10, 16, Lair:2) a +0 pair of boots (13, -4, Lair:2) an uncursed ring of teleportation (20, 3, Lair:2) a cursed -1 club (22, 31, Lair:2) a +2 robe of positive energy (39, 14, Lair:2) a +0 short sword (50, 7, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (1, -3, Lair:3) 21 bolts (4, 4, Lair:3) the cursed +2 dagger of the Curious Moons {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It has a curse placed upon it. (13, 5, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (21, 0, Lair:3) a +0 spear (22, 4, Lair:3) a cursed +0 leather armour (35, -1, Lair:3) a cursed +0 ring mail Level 4 of the Lair of Beasts (4, -22, Lair:4) 26 bolts (10, 20, Lair:4) 17 stones (19, -21, Lair:4) a +0 hunting sling (25, -2, Lair:4) a +0 halberd a +0 robe (26, -1, Lair:4) a +0 trident (44, -21, Lair:4) a +0 robe (49, -1, Lair:4) a +0 club (57, -16, Lair:4) 26 stones (67, 18, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (6, 6, Lair:5) 14 gold pieces (7, 7, Lair:5) a potion of degeneration (9, -7, Lair:5) 22 arrows (13, -13, Lair:5) a +0 battleaxe (14, -2, Lair:5) the +9 quarterstaff of the Final Decision {protect, +Fly rElec SInv Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It lets you see invisible. It lets you fly. It makes you more stealthy. (15, 11, Lair:5) 13 arrows (23, -14, Lair:5) 15 stones (24, 13, Lair:5) 21 bolts (34, -10, Lair:5) 16 stones (42, -22, Lair:5) a +0 pair of gloves (44, 14, Lair:5) a +0 bardiche (52, -1, Lair:5) an uncursed staff of death Level 6 of the Lair of Beasts (0, 0, Lair:6) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (2, 26, Lair:6) an uncursed staff of wizardry (3, 25, Lair:6) a +0 buckler (4, 25, Lair:6) a cursed staff of poison (8, 12, Lair:6) a +0 scale mail (8, 19, Lair:6) 18 stones (22, 18, Lair:6) a +0 ring mail (24, 36, Lair:6) 4 stones (27, 6, Lair:6) a +0 trident (32, 9, Lair:6) a +0 leather armour (32, 31, Lair:6) a potion of degeneration (35, -5, Lair:6) 9 arrows (35, 24, Lair:6) a +3 leather armour (41, 10, Lair:6) a +0 long sword (43, 46, Lair:6) a +0 war axe (49, 23, Lair:6) 21 arrows (55, 22, Lair:6) 17 bolts