Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (35, 0, D) a box of beasts (36, 1, D) a potion of agility (37, 0, D) a book of Dreams (37, 1, D) a book of Transfigurations (38, 0, D) a +4 scale mail of cold resistance (38, 1, D) the +6 trident of War {pierce, Int+7 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (-4). (38, 10, D) a water moccasin skeleton (39, 1, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. The Shining One disapproves of the use of such an item. (40, 1, D) a book of Enchantments (41, 0, D) a +3 leather armour of poison resistance (41, 1, D) a +2 leather armour of poison resistance (42, 1, D) a book of Necromancy (49, 0, D) an uncursed staff of wizardry (49, 1, D) an uncursed staff of cold (49, 24, D) a +2 ring mail of cold resistance (49, 36, D) an uncursed staff of air (49, 37, D) the cursed +1 hand crossbow of Dismemberment {flame, rF++ MP-9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It affects your magic capacity (-9). It has a curse placed upon it. (50, 0, D) a book of Party Tricks (50, 1, D) a cursed staff of earth (50, 12, D) an uncursed staff of conjuration (50, 25, D) a +2 antimagic great sword (50, 37, D) the +8 spear of Esmeb {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (51, 0, D) a +4 rapier of protection (51, 1, D) a +2 flail of draining (51, 3, D) a +0 robe (unseen) (51, 6, D) a +0 rapier (unseen) (51, 16, D) a +0 dagger a +0 robe a cursed -1 short sword a +0 chain mail a +0 troll leather armour (51, 17, D) a +0 dagger (unseen) (51, 24, D) a fan of gales (51, 31, D) (unseen) (51, 37, D) an uncursed staff of energy (52, 0, D) a crystal ball of energy (52, 1, D) a +0 helmet of intelligence (52, 13, D) a +2 war axe of electrocution (52, 15, D) a +0 trident a +0 chain mail (52, 16, D) a +0 flail a +0 plate armour a +0 giant club (52, 24, D) a +2 spear of piercing (52, 37, D) a phantom mirror (53, 1, D) a +2 bardiche of chopping (53, 15, D) a +5 bardiche of venom a +3 plate armour (53, 17, D) a +0 leather armour (53, 24, D) a +0 hand axe of electrocution (53, 25, D) a fan of gales (53, 36, D) a +1 shortbow of freezing (53, 37, D) a cursed -3 ring of protection (54, 1, D) a lightning rod (4/4) (54, 12, D) a +0 war axe (54, 15, D) a +0 trident (unseen) (54, 17, D) a +0 trident a +0 chain mail (54, 36, D) a phantom mirror (55, 0, D) a book of Burglary (55, 1, D) a +2 mace of venom (55, 12, D) a fan of gales (60, 36, D) an uncursed staff of death (60, 37, D) a fan of gales (61, 0, D) the +3 hand axe of the Shoals {chop, rF++ Str-4 Int+9} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+9). It greatly protects you from fire. (61, 26, D) an uncursed staff of conjuration (61, 29, D) a +0 scythe (unseen) (61, 30, D) a +0 mace (unseen) (61, 37, D) an uncursed staff of death (61, 41, D) a +1 long sword a +0 robe (62, 0, D) a +1 hand crossbow of freezing (62, 1, D) an uncursed staff of death (62, 8, D) a +6 ring of intelligence (62, 9, D) an uncursed staff of energy (62, 16, D) a +2 mace of draining (62, 27, D) the +6 plate armour of the Boiling Point {MR+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (62, 30, D) a +0 dagger (unseen) (62, 36, D) a +0 dagger (62, 37, D) a phial of floods (63, 0, D) a phial of floods (63, 8, D) a +4 great sword of venom (63, 16, D) an uncursed staff of power (63, 17, D) a +2 leather armour of cold resistance (63, 26, D) a phial of floods (63, 29, D) a +2 quarterstaff of chaos a cursed +0 cloak (63, 30, D) a +1 scimitar of flaming a +1 robe of magic resistance (63, 31, D) a +0 dire flail of protection a +0 scale mail (63, 36, D) an uncursed staff of wizardry (63, 37, D) a crystal ball of energy (63, 42, D) a +0 scimitar of slicing a +0 arbalest of flaming a +0 robe (63, 43, D) the +10 lajatang of Bahith {slice, MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 robe (64, 17, D) the +10 hand crossbow "Ysash" {elec, rF+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. (64, 20, D) a +0 long sword (unseen) (64, 21, D) a +0 shortbow (unseen) (64, 26, D) a +2 hand crossbow of freezing (64, 27, D) a crystal ball of energy (65, 21, D) a +0 long sword (unseen) (67, 0, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (68, 0, D) a +2 scale mail of poison resistance (69, 0, D) a +1 hand crossbow of freezing (69, 36, D) a +1 great mace of protection (70, 8, D) an uncursed staff of energy (70, 9, D) a +0 scimitar of holy wrath (70, 25, D) an arrow (70, 36, D) a fan of gales (70, 37, D) an uncursed staff of summoning (71, 7, D) a +0 trident (71, 8, D) the +5 chain mail of Whack-A-Mole {rN+} It protects you from negative energy. (71, 16, D) an uncursed staff of poison (71, 17, D) a phantom mirror (71, 20, D) a +0 flail (unseen) (71, 26, D) an uncursed staff of wizardry (71, 28, D) a +0 dagger a +0 shortbow a +0 leather armour (71, 36, D) an uncursed staff of air (72, 9, D) the +10 great sword "Siecraeb" {vamp, rF+ MR+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (72, 16, D) a +2 arbalest of velocity (72, 17, D) an uncursed staff of wizardry (72, 20, D) a cursed -2 long sword (72, 27, D) 2 arrows (72, 28, D) a +0 dagger a +0 shortbow a +0 leather armour an arrow (73, 3, D) a +0 dagger a +0 ring mail (73, 27, D) an arrow (73, 32, D) an arrow (73, 33, D) an arrow (73, 37, D) an uncursed staff of conjuration (74, 3, D) a +3 scimitar of holy wrath (74, 28, D) 3 arrows (74, 33, D) a +1 battleaxe of electrocution (75, 29, D) an arrow (75, 31, D) 7 arrows (75, 32, D) a +0 long sword a +0 ring mail (75, 33, D) 11 arrows