Burgietje the Dungeon (2, 14, D) a +2 lajatang of venom (2, 15, D) a +0 ring mail of poison resistance (2, 16, D) a +2 fustibalus of freezing (3, 4, D) 748 sling bullets (unseen) (3, 14, D) a +4 giant club (4, 14, D) an uncursed staff of poison (4, 16, D) a +3 morningstar of draining (4, 17, D) a +3 large shield a +5 ring of dexterity an uncursed ring of ice the ring "Betteeno" {+Blink Dex+4 Stlth+} [ring of dexterity] It affects your dexterity (+4). It lets you blink. It makes you more stealthy. (4, 33, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (4, 34, D) the +0 naga barding of the Blue Skies {Regen+ rCorr Str+2} It affects your strength (+2). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (5, 14, D) an uncursed staff of poison (5, 17, D) +5 gold dragon scales (5, 33, D) the ring "Vacekh" {Int+5 Stlth-} [ring of attention] It affects your intelligence (+5). It makes you less stealthy. (6, 16, D) a +1 long sword of pain (7, 17, D) an uncursed amulet of regeneration (7, 21, D) a +4 flail of crushing (still there?) a hell hound corpse (still there?) (8, 14, D) a +3 chain mail of fire resistance (8, 29, D) a +0 plate armour of cold resistance (8, 32, D) the cursed +3 flail "Ylausosu" {vamp, rF+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (8, 66, D) a necrophage corpse (9, 15, D) an uncursed staff of power (9, 21, D) the +0 war axe of Broken Luck {chop, rN+ Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. (9, 32, D) the +12 battleaxe "Ubiarph" {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (9, 33, D) the +0 rapier "Meadenli" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (9, 66, D) a cursed +0 dagger a +4 ring mail of cold resistance an uncursed ring of resist corrosion (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 1, D) a +0 scale mail a +0 shield a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 16, D) an uncursed amulet of regeneration (11, 34, D) the cursed +1 scythe of Darkness {freeze, rC+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. (12, 14, D) a crystal ball of energy (12, 15, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (12, 16, D) a +2 spear of venom (13, 32, D) the +4 mace of the Absolute Madman {freeze, *Rage rC++ MR+ Int+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (19, 0, D) a +1 giant spiked club (19, 16, D) a +2 shortbow of velocity (19, 32, D) a +1 falchion of holy wrath (19, 33, D) a +2 chain mail of fire resistance (20, 0, D) the cursed +1 ring mail "Havon" {+Fly rF- Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. (20, 16, D) a +1 quarterstaff of pain (20, 32, D) a +3 flail of crushing (20, 33, D) a +2 great mace of crushing (21, 0, D) an uncursed ring of resist corrosion (21, 17, D) an uncursed staff of power (21, 32, D) an uncursed staff of air (21, 33, D) a +0 trident (21, 34, D) a +0 vampiric battleaxe (22, 0, D) a +1 scimitar of holy wrath (22, 1, D) a +3 quick blade (22, 17, D) a +2 scimitar of slicing (22, 32, D) a book of the Dragon (22, 33, D) a +0 vampiric morningstar (22, 34, D) a box of beasts (23, 1, D) an uncursed staff of cold (23, 17, D) an uncursed staff of conjuration (23, 25, D) a +0 dire flail a +0 dire flail 5 large rocks a stone giant corpse (skeletalised by now) (23, 26, D) 6 large rocks a +0 great sword of flaming a +1 dire flail of draining a +0 dire flail a cyclops corpse (skeletalised by now) a fire giant corpse (skeletalised by now) an ettin corpse (skeletalised by now) (23, 27, D) 3 large rocks a stone giant corpse (skeletalised by now) (23, 32, D) a +2 trident of venom (23, 33, D) a +1 halberd of chopping (23, 34, D) the +5 falchion of Armageddon {holy, rElec MR+++ Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 0, D) an uncursed amulet of the acrobat the ring "Geallumamm" {rF+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from fire. an uncursed ring of fire an uncursed ring of flight an uncursed amulet of magic regeneration an uncursed ring of wizardry (24, 1, D) the +8 glaive "Goblinbane" {chop, Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). (24, 6, D) +0 ice dragon scales a cursed +5 long sword of freezing a +0 robe a +2 hand axe of flaming an ice dragon corpse (skeletalised by now) (24, 16, D) the ring "Nicvuick" {rPois rN+ Int-2 Stlth+} [ring of poison resistance] It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It makes you more stealthy. an uncursed amulet of the gourmand the ring of the Heavens {*Drain *Slow rF+++ rN++ Int+3} [ring of intelligence] It affects your intelligence (+3). It renders you almost immune to fire. It greatly protects you from negative energy. It causes draining when unequipped. It may slow you when you take damage. (24, 18, D) a crystal ball of energy (24, 25, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. an uncursed ring of poison resistance a +0 great sword of flaming a cursed ring of attention 14 large rocks a cyclops corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (24, 26, D) 14 large rocks (24, 27, D) a +2 great sword of flaming a +3 ring of dexterity 2 large rocks a fire giant corpse (skeletalised by now) a titan corpse (skeletalised by now) (24, 29, D) a large rock (24, 32, D) the +5 war axe "Tanaweazu" {freeze, *Drain rC++ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from negative energy. It causes draining when unequipped. (24, 33, D) the Almanac of Lightness Spells Type Level Known a - Lightning Bolt Conjuration/Air 5 yes b - Silence Hexes/Air 5 yes c - Tornado Air 9 yes (24, 34, D) an uncursed ring of stealth (25, 26, D) a +0 dire flail (still there?) a +2 battleaxe of freezing (still there?) (25, 27, D) 3 large rocks (still there?) a large rock (still there?) (25, 32, D) Nodam's Tome of the Feathery Frostbite Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Freeze Ice 1 no c - Throw Frost Conjuration/Ice 2 no d - Mephitic Cloud Conjuration/Poison/Air 3 yes e - Conjure Ball Lightning Conjuration/Air 6 yes (25, 33, D) the ring "Cuor" {rF+ Int+4 SInv} [ring of protection from fire] It affects your intelligence (+4). It protects you from fire. It lets you see invisible. (25, 34, D) a +0 glaive of venom (26, 1, D) a phial of floods (26, 16, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (26, 32, D) a +3 dagger of holy wrath (26, 33, D) a phial of floods (26, 34, D) the +9 staff of Olgreb {rPois} It protects you from poison. (27, 16, D) a +0 great sword of flaming (27, 32, D) a crystal ball of energy (27, 33, D) a lightning rod (4/4) (27, 34, D) a +1 chain mail of cold resistance (28, 32, D) a cursed -5 ring of evasion (28, 33, D) the ring of Cimiuhoe {rC+ rN+ Str+7 Int-4} [ring of protection from cold] It affects your strength (+7). It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. (29, 16, D) a +2 hand axe of venom (29, 17, D) an uncursed staff of air (29, 32, D) a book of Conjurations (29, 33, D) a Fen Folio (35, 0, D) a +1 spear of freezing (35, 15, D) a crystal ball of energy (36, 0, D) a fan of gales (36, 14, D) a book of Debilitation (36, 15, D) the Tome of the Compass and Conjuration Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 yes b - Searing Ray Conjuration 2 no c - Static Discharge Conjuration/Air 3 yes d - Lightning Bolt Conjuration/Air 5 yes e - Disjunction Translocation 8 yes (37, 0, D) a +2 dire flail of crushing (37, 1, D) a +1 glaive of freezing (37, 14, D) a +1 quarterstaff of draining (37, 15, D) a +0 scimitar of holy wrath (38, 0, D) a phial of floods (38, 1, D) an uncursed staff of energy (38, 14, D) a +1 helmet of intelligence (38, 15, D) a +0 leather armour of cold resistance (39, 0, D) a +1 morningstar of venom (39, 1, D) a +2 leather armour of poison resistance (39, 14, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (40, 14, D) Fegux's Catalogue of Stolen Souls and the Voyage Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Shroud of Golubria Charms/Translocation 2 yes c - Lesser Beckoning Translocation 3 yes d - Passage of Golubria Translocation 4 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 yes f - Summon Forest Summoning/Translocation 5 no (40, 15, D) a +1 executioner's axe of chopping (41, 1, D) the +1 spear "Arotseh" {freeze, *Drain rC+++ rN+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It renders you almost immune to cold. It protects you from negative energy. It causes draining when unequipped. (41, 14, D) a book of Necromancy (41, 15, D) a fan of gales (42, 14, D) a +1 ring mail of poison resistance (42, 28, D) the +10 quick blade of Triumph {venom, rF++ rC+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. (43, 14, D) a +2 halberd of chopping (43, 15, D) a +0 vampiric halberd (43, 28, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (49, 0, D) a +0 dagger (49, 1, D) a +3 giant club (49, 36, D) a crystal ball of energy (49, 37, D) a +1 morningstar of protection (50, 0, D) a +0 leather armour (50, 12, D) a +2 spear of pain (50, 13, D) a +2 robe of cold resistance (50, 36, D) a +2 dagger of electrocution (50, 37, D) a +2 hand axe of flaming (50, 42, D) (unseen) (51, 0, D) a +0 leather armour (51, 12, D) a book of Burglary (51, 13, D) a +4 vampiric dagger (51, 33, D) a cursed +4 short sword (unseen) (52, 12, D) a lamp of fire (52, 13, D) the amulet "Wiril" {Acrobat Dex+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). (52, 23, D) a +6 ring of strength a +6 ring of strength a +4 ring of evasion a +5 ring of intelligence a +2 ring of evasion an uncursed ring of positive energy an uncursed ring of protection from magic (52, 30, D) a +0 dagger a +0 robe (52, 32, D) a +0 rapier of electrocution a +0 robe of magic resistance a scroll of holy word (52, 36, D) an uncursed staff of power (53, 1, D) a phial of floods (53, 9, D) a +0 dagger a +3 ring mail (53, 12, D) an uncursed staff of fire (53, 13, D) a scroll of acquirement (54, 0, D) a crystal ball of energy (54, 1, D) a +4 scale mail of fire resistance (54, 8, D) a +0 longbow (unseen) (54, 9, D) 2 arrows a +0 short sword a +0 chain mail a scroll of fog a +0 long sword a +0 leather armour a +0 rapier a +0 rapier a +4 ring mail of cold resistance a +3 long sword a +5 long sword of flaming (54, 24, D) the +4 eveningstar of the Blue Skies {freeze, rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. (54, 41, D) a +3 trident of piercing (unseen) (55, 0, D) +2 fire dragon scales (55, 1, D) a -3 dagger (55, 9, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. 7 arrows (55, 12, D) an uncursed staff of air (55, 13, D) a manual of Poison Magic (56, 9, D) a +4 scimitar of electrocution a +0 longbow 17 arrows a +2 leather armour of poison resistance a +0 short sword a +0 ring mail a +0 long sword a +0 chain mail a potion of might (61, 26, D) a +0 long sword (61, 37, D) the cursed +0 great sword "Qogecoi" {speed, rC+ SInv Stlth-} Attacks with this weapon are significantly faster. It protects you from cold. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (62, 0, D) a crystal ball of energy (62, 8, D) a +1 hunting sling of velocity (62, 20, D) a +0 arbalest (unseen) (62, 21, D) a +1 dire flail the cursed +1 shortbow "Ulusoc" {venom, rF- Int+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+4). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. a +0 plate armour (62, 27, D) a +2 hand axe of freezing (62, 30, D) a +0 rapier (still there?) a +0 mace of crushing (still there?) (62, 31, D) a +0 scimitar (62, 32, D) a +0 short sword (unseen) (63, 19, D) a +0 bardiche a +0 chain mail (63, 23, D) a bolt (63, 26, D) the +7 spear "Merustre" {pierce, Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you see invisible. (63, 27, D) a phantom mirror (63, 30, D) a +0 hand axe of venom (63, 31, D) 3 arrows (64, 20, D) a +3 great mace (unseen) (64, 21, D) a +0 battleaxe (unseen) (64, 22, D) a cursed -3 arbalest (unseen) (64, 26, D) an uncursed staff of fire (64, 27, D) a crystal ball of energy (64, 30, D) a +1 scimitar of holy wrath a +0 ring mail (65, 26, D) a +0 short sword (65, 30, D) a +2 whip of holy wrath (unseen) (69, 36, D) a phantom mirror (70, 9, D) a phial of floods (70, 17, D) 5 large rocks (70, 18, D) 3 large rocks (70, 29, D) a +0 trident (unseen) (71, 17, D) a +6 glaive of flaming a +0 arbalest 18 bolts (71, 18, D) a bolt (71, 19, D) an arrow (71, 20, D) 3 large rocks 3 bolts 2 arrows (71, 21, D) an arrow a bolt (71, 22, D) 2 large rocks an arrow a bolt (71, 26, D) a +2 robe of magic resistance (71, 27, D) a +3 ring mail of positive energy (71, 29, D) a +0 trident (72, 8, D) a +0 buckler of reflection (72, 9, D) a +3 flail of crushing (72, 17, D) a +0 arbalest 7 bolts (72, 23, D) an arrow a bolt a large rock (72, 27, D) a +0 trident (72, 28, D) 7 boomerangs (unseen) (72, 29, D) a +0 trident (72, 36, D) a +1 demon trident of pain (72, 37, D) an uncursed staff of power (73, 18, D) a +0 shortbow (unseen) (73, 26, D) a +2 robe (73, 27, D) the +1 robe "Tilel" {SInv} It lets you see invisible. (73, 29, D) a +0 trident (73, 36, D) the +5 plate armour "Meagar" {rElec rCorr Int+3 SInv} It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (75, 1, D) a +2 chain mail of cold resistance