Dungeon Sprint DCSS version 0.25-a0-108-gda8bd6cf83 (webtiles) character file. Game seed: 10504087049139046358, levelgen mode: deterministic 0 Burgietje the Shield-Bearer (level 1, -6/14 HPs) Began as a Gargoyle Fighter on Nov 17, 2019. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (23 turns). Burgietje the Shield-Bearer (Gargoyle Fighter) Turns: 23, Time: 00:00:07 Health: -6/14 AC: 9 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 1.7 Axes - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you but does no damage. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #.....@J.........# ####'#####''###### #.......##''# #.......##..# #.......##..# #...<...##J.# #.......##..# #.......##..# #.......##... You could see a jelly. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Burgietje the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Noticed a jelly 23 | D | Splashed by a jelly's acid Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: War axe || 3 Armor: Scale mail || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------