Burgietje the Dungeon (0, 50, D) a lightning rod (4/4) (0, 51, D) a cursed -1 rapier a +0 chain mail a +0 longbow an uncursed staff of wizardry the Collected Works on Quantum Transmigration Spells Type Level Known a - Blink Translocation 2 yes b - Passwall Transmutation/Earth 2 yes c - Blade Hands Transmutation 5 yes (1, 50, D) a +0 dagger a +0 dagger (1, 52, D) a +0 short sword a +0 shortbow 25 arrows a +0 dagger (2, 14, D) the +4 scale mail "Waze" {rCorr} It provides partial protection from all sources of acid and corrosion. (2, 15, D) a cursed ring of flight (2, 16, D) an uncursed ring of flight (2, 32, D) a +2 shield of reflection a +0 dagger a +0 dagger (2, 34, D) a +3 glaive a +0 longbow 32 arrows a +0 leather armour (2, 36, D) a +4 dire flail of protection (2, 50, D) a +2 robe of positive energy (2, 51, D) a +0 dagger a book of Conjurations (2, 52, D) a +0 longbow a +0 leather armour a +0 leather armour 42 arrows (2, 53, D) a +0 leather armour a +3 flail of crushing (2, 54, D) a +0 rapier a +0 short sword a +0 leather armour (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +0 dagger of electrocution (3, 15, D) a phantom mirror (3, 16, D) a +1 morningstar of protection (3, 32, D) a crystal ball of energy (3, 34, D) a +0 rapier a +1 robe of magic resistance a +0 long sword a +2 leather armour of poison resistance (3, 37, D) a +0 short sword a +0 leather armour a +0 buckler (3, 50, D) a +0 long sword (3, 51, D) a phantom mirror (3, 52, D) a +0 longbow 52 arrows a +0 leather armour a book of Flames a fan of gales (3, 55, D) an uncursed staff of fire (3, 58, D) a cursed -1 long sword (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of power (4, 15, D) a +0 halberd of venom (4, 32, D) a +0 buckler a +0 long sword (4, 33, D) a +1 ring mail of cold resistance (4, 34, D) the cursed +1 battleaxe of Ororoxkeir {chop, rPois MR+ Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour a +0 short sword a +0 chain mail an uncursed amulet of magic regeneration (4, 50, D) a +0 dagger the +5 lajatang of Nemelex Xobeh {drain, Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). (4, 51, D) a +0 shortbow the +6 great sword of Vaz Lics {vamp, rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. 17 arrows a +0 leather armour the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +0 leather armour a +0 short sword (4, 54, D) a +0 rapier a +0 short sword a +0 short sword a +0 leather armour (5, 16, D) an uncursed ring of fire the ring of Ujimugga {Wiz -Tele Int+4 Dex+5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It affects your dexterity (+5). It prevents most forms of teleportation. the +0 pair of boots "Mapn" {Dex+2} It affects your dexterity (+2). an uncursed ring of wizardry an uncursed amulet of the acrobat an uncursed amulet of rage (5, 34, D) a +0 long sword (5, 35, D) a +0 dagger (unseen) (5, 37, D) a +0 dagger (5, 38, D) a +0 trident of venom (5, 39, D) a +5 hand axe of chopping (5, 50, D) a crystal ball of energy (5, 52, D) an uncursed amulet of magic regeneration a +2 amulet of reflection the ring "Byffyodgh" {Fire Int+4 Slay+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of wizardry (5, 53, D) a +1 flail of protection (5, 54, D) a +0 rapier a +0 rapier a +0 leather armour (6, 14, D) a +1 rapier of protection (6, 15, D) a +5 dagger of venom (6, 34, D) a cursed +0 short sword a +0 short sword (6, 50, D) a +3 vampiric spear a cursed -1 short sword a +0 shortbow 15 arrows a book of the Earth (6, 51, D) the cursed +0 leather armour "Marrus" {rCorr Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +6 flail "Kapuvvo" {holy, +Fly Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It lets you fly. (6, 53, D) a +0 rapier a +0 rapier a +0 leather armour (6, 54, D) a cursed -3 longbow a +0 short sword a +0 dagger a +0 ring mail (6, 57, D) a +2 scimitar of flaming (7, 15, D) the cursed +2 mace "Jub Mody" {flame, rF++ MR+ Int-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (7, 17, D) a manual of Polearms an uncursed ring of resist corrosion an uncursed ring of protection from magic a manual of Stealth (7, 31, D) a +0 short sword (7, 32, D) a lamp of fire an uncursed staff of fire a +0 leather armour a +0 plate armour of cold resistance (7, 33, D) a +3 demon trident of electrocution 40 arrows a +0 battleaxe of venom a +0 rapier (7, 36, D) a +0 leather armour (7, 38, D) a +2 mace of protection (7, 39, D) an arrow a +3 flail of crushing (7, 40, D) a +2 short sword of holy wrath (7, 56, D) a +0 rapier a +0 rapier a +0 leather armour (7, 59, D) 2 arrows (7, 60, D) an arrow (8, 14, D) a +6 hunting sling of flaming (8, 15, D) an uncursed staff of earth (8, 32, D) a +7 hunting sling of flaming a cursed staff of cold a +0 longbow a +0 dagger (8, 34, D) a +0 rapier an uncursed staff of summoning a +0 ring mail a +0 leather armour a +0 long sword a +0 short sword a +2 falchion of electrocution a +0 shortbow 15 arrows a +0 leather armour (8, 50, D) an uncursed staff of cold a +0 short sword (8, 51, D) a +0 scimitar a +0 leather armour (8, 52, D) a +3 ring mail of fire resistance a book of Minor Magic (8, 53, D) a +0 leather armour 17 arrows a +0 rapier a +0 rapier a +4 scale mail of cold resistance (8, 54, D) a +0 rapier a +0 rapier +1 fire dragon scales a +0 rapier a +1 morningstar of protection (9, 14, D) a +3 leather armour of poison resistance (9, 17, D) a +1 morningstar of protection (9, 31, D) a +0 dagger a +0 longbow (9, 39, D) a +2 scimitar of distortion (9, 50, D) a +1 rapier of venom a +0 scale mail (9, 52, D) a +0 longbow 44 arrows a +0 leather armour a +0 leather armour (9, 53, D) a +1 short sword of venom a +0 ring mail (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) an uncursed staff of wizardry (10, 31, D) 42 arrows (10, 33, D) the ring "Roruaw" {rC+ rN+ Slay+1} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from cold. It protects you from negative energy. the ring "Ringyewa" {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. the ring "Ihiulie" {Fire Str+2 Dex+4 Stlth+} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. the ring of the Invisible Hand {rPois Str+2 Dex+4 Stlth+} [ring of stealth] It affects your strength (+2). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. an uncursed ring of positive energy a +4 ring of slaying an uncursed ring of fire (10, 38, D) a +0 dagger (10, 51, D) a +0 leather armour an uncursed staff of wizardry the Disquisition on Black Rituals and Moulding Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Corpse Rot Necromancy 2 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Petrify Transmutation/Earth 4 yes e - Yara's Violent Unravelling Hexes/Transmutation 5 yes f - Dispel Undead Necromancy 5 yes (10, 52, D) a +0 hand axe of freezing 42 arrows a +0 longbow the +10 dagger "Idashruj" {pierce, rF+ MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 long sword a +0 ring mail a lamp of fire (10, 54, D) a +0 leather armour a +0 long sword (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) a +0 robe a +0 spear a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 14, D) an uncursed staff of summoning (11, 15, D) an uncursed staff of power (11, 31, D) an uncursed staff of poison (11, 32, D) a +0 long sword an uncursed staff of earth (11, 33, D) a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +3 chain mail of magic resistance (11, 52, D) a +4 mace of venom a +0 long sword a +0 buckler the +9 spear "Etwiol" {antimagic, rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. (12, 15, D) an uncursed staff of fire (12, 16, D) a +6 vampiric scimitar (12, 34, D) a +0 shortbow a +0 long sword 21 arrows a +1 scale mail of fire resistance a +1 falchion of holy wrath a +0 dagger a +0 long sword (12, 37, D) an uncursed ring of protection from cold (unseen) (12, 49, D) a +2 vampiric dagger (12, 51, D) a +0 leather armour a cursed -1 rapier a cursed -1 rapier a cursed +0 leather armour a +1 chain mail of poison resistance (12, 54, D) the +9 scimitar "Toifyseb" {antimagic, rF+ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you see invisible. a +0 leather armour (13, 31, D) a crystal ball of energy (13, 33, D) a +0 leather armour a +0 leather armour a +0 longbow the +9 hunting sling of Ocaptoan {velocity, Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). (13, 49, D) a +0 long sword of slicing (13, 50, D) a +0 long sword a book of Burglary the +5 whip of Hawk {antimagic, rF+ MR+ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (13, 53, D) a +0 vampiric long sword a +3 short sword of flaming (14, 33, D) 42 arrows (14, 49, D) a +0 rapier (14, 53, D) a +0 longbow 27 arrows an uncursed staff of wizardry a +0 dagger (18, 48, D) an uncursed staff of wizardry (18, 49, D) an uncursed staff of conjuration (18, 50, D) a +4 hand crossbow of flaming (19, 1, D) an uncursed staff of cold (19, 16, D) the cursed +1 long sword of Corporal Punishment {freeze, Int+4 Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). It lets you see invisible. It has a curse placed upon it. (19, 17, D) a phantom mirror (19, 32, D) a +2 chain mail of cold resistance a +2 hand axe of flaming (19, 50, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (20, 0, D) a +4 morningstar of holy wrath (20, 1, D) a +2 robe of cold resistance (20, 17, D) a +1 longbow of velocity (20, 32, D) a +0 leather armour of fire resistance (20, 33, D) a +1 scimitar of freezing (20, 37, D) a +11 club of flaming (20, 49, D) a fan of gales (unseen) (20, 50, D) a +2 trident of protection (21, 0, D) the +2 hunting sling "Quiw" {flame, Int+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). (21, 1, D) a +0 short sword a +2 chain mail of poison resistance (21, 15, D) a crystal ball of energy (21, 35, D) a +0 war axe a +0 glaive (21, 37, D) a +0 glaive (21, 47, D) the cursed +1 crystal plate armour of Dogma {rF+} It protects you from fire. It has a curse placed upon it. a +2 pair of boots of stealth (21, 48, D) a manual of Crossbows a manual of Axes an uncursed ring of protection from cold the ring of Zaolisch {+Fly rF+ Str+4} [ring of flight] It affects your strength (+4). It protects you from fire. It lets you fly. +1 acid dragon scales (22, 0, D) a +0 robe a +0 robe (22, 3, D) a +1 robe of magic resistance (22, 5, D) a +1 bardiche a +0 chain mail (22, 6, D) a +0 flail a +4 arbalest of freezing (22, 18, D) a +0 long sword of holy wrath (22, 32, D) a +2 hand crossbow of freezing (22, 33, D) a box of beasts (22, 36, D) a +0 halberd (22, 50, D) a +2 antimagic broad axe a book of Alchemy (23, 8, D) a +2 halberd of venom a +2 longbow of flaming a +0 chain mail (23, 16, D) an uncursed staff of wizardry (23, 33, D) a +0 short sword a +0 trident a cursed -3 ring of strength (23, 50, D) a fan of gales (24, 4, D) a +0 dagger (24, 19, D) an uncursed ring of resist corrosion (24, 20, D) an uncursed staff of conjuration (24, 32, D) a +0 battleaxe the +8 hand axe of the Inferno {chop, rElec rPois Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (24, 35, D) a +2 long sword of holy wrath an uncursed staff of air the +8 scimitar of Qaes {drain, rPois Str+2 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+5). It protects you from poison. a +0 dire flail (24, 47, D) an uncursed staff of earth (24, 48, D) a +3 quarterstaff of protection a +3 chain mail of magic resistance (25, 0, D) a +0 robe a +0 mace (25, 4, D) the +8 short sword "Ushoompa" {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (25, 18, D) a +2 plate armour of cold resistance a fan of gales (25, 36, D) a +0 halberd (25, 37, D) +0 storm dragon scales a +0 war axe (25, 38, D) a +0 scimitar (25, 50, D) a +2 leather armour of cold resistance (26, 1, D) a +0 dagger a +0 robe a +0 scimitar (26, 2, D) a +0 scimitar of holy wrath (26, 5, D) a +0 robe (26, 16, D) the +17 plate armour "Teufuadoas" {rElec} It insulates you from electricity. (26, 32, D) a +3 leather armour of positive energy an uncursed staff of conjuration (26, 48, D) a +2 hunting sling of flaming (26, 49, D) a +4 chain mail of positive energy (26, 50, D) a +3 ring mail of cold resistance (27, 0, D) a crystal ball of energy (27, 16, D) the +5 hunting sling "Qafuocw" {flame, +Fly} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. (27, 17, D) an uncursed staff of fire (27, 32, D) a phantom mirror a +4 scale mail of magic resistance a +0 flail (27, 35, D) an uncursed staff of poison a phial of floods (27, 36, D) a +0 long sword quicksilver dragon scales (28, 0, D) a +0 robe of cold resistance a +0 dagger (28, 1, D) a cursed amulet of inaccuracy (28, 16, D) an uncursed staff of earth (28, 48, D) the +5 scale mail of Trog's Regard {rC- rN++} It makes you vulnerable to cold. It greatly protects you from negative energy. (28, 49, D) a book of the Dragon (29, 0, D) a phantom mirror (29, 16, D) an uncursed staff of power (29, 17, D) a +2 plate armour of fire resistance (29, 32, D) a +2 great mace of protection an uncursed staff of cold (29, 48, D) a +2 short sword of draining (29, 49, D) a cursed staff of death an uncursed staff of poison (30, 32, D) the cursed +0 plate armour "Omother" {rPois rC- MR+++ MP+9} It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. an uncursed ring of ice an uncursed amulet of rage an uncursed ring of magical power an uncursed amulet of harm an uncursed ring of fire the cursed +3 shortbow of Cat Coep {venom, SInv} It poisons the ammo it fires. It lets you see invisible. It has a curse placed upon it. (30, 49, D) a book of Spatial Translocations (31, 48, D) a +4 spear of freezing (unseen) (31, 50, D) a +2 hunting sling of freezing (32, 48, D) a +1 trident of flaming (32, 50, D) a crystal ball of energy (34, 48, D) a phial of floods (34, 49, D) a +2 vampiric spear (34, 50, D) a fan of gales (35, 14, D) an uncursed staff of wizardry (35, 29, D) a +1 spear of venom 15 silver javelins a +0 leather armour a book of Clouds (35, 30, D) a +2 hand axe of chopping a +0 leather armour a +0 rapier of speed a +0 robe (36, 0, D) the +7 flail "Bequcs" {elec, rPois rN+ Int+2 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (36, 1, D) an uncursed staff of wizardry (36, 14, D) the +6 shortbow "Grim" {freeze, +Blink rElec rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It lets you blink. (36, 28, D) a +6 hand axe of electrocution (36, 30, D) a +0 spear of freezing a +0 arbalest of flaming 9 silver javelins a cursed +0 leather armour (37, 0, D) a +5 fustibalus of velocity (37, 1, D) a phial of floods (37, 29, D) a phial of floods (37, 32, D) a +0 robe (37, 35, D) 2 silver javelins (37, 37, D) a javelin (38, 0, D) the +7 hand axe "Xadwunto" {freeze, Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you see invisible. (38, 1, D) a crystal ball of energy (38, 14, D) the +2 scimitar of Defiance {speed, rN+ Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from negative energy. (38, 22, D) a stone (38, 28, D) a +0 rapier (38, 29, D) a +3 leather armour of magic resistance (38, 31, D) a +0 trident a +0 leather armour a cursed -2 ring of intelligence (38, 36, D) 5 silver javelins (still there?) 4 silver javelins (still there?) 3 silver javelins (still there?) (38, 48, D) a fan of gales (38, 49, D) a lamp of fire (unseen) (38, 50, D) an uncursed staff of earth (39, 0, D) a lightning rod (4/4) (39, 1, D) a +2 scythe of protection (39, 15, D) a +0 quarterstaff of speed (39, 16, D) a +2 long sword of holy wrath a +0 large shield (39, 28, D) a +0 robe (39, 29, D) the ring of Discretion {Int-3 Dex+7 SInv Stlth-} [ring of attention] It affects your intelligence (-3). It affects your dexterity (+7). It lets you see invisible. It makes you less stealthy. a +0 rapier (39, 30, D) a +0 spear of flaming (unseen) (39, 31, D) a +4 spear of piercing (39, 48, D) an uncursed staff of fire (40, 0, D) an uncursed staff of air (40, 1, D) an uncursed staff of power (40, 14, D) an uncursed staff of fire (40, 15, D) the ring "Reoc Keng" {+Fly MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you fly. the ring "Yschext" {rF+ Stlth+} [ring of protection from fire] It protects you from fire. It makes you more stealthy. +0 pearl dragon scales (40, 16, D) the ring of Pride {Str+4 SInv} [ring of see invisible] It affects your strength (+4). It lets you see invisible. (40, 29, D) a +2 rapier of speed (40, 31, D) a +0 rapier a +0 robe (40, 37, D) a silver javelin (40, 48, D) a +1 troll leather armour (unseen) (40, 50, D) an uncursed staff of wizardry (41, 0, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (41, 1, D) a +3 amulet of reflection an uncursed ring of stealth an uncursed amulet of harm (41, 14, D) a +0 fustibalus the +3 arbalest "Impbane" {freeze, Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). a +3 falchion of flaming (41, 28, D) the +4 rapier of Disintegration {pierce, *Slow rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It may slow you when you take damage. 12 silver javelins a +0 leather armour (41, 29, D) an uncursed staff of fire (41, 48, D) an uncursed staff of earth (41, 50, D) the +1 great mace "Ubadwele" {flame, *Noise rElec rF+ MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. a +1 plate armour of positive energy (42, 14, D) 15 stones a +0 glaive of protection a +0 shortbow 12 arrows a +0 robe (42, 16, D) the +1 chain mail of Miracles {MR++} It affects your resistance to hostile enchantments. (42, 28, D) a +0 trident 5 boomerangs a +0 spear (42, 29, D) an uncursed staff of energy (42, 48, D) a +1 hand axe of flaming (43, 14, D) the +2 ring mail of Hedonism {rF+} It protects you from fire. a +0 robe (43, 15, D) a +0 buckler an uncursed ring of see invisible (43, 16, D) a +2 scimitar of flaming (43, 28, D) an uncursed staff of energy (43, 29, D) an uncursed staff of energy (43, 49, D) a manual of Fighting (43, 50, D) the Catalogue of the Evil Arsonist Spells Type Level Known a - Sublimation of Blood Necromancy 2 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 yes c - Agony Necromancy 5 yes d - Bolt of Fire Conjuration/Fire 6 yes (44, 28, D) a +1 war axe of pain (44, 49, D) a +3 hunting sling of velocity (44, 50, D) a lamp of fire (45, 48, D) the +6 hand crossbow of the Magi {penet, +Blink Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It lets you blink. It makes you more stealthy. (45, 49, D) a +1 rapier of venom (45, 50, D) the +3 warlock's mirror {reflect} (45, 52, D) a lamp of fire (46, 48, D) an uncursed staff of earth (46, 50, D) the cursed +0 battleaxe "Conservator" {venom, rElec rF+ Str+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (47, 48, D) a Necronomicon (47, 49, D) a +2 leather armour of poison resistance (47, 50, D) a +0 ring mail of magic resistance (48, 48, D) an uncursed staff of wizardry (48, 49, D) an uncursed staff of power (48, 50, D) an uncursed staff of summoning (48, 52, D) a +3 vampiric whip (49, 0, D) a +0 dagger (49, 3, D) a +0 robe (49, 5, D) the +6 battleaxe of Day {antimagic, +Rage rC+ MP-9 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (-9). It lets you go berserk. (49, 36, D) a +3 war axe of chopping (49, 37, D) the +7 arbalest of the Gloaming {freeze, rPois rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (49, 48, D) a +4 spear of pain (49, 49, D) an uncursed staff of conjuration (50, 0, D) a lightning rod (4/4) (50, 1, D) a +1 ring mail of magic resistance (50, 2, D) a +4 morningstar of protection a +0 robe (50, 24, D) the +7 fustibalus of Defence {venom, rPois rC- rN+++ MR++} It poisons the ammo it fires. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (50, 25, D) a +3 leather armour of fire resistance (50, 36, D) a crystal ball of energy (50, 37, D) an uncursed staff of air (51, 0, D) a +0 robe (51, 12, D) the cursed +1 ring mail of Eninuoz {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (51, 24, D) a +5 great mace of protection (51, 36, D) an uncursed staff of death (51, 37, D) a lightning rod (4/4) (51, 48, D) the +3 quarterstaff of Eleumot {protect, rPois rF+ rC+ rN+ Int-2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-2). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (51, 49, D) a book of Clouds an uncursed staff of summoning (51, 50, D) a +5 shortbow of freezing (52, 2, D) an uncursed staff of air (52, 11, D) the +5 spear of Tomorrow {freeze, rElec Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It insulates you from electricity. (52, 13, D) a +6 ring of strength a +6 ring of strength an uncursed ring of stealth a +3 ring of evasion an uncursed ring of resist corrosion an uncursed ring of see invisible an uncursed ring of magical power an uncursed amulet of regeneration the ring "Vyxamik" {Ice rPois Str+5} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. an uncursed amulet of the gourmand a cursed ring of ice an uncursed amulet of the acrobat a +3 ring of intelligence an uncursed amulet of guardian spirit (52, 24, D) a +5 dagger of venom (52, 25, D) a +0 robe a +4 morningstar of protection (52, 30, D) a +0 robe +0 storm dragon scales (52, 37, D) a crystal ball of energy (52, 48, D) an uncursed staff of wizardry (52, 49, D) a +2 ring mail of poison resistance (52, 50, D) a +2 arbalest of flaming (53, 1, D) a phial of floods a +0 robe a +2 dagger the cursed +1 scale mail of Kindness {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. a +1 battleaxe of venom (53, 12, D) the cursed +2 long sword of the Girdle {slice, MP+9 Str+3 Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). It affects your magic capacity (+9). It has a curse placed upon it. (53, 13, D) an uncursed staff of cold (53, 24, D) a +1 long sword of slicing (53, 25, D) the +7 shortbow of the Vase {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (53, 36, D) the +7 short sword of the Lame Duck {freeze, -Tele rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (53, 37, D) a phial of floods (53, 48, D) an uncursed staff of cold (53, 49, D) the +8 battleaxe of Integrity {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (53, 50, D) the +7 war axe "Gejiakel" {vamp, rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. (54, 0, D) a +0 ring mail of cold resistance a +2 chain mail of cold resistance an uncursed staff of air (54, 2, D) a +0 robe a +3 ring mail of cold resistance (54, 13, D) a +1 plate armour of magic resistance (54, 24, D) the +3 dagger of the Vase {venom, Fragile rPois rN+ Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. (54, 36, D) a +0 pair of gloves of archery (54, 48, D) a +2 long sword of slicing (55, 4, D) a +0 robe (55, 13, D) the +1 leather armour "Emazxoh" {MR+ rCorr Stlth+} It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (55, 24, D) a +0 leather armour of fire resistance (56, 0, D) a +2 chain mail of positive energy (58, 47, D) a +3 ring mail of poison resistance (58, 48, D) an uncursed staff of air a +0 dire flail of draining (58, 49, D) a +1 vampiric battleaxe (59, 35, D) an uncursed staff of energy a +2 glaive of freezing (59, 47, D) a +4 morningstar of protection (59, 48, D) the +3 hand crossbow "Viusuc" {penet, MR++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your resistance to hostile enchantments. (59, 51, D) a demonic crawler corpse (60, 38, D) +0 storm dragon scales (60, 47, D) a +2 leather armour of magic resistance (60, 48, D) a phantom mirror the Reference Book on Helpful Transformation Spells Type Level Known a - Regeneration Charms/Necromancy 3 yes b - Ozocubu's Armour Charms/Ice 3 yes c - Alistair's Intoxication Transmutation/Poison 5 yes (61, 0, D) an uncursed staff of conjuration (61, 8, D) the cursed +1 scale mail "Koeph" {rF+} It protects you from fire. It has a curse placed upon it. (61, 16, D) a cursed amulet of inaccuracy (61, 26, D) a +2 robe of magic resistance (61, 37, D) a +0 robe (61, 51, D) an uncursed amulet of guardian spirit the ring of Buirakk {*Drain rPois rF+ Dex+2 SInv} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It protects you from poison. It lets you see invisible. It causes draining when unequipped. an uncursed ring of positive energy 8 scrolls of brand weapon an uncursed ring of fire the ring of Koceji Feas {Ice *Slow rElec Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. a lamp of fire a lamp of fire a lamp of fire an uncursed ring of protection from fire an uncursed ring of positive energy the amulet "Kyfamua" {rPois Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It protects you from poison. It increases your rate of regeneration. 8 scrolls of enchant weapon a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) the amulet "Moota" {Harm *Drain MP+9 Str-5 Int+3 Dex+5} [amulet of harm] It increases damage dealt and taken. It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+5). It affects your magic capacity (+9). It causes draining when unequipped. (61, 54, D) a jumping spider corpse (62, 1, D) a +1 ring mail of positive energy (62, 8, D) the cursed +1 quarterstaff of Juocivao {antimagic, rPois Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (62, 17, D) the +8 whip "Quitrunn" {holy, Str+4 Dex+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+2). It lets you see invisible. (62, 26, D) a +2 mace of holy wrath (62, 37, D) an uncursed amulet of magic regeneration a +2 long sword of draining a cursed +0 robe (62, 47, D) an uncursed staff of wizardry (62, 54, D) a hornet corpse a demonic crawler corpse a redback corpse (63, 12, D) (unseen) (63, 16, D) an uncursed staff of wizardry (63, 26, D) a crystal ball of energy (63, 28, D) the cursed +2 spear "Worm's Wrath" {pierce, +Fly} It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (63, 46, D) a phial of floods (63, 49, D) a lamp of fire an uncursed staff of cold a book of Debilitation a moth of wrath corpse a hornet corpse (64, 16, D) a fan of gales (64, 17, D) a phial of floods (64, 36, D) a +3 plate armour of positive energy (64, 37, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 robe (65, 49, D) a +4 long sword of electrocution the +1 long sword of Royalism {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). (66, 46, D) a +0 large shield of reflection the +2 pair of gloves "Zolaidei" {Regen+} It increases your rate of regeneration. an uncursed ring of resist corrosion a +2 ring of dexterity an uncursed ring of protection from fire an uncursed amulet of magic regeneration an uncursed ring of ice (66, 48, D) the +10 glaive of Untimely Demise {chop, rPois Str+7 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-2). It protects you from poison. (66, 49, D) the +11 lajatang of the Realm of Zot {slice, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (66, 50, D) a +0 hand crossbow of freezing (still there?) a +0 glaive of freezing (still there?) (66, 53, D) a hornet corpse (unseen) (66, 55, D) a redback corpse (67, 0, D) a phantom mirror (67, 47, D) a fan of gales (67, 49, D) a +1 leather armour of poison resistance a +2 vampiric scythe a book of Clouds a jumping spider corpse (67, 51, D) a phantom mirror a +1 pair of boots of stealth a demonic crawler corpse a demonic crawler corpse a demonic crawler corpse (67, 52, D) a hornet corpse a moth of wrath corpse (67, 53, D) a redback corpse (68, 0, D) a +1 hand crossbow of freezing (68, 48, D) a +0 falchion of holy wrath Goshiuc's Guide on Shape Shifting Spells Type Level Known a - Sticks to Snakes Transmutation 2 yes b - Alistair's Intoxication Transmutation/Poison 5 yes c - Statue Form Transmutation/Earth 6 yes a ghost moth corpse (69, 36, D) a +3 eveningstar of venom (69, 51, D) an uncursed staff of earth (still there?) a moth of wrath corpse (still there?) (69, 52, D) a wolf spider corpse a hornet corpse (70, 8, D) a +3 dagger of electrocution (70, 9, D) a +3 dagger of flaming (70, 36, D) a cursed staff of conjuration (70, 47, D) a +1 vampiric spear (70, 48, D) the +1 spear of Uskayaw's Benevolence {drain, Dex+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It lets you see invisible. a +0 cloak of poison resistance (71, 8, D) the +9 dagger of Fafuxakku {drain, *Contam +Fly rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. (71, 20, D) a +0 hand axe a +0 chain mail (71, 21, D) the cursed +1 quarterstaff of the Bruised Queens {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. a +0 plate armour (71, 31, D) a +0 dagger a +0 robe (71, 36, D) a +1 pair of boots of flying (71, 37, D) a +2 scale mail of fire resistance (71, 47, D) a +4 great sword of electrocution a book of Transfigurations (71, 53, D) a hornet corpse (72, 8, D) an uncursed staff of poison (72, 9, D) a +4 long sword of holy wrath (72, 16, D) a +1 falchion of draining (72, 19, D) a +0 club a cursed +0 leather armour (72, 26, D) a +3 plate armour of cold resistance (72, 27, D) a cursed staff of poison (72, 31, D) a +0 flail of protection a +0 chain mail (72, 32, D) a +0 hand axe (72, 36, D) an uncursed staff of earth (72, 37, D) a +1 morningstar of protection (72, 47, D) a +2 robe of positive energy (72, 48, D) a +3 scale mail of cold resistance (unseen) (72, 49, D) a +1 double sword of flaming (72, 51, D) a redback corpse (73, 1, D) an uncursed staff of summoning (73, 17, D) a +0 flail (73, 19, D) a +0 glaive a cursed +0 chain mail (73, 20, D) a cursed -2 mace (73, 21, D) a +0 dagger (73, 26, D) a +5 dire flail of draining (73, 27, D) a +0 scimitar (73, 31, D) a +0 great sword of electrocution a +0 chain mail (73, 32, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (73, 36, D) the +9 fire dragon scales "Damnable Contraption" {rF++ rC- Str+6 Int-2 Dex-4} It affects your strength (+6). It affects your intelligence (-2). It affects your dexterity (-4). It greatly protects you from fire. It makes you vulnerable to cold. (73, 49, D) a phantom mirror a lightning rod (4/4) (73, 50, D) a jumping spider corpse (74, 47, D) an uncursed staff of power (75, 1, D) a +2 troll leather armour (75, 47, D) a +3 vampiric rapier (75, 48, D) a +2 broad axe of electrocution