Burgietje the Dungeon (0, 51, D) a +0 long sword a +0 cloak a book of Changes (0, 52, D) a +0 trident the +4 ring mail of Valour {+Blink +Fly rCorr Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you fly. It lets you blink. It provides partial protection from all sources of acid and corrosion. (1, 32, D) a +1 arbalest of velocity (1, 34, D) a lightning rod (4/4) (1, 51, D) a +0 mace (1, 52, D) a +2 centaur barding of fire resistance a +0 flail (1, 54, D) a +0 battleaxe (1, 55, D) a cursed +0 war axe (2, 15, D) a book of Minor Magic (2, 16, D) a +0 hand axe a +0 ring mail a +0 short sword (2, 18, D) the +9 morningstar of the Firefly {flame, +Blink Int+3 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+5). It lets you blink. a +0 leather armour (2, 33, D) a +2 ring mail of cold resistance (2, 34, D) an uncursed staff of energy (2, 49, D) an uncursed ring of flight (2, 50, D) a +0 glaive a +0 short sword (2, 53, D) a +2 flail of protection (2, 56, D) a +0 dire flail a +0 dagger (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 dagger (3, 16, D) a +1 antimagic rapier a +0 robe a +0 leather armour (3, 18, D) a cursed -2 mace a +1 leather armour of magic resistance (3, 19, D) a +2 robe of positive energy (3, 34, D) a lightning rod (4/4) (3, 41, D) a +0 war axe a +0 plate armour (3, 49, D) an uncursed staff of summoning (3, 51, D) a +2 broad axe the cursed +1 scythe of Impatience {slice, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. a +0 cloak a +0 long sword a +0 cloak a phial of floods (3, 54, D) a +0 cloak of invisibility a +0 mace (3, 56, D) a +2 cloak (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a lightning rod (4/4) (4, 15, D) a +0 glaive (4, 16, D) the +6 glaive "Kaxul" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 plate armour a +7 hand crossbow (4, 17, D) a +0 bardiche a +0 plate armour of fire resistance a +0 dagger (4, 20, D) a +0 chain mail a +0 giant spiked club (4, 32, D) a lightning rod (4/4) (4, 33, D) an uncursed staff of air (4, 36, D) an uncursed staff of cold (4, 40, D) an uncursed staff of fire a +0 robe (4, 51, D) a +4 glaive of venom a +0 large shield a phantom mirror a +0 dire flail a +0 hand axe (4, 56, D) a cursed ring of magical power an uncursed ring of fire a manual of Polearms an uncursed ring of wizardry a +1 cloak an uncursed ring of fire the ring of Woeroer {Fire *Corrode +Fly Str+5 Dex+3} [ring of fire] It enhances your fire magic. It affects your strength (+5). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. It may corrode you when you take damage. an uncursed amulet of rage (5, 14, D) a +0 giant club the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (5, 15, D) a phantom mirror (5, 16, D) the cursed +2 battleaxe "Murmur" {flame, +Inv rF+ Str+3 Dex+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a box of beasts (still there?) (5, 17, D) a cursed +0 arbalest (unseen) (5, 18, D) a +0 chain mail (unseen) (5, 33, D) a +0 dagger (5, 40, D) +2 swamp dragon scales a +3 glaive a +0 mace (5, 42, D) a +2 robe (5, 51, D) a +0 cloak a +0 short sword a +0 rapier the +5 rapier of Disharmony {pain, +Rage} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you go berserk. a fan of gales (6, 15, D) a +0 chain mail a +0 giant spiked club an uncursed staff of conjuration (6, 18, D) a +0 giant club (6, 19, D) a +0 dire flail (6, 32, D) an uncursed ring of flight (6, 34, D) a +0 hand axe (6, 43, D) a +0 robe (unseen) (6, 44, D) a +0 robe (still there?) a +0 quarterstaff of speed (still there?) (6, 45, D) an uncursed staff of conjuration (unseen) (6, 46, D) a +0 robe (6, 50, D) an uncursed staff of fire a +0 dagger (6, 51, D) a cursed amulet of inaccuracy a +0 long sword (6, 54, D) a +0 long sword (unseen) (7, 15, D) a cursed -2 giant club a cursed amulet of inaccuracy a +0 plate armour (7, 20, D) a +0 dire flail a +2 hunting sling of flaming a +0 plate armour a +0 plate armour (7, 22, D) a bolt (7, 32, D) a scroll of brand weapon the amulet "Ofillerph" {Spirit rElec rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It protects you from negative energy. 4 scrolls of enchant weapon an uncursed ring of protection from magic (7, 37, D) a +1 short sword of protection a +0 hand axe the cursed +0 great sword of the Many Emperors {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It has a curse placed upon it. a +0 robe (7, 51, D) a +2 demon whip of flaming (7, 56, D) a +0 glaive (8, 15, D) the +5 scale mail of the Blessed Realm {+Inv rF- Int+8 Slay+2} It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It lets you turn invisible. a +0 battleaxe the +4 great mace "Cipoom" {crush, rElec MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (8, 17, D) a +1 broad axe of electrocution a +0 plate armour a cursed +0 shield a +2 great sword a +0 leather armour 5 large rocks (8, 33, D) a +0 dagger (8, 34, D) a +0 dagger (8, 38, D) a +0 robe (8, 41, D) a +2 flail of protection a +0 glaive a +0 plate armour of positive energy a +0 dagger a +0 dagger a +0 robe (8, 43, D) a +0 robe (8, 44, D) a +0 great sword a +0 chain mail an uncursed amulet of harm a scroll of brand weapon (8, 45, D) an uncursed staff of earth (8, 50, D) a +0 dagger a +0 cloak (8, 51, D) a +0 long sword (unseen) (8, 52, D) a +0 dire flail (still there?) a +0 trident (still there?) (9, 13, D) 5 large rocks (9, 15, D) a +0 hand axe a cursed +0 plate armour (9, 16, D) a +0 dagger (still there?) a +0 battleaxe (still there?) (9, 34, D) a fan of gales (9, 51, D) a +0 war axe (unseen) (9, 56, D) a +0 halberd (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a cursed staff of cold (unseen) (10, 16, D) a +0 chain mail (10, 17, D) a +0 plate armour a +0 hand axe the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (10, 18, D) a +0 halberd (10, 33, D) a book of Minor Magic (10, 34, D) a +0 robe (10, 38, D) an uncursed staff of energy a cursed +0 robe (10, 50, D) a +0 long sword (10, 51, D) a +3 rapier of distortion a +0 cloak a +0 battleaxe a +0 hand axe a +0 trident of protection (10, 54, D) a +0 glaive a +0 hand axe (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) a +0 robe a +0 spear a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 16, D) a +1 halberd of freezing (11, 17, D) a +0 battleaxe of flaming the +1 shortbow of Fuaz {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. a +0 chain mail (11, 32, D) a +0 dagger (11, 33, D) a +0 dagger (11, 34, D) a +1 plate armour of positive energy (11, 50, D) a lightning rod (4/4) (11, 51, D) a +0 cloak a +0 hand axe a +1 whip of electrocution a +0 long sword (11, 54, D) a +2 short sword of freezing the +6 bardiche "Nisimy" {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (12, 14, D) the +5 short sword of Subjectivity {freeze, *Contam rPois Str-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. (12, 16, D) a cursed +0 giant club (still there?) a cursed amulet of inaccuracy (still there?) (12, 34, D) a fan of gales (12, 50, D) a fan of gales (12, 51, D) a +0 scimitar a lamp of fire (12, 53, D) a +0 morningstar of distortion a +0 cloak a +0 short sword (13, 50, D) an uncursed staff of cold (13, 51, D) a +0 short sword a phantom mirror (13, 52, D) the +2 great mace of Massacring {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. a +0 whip (13, 53, D) a cursed +0 cloak (14, 50, D) a fan of gales (14, 51, D) a +0 hand axe (14, 52, D) a +0 rapier (15, 52, D) a +0 scimitar a +0 cloak (18, 18, D) a +1 war axe of freezing the +8 rapier of Expedience {pierce, rC+ MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed staff of air (18, 49, D) a +2 dagger of venom (19, 19, D) a phial of floods (19, 32, D) the +9 hunting sling "Gaghoj" {venom, +Inv rF+ Stlth+} It poisons the ammo it fires. It protects you from fire. It lets you turn invisible. It makes you more stealthy. (19, 33, D) a +2 falchion of holy wrath (19, 48, D) a lightning rod (4/4) (20, 3, D) a +2 spear of freezing a +0 robe (20, 4, D) a +1 leather armour of fire resistance a +4 halberd of freezing (20, 15, D) an uncursed amulet of harm (20, 18, D) an uncursed ring of wizardry the amulet "Eplomoon" {Harm *Drain rF+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It causes draining when unequipped. an uncursed ring of stealth the ring of Xom's Sleight of Hands {Wiz MR++ Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (20, 32, D) a lamp of fire (20, 33, D) a lightning rod (4/4) the +6 hand axe of Qeitzos {freeze, rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. (20, 48, D) a phantom mirror (20, 50, D) an uncursed staff of energy (21, 1, D) a +0 dire flail the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 chain mail an uncursed staff of fire a +4 short sword of speed a +0 robe (21, 4, D) an uncursed staff of cold (21, 34, D) an uncursed staff of conjuration the +4 fustibalus "Acvuyc" {flame, rPois rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. (21, 48, D) a +0 dagger (21, 49, D) a +0 dagger (22, 16, D) a +1 battleaxe of distortion (22, 17, D) a +0 scimitar of holy wrath (22, 31, D) an uncursed staff of cold (22, 56, D) the +8 hand axe "Ehuzet" {pain, +Inv rF+ rC- rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. a cursed +0 robe (23, 0, D) a +2 great mace of venom (23, 4, D) a +5 halberd of chopping a +0 robe (23, 16, D) a +1 shortbow of freezing (23, 17, D) a +2 short sword of distortion (23, 18, D) a phantom mirror (23, 32, D) an uncursed staff of wizardry (23, 33, D) a +0 hunting sling of freezing (still there?) a fan of gales (still there?) (23, 35, D) +0 swamp dragon scales the +8 hand crossbow of the Eggplant {venom, +Blink Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It lets you blink. (23, 62, D) a +0 robe (23, 63, D) a +0 dire flail (23, 65, D) the +5 trident "Tusacvuc" {speed, +Rage rC+ Str-5} Attacks with this weapon are significantly faster. It affects your strength (-5). It protects you from cold. It lets you go berserk. an uncursed staff of conjuration (24, -1, D) a +2 dagger of venom (24, 1, D) a manual of Crossbows a manual of Polearms 6 scrolls of brand weapon 12 scrolls of enchant weapon the ring of the Salmon {rElec rN+ Str+3 Dex+2} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. an uncursed ring of protection from magic an uncursed ring of ice an uncursed ring of ice an uncursed ring of magical power an uncursed ring of resist corrosion an uncursed ring of fire the ring of Bodily Harmony {rElec rF+ Stlth+} [ring of stealth] It protects you from fire. It insulates you from electricity. It makes you more stealthy. an uncursed ring of wizardry the amulet of Odyuhot {Spirit +Blink rPois Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It protects you from poison. It lets you blink. (24, 5, D) a +0 scimitar (24, 18, D) a +1 hand crossbow of freezing (24, 48, D) a phial of floods (25, 1, D) a +2 quarterstaff of holy wrath a +0 robe a +0 robe a +0 dagger an uncursed staff of summoning (25, 2, D) a cursed +4 war axe (25, 5, D) a +0 robe (25, 16, D) a +0 glaive of flaming (25, 17, D) a +5 rapier of draining (25, 18, D) a phial of floods (25, 32, D) a +4 morningstar of holy wrath (25, 33, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} (still there?) It protects you from cold. a +0 dagger of draining (still there?) (25, 34, D) the ring of Igannob {MR+ Int+4 Dex+5} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. the amulet "Sekh" {Gourm *Slow rElec rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. an uncursed amulet of magic regeneration a +0 helmet of see invisible +5 gold dragon scales (25, 48, D) the +1 shortbow of a Million Hells {velocity, -Tele rF++} Any arrow fired from it inflicts extra damage. It greatly protects you from fire. It prevents most forms of teleportation. (25, 58, D) a +0 long sword (unseen) (25, 59, D) a +5 hand crossbow of freezing (25, 65, D) a +8 hand crossbow a cursed +0 dagger of speed an uncursed staff of poison (25, 66, D) a +0 battleaxe a +2 plate armour of fire resistance (26, 0, D) a +0 robe (26, 17, D) an uncursed staff of summoning (26, 32, D) a scarf of cloud immunity (26, 33, D) the +5 ring mail of the Pirate {+Blink +Inv rElec rPois} It insulates you from electricity. It protects you from poison. It lets you turn invisible. It lets you blink. (26, 48, D) an uncursed ring of magical power the ring "Iddicoi" {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. a +3 amulet of reflection 2 scrolls of brand weapon a +5 amulet of reflection (26, 49, D) an uncursed staff of poison (26, 50, D) a lightning rod (4/4) (26, 58, D) a +0 dagger (26, 66, D) a +0 robe a +0 chain mail a +0 long sword (27, 16, D) a +1 ring mail of fire resistance (27, 17, D) an uncursed staff of poison (27, 34, D) +0 acid dragon scales the +7 halberd of Watchfulness {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). a +2 great sword of holy wrath (27, 48, D) a lightning rod (4/4) (27, 50, D) a crystal ball of energy (27, 57, D) a +0 dire flail (27, 59, D) a +0 robe (27, 66, D) an uncursed staff of air a +3 leather armour of fire resistance (28, 1, D) a +0 dagger (28, 4, D) a +0 dagger (28, 33, D) a +3 chain mail of positive energy (28, 35, D) +0 steam dragon scales (28, 48, D) a +0 mace (28, 57, D) the amulet of the Castellan {Spirit rF+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. (unseen) (28, 59, D) the +1 leather armour "Dacerph" {rF+ rN+++ Str-3} It affects your strength (-3). It protects you from fire. It renders you almost immune to negative energy. (unseen) (28, 65, D) a +4 mace of crushing (still there?) 4 potions of heal wounds (still there?) a +0 great sword (still there?) an uncursed amulet of faith (still there?) a +0 robe (still there?) (29, 1, D) a +0 robe (29, 16, D) a +4 quarterstaff of crushing (29, 49, D) an uncursed staff of wizardry (29, 58, D) a +0 dagger (29, 59, D) an uncursed staff of conjuration (29, 64, D) the +7 scythe "Earthworm" {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. a +0 robe a +1 mace of protection (29, 65, D) a +0 chain mail a +0 chain mail a +2 great mace a necrophage corpse (skeletalised by now) (30, 48, D) a +0 dagger (30, 50, D) a +0 robe (30, 57, D) a +0 dire flail a cursed -2 dagger a +0 robe (30, 58, D) a +9 quarterstaff (30, 59, D) a necrophage corpse (skeletalised by now) (30, 63, D) a +2 leather armour of fire resistance a +0 dagger a +0 robe (30, 64, D) a +2 robe of the Archmagi a +5 dire flail a cursed +0 chain mail a human corpse (skeletalised by now) (31, 48, D) an uncursed staff of poison (31, 61, D) a +0 robe (32, 48, D) an uncursed staff of cold (32, 50, D) a +0 dagger (33, 48, D) a +0 robe (33, 49, D) a +1 hand crossbow of freezing (33, 50, D) an uncursed staff of power (34, 28, D) the +8 quarterstaff "Riota" {crush, -Tele Fragile +Fly rN+++} It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. It lets you fly. It prevents most forms of teleportation. It will be destroyed if unequipped. (34, 50, D) a phantom mirror (35, 0, D) a crystal ball of energy (35, 14, D) a +2 leather armour of cold resistance a phantom mirror (35, 15, D) a phantom mirror (35, 29, D) a book of the Dragon a book of Ice (36, 0, D) a phantom mirror (36, 1, D) an uncursed staff of summoning (36, 15, D) a +0 war axe a +0 animal skin a lightning rod (4/4) (36, 28, D) the cursed +1 ring mail "Wigun" {rElec MR+ Dex+4} It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 0, D) the +2 hand axe of Qazlal's Benevolence {chop, rC++ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It greatly protects you from cold. (37, 5, D) a +0 trident (37, 28, D) an uncursed staff of death (38, 0, D) a +2 plate armour of cold resistance (38, 4, D) a +0 robe a +0 shortbow 16 arrows (38, 5, D) a +0 trident (38, 10, D) a javelin (38, 14, D) a +4 rapier of venom (38, 15, D) an uncursed staff of power (38, 16, D) an uncursed staff of fire (38, 35, D) a +1 sacred scourge of holy wrath a +0 robe (38, 48, D) a +0 scale mail of fire resistance (38, 49, D) an uncursed staff of power (38, 50, D) a +0 great mace of crushing (39, 0, D) an uncursed staff of cold (39, 1, D) a +0 leather armour (39, 2, D) a +0 rapier a +0 robe (39, 6, D) a +0 rapier a +0 robe (39, 9, D) an arrow (39, 14, D) a +2 ring of dexterity (39, 15, D) a +4 chain mail of fire resistance (39, 17, D) a +0 robe (39, 29, D) a +4 spear of venom (still there?) a +2 scimitar of holy wrath (still there?) (39, 31, D) a +0 robe (39, 35, D) a +2 whip of holy wrath a +0 robe (39, 36, D) an arrow (39, 37, D) an arrow (40, 1, D) a +0 spear of venom 9 silver javelins a +3 chain mail of magic resistance (40, 2, D) a +6 ring of strength the ring "Keosam" {rPois MR- Str+3 Slay+3} [ring of strength] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of protection from magic an uncursed amulet of the acrobat an uncursed ring of stealth (40, 3, D) a +2 spear of venom (unseen) (40, 14, D) a +0 broad axe a cursed +0 robe a +0 quarterstaff (40, 15, D) the +5 hand crossbow of the Dragonfly {freeze, Str+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It makes you more stealthy. (40, 16, D) a +6 flail of holy wrath a +0 animal skin (40, 18, D) a +0 rapier a +0 animal skin (40, 20, D) a +0 robe (40, 29, D) a +0 large shield a +3 battleaxe of freezing a +0 longbow 15 arrows a +0 robe a +3 long sword of flaming (40, 48, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (40, 49, D) a +4 short sword of venom (40, 50, D) a +1 scale mail of fire resistance (41, 0, D) an uncursed staff of conjuration (41, 3, D) a +0 rapier (unseen) (41, 14, D) the +9 dagger of the Puffball {antimagic, rElec MP+9 Int-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It insulates you from electricity. It affects your magic capacity (+9). (41, 15, D) a +0 quarterstaff of protection a +0 robe a +0 shortbow of flaming (41, 28, D) an uncursed staff of earth (41, 48, D) a +3 arbalest of freezing a +3 scale mail of fire resistance (41, 49, D) a cursed amulet of inaccuracy (41, 50, D) the cursed +1 dagger "Qiragrun" {pierce, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (41, 51, D) a phial of floods (unseen) (42, 0, D) a phantom mirror (42, 1, D) an uncursed staff of poison (42, 19, D) a +0 spear a +0 hunting sling 20 stones (42, 29, D) 28 arrows (42, 30, D) a +3 scimitar of holy wrath (42, 32, D) a +1 whip of holy wrath (42, 48, D) a cursed staff of summoning (42, 55, D) (unseen) (43, 29, D) a +2 arbalest of flaming (43, 31, D) an uncursed ring of magical power the ring "Myffyc Asso" {-Tele +Inv rN++ MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. (43, 49, D) a +1 scale mail of poison resistance (unseen) (43, 50, D) a +2 robe of magic resistance (44, 31, D) a +0 falchion of flaming a +0 robe a +0 longbow (44, 48, D) the +1 chain mail of Crawling {rPois rF- Dex+9} It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from poison. (44, 49, D) a +2 spear of piercing (unseen) (45, 49, D) a +5 quarterstaff of protection (unseen) (45, 50, D) an uncursed staff of power a phial of floods a phial of floods a +4 great sword of flaming (45, 53, D) an uncursed staff of earth (unseen) (46, 47, D) a +0 buckler of protection (46, 49, D) a cursed staff of poison (47, 49, D) the cursed +1 leather armour of Ru's Reproof {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (unseen) (47, 53, D) (unseen) (48, 0, D) the cursed +1 short sword "Earthworm" {flame, -Tele rPois rN+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (48, 23, D) a phial of floods (48, 24, D) a +0 arbalest a +0 halberd of venom (48, 49, D) a +3 chain mail of cold resistance (unseen) (49, 12, D) an uncursed staff of cold (49, 39, D) a +0 robe (49, 47, D) a crystal ball of energy (50, 0, D) a +5 great sword of protection (50, 13, D) a +4 chain mail of cold resistance (50, 36, D) a +0 antimagic war axe (50, 38, D) a +0 robe (50, 39, D) a +0 robe (50, 40, D) a +0 robe (50, 50, D) a +4 dagger of draining a book of Fire a +3 chain mail of positive energy (51, 2, D) an uncursed staff of death (51, 12, D) an uncursed staff of fire (51, 13, D) a +0 spear (51, 25, D) 8 bolts an uncursed staff of summoning (51, 26, D) a cursed +0 chain mail a +0 great sword (51, 28, D) a +0 battleaxe a +0 chain mail (51, 29, D) a +4 chain mail of fire resistance (51, 30, D) a +3 dire flail of holy wrath a +0 chain mail (51, 36, D) the cursed ring "Vauppu Zyic" {rF+ MP+9 Dex-3} [ring of dexterity] It affects your dexterity (-3). It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. a +4 ring of evasion an uncursed amulet of guardian spirit (51, 37, D) a +1 morningstar of venom a +0 animal skin a +1 chain mail of fire resistance (51, 39, D) a +0 broad axe (unseen) (51, 40, D) a +0 war axe a +0 animal skin (51, 48, D) a crystal ball of energy (51, 49, D) a phantom mirror (51, 50, D) an uncursed staff of power (51, 59, D) the +1 robe of Eternity {rF+ rC+ Regen+} It protects you from fire. It protects you from cold. It increases your rate of regeneration. (52, 2, D) an uncursed staff of power a +0 robe (52, 3, D) a +0 robe (52, 21, D) a silver javelin (52, 24, D) a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) an uncursed ring of positive energy the ring "Rulan" {Wiz *Slow rF- rN+ Int+8} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from negative energy. It may slow you when you take damage. (52, 30, D) a cursed -3 battleaxe a +0 chain mail a +0 great sword of flaming a +0 plate armour (52, 32, D) a bolt (52, 37, D) a +0 spear a +0 longbow 15 arrows (52, 38, D) a +0 dagger of venom (unseen) (52, 39, D) a +0 robe (52, 48, D) the +4 demon blade "Wydihad" {slice, rF- rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. (53, 0, D) an uncursed staff of fire (53, 2, D) a +2 hunting sling of flaming (53, 3, D) a +0 robe (53, 12, D) an uncursed staff of earth (53, 16, D) a +0 robe a +0 rapier a +4 hand axe of venom 19 silver javelins a +0 leather armour (53, 17, D) a +3 spear of piercing 10 silver javelins a cursed +0 leather armour (53, 28, D) a +2 long sword of holy wrath a +2 broad axe of electrocution (53, 30, D) +0 shadow dragon scales (53, 49, D) a lamp of fire (53, 50, D) an uncursed staff of wizardry (unseen) (53, 53, D) the cursed +1 hunting sling of the Asp {speed, rPois MR+ Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 0, D) an uncursed staff of energy a +6 hand crossbow (54, 1, D) a lamp of fire (54, 12, D) a +0 trident (54, 13, D) an uncursed staff of energy (54, 25, D) a +0 chain mail 13 bolts the +4 plate armour "Asyacef" {MP+9 Str+3} It affects your strength (+3). It affects your magic capacity (+9). (54, 26, D) a +0 plate armour a +3 great sword a +0 arbalest (54, 27, D) a +0 shield an uncursed staff of earth (54, 36, D) a +3 arbalest of flaming (54, 49, D) the +4 chain mail of Immorality {rF+++ rC- Dex-2 Stlth+} It affects your dexterity (-2). It renders you almost immune to fire. It makes you vulnerable to cold. It makes you more stealthy. (unseen) (54, 50, D) an uncursed staff of power (55, 13, D) the +5 scale mail "Plog" {Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. (55, 16, D) a +1 trident of protection a +0 leather armour (55, 25, D) a +0 arbalest 20 bolts (56, 16, D) a +4 trident a cursed -2 ring of intelligence (56, 18, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 leather armour (58, 47, D) a +4 plate armour of fire resistance (59, 36, D) a phial of floods (59, 37, D) a crystal ball of energy (59, 47, D) the +9 spear "Faoh" {freeze, MR- Str+2 Int+5 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (59, 49, D) an uncursed amulet of regeneration (60, 37, D) an uncursed staff of fire (60, 48, D) a +2 leather armour of positive energy (60, 49, D) a +2 robe of cold resistance (61, 5, D) a +0 dagger (61, 10, D) a +1 short sword of venom (61, 26, D) the cursed +3 mace of Dried Tears {flame, *Slow +Inv rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It lets you turn invisible. It may slow you when you take damage. It has a curse placed upon it. (61, 37, D) a +6 ring of strength an uncursed ring of ice +0 ice dragon scales a cursed amulet of inaccuracy (61, 38, D) +0 fire dragon scales (61, 42, D) +0 ice dragon scales (61, 47, D) the +7 arbalest of Impatience {flame, Fragile rElec Int+10} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+10). It insulates you from electricity. It will be destroyed if unequipped. (61, 49, D) a phantom mirror (62, 0, D) an arrow the +2 chain mail of Kikubaaqudgha {MP+9 Dex+3} It affects your dexterity (+3). It affects your magic capacity (+9). (62, 2, D) an arrow (62, 3, D) an arrow (62, 5, D) an arrow (62, 8, D) a +0 long sword (62, 9, D) the +6 dagger "Uhodghuo" {pierce, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. a +0 shortbow 10 arrows a +0 leather armour (62, 17, D) a phial of floods (62, 19, D) a +3 war axe (unseen) (62, 21, D) a +3 battleaxe (unseen) (62, 26, D) a +0 war axe of chopping (62, 27, D) an uncursed staff of poison (62, 47, D) an uncursed staff of air (62, 49, D) a lightning rod (4/4) (62, 50, D) a +1 broad axe of chopping (62, 53, D) a ghoul corpse (63, 0, D) a +0 longbow a +0 short sword 11 arrows a cursed +0 leather armour a +0 dagger (63, 1, D) an arrow (63, 5, D) the +3 rapier of Ucraf {speed, *Noise rN+++ SInv Stlth-} Attacks with this weapon are significantly faster. It renders you almost immune to negative energy. It lets you see invisible. It may make noises in combat. It makes you less stealthy. (63, 9, D) a +0 long sword (63, 16, D) a +2 flail of holy wrath (63, 20, D) a cursed +3 short sword a +0 robe (63, 26, D) an uncursed ring of flight (63, 27, D) a +0 chain mail of magic resistance (63, 37, D) a +3 trident of protection (63, 47, D) a +1 robe (63, 48, D) the +7 plate armour of Avahoib {rF+++ rC- MR+++ Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (63, 49, D) the +6 spear "Fipoetia" {pierce, rC- Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to cold. (64, 16, D) a +1 flail of protection (64, 20, D) a +0 scimitar (unseen) (64, 26, D) an uncursed staff of cold (64, 27, D) a phantom mirror (65, 26, D) a +0 chain mail of positive energy (65, 48, D) a lightning rod (4/4) (65, 49, D) an uncursed staff of death (66, 48, D) a +5 longbow of flaming (66, 49, D) an uncursed staff of cold (66, 50, D) an uncursed staff of energy (66, 51, D) a lamp of fire (66, 54, D) a ghoul corpse (66, 55, D) +0 shadow dragon scales a shadow dragon corpse a ghoul corpse (66, 57, D) a necrophage corpse (67, 4, D) a +0 hand axe a +2 arbalest of freezing (67, 47, D) the +1 whip of Equilibrium {speed, *Contam Str-2 Dex+6} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your dexterity (+6). It causes magical contamination when unequipped. (67, 48, D) a lamp of fire (68, 4, D) a +0 club (68, 47, D) an uncursed staff of air (68, 48, D) an uncursed staff of conjuration (68, 49, D) a +0 scimitar of holy wrath (68, 50, D) a crystal ball of energy (69, 3, D) a +0 trident the +3 fustibalus "Eroggag" {speed, rElec rF+ Str+3 Int-3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. It insulates you from electricity. (69, 27, D) a +4 dagger of draining a +0 robe (69, 48, D) a lamp of fire (69, 49, D) the +4 short sword of the Enchanted Forest {pierce, rPois Dex+8 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It protects you from poison. It makes you less stealthy. (69, 50, D) a +1 hand crossbow of freezing (70, 8, D) a +2 short sword of speed (70, 37, D) a fan of gales (70, 48, D) an uncursed staff of conjuration (71, 8, D) the +1 leather armour "Xigi" {rCorr} It provides partial protection from all sources of acid and corrosion. (71, 16, D) a +2 great mace of protection (71, 21, D) a +1 war axe of venom (71, 26, D) a crystal ball of energy (71, 27, D) a phial of floods (71, 31, D) a +0 great sword a +0 plate armour (71, 36, D) a +0 ring mail of fire resistance (71, 37, D) a lightning rod (4/4) (71, 48, D) a +3 leather armour of magic resistance (72, 8, D) a cursed staff of energy (72, 9, D) a cursed ring of attention (72, 16, D) a crystal ball of energy (72, 21, D) a +0 dagger of electrocution (72, 26, D) the +6 plate armour of Free Will {*Slow rElec Str+2} It affects your strength (+2). It insulates you from electricity. It may slow you when you take damage. (72, 27, D) an uncursed staff of poison (72, 30, D) a +0 great mace a +0 chain mail (72, 33, D) a bolt (72, 37, D) an uncursed staff of power (72, 47, D) an uncursed staff of death (72, 48, D) a +1 ring mail of fire resistance (72, 49, D) the +2 leather armour of Voenn {rC+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from cold. It makes you more stealthy. (73, 1, D) the cursed +0 scale mail "Neseashe" {rF+++ rC- rCorr Str+2} It affects your strength (+2). It renders you almost immune to fire. It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (73, 16, D) an uncursed staff of conjuration (73, 26, D) a +0 spear (73, 27, D) a +1 hunting sling of freezing (73, 28, D) a +0 arbalest (unseen) (73, 36, D) an uncursed ring of magical power an uncursed ring of flight an uncursed ring of wizardry an uncursed ring of resist corrosion an uncursed ring of protection from fire a +0 shield of positive energy a +3 large shield (73, 42, D) an uncursed staff of summoning a +1 troll leather armour (73, 48, D) an uncursed ring of flight (74, 2, D) a +0 arbalest 11 bolts a +0 shortbow an uncursed staff of wizardry 11 arrows (74, 4, D) 2 arrows 4 bolts (74, 48, D) the +4 shortbow of Welfare {flame, Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (75, 48, D) a +3 hunting sling of freezing