Burgietje the Dungeon (0, 50, D) a fan of gales (0, 52, D) the +4 plate armour "Xuom" {rPois rCorr Int-3 Slay+5} It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It provides partial protection from all sources of acid and corrosion. a book of Clouds (1, 32, D) a +1 shortbow of freezing (1, 33, D) a +1 war axe of distortion (unseen) (1, 34, D) an uncursed ring of flight (1, 52, D) a crystal ball of energy a +1 helmet of see invisible (1, 53, D) an arrow (2, 14, D) a +3 mace of pain (2, 15, D) an uncursed staff of poison (2, 16, D) a +0 longbow 32 arrows a +0 leather armour (2, 17, D) a +0 long sword (2, 32, D) an uncursed staff of wizardry (2, 33, D) a +4 scale mail of fire resistance (2, 51, D) a +0 short sword the Incunabulum of Unstable Toxins Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Hydra Form Transmutation 6 yes (2, 56, D) a +0 leather armour (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a phial of floods (3, 15, D) a +0 short sword (3, 16, D) a +1 dagger of venom a +0 longbow 20 arrows a +0 leather armour (3, 32, D) a +0 hunting sling of velocity (3, 34, D) a +0 flail of protection the +1 ring mail of the Lute {Int+3} It affects your intelligence (+3). (3, 51, D) a +0 scimitar a cursed ring of poison resistance a book of Maledictions (3, 52, D) an uncursed staff of cold a +0 shortbow 8 arrows a +0 scale mail (3, 53, D) a +2 dagger of pain a +0 longbow 16 arrows a +0 leather armour (3, 57, D) a +0 dagger a +0 rapier a +3 long sword of holy wrath a +0 rapier (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of power (4, 15, D) a +1 mace of protection a +0 rapier (4, 17, D) a +2 dagger of flaming a +0 leather armour (4, 18, D) a +0 shortbow a +0 dagger 19 arrows a +0 leather armour (4, 32, D) an uncursed staff of earth (4, 33, D) the +4 dagger of Blind Justice {holy, *Rage rElec rN+++ Str-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It insulates you from electricity. It renders you almost immune to negative energy. It may make you go berserk in combat. (4, 50, D) a +0 long sword (unseen) (4, 52, D) a +0 long sword (still there?) a crystal ball of energy (still there?) (5, 15, D) a +0 rapier a +2 robe (5, 17, D) a +2 short sword of venom (5, 32, D) an uncursed staff of death (5, 33, D) an uncursed staff of poison (5, 50, D) a +0 longbow (unseen) (5, 51, D) a +0 longbow 32 arrows a +0 leather armour (5, 52, D) a +0 long sword (still there?) the +6 triple crossbow "Foudaud" {velocity, Fragile +Fly rPois} (still there?) Any bolt fired from it inflicts extra damage. It protects you from poison. It lets you fly. It will be destroyed if unequipped. (5, 54, D) a +1 war axe of chopping (unseen) (5, 57, D) a +0 long sword (5, 60, D) a +0 short sword (6, 15, D) a +5 vampiric broad axe a +0 shortbow 22 arrows a cursed -1 ring mail (6, 16, D) a +0 longbow 26 arrows a +0 leather armour a cursed -2 ring of strength (6, 19, D) a +0 short sword an arrow (6, 25, D) a +0 long sword (unseen) (6, 35, D) a +3 leather armour of magic resistance (6, 50, D) a +2 hand crossbow of velocity (6, 52, D) a +0 rapier (still there?) a +1 pair of gloves of strength (still there?) (6, 57, D) a +0 ring mail (7, 14, D) the cursed +3 scimitar "Aroul" {slice, rN+ Int+6 Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-3). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 chain mail a +0 short sword (7, 15, D) a +0 great sword of slicing (7, 16, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword (7, 18, D) a +0 short sword (7, 22, D) an arrow (7, 32, D) a +0 hand axe of chopping (7, 33, D) an uncursed staff of energy (7, 34, D) the +5 battleaxe of Wyrd {protect, rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. an uncursed staff of poison (7, 50, D) a +1 longbow of flaming (7, 52, D) a +0 long sword (still there?) a book of Transfigurations (still there?) (7, 55, D) a +0 leather armour (unseen) (7, 58, D) a +3 mace of holy wrath (8, 15, D) a +0 scimitar (still there?) a +0 rapier (still there?) (8, 16, D) a +4 flail of protection (still there?) a +2 mace of protection (still there?) (8, 19, D) a +0 longbow 26 arrows a +0 leather armour (8, 50, D) a fan of gales a +0 short sword an uncursed staff of summoning (8, 53, D) a +0 chain mail (unseen) (8, 57, D) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow 26 arrows (9, 4, D) a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) (9, 14, D) a phantom mirror (9, 15, D) a +0 short sword (still there?) a fan of gales (still there?) (9, 16, D) a +0 rapier (unseen) (9, 32, D) a +1 plate armour of fire resistance (9, 33, D) a +4 hand crossbow of velocity (9, 34, D) the +3 falchion of the Jolly Eyes {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (9, 49, D) a +0 long sword (unseen) (9, 50, D) the +4 trident of Plague {vamp, +Fly MR++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It lets you fly. (9, 51, D) a +0 dagger (still there?) a sack of spiders (still there?) (9, 52, D) a book of Air (9, 53, D) a +0 chain mail a +0 dire flail of crushing (9, 54, D) a +0 long sword (9, 57, D) a -2 short sword (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a +0 short sword (still there?) an uncursed staff of energy (still there?) (10, 19, D) an uncursed staff of air (unseen) (10, 21, D) a +0 rapier (10, 32, D) a +2 chain mail of poison resistance (10, 34, D) an uncursed staff of air (10, 50, D) a +3 trident of freezing (10, 51, D) a +0 short sword (still there?) a +0 dagger (still there?) (10, 52, D) a +1 morningstar of freezing a +0 longbow 17 arrows a +0 leather armour a +0 long sword (10, 54, D) a +1 trident of protection (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear (11, 14, D) a +1 long sword of slicing (11, 15, D) an uncursed staff of death (11, 17, D) a +0 short sword (11, 20, D) a +0 leather armour (11, 32, D) an uncursed staff of summoning (11, 33, D) a +4 hand axe of freezing (unseen) (11, 34, D) the +7 short sword "Afiaguin" {venom, Dex-4 SInv Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (-4). It lets you see invisible. It makes you more stealthy. (11, 50, D) a +0 long sword (11, 51, D) a +2 scale mail of magic resistance (11, 52, D) a +3 longbow of freezing (11, 53, D) a +2 glaive of freezing (12, 14, D) a scarf of spirit shield (12, 15, D) a +0 dagger an uncursed staff of earth (12, 16, D) a +1 great sword of freezing a +0 scale mail Qediq's Almanac of Malediction Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Fulminant Prism Conjuration/Hexes 4 yes c - Discord Hexes 8 yes (12, 18, D) a cursed -3 long sword (12, 32, D) a +0 quarterstaff of protection (12, 34, D) a Fen Folio (12, 50, D) a +0 scimitar a +0 ring mail an uncursed staff of death (12, 51, D) a cursed -2 dagger (still there?) Ezumias's Papyrus of Execration and the Compass (still there?) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Recall Summoning/Translocation 3 yes c - Passage of Golubria Translocation 4 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 yes e - Summon Mana Viper Hexes/Summoning 5 yes (12, 57, D) a +0 long sword (unseen) (13, 17, D) a +0 longbow a +0 leather armour 43 arrows (13, 32, D) a +2 rapier of freezing (13, 33, D) a phantom mirror (13, 34, D) a +2 ring mail of poison resistance (13, 50, D) a +2 hunting sling of flaming (13, 51, D) a +3 great sword of holy wrath (still there?) a +0 dagger (still there?) (13, 52, D) a cursed -1 longbow 38 arrows a +0 leather armour an uncursed staff of summoning (14, 16, D) an arrow (14, 50, D) an uncursed staff of conjuration (14, 52, D) a book of the Warp (17, 33, D) an uncursed staff of conjuration (18, 49, D) an uncursed staff of poison (18, 50, D) a +0 plate armour of cold resistance (19, 1, D) a +2 scimitar of protection (19, 17, D) a phial of floods (19, 19, D) a +0 robe (19, 31, D) the ring "Pankibla" {rF++ Dex+5} [ring of dexterity] It affects your dexterity (+5). It greatly protects you from fire. an uncursed ring of ice a manual of Axes the +2 pair of gloves of the Hills {rN+} It protects you from negative energy. +0 storm dragon scales a manual of Invocations the ring "Jeloeng" {rCorr Dex+7} [ring of resist corrosion] It affects your dexterity (+7). It provides partial protection from all sources of acid and corrosion. 2 scrolls of brand weapon a +4 amulet of reflection (19, 48, D) a +2 short sword of venom (19, 49, D) a +3 dagger of speed (19, 50, D) the +1 leather armour of Qoank {-Cast rElec rF+ rN++} It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It prevents spellcasting. (20, 1, D) an uncursed amulet of guardian spirit (20, 16, D) a +0 dagger (20, 17, D) a +0 short sword a +0 plate armour (20, 32, D) a +2 helmet of intelligence (20, 48, D) a +0 mace of crushing (20, 49, D) a +2 crystal plate armour (21, 0, D) a phantom mirror (21, 16, D) the +1 leather armour of Resilience {rF++ rN+ MR-} It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (21, 17, D) the cursed +2 scimitar of Division {pain, rPois rC++ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 dagger (21, 18, D) an uncursed staff of conjuration a +0 robe (21, 20, D) a +0 dagger a +0 leather armour (21, 33, D) a +0 flail (still there?) the cursed +0 short sword "Fawowun" {pierce, Stlth+} (still there?) It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. (21, 48, D) a fan of gales (21, 49, D) a +1 great sword of flaming (21, 50, D) a +1 scimitar of flaming (22, 0, D) the +6 scale mail of Onuosurph {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (22, 17, D) the +5 morningstar "Zeos" {crush, Str+7 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+4). (22, 19, D) a +3 great mace a +0 plate armour (22, 20, D) 4 large rocks (22, 21, D) a +0 war axe a +1 chain mail of fire resistance a +0 large shield a +0 war axe of freezing a +0 chain mail (22, 22, D) a +0 great sword a +0 plate armour (22, 31, D) a +3 falchion of holy wrath (22, 33, D) a cursed staff of poison (22, 49, D) a lamp of fire (22, 50, D) a +3 plate armour of cold resistance (23, 0, D) a cursed staff of wizardry (23, 1, D) a +2 great sword of holy wrath (23, 16, D) 4 large rocks the cursed +1 spear of Perfectionism {protect, rElec Str-3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-3). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (23, 18, D) a +0 plate armour a book of Party Tricks (23, 33, D) a +2 plate armour of cold resistance (23, 34, D) an uncursed staff of summoning (23, 48, D) a +4 hand axe of chopping (23, 49, D) a +0 chain mail of fire resistance (24, 16, D) a +6 ring of strength an uncursed ring of protection from cold a +3 ring of evasion a +0 mace a +0 chain mail (24, 18, D) a +1 robe of positive energy (still there?) a phantom mirror (still there?) (24, 21, D) a +0 giant spiked club (unseen) (24, 32, D) a +0 naga barding of flying a cursed ring of attention (24, 33, D) 3 large rocks (still there?) a +2 dagger of venom (still there?) (24, 49, D) a +1 falchion of flaming (24, 50, D) a +3 ring mail of cold resistance (24, 52, D) a +4 scimitar of flaming (24, 54, D) a +0 great sword of flaming (25, 1, D) a +4 ring of intelligence the amulet "Notux" {Regen+ Dex+2} [amulet of regeneration] It affects your dexterity (+2). It increases your rate of regeneration. the amulet of Zidaugij {Spirit MR+ Slay+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. an uncursed ring of stealth the cursed ring of Yredelemnul's Reproof {rN++ EV-5} [ring of evasion] It affects your evasion (-5). It greatly protects you from negative energy. It has a curse placed upon it. +5 gold dragon scales (25, 5, D) +0 shadow dragon scales (25, 17, D) a +0 short sword a +0 giant club a +5 triple crossbow of flaming (25, 18, D) a +0 chain mail a +0 morningstar of draining a +1 rapier of electrocution (25, 21, D) a +1 dagger of protection (unseen) (25, 32, D) a +2 ring mail of cold resistance (25, 36, D) a +0 flail a +0 dire flail (25, 40, D) quicksilver dragon scales (25, 50, D) a +2 broad axe of chopping (25, 52, D) a +1 great sword of flaming (26, 1, D) the +9 trident "Jodaopro" {distort, +Inv rF++ Str-2 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-2). It greatly protects you from fire. It lets you see invisible. It lets you turn invisible. (26, 15, D) an uncursed staff of earth (unseen) (26, 17, D) a +0 battleaxe a +0 plate armour a +2 scale mail of cold resistance (26, 33, D) a lamp of fire (26, 49, D) a lamp of fire (26, 53, D) a +3 great sword of flaming the ring "Jeerug" {EV+2 Int+3} [ring of evasion] It affects your evasion (+2). It affects your intelligence (+3). (26, 54, D) a +5 halberd of flaming a +3 scimitar of flaming (26, 55, D) a +0 demon whip of venom (unseen) (27, 0, D) a +3 scale mail of positive energy (27, 1, D) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (27, 16, D) a lightning rod (4/4) (27, 18, D) a +0 glaive a +0 chain mail (27, 19, D) a +0 dire flail a +0 leather armour (27, 34, D) an uncursed staff of energy (27, 49, D) a lamp of fire (27, 52, D) a +5 short sword of venom (unseen) (27, 54, D) a +2 great sword of flaming (28, 0, D) an uncursed staff of earth (28, 1, D) a +1 hunting sling of flaming (28, 17, D) a +0 broad axe (28, 20, D) a +3 dire flail a +0 chain mail (28, 32, D) an uncursed staff of summoning (28, 48, D) a cursed amulet of inaccuracy (28, 50, D) a +0 demon whip of venom (28, 54, D) a +2 scimitar of flaming (28, 56, D) a +2 demon whip of venom (29, 1, D) a phantom mirror (29, 16, D) a crystal ball of energy (29, 33, D) an uncursed staff of air (29, 56, D) a +1 scimitar of electrocution (29, 57, D) a +1 great sword of flaming a +2 great sword of flaming a +4 scimitar of flaming (30, 48, D) a +1 antimagic long sword (30, 50, D) a +0 whip of flaming (unseen) (31, 49, D) a phial of floods (31, 50, D) a +2 glaive of protection (31, 55, D) +0 fire dragon scales a +1 great sword of flaming a +3 scimitar of flaming (32, 49, D) 4 scrolls of enchant weapon a scroll of brand weapon a manual of Unarmed Combat (33, 48, D) the cursed +2 quarterstaff "Mair" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It has a curse placed upon it. (33, 50, D) the ring "Iqoppis" {Int+2 Dex+2} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). an uncursed ring of protection from cold a +4 ring of strength a +2 shield of positive energy a +0 cloak of magic resistance an uncursed ring of protection from cold a +4 ring of dexterity an uncursed ring of protection from cold a +4 amulet of reflection the amulet "Xaill" {Gourm +Blink MR- Int-4 Dex+8} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (-4). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It lets you blink. the ring "Qeuqemid" {rPois rN+ Str-4 Int+2 Dex+3} [ring of positive energy] It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. a +4 ring of strength a +4 ring of evasion (34, 49, D) a +3 halberd of venom (34, 50, D) the +1 robe of Negation {rN++ MP-9} It greatly protects you from negative energy. It affects your magic capacity (-9). (34, 52, D) a +0 great sword of flaming (35, 0, D) a phantom mirror (35, 14, D) the +10 rapier of Royalism {holy, +Fly rF- Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It makes you vulnerable to fire. It lets you fly. (35, 15, D) a +2 dagger of venom (35, 29, D) a +0 whip a +0 cloak an uncursed staff of cold a +1 leather armour of fire resistance (36, 14, D) a lightning rod (4/4) (36, 15, D) a phial of floods (36, 16, D) a +0 rapier (36, 30, D) a +0 flail (37, 0, D) a +6 shortbow (37, 1, D) +2 fire dragon scales (37, 14, D) a +3 short sword of protection a book of Burglary (37, 15, D) a +0 dagger a +0 shortbow 34 arrows a cursed +0 leather armour a lamp of fire (37, 16, D) a +0 long sword (37, 18, D) a +0 long sword (37, 29, D) a +0 robe a lightning rod (4/4) (37, 30, D) a +0 long sword (37, 31, D) a +0 glaive (37, 33, D) a +0 trident (38, 14, D) the cursed +0 buckler "Kufok" {Regen+ Str+3} It affects your strength (+3). It increases your rate of regeneration. It has a curse placed upon it. (38, 15, D) an uncursed staff of summoning (38, 29, D) a +3 scimitar of electrocution the cursed +0 pair of gloves of Gihiss {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (38, 31, D) a +0 trident of protection (38, 49, D) the +7 chain mail of the Realm of Zot {rN+ SInv} It protects you from negative energy. It lets you see invisible. (38, 50, D) a +0 longbow (unseen) (39, 0, D) an uncursed staff of poison (39, 1, D) a +0 leather armour of cold resistance (39, 15, D) a cursed staff of summoning (39, 17, D) a +0 long sword (39, 18, D) a +6 trident of piercing (39, 28, D) a +0 battleaxe (39, 30, D) a +2 morningstar of flaming (39, 31, D) a cursed -2 flail a +0 flail (39, 32, D) a +3 flail of protection a +0 mace (39, 48, D) an uncursed staff of cold (39, 49, D) a +0 antimagic hand axe a +0 chain mail (40, 0, D) a phantom mirror (40, 1, D) an uncursed ring of poison resistance (40, 14, D) a +2 quarterstaff of speed a +0 scale mail a +1 chain mail of cold resistance (40, 15, D) 2 scrolls of brand weapon a manual of Unarmed Combat an uncursed amulet of guardian spirit (40, 16, D) a +0 dagger a +0 longbow 27 arrows a +0 leather armour (40, 19, D) a +0 long sword (40, 20, D) a +0 long sword (40, 22, D) a +1 mace of holy wrath (40, 28, D) a +0 battleaxe (40, 29, D) a +0 battleaxe (40, 31, D) a +0 hand axe (40, 32, D) a +0 hand axe a +0 battleaxe (40, 50, D) a +0 longbow (still there?) a +1 antimagic rapier (still there?) (40, 52, D) a +1 flail of protection (unseen) (41, 3, D) the amulet "Dytolol" {RegenMP Str+6} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+6). a +5 ring of protection (41, 14, D) a +2 hand crossbow of flaming (41, 29, D) a +0 long sword an uncursed staff of earth (41, 30, D) a +0 glaive (41, 48, D) a +0 short sword of freezing (41, 49, D) a +2 morningstar of crushing a +0 long sword (41, 50, D) a +1 great sword of protection (still there?) a +0 long sword (still there?) (41, 51, D) an uncursed ring of stealth (unseen) (42, 0, D) an uncursed staff of air (42, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (42, 15, D) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour a +1 vampiric long sword (42, 29, D) a +0 long sword (42, 31, D) a +1 dagger of protection (42, 49, D) a +0 leather armour a +0 scimitar a +0 leather armour a +0 long sword (42, 54, D) a +0 long sword (42, 56, D) a +0 great sword of protection (unseen) (43, 15, D) the +1 robe "Rifij" {Int+2} It affects your intelligence (+2). (43, 28, D) a +0 chain mail of fire resistance (43, 29, D) a +0 rapier a +1 cloak a +0 short sword (43, 48, D) a +0 leather armour (unseen) (43, 52, D) a +0 longbow (43, 54, D) a +0 short sword a +0 short sword a +0 leather armour a +0 longbow 46 arrows a +0 leather armour (44, 17, D) a +0 long sword (44, 47, D) 44 arrows (unseen) (44, 51, D) a fan of gales (still there?) an uncursed ring of fire (still there?) (44, 52, D) a +3 hunting sling of velocity (unseen) (44, 53, D) a +0 rapier (45, 49, D) a +6 ring of strength 3 scrolls of brand weapon a +3 ring of intelligence a +3 amulet of reflection (45, 54, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (45, 55, D) a cursed -1 longbow (unseen) (45, 58, D) an arrow (46, 48, D) a +0 short sword the +1 robe of the Guild-Master {+Inv rC+ Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. 34 arrows a +0 longbow Sousim's Handbook of Transmutation Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Spider Form Transmutation/Poison 3 yes c - Irradiate Conjuration/Transmutation 5 yes d - Alistair's Intoxication Transmutation/Poison 5 yes e - Hydra Form Transmutation 6 yes (46, 49, D) a +4 large shield (46, 54, D) a +0 rapier a +0 rapier a +0 leather armour (46, 56, D) a +2 mace of draining (47, 48, D) an uncursed staff of poison a +0 leather armour a +5 shortbow of freezing a +1 scale mail of cold resistance (47, 49, D) a +0 longbow a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (47, 50, D) a +0 short sword (still there?) a +0 dagger (still there?) (47, 52, D) a +2 short sword of speed (unseen) (47, 55, D) a +0 short sword a +0 short sword a +0 leather armour (47, 56, D) a +5 long sword of holy wrath (48, 48, D) a +0 long sword a +4 hand crossbow of freezing (48, 51, D) a +0 long sword (still there?) a box of beasts (still there?) (49, 0, D) the +2 arbalest of Livotoli {venom, rC+ rN+ MR- Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (49, 1, D) a +1 great sword of venom (49, 13, D) a +0 battleaxe of venom (49, 24, D) the +3 robe of the Orb {*Slow rElec Int+8 Slay-5} It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It may slow you when you take damage. (49, 48, D) the Papyrus of Air and Displacement Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Summon Forest Summoning/Translocation 5 yes c - Controlled Blink Translocation 8 yes the +6 trident "Jiudd" {venom, Str+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. a +0 chain mail (49, 49, D) a +0 dagger (49, 51, D) 20 arrows (unseen) (50, 0, D) a +4 dire flail of crushing (50, 1, D) a +0 shortbow of velocity (50, 36, D) +1 acid dragon scales (50, 37, D) an uncursed staff of wizardry (50, 40, D) the ring "Doosifem" {rC+ Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It protects you from cold. It lets you see invisible. the ring "Ziggux" {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. an uncursed ring of positive energy (50, 49, D) a +0 dagger (50, 50, D) an uncursed staff of death a +0 shortbow 12 arrows a +0 leather armour a lamp of fire (50, 53, D) a +4 hand axe of venom (51, 0, D) a lightning rod (4/4) (51, 7, D) a +0 long sword (51, 9, D) a +0 short sword a +0 robe (51, 27, D) a +0 chain mail a +0 short sword (51, 28, D) a +0 trident (51, 36, D) an uncursed staff of power (51, 37, D) a +3 war axe of freezing (51, 48, D) an uncursed staff of death (51, 49, D) a +3 war axe of flaming a +0 ring mail (51, 50, D) a +1 rapier of draining (51, 51, D) a +1 rapier of venom (51, 52, D) a +0 rapier a +0 rapier a +0 leather armour (51, 56, D) a +0 short sword (52, 0, D) a +2 leather armour of fire resistance (52, 1, D) an uncursed staff of earth (52, 12, D) the cursed +0 quarterstaff of Corporal Punishment {pain, rF+ rN+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (52, 13, D) an uncursed amulet of the acrobat (52, 24, D) the +1 mace of Qal Pine {crush, rC++ Str+9 Int-4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your intelligence (-4). It affects your dexterity (+4). It greatly protects you from cold. a +0 chain mail (52, 25, D) a fan of gales (52, 26, D) a +0 short sword a +4 plate armour of poison resistance a +0 plate armour (52, 28, D) a +0 mace a +0 chain mail (52, 48, D) an uncursed staff of power (52, 49, D) a +0 leather armour of cold resistance (52, 50, D) a +0 long sword (still there?) a +0 rapier (still there?) (52, 51, D) a +0 short sword (52, 53, D) an uncursed staff of wizardry (unseen) (53, 0, D) a +2 quarterstaff of speed (53, 1, D) a cursed amulet of inaccuracy (53, 12, D) an uncursed staff of earth (53, 13, D) the ring "Pymeit" {Wiz rN++ Stlth+} [ring of wizardry] It improves your spell success rate. It greatly protects you from negative energy. It makes you more stealthy. the amulet of Music {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. an uncursed amulet of harm the ring of Hedot {rPois rC+ EV+4 Str-4 Stlth+} [ring of evasion] It affects your evasion (+4). It affects your strength (-4). It protects you from cold. It protects you from poison. It makes you more stealthy. (53, 15, D) an uncursed amulet of the acrobat (53, 27, D) a +0 dire flail (53, 28, D) a +0 mace a cursed +0 chain mail (53, 30, D) a +0 dire flail a +0 plate armour (53, 36, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. a +4 ring mail of poison resistance (53, 37, D) the +3 leather armour of the Nexus {rF++ Regen+} It greatly protects you from fire. It increases your rate of regeneration. (53, 48, D) a +0 short sword (53, 49, D) the +7 lajatang "Nareuf" {antimagic, rElec rC+ Int+2 Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. a +0 shortbow 25 arrows a +0 long sword (53, 50, D) a +6 hunting sling of flaming (53, 51, D) 20 arrows (unseen) (53, 53, D) a +0 leather armour (54, 0, D) a +2 scimitar of holy wrath (54, 13, D) an uncursed ring of poison resistance a lamp of fire (54, 25, D) a +3 long sword of draining (54, 28, D) a +0 troll leather armour (54, 50, D) the cursed +0 chain mail "Sessuer" {rElec Dex+6 Stlth-} It affects your dexterity (+6). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (55, 0, D) the +1 flail of Trauma {holy, rN+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from negative energy. (55, 1, D) a +1 dagger of holy wrath (55, 24, D) a +0 ring mail of fire resistance (55, 25, D) a +0 long sword a cursed +0 chain mail (55, 52, D) a +0 short sword (unseen) (56, 12, D) a +0 quarterstaff of protection (58, 47, D) an uncursed staff of energy (58, 49, D) a +1 helmet of see invisible (59, 37, D) a +0 arbalest of freezing a +5 hand crossbow of flaming (59, 47, D) a fan of gales (59, 50, D) an uncursed staff of power (unseen) (60, 36, D) an uncursed staff of poison (60, 37, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (60, 47, D) a +0 scale mail of magic resistance (60, 49, D) a +6 quick blade (60, 52, D) a cursed +0 spear (unseen) (61, 0, D) a +1 vampiric spear (61, 16, D) an uncursed staff of fire (61, 18, D) a +2 scimitar of flaming (61, 26, D) a +0 trident (61, 29, D) the +10 trident of Sin {flame, *Rage *Corrode rElec Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It insulates you from electricity. It may make you go berserk in combat. It may corrode you when you take damage. (61, 47, D) a +0 rapier of protection (unseen) (62, 1, D) a +2 spear of flaming (62, 9, D) a +0 scythe of venom (62, 16, D) a +4 ring mail of cold resistance (62, 18, D) a +3 scimitar of flaming (62, 27, D) a +0 trident (62, 29, D) a +0 shortbow an uncursed staff of cold 21 arrows a +3 glaive of holy wrath (62, 30, D) a +0 shortbow 5 arrows (62, 36, D) a phial of floods a +3 falchion of freezing (62, 37, D) the cursed +0 chain mail of Fedhas's Condemnation {MR- Dex+5} It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 quarterstaff of draining (62, 47, D) a +1 eveningstar of protection (62, 49, D) a +4 hand crossbow of flaming (62, 50, D) an uncursed ring of protection from fire (62, 52, D) a water moccasin corpse (63, 0, D) a cursed -4 ring of evasion (63, 8, D) a lightning rod (4/4) (63, 17, D) an uncursed staff of cold (63, 26, D) a +0 chain mail of fire resistance (63, 29, D) a +0 trident (63, 30, D) a +6 scimitar of slicing (63, 31, D) 5 arrows (63, 32, D) a throwing net an arrow (63, 33, D) a throwing net (63, 47, D) a +0 morningstar of flaming (63, 53, D) a guardian serpent corpse (64, 16, D) a +3 ring mail of positive energy (64, 26, D) a lightning rod (4/4) (64, 29, D) a cursed -2 trident (64, 47, D) a +0 club (unseen) (64, 49, D) an uncursed amulet of regeneration (64, 51, D) the +6 whip of Perversion {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (unseen) (64, 55, D) a +5 war axe of draining (unseen) (65, 26, D) a +0 trident (65, 52, D) an uncursed staff of death (unseen) (65, 54, D) an uncursed ring of resist corrosion (65, 57, D) an uncursed staff of energy (unseen) (65, 58, D) a +0 robe (unseen) (66, 49, D) the Catalogue of the Poisonous Rocks Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Petrify Transmutation/Earth 4 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes e - Alistair's Intoxication Transmutation/Poison 5 yes a +0 spear (66, 50, D) a +2 dire flail of holy wrath an uncursed staff of air (66, 54, D) a +0 spear a +0 robe (66, 55, D) the +7 bardiche of Slime {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. a +2 robe of cold resistance an adder corpse (66, 56, D) a +2 mace of protection a +0 robe a naga corpse a ball python corpse a black mamba corpse a guardian serpent corpse (66, 58, D) an uncursed staff of death (unseen) (67, 0, D) the +8 mace of Dust {speed, rF+ MP+9 Int+4 Dex-2} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (-2). It protects you from fire. It affects your magic capacity (+9). (67, 47, D) the cursed +1 chain mail of the Onion {Str+4} It affects your strength (+4). It has a curse placed upon it. (67, 49, D) a +1 large shield of protection (unseen) (67, 51, D) a +4 short sword of speed (unseen) (67, 53, D) a +0 robe (unseen) (67, 55, D) a +0 demon trident of venom (unseen) (67, 56, D) a cursed -3 flail (unseen) (67, 57, D) a +0 battleaxe of chopping (unseen) (67, 58, D) the +8 flail "Mutroq" {crush, Int+3 Dex+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). a +1 hand axe of venom (still there?) (68, 4, D) a +2 hand axe of electrocution (68, 48, D) a +0 spear (68, 49, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (68, 50, D) a +2 chain mail of fire resistance (68, 52, D) a cursed -3 halberd (unseen) (68, 57, D) a cursed -1 flail (unseen) (69, 0, D) an uncursed staff of conjuration (69, 38, D) a +0 long sword (69, 39, D) a +4 short sword of protection (69, 48, D) a book of Party Tricks (69, 49, D) a +0 hand crossbow of velocity (69, 50, D) an uncursed staff of death (69, 51, D) a +0 spear (unseen) (70, 8, D) a +0 arbalest of freezing (70, 9, D) the +5 pearl dragon scales of Focus {rN+ MR+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (70, 36, D) an uncursed staff of earth (70, 47, D) a +0 spear (70, 48, D) a crystal ball of energy (70, 49, D) a +3 ring mail of positive energy (70, 53, D) a +0 flail (unseen) (71, 8, D) a +2 ring mail of fire resistance (71, 16, D) a lightning rod (4/4) (71, 17, D) a lightning rod (4/4) (71, 27, D) a +0 trident (71, 36, D) a cursed -1 short sword a +2 scale mail of cold resistance (71, 48, D) the Grimoire of the Vitriolic Snowflakes Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Throw Icicle Conjuration/Ice 4 yes (71, 49, D) a +2 ring mail of magic resistance (71, 53, D) a +0 battleaxe (unseen) (72, 8, D) a +2 battleaxe of venom (72, 9, D) a phantom mirror (72, 16, D) a +6 morningstar of protection (72, 26, D) the +0 chain mail of Awe {rPois rC- Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. an uncursed staff of power (72, 27, D) a large rock (72, 30, D) a +0 trident (72, 31, D) a +0 trident a +2 arbalest of freezing (72, 33, D) a large rock a throwing net (72, 36, D) an uncursed amulet of harm a +1 glaive of distortion a +0 leather armour a +0 buckler a +0 short sword (72, 37, D) a +2 long sword of freezing (72, 38, D) a +4 battleaxe of venom a +2 chain mail of poison resistance (73, 16, D) a +0 morningstar of venom (73, 17, D) quicksilver dragon scales (73, 36, D) a +2 rapier of electrocution (73, 37, D) a lightning rod (4/4) (73, 39, D) a +0 glaive of protection (73, 47, D) a fan of gales (73, 49, D) an uncursed ring of flight (74, 27, D) a +0 trident (74, 47, D) a book of Cantrips (74, 49, D) a cursed -2 mace (unseen) (75, 1, D) an uncursed staff of energy (75, 48, D) a +4 chain mail of fire resistance (75, 49, D) a +3 ring mail of fire resistance