Burgietje the Dungeon (0, 50, D) a +0 rapier (0, 52, D) a +0 trident (1, 33, D) a +0 chain mail of magic resistance (1, 34, D) a +0 trident (still there?) the +2 leather armour of the Special Emperors {rElec} (still there?) It insulates you from electricity. (1, 50, D) a +0 trident of flaming (1, 62, D) 3 javelins (2, 17, D) the +6 broad axe "Etacub" {freeze, Fragile +Inv rN+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It will be destroyed if unequipped. (2, 32, D) a lamp of fire (2, 34, D) a +1 antimagic war axe (2, 52, D) a +0 trident (2, 54, D) a +1 great sword of pain (unseen) (2, 55, D) a +3 rapier (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a lightning rod (4/4) (unseen) (3, 32, D) an uncursed staff of earth (3, 33, D) the +1 leather armour of Itwawnua {rElec Str-5 Stlth+} It affects your strength (-5). It insulates you from electricity. It makes you more stealthy. (3, 50, D) a +0 trident (3, 51, D) a +5 hand axe (3, 52, D) a +10 plate armour of ponderousness (3, 53, D) a +1 spear of freezing (3, 54, D) a +5 rapier of electrocution (unseen) (3, 56, D) the +2 long sword of the World {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a cursed staff of power (unseen) (4, 15, D) an uncursed staff of air (still there?) a +2 demon whip of electrocution (still there?) (4, 33, D) a +0 robe (4, 34, D) a +0 halberd +1 pearl dragon scales a crystal ball of energy (4, 50, D) an uncursed staff of energy (4, 52, D) a +0 rapier (4, 54, D) the +5 dagger "Qocov" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (unseen) (4, 55, D) a +6 glaive of protection (unseen) (5, 16, D) a Fen Folio (5, 21, D) a +0 hand axe (5, 33, D) an uncursed staff of summoning (5, 34, D) a +0 morningstar of protection (5, 50, D) a +2 robe of magic resistance (5, 51, D) the cursed +1 quarterstaff "Plojy" {freeze, rPois rC+ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (5, 52, D) a +0 robe (5, 53, D) a +0 spear (unseen) (5, 54, D) a +2 trident of protection a +0 robe a +2 spear of flaming a +1 robe of magic resistance a water nymph corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (5, 56, D) a +0 trident (still there?) a sea snake corpse (skeletalised by now) (still there?) (5, 62, D) a javelin (6, 16, D) an uncursed staff of fire (6, 17, D) a cursed -3 falchion a +0 robe a cursed ring of attention (6, 32, D) a lamp of fire (6, 34, D) a +1 scythe of protection (6, 50, D) a +3 leather armour of fire resistance (6, 52, D) a +2 hand axe of freezing (6, 56, D) a water nymph corpse (skeletalised by now) (6, 57, D) a +4 scimitar of holy wrath (unseen) (7, 13, D) an uncursed staff of power (7, 14, D) a +1 short sword of venom (7, 15, D) a +6 ring of strength an uncursed ring of protection from fire the amulet of Vutyepse {Acrobat Dex+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+5). a +0 cloak of magic resistance an uncursed ring of stealth a +0 cloak of invisibility an uncursed ring of wizardry the amulet "Asigoad" {Inacc rF+ Str+4 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It protects you from fire. It makes you more stealthy. an uncursed amulet of guardian spirit a +2 ring of strength (7, 16, D) a cursed staff of wizardry (still there?) a +0 chain mail of cold resistance (still there?) (7, 50, D) a +2 robe of fire resistance (7, 51, D) a +0 rapier (7, 52, D) an uncursed staff of poison (7, 55, D) a +1 rapier of draining (unseen) (7, 56, D) a +5 trident of venom a +0 robe a sea snake corpse (skeletalised by now) (7, 60, D) a silver javelin a javelin (8, 15, D) the +7 quarterstaff of Victory {crush, rElec rPois rF- rC++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. a +2 buckler of protection (8, 33, D) a phial of floods (still there?) a +3 quarterstaff of draining (still there?) (8, 50, D) a +2 trident of freezing (8, 51, D) a book of Fire (8, 52, D) a +0 leather armour (8, 53, D) a +0 trident of protection (unseen) (8, 55, D) a +0 spear of venom (still there?) a +2 spear of piercing (still there?) (8, 60, D) a javelin (9, 31, D) a +3 bardiche of protection (9, 35, D) a +0 trident (9, 52, D) an uncursed staff of wizardry (9, 56, D) a +0 rapier (unseen) (9, 57, D) a wind drake corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (10, 15, D) an uncursed staff of fire a +1 short sword of draining (10, 18, D) the cursed +3 shortbow of Fundamental Breach {venom, Int+6} It poisons the ammo it fires. It affects your intelligence (+6). It has a curse placed upon it. (10, 31, D) the +1 falchion of the Crushed Souls {flame, rF+ rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (10, 32, D) a phial of floods a +5 shortbow of freezing (10, 34, D) a cursed staff of poison an uncursed staff of conjuration an uncursed staff of summoning (10, 50, D) an uncursed staff of poison (10, 51, D) a +2 robe of cold resistance (10, 52, D) a +1 chain mail of cold resistance a +1 rapier of venom (10, 54, D) a +3 rapier of venom (unseen) (10, 55, D) a +0 leather armour (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) 4 scrolls of amnesia a +0 robe a +0 spear a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a wand of acid (7) a wand of disintegration (7) (11, 16, D) the +9 short sword of Callousness {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (11, 32, D) a +2 scimitar of holy wrath (11, 50, D) a +4 rapier of flaming (unseen) (11, 51, D) a +1 vampiric trident (11, 52, D) the +8 war axe "Axtil" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). a +0 robe a +0 mace of crushing (11, 53, D) a +2 trident of pain (11, 54, D) a +4 antimagic battleaxe (unseen) (11, 55, D) a +4 trident of venom (unseen) (11, 57, D) a javelin (12, 14, D) the cursed +1 great sword of the Thoughtful Eyes {flame, rF+ rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It protects you from cold. It has a curse placed upon it. (12, 15, D) a book of the Warp (12, 16, D) a +5 hand crossbow of flaming (12, 32, D) a +0 vampiric lajatang (12, 34, D) an uncursed staff of cold (12, 50, D) a book of Beasts (12, 51, D) a book of Frost (12, 54, D) a +0 trident (unseen) (12, 55, D) a +0 trident (unseen) (13, 32, D) an uncursed staff of conjuration (13, 33, D) a +0 robe of cold resistance (13, 34, D) a phantom mirror (13, 50, D) Fugog's Disquisition on Damaging Ignition Spells Type Level Known a - Throw Flame Conjuration/Fire 2 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Bolt of Cold Conjuration/Ice 6 no d - Spellforged Servitor Conjuration/Summoning 7 no (13, 51, D) a +0 hand axe of chopping (still there?) a +0 spear (still there?) (13, 52, D) a +0 vampiric spear (14, 50, D) a +0 leather armour (14, 51, D) a +0 spear (14, 56, D) a +0 rapier (unseen) (18, 0, D) a fan of gales (18, 34, D) a phial of floods (18, 48, D) a crystal ball of energy (18, 49, D) a +0 hand crossbow of freezing (19, 0, D) a +2 spear of freezing (19, 16, D) a +6 spear of freezing (19, 17, D) a +3 halberd of distortion (19, 36, D) a +0 arbalest (19, 49, D) a +2 longbow of flaming (19, 50, D) a phantom mirror (20, 0, D) a lightning rod (4/4) (still there?) a sack of spiders (still there?) (20, 16, D) a +2 chain mail of cold resistance (20, 33, D) 3 large rocks (unseen) (20, 48, D) a +1 rapier of venom (21, 0, D) a +3 great mace of protection (21, 1, D) a +4 hunting sling of freezing (21, 17, D) a phantom mirror (21, 33, D) a +0 arbalest 24 bolts a +0 long sword (21, 34, D) a large rock (21, 36, D) 2 large rocks (21, 48, D) a +0 war axe of electrocution (21, 51, D) a +2 giant spiked club (21, 54, D) a cursed -3 dagger a +0 robe (21, 55, D) a +4 trident of freezing a +0 robe (22, 0, D) a +1 ring mail of fire resistance (22, 17, D) a +4 falchion of draining (22, 32, D) an uncursed staff of conjuration (22, 33, D) a +4 plate armour of fire resistance (22, 34, D) the +3 great sword "Poujitze" {slice, Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. a +0 chain mail a lamp of fire (22, 35, D) a +0 arbalest 18 bolts (22, 36, D) a +3 dire flail (unseen) (22, 48, D) a book of Enchantments the +16 pearl dragon scales of Lubreig {+Fly rN+ Regen+ Int+3} It affects your intelligence (+3). It protects you from negative energy. It lets you fly. It increases your rate of regeneration. (22, 49, D) a +0 halberd (22, 50, D) an uncursed amulet of the gourmand (unseen) (23, 0, D) a +7 spear of venom the +7 rapier "Eruow" {speed, rElec Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It insulates you from electricity. (23, 1, D) an uncursed staff of power (23, 17, D) the +8 morningstar "Moge" {drain, +Blink} A truly terrible weapon, it drains the life of those it strikes. It lets you blink. (23, 18, D) a +3 morningstar of protection (23, 33, D) a cursed +0 battleaxe a +0 arbalest 13 bolts a +1 robe the +3 fustibalus "Hydraslayer" {flame, Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (23, 34, D) a Necronomicon a +2 hand axe of freezing a +0 chain mail a +1 long sword (23, 35, D) +0 shadow dragon scales (unseen) (23, 48, D) a +8 giant club (23, 49, D) a cursed +2 short sword of freezing (still there?) a +0 long sword (still there?) (23, 55, D) a cursed -1 glaive the +1 robe of Curiosity {Str+4} It affects your strength (+4). a ghoul corpse (skeletalised by now) (24, 2, D) a +2 flail of protection (24, 3, D) a cursed +1 falchion a +0 robe (24, 4, D) a +1 scythe of flaming a +4 arbalest of velocity (24, 16, D) the cursed +1 leather armour of Umuq {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 17, D) a +2 quarterstaff of crushing (24, 18, D) a fan of gales (24, 23, D) a +0 robe (24, 32, D) a lightning rod (4/4) (24, 33, D) a +0 morningstar of protection (24, 36, D) 2 large rocks (24, 37, D) a +4 vampiric war axe a +0 plate armour a cursed ring of attention a +0 broad axe a +3 plate armour of positive energy (24, 38, D) a large rock (24, 41, D) a bolt (24, 48, D) a +4 mace of protection (24, 49, D) a +1 robe of magic resistance (still there?) a +1 hand axe of venom (still there?) (24, 56, D) a +0 long sword of slicing (25, 0, D) a +2 shortbow of flaming a +2 vampiric hand axe a +0 battleaxe of flaming (25, 2, D) a +5 spear (25, 16, D) a +1 ring mail of positive energy a +2 scale mail of fire resistance a +2 broad axe of venom (25, 33, D) a +0 halberd a cursed +0 chain mail a +0 war axe (25, 34, D) a +0 chain mail a +9 plate armour of ponderousness (25, 48, D) a phantom mirror (25, 49, D) a +0 robe (25, 51, D) a +0 robe (25, 52, D) a cursed -3 hand axe (unseen) (25, 54, D) a ghoul corpse (skeletalised by now) (25, 58, D) a +2 ring of evasion (26, 0, D) an uncursed staff of power (26, 4, D) a +0 robe (unseen) (26, 15, D) the +1 leather armour of Sifefav {Int+3} It affects your intelligence (+3). (26, 16, D) a +1 dire flail of crushing a +2 robe of positive energy (26, 20, D) a +0 robe (26, 33, D) a +0 chain mail (26, 35, D) the +4 rapier "Loeneo" {pain, Str-4 Int+8 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your intelligence (+8). It affects your dexterity (+2). (unseen) (26, 39, D) a +0 plate armour (unseen) (26, 48, D) a +2 buckler of cold resistance (26, 49, D) an uncursed staff of wizardry (26, 50, D) a +0 dagger the cursed +2 flail of Brutal Revenge {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It has a curse placed upon it. an uncursed staff of air (26, 53, D) a +0 trident of piercing a +0 robe (26, 57, D) a +0 plate armour (27, -1, D) an uncursed staff of summoning (27, 33, D) an uncursed amulet of harm (27, 34, D) the +6 mace "Gargoyle's Bane" {freeze, +Fly rElec rC+ Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It lets you fly. (27, 35, D) a +2 broad axe (unseen) (27, 48, D) the Papyrus of the Creative Voyage Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Call Imp Summoning 2 no c - Gell's Gravitas Translocation 3 yes d - Aura of Abjuration Summoning 5 yes e - Dragon's Call Summoning 9 no an uncursed staff of summoning (27, 50, D) a +0 robe (28, -1, D) a lightning rod (4/4) (unseen) (28, 16, D) a +1 war axe of freezing (28, 17, D) the -3 shield of the Vaults {rC- Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. (28, 32, D) a phial of floods (28, 33, D) a +0 long sword (28, 34, D) a +2 halberd of freezing (unseen) (28, 49, D) an uncursed staff of energy (28, 51, D) a +0 robe (unseen) (28, 52, D) an uncursed staff of energy (unseen) (28, 54, D) a +0 dagger (still there?) a +0 robe (still there?) (28, 56, D) a +0 battleaxe (29, 16, D) a fan of gales an uncursed staff of poison (29, 34, D) a +1 dire flail (29, 52, D) a +0 dagger (unseen) (29, 53, D) a +0 dagger (unseen) (30, 1, D) a +2 quarterstaff of protection (30, 47, D) a +1 spear of venom (30, 50, D) a cursed staff of death the +4 ring mail of the Equinox {-Tele Str+6} It affects your strength (+6). It prevents most forms of teleportation. (30, 51, D) a +0 flail (still there?) a +0 great sword (still there?) (30, 54, D) a +3 double sword of draining (unseen) (31, 48, D) a book of Ice a Young Poisoner's Handbook (31, 55, D) a +0 chain mail (32, 48, D) a +0 leather armour of cold resistance (32, 49, D) a cursed +0 robe (still there?) an uncursed staff of summoning (still there?) (33, 48, D) a +2 scale mail of positive energy (33, 49, D) a +1 long sword of venom (unseen) (34, 48, D) a book of Unlife (35, 0, D) a +3 leather armour of cold resistance (35, 14, D) a +0 arbalest of freezing (35, 50, D) a phantom mirror (36, 0, D) a book of the Earth (36, 1, D) a Young Poisoner's Handbook (36, 5, D) a +0 short sword (unseen) (36, 6, D) a +0 flail (36, 7, D) a +0 glaive (36, 28, D) a +0 rapier of protection (37, 0, D) a +0 dire flail (37, 3, D) the +8 halberd "Ohibe" {venom, rPois rN+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. (unseen) (37, 6, D) a +0 mace (unseen) (37, 15, D) a lightning rod (4/4) (37, 29, D) the +0 ring mail "Wiybbif" {+Fly rF+} It protects you from fire. It lets you fly. (37, 48, D) a +1 ring mail of magic resistance (37, 49, D) a blink frog corpse (38, 0, D) a +0 rapier of venom a +0 trident (38, 14, D) a +2 quarterstaff of pain (38, 15, D) a phial of floods (38, 28, D) an uncursed staff of energy (38, 33, D) a +0 scimitar of protection (38, 48, D) a +0 scimitar of holy wrath (38, 50, D) an uncursed staff of cold (39, 1, D) a +0 hand axe the +1 falchion "Ecyjiel" {drain, MR+ Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It affects your resistance to hostile enchantments. (39, 4, D) a +0 cloak a +0 long sword (39, 5, D) a +4 quarterstaff of protection (39, 8, D) a +0 scimitar (39, 14, D) a +2 chain mail of cold resistance (39, 15, D) an uncursed staff of poison (39, 28, D) a +2 longbow of flaming (39, 29, D) a +2 plate armour of fire resistance (39, 48, D) the +6 scimitar of Tolazeem {drain, rPois rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from poison. It protects you from negative energy. (39, 51, D) a crocodile skeleton (39, 52, D) an uncursed ring of positive energy the ring of Nuet {Wiz *Drain Dex+5} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). It causes draining when unequipped. a manual of Short Blades an uncursed ring of ice a +5 ring of dexterity a manual of Stealth a manual of Short Blades the amulet of Anwas {Gourm rElec Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It insulates you from electricity. an uncursed amulet of magic regeneration a +1 ring of evasion a manual of Stealth (40, 0, D) the cursed +1 dire flail "Ixtu" {antimagic, rElec Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It insulates you from electricity. It has a curse placed upon it. a +2 robe of the Archmagi (40, 6, D) a +0 mace (unseen) (40, 28, D) a +3 plate armour of cold resistance (40, 49, D) a phial of floods (40, 50, D) a book of the Warp (41, 2, D) a +0 short sword (41, 5, D) a +0 war axe (still there?) a +2 cloak of magic resistance (still there?) (41, 14, D) a +0 mace of holy wrath (41, 15, D) a +0 falchion of holy wrath (41, 28, D) a +6 ring of strength an uncursed ring of ice the amulet "Iziyxav" {Faith Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). an uncursed ring of protection from magic an uncursed amulet of regeneration the +27 Lear's hauberk (41, 49, D) an uncursed staff of summoning (41, 50, D) a rime drake skeleton (42, 14, D) a +0 glaive of freezing (42, 15, D) an uncursed staff of poison (42, 48, D) a phial of floods (42, 49, D) a +6 rapier of venom (42, 50, D) a fan of gales (42, 51, D) a crocodile skeleton (43, -1, D) an uncursed staff of death (43, 28, D) a +3 chain mail of positive energy (43, 29, D) a phantom mirror (43, 48, D) a +4 halberd of protection (43, 49, D) a +0 demon blade of venom (unseen) (43, 50, D) the +4 plate armour "Ucoadicw" {rCorr Dex+6} It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. a yak corpse (43, 51, D) a hippogriff corpse (43, 52, D) a water moccasin corpse (44, 48, D) a +1 hand axe of chopping (44, 49, D) the Disquisition on Creative Execration Spells Type Level Known a - Call Imp Summoning 2 no b - Tukima's Dance Hexes 3 yes c - Summon Guardian Golem Hexes/Summoning 3 no d - Fulminant Prism Conjuration/Hexes 4 yes e - Discord Hexes 8 no (unseen) (44, 51, D) a +3 vampiric whip the +3 leather armour of Wygic {+Inv} It lets you turn invisible. an elephant corpse (45, 48, D) a +3 chain mail of fire resistance (45, 52, D) a hydra corpse (45, 53, D) a komodo dragon skeleton (46, 48, D) the +8 executioner's axe of Amortisation {chop, *Corrode rPois rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It may corrode you when you take damage. (46, 50, D) a book of the Sky (46, 54, D) a komodo dragon skeleton (46, 55, D) a hydra corpse (46, 56, D) a water moccasin corpse (47, 48, D) a book of Callings a +2 battleaxe of electrocution (47, 49, D) a +2 rapier of flaming (47, 50, D) a +2 rapier of venom a hydra corpse a crocodile corpse (47, 55, D) a komodo dragon corpse (48, 47, D) the ring "Umo Betz" {rC+ Str+2 Int+3 Dex+3} [ring of strength] It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. an uncursed ring of resist corrosion the ring of the Fiend {*Corrode rC+ Int+5 Dex+5 Slay-4} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It may corrode you when you take damage. a +3 ring of dexterity the ring "Riyxzaysonk" {Ice +Inv Int+5} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. an uncursed amulet of faith a +6 ring of dexterity the ring "Suxuen" {rPois SInv} [ring of see invisible] It protects you from poison. It lets you see invisible. a manual of Crossbows an uncursed ring of see invisible a manual of Slings (48, 48, D) an uncursed ring of flight (48, 49, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (48, 50, D) a +1 helmet of see invisible a blink frog corpse (48, 53, D) a spiny frog corpse (48, 54, D) a water moccasin corpse (still there?) a crocodile corpse (still there?) (48, 57, D) a wolf corpse (49, 0, D) an uncursed staff of summoning (49, 12, D) the cursed +1 leather armour of Chimes {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (49, 36, D) a +1 leather armour of fire resistance (49, 38, D) +0 shadow dragon scales (49, 48, D) a phantom mirror a water moccasin corpse (49, 49, D) a +0 robe of magic resistance (50, 0, D) a +1 chain mail of cold resistance (50, 13, D) a +4 scimitar of slicing (50, 24, D) a fan of gales (50, 36, D) a +0 short sword of draining (50, 37, D) a +2 hand axe of chopping (50, 38, D) a book of Minor Magic (50, 48, D) a +2 ring mail of magic resistance (50, 49, D) a +2 bardiche of venom (50, 50, D) a book of Dreams (51, 0, D) a fan of gales (51, 1, D) a crystal ball of energy (51, 12, D) a +1 chain mail of fire resistance (51, 25, D) an uncursed amulet of rage (51, 48, D) an uncursed staff of cold (51, 49, D) an uncursed staff of summoning (51, 50, D) a +1 dire flail of protection (51, 52, D) a water moccasin corpse (52, 0, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed ring of protection from fire a +3 ring of protection the ring "Onilud" {+Fly rF++ Int+2} [ring of flight] It affects your intelligence (+2). It greatly protects you from fire. It lets you fly. the amulet "Yhan" {+Rage rPois rF+ rC+ MR-} [amulet of rage] It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. a +2 pair of boots of running an uncursed ring of stealth a cursed ring of protection from fire a lightning rod (4/4) (52, 1, D) a +1 robe of magic resistance (52, 12, D) a +0 dire flail of draining (52, 13, D) a phial of floods (53, 0, D) a book of Dreams (53, 1, D) a +2 ring mail of fire resistance (53, 13, D) a fan of gales (53, 24, D) an uncursed staff of power a +2 leather armour of fire resistance (53, 36, D) the +7 rapier of the Spheres {elec, rN+ Int+4 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. a +2 leather armour of magic resistance (53, 37, D) the cursed +0 robe of Time Monsters {-Cast rF+ MR+++ rCorr} It protects you from fire. It affects your resistance to hostile enchantments. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +1 chain mail of fire resistance a +1 morningstar of protection (53, 48, D) a +2 hand crossbow of flaming (53, 49, D) a +2 ring mail of fire resistance (53, 50, D) a +2 fustibalus of freezing (54, 0, D) a +4 glaive of venom (54, 3, D) +0 shadow dragon scales (unseen) (54, 12, D) +0 pearl dragon scales (54, 13, D) a fan of gales (54, 49, D) an uncursed ring of protection from magic (54, 50, D) the ring "Nuox" {rPois EV+2 Dex+3 Slay+2} [ring of evasion] It affects your evasion (+2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. (55, 1, D) an uncursed staff of wizardry (55, 12, D) a +0 plate armour of fire resistance (55, 13, D) a +2 ring mail of poison resistance (55, 24, D) a +1 falchion of protection (57, 62, D) the corpse of the Lernaean hydra (58, 47, D) a +1 spear of piercing (still there?) a book of Dreams (still there?) (58, 50, D) a lightning rod (4/4) (58, 56, D) 2 potions of lignification (unseen) (58, 57, D) a cursed ring of attention (58, 60, D) a +3 great sword of holy wrath (58, 62, D) a +0 plate armour (59, 36, D) the +5 broad axe "Erhedam" {drain, *Slow +Rage Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It lets you go berserk. It may slow you when you take damage. (59, 37, D) a +0 spear a +0 hunting sling 18 sling bullets a phial of floods (59, 42, D) a +0 robe (unseen) (59, 50, D) a +3 vampiric hand axe (still there?) a book of Transfigurations (still there?) (59, 58, D) a +4 chain mail of cold resistance (unseen) (60, 37, D) a +0 quarterstaff an uncursed staff of cold (60, 39, D) a +0 spear a +0 hunting sling 17 stones (60, 50, D) an uncursed staff of power (60, 52, D) a wand of iceblast (4) (unseen) (61, 0, D) the +8 dagger "Betamed" {venom, Fragile rC- rN+++ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It will be destroyed if unequipped. (61, 8, D) a +0 dagger (61, 16, D) an uncursed staff of energy (61, 18, D) a +0 shortbow 18 arrows (61, 37, D) a +0 robe a +1 shield of fire resistance (61, 42, D) a +5 flail of venom (61, 50, D) a +1 hat (61, 53, D) a +0 robe (62, 0, D) an uncursed staff of summoning (62, 10, D) a +1 great sword of holy wrath (62, 12, D) a +2 long sword of electrocution (62, 17, D) a +0 trident (62, 26, D) a fan of gales (62, 30, D) a +0 leather armour (62, 32, D) a +0 dagger a +0 robe (62, 49, D) a +0 leather armour (still there?) a +0 leather armour (still there?) (62, 50, D) a +0 whip of venom (unseen) (63, 0, D) a book of Summonings (63, 8, D) a +1 plate armour of poison resistance (63, 12, D) a +0 long sword a +0 buckler the +6 mace "Gaothrej" {flame, *Corrode rN+++ Str+9 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It affects your dexterity (-3). It renders you almost immune to negative energy. It may corrode you when you take damage. a +0 ring mail (63, 17, D) an uncursed ring of flight a +0 trident (63, 20, D) a +0 trident (63, 22, D) 4 large rocks (63, 23, D) a large rock an arrow (63, 27, D) a fan of gales (63, 29, D) a +0 mace a +0 leather armour (63, 30, D) a +0 mace of crushing a +0 plate armour a cursed +0 war axe (63, 35, D) an uncursed staff of power a +0 animal skin a cursed -2 quarterstaff (63, 36, D) a cursed staff of power a +1 long sword of holy wrath (63, 37, D) a lightning rod (4/4) (63, 40, D) a +0 robe (unseen) (63, 46, D) a book of Necromancy (still there?) a +4 quarterstaff of chaos (still there?) (64, 16, D) a crystal ball of energy (64, 17, D) a +2 plate armour of fire resistance (64, 20, D) a +0 trident (64, 22, D) a +0 long sword of holy wrath (64, 29, D) a +0 falchion a +0 scale mail (64, 30, D) a +0 scimitar a +0 chain mail (64, 46, D) an uncursed staff of poison (still there?) a +0 scythe (still there?) (64, 66, D) the +6 battleaxe of Skirmishing {vamp, rPois MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (65, 30, D) a +0 club (65, 50, D) a crystal ball of energy an uncursed staff of wizardry an uncursed staff of air (65, 53, D) a +2 demon trident of draining a +0 chain mail (65, 62, D) the ring "Agott" {rF+ rN+} [ring of protection from fire] It protects you from fire. It protects you from negative energy. (unseen) (65, 65, D) an uncursed ring of resist corrosion (66, 46, D) a +1 cloak of magic resistance (66, 50, D) the amulet "Xuhaufe" {Inacc Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). (66, 65, D) a large rock (66, 66, D) a +2 robe of resistance (67, 48, D) Roxanne's Grimoire of Transmutation (still there?) Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Sticks to Snakes Transmutation 2 yes c - Passwall Transmutation/Earth 2 no d - Irradiate Conjuration/Transmutation 5 no e - Statue Form Transmutation/Earth 6 no a sack of spiders (still there?) (67, 50, D) a +0 quarterstaff (67, 52, D) a +0 robe (67, 53, D) the +0 leather armour of Love and Death {rC++} It greatly protects you from cold. (68, 0, D) a +2 rapier of protection (68, 46, D) a book of Annihilations (68, 49, D) a phial of floods (68, 51, D) a +2 trident of freezing (68, 56, D) a +2 great mace of pain (still there?) a +2 pair of gloves (still there?) (68, 61, D) a +4 executioner's axe of pain (still there?) a +4 plate armour of poison resistance (still there?) (68, 62, D) the +4 staff of Dispater (unseen) (69, 0, D) a +3 short sword of freezing (69, 36, D) the cursed +0 robe of Spite {rN+ Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It protects you from negative energy. It has a curse placed upon it. (69, 48, D) a +3 dagger of speed (69, 57, D) a +1 great sword of venom (unseen) (70, 8, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (70, 9, D) a +1 battleaxe of chopping (70, 36, D) a +2 double sword of protection (70, 47, D) a book of Flames (70, 49, D) a box of beasts (71, 16, D) an uncursed staff of energy (71, 17, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (71, 26, D) the +6 scythe of Gutsoer {speed, Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). (71, 27, D) a +2 scythe of freezing (71, 37, D) a +1 scale mail of poison resistance (71, 48, D) a cursed staff of wizardry (72, 8, D) a book of the Warp (72, 9, D) the Grimoire of Creation Spells Type Level Known a - Summon Butterflies Summoning 1 yes b - Call Canine Familiar Summoning 3 yes (72, 16, D) a book of Clouds (72, 17, D) the +3 falchion of Pomiutz {slice, rC- rN++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It greatly protects you from negative energy. (72, 26, D) a book of Flames (72, 27, D) an uncursed staff of power (72, 36, D) an uncursed ring of protection from cold an uncursed ring of fire a +5 ring of dexterity the cursed +0 pair of gloves of Mental Paralysis {-Tele rN+++ Str-2 Stlth+} It affects your strength (-2). It renders you almost immune to negative energy. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. the ring "Ynoucofi" {*Corrode +Fly Str-5 Int+7 SInv} [ring of flight] It affects your strength (-5). It affects your intelligence (+7). It lets you see invisible. It lets you fly. It may corrode you when you take damage. an uncursed ring of resist corrosion (72, 37, D) a +4 vampiric halberd an uncursed staff of conjuration (72, 47, D) an uncursed staff of wizardry (72, 48, D) a manual of Poison Magic (still there?) a cursed amulet of inaccuracy (still there?) (73, 1, D) a book of Geomancy (73, 3, D) a +0 dagger a +2 robe (73, 16, D) a crystal ball of energy (73, 17, D) a +2 robe (73, 26, D) an uncursed staff of power (73, 27, D) an uncursed staff of summoning (73, 47, D) Mytysedi's Papyrus of Greatest Risks and Utility Spells Type Level Known a - Discord Hexes 8 no b - Disjunction Translocation 8 yes (73, 49, D) a +0 giant club