Burgietje the Dungeon (0, 0, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (0, 2, D) the +8 fire dragon scales of the First Snow {rF++ rC- Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It greatly protects you from fire. It makes you vulnerable to cold. (unseen) (1, -1, D) an uncursed amulet of magic regeneration (2, -19, D) a cursed ring of attention (2, -17, D) a book of Enchantments (2, -1, D) a phial of floods (unseen) (2, 1, D) an uncursed staff of summoning (2, 4, D) a +1 battleaxe of freezing (unseen) (3, -37, D) a +2 long sword of protection (3, -36, D) a +2 triple sword of holy wrath (3, -35, D) a book of Battle (3, -18, D) a +5 dagger of freezing (3, 0, D) a phial of floods a +2 battleaxe of freezing (4, -49, D) a +5 triple sword (unseen) (4, -48, D) a +5 lajatang (4, -47, D) 1000 sling bullets (unseen) (4, -37, D) a +1 mace of protection (4, -36, D) a fan of gales (4, -35, D) a lamp of fire (4, -19, D) a fan of gales (4, -2, D) the +9 mace "Codakhlusch" {crush, rF- Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. (4, 1, D) a +2 great mace of protection (still there?) an uncursed ring of protection from cold (still there?) (5, -49, D) a +5 quick blade (unseen) (5, -48, D) a +5 giant spiked club (unseen) (5, -47, D) a +5 bardiche (unseen) (5, -46, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -44, D) a +3 shield a +3 buckler (5, -43, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) a book of Maledictions (5, -35, D) a book of Spatial Translocations (5, -19, D) an uncursed staff of conjuration (5, -18, D) an uncursed staff of power (5, -1, D) a +0 demon blade of freezing (unseen) (5, 5, D) a +1 great sword of flaming (6, -37, D) an uncursed staff of death (6, -36, D) an uncursed staff of power (6, -35, D) a +1 mace of crushing (6, -19, D) a +1 plate armour of magic resistance (6, -18, D) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (6, -17, D) an uncursed staff of poison (6, -1, D) a book of the Dragon (unseen) (6, 0, D) a book of Conjurations a +9 plate armour of ponderousness a book of Cantrips (6, 7, D) a +0 dire flail (7, -37, D) an uncursed staff of cold (7, -36, D) a book of Annihilations (7, -35, D) a crystal ball of energy (7, -31, D) a +0 war axe (7, -19, D) a +1 troll leather armour (7, -18, D) a Necronomicon (7, -17, D) the +1 leather armour of the Komtur {rF+ rN+ Dex-2} It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. (7, -1, D) a Grand Grimoire (7, 0, D) a phial of floods (7, 5, D) 9 large rocks (8, -37, D) the +11 quarterstaff "Guilul" {drain, Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). (8, -35, D) the +6 battleaxe "Killer Klown's Foe" {drain, MR- Str+3 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (8, -19, D) an uncursed staff of death (8, -17, D) a phial of floods (8, -2, D) an uncursed ring of see invisible a +6 ring of strength the amulet "Nysula" {RegenMP *Drain rPois rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. It protects you from poison. It causes draining when unequipped. an uncursed amulet of rage (8, -1, D) a +0 naga barding of flying (8, 0, D) a +0 dire flail an uncursed staff of summoning (8, 1, D) the cursed +0 robe "Subatr Vunle" {Str+2} (still there?) It affects your strength (+2). It has a curse placed upon it. a +0 dire flail (still there?) (8, 5, D) a +2 battleaxe of freezing (still there?) a +0 battleaxe of freezing (still there?) (8, 7, D) a +0 dire flail (8, 9, D) a large rock (9, -37, D) a +2 scimitar of slicing (9, -36, D) a +0 battleaxe a +0 ring mail of fire resistance (9, -35, D) the cursed +0 trident of the Reaper {venom, +Blink +Inv rC+ Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It protects you from cold. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (9, -19, D) a +1 halberd of chopping (9, -18, D) the +5 war axe "Ydeb" {chop, MP+9 Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your magic capacity (+9). (9, -17, D) a +1 hand axe of flaming (9, -1, D) the +1 lajatang of Yvulokhly {flame, rElec rC+ Str-4 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+7). It protects you from cold. It insulates you from electricity. (9, 0, D) 6 large rocks a fan of gales (9, 1, D) 4 large rocks (still there?) a +0 robe of magic resistance (still there?) (9, 2, D) a +1 great sword of flaming (unseen) (9, 3, D) a +2 great sword of flaming (still there?) 9 large rocks (still there?) (9, 5, D) a +0 dire flail (unseen) (10, -37, D) an uncursed staff of death (10, -35, D) a +5 war axe of freezing (10, -19, D) a crystal ball of energy (10, -18, D) a +1 shortbow of flaming (10, -17, D) the +2 flail "Damod" {crush, rPois rF- rN+ MR+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 0, D) a phantom mirror (10, 1, D) Sif Muna's Reference Book on Dislocated Flames Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Teleport Other Translocation 3 no c - Force Lance Conjuration/Translocation 4 no d - Controlled Blink Translocation 8 no (10, 3, D) a +0 dire flail (unseen) (10, 7, D) a +0 dire flail (11, -51, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, -47, D) a lightning rod (4/4) (11, -45, D) an uncursed staff of energy (unseen) (11, -44, D) a wand of disintegration (7) (unseen) (11, -37, D) a Fen Folio (11, -36, D) a +2 whip of draining (11, -35, D) an uncursed staff of energy (11, -34, D) a +3 scythe of freezing (11, -19, D) the +5 hunting sling "Dean" {velocity, rElec rPois MR- SInv} Any stone fired from it inflicts extra damage. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (11, -18, D) a +1 leather armour of cold resistance (11, -17, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (11, -1, D) a +0 dagger of freezing (11, 0, D) a +2 scimitar of holy wrath 4 large rocks a +2 scale mail of cold resistance (11, 1, D) an uncursed staff of energy (11, 3, D) a +1 battleaxe of freezing (unseen) (12, -51, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -49, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear (12, -37, D) an uncursed staff of earth (12, -36, D) a +2 quarterstaff of speed (12, -35, D) a book of Dreams (12, -17, D) a +2 cloak of poison resistance (12, 1, D) 10 large rocks (still there?) 10 large rocks (still there?) (12, 3, D) 5 large rocks (unseen) (12, 5, D) a +1 battleaxe of freezing (still there?) 4 large rocks (still there?) (13, -37, D) a +4 dire flail of protection (13, -36, D) a +1 dire flail of draining (13, -35, D) the Papyrus of Poisonous Malediction Spells Type Level Known a - Slow Hexes 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no (13, -19, D) a +2 scimitar of protection (unseen) (13, -17, D) a book of Conjurations (13, -1, D) an uncursed staff of fire (13, 0, D) a +2 ring mail of poison resistance (13, 1, D) a +4 ring mail of fire resistance (14, -19, D) a +5 hand axe of electrocution (unseen) (14, -17, D) a book of Air (still there?) a book of Air (still there?) (14, -1, D) a +0 long sword of slicing (14, 0, D) the +4 chain mail of the Endless Wars {Dex+6} It affects your dexterity (+6). (14, 3, D) 4 large rocks (15, -1, D) a +2 glaive of freezing (15, 0, D) a book of Debilitation (15, 1, D) a cursed amulet of inaccuracy (15, 5, D) a large rock (19, -3, D) an uncursed staff of conjuration (19, -1, D) a fan of gales an uncursed staff of wizardry (20, -32, D) a +0 battleaxe (unseen) (20, -19, D) a book of Cantrips (20, -18, D) a book of Alchemy (20, -3, D) an uncursed staff of conjuration (20, -2, D) a box of beasts a book of Callings (21, -51, D) the +4 hand crossbow of the Trees {elec, rElec rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It insulates you from electricity. (21, -50, D) the cursed +3 war axe "Yniolu" {chop, Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. the +3 quarterstaff of Accord {crush, rPois MP+9 Dex-4} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from poison. It affects your magic capacity (+9). (21, -35, D) a lamp of fire (21, -34, D) a +0 long sword (still there?) a lamp of fire (still there?) (21, -32, D) a +0 great mace (unseen) (21, -19, D) an uncursed staff of summoning (21, -4, D) a +1 short sword of flaming (21, -1, D) an uncursed staff of energy (22, -51, D) Suonligh's Reference Book on Good Luck and the Voyage Spells Type Level Known a - Regeneration Charms/Necromancy 3 no b - Passage of Golubria Translocation 4 no c - Iskenderun's Battlesphere Conjuration/Charms 5 no d - Dispersal Translocation 6 no (22, -46, D) a +0 scimitar of flaming (unseen) (22, -35, D) an uncursed staff of wizardry (22, -34, D) a +0 great mace (22, -32, D) a +0 war axe a +0 plate armour (22, -31, D) a +0 battleaxe a +0 chain mail (22, -19, D) a book of Enchantments (22, -18, D) the Volume of Ice and Heat Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Throw Flame Conjuration/Fire 2 no c - Sticky Flame Conjuration/Fire 4 no d - Summon Ice Beast Ice/Summoning 4 no e - Ozocubu's Refrigeration Ice 6 no (22, -17, D) the +8 autumn katana {slice, Clar} (still there?) It inflicts extra damage upon your enemies. It protects you against confusion. a +2 hand crossbow of flaming (still there?) (22, -4, D) a sack of spiders (unseen) (22, 0, D) a +2 scimitar of draining (23, -51, D) an uncursed staff of conjuration (23, -50, D) a book of Fire (23, -45, D) +0 fire dragon scales (23, -34, D) an uncursed staff of energy (still there?) an uncursed staff of energy (still there?) (23, -33, D) a +4 war axe of freezing (unseen) (23, -31, D) 3 large rocks (23, -30, D) a large rock (23, -19, D) a +1 arbalest of freezing (23, -18, D) a book of Geomancy (23, -17, D) the +1 ring mail of Dim Light {rElec rN+ Int-2 Dex+7} It affects your intelligence (-2). It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. (23, -1, D) the +1 scale mail "Leg Fot" {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. (24, -51, D) a +2 short sword of freezing (24, -50, D) a crystal ball of energy (24, -35, D) a +0 war axe (24, -34, D) a +0 plate armour (still there?) a +0 plate armour (still there?) (24, -31, D) 3 large rocks a +2 long sword a +0 plate armour (24, -30, D) a +1 broad axe of electrocution a +0 plate armour (24, -29, D) a large rock a +0 plate armour (24, -18, D) a +2 scythe of venom a lightning rod (4/4) (24, -16, D) a box of beasts a +1 cloak of invisibility a +4 scythe of flaming (24, -15, D) a +0 scimitar a +2 scythe of flaming (24, -14, D) a +0 dire flail (24, -3, D) an uncursed staff of earth (25, -51, D) a +2 flail of draining (25, -50, D) an uncursed staff of fire (25, -47, D) a +0 scimitar of flaming (25, -45, D) a +1 great sword of flaming (25, -34, D) a +3 quick blade (still there?) an uncursed ring of resist corrosion (still there?) (25, -33, D) 4 large rocks (still there?) the cursed -3 buckler "Pyweil" {rN+} (still there?) It protects you from negative energy. It has a curse placed upon it. (25, -32, D) a +0 great sword (unseen) (25, -31, D) a cursed +0 great mace (25, -28, D) a large rock (25, -27, D) a large rock (25, -26, D) a large rock (25, -19, D) a +1 dagger of flaming (25, -15, D) a +0 giant spiked club (unseen) (25, -13, D) a +2 scythe of protection (25, -3, D) a book of Frost (25, -2, D) an uncursed staff of air (unseen) (26, -51, D) the Tome of Flames and Weightlessness Spells Type Level Known a - Shock Conjuration/Air 1 no b - Swiftness Charms/Air 2 no c - Poisonous Vapours Poison/Air 2 no d - Ignition Fire 8 no (26, -50, D) a +3 chain mail of magic resistance (26, -47, D) a +1 great sword of flaming (26, -46, D) a +2 great sword of flaming (unseen) (26, -34, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (26, -19, D) a box of beasts (26, -18, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (unseen) (26, -3, D) the +12 crystal plate armour of Soos {rN+} It protects you from negative energy. (26, -2, D) a +1 demon blade of pain (27, -51, D) a book of Party Tricks (27, -45, D) a +1 great sword of flaming (27, -35, D) a +1 dagger of flaming (27, -34, D) an uncursed staff of conjuration (27, -33, D) 23 bolts (unseen) (27, -4, D) the cursed +0 ring mail "Jatek" {Str+4 Dex+7} It affects your strength (+4). It affects your dexterity (+7). It has a curse placed upon it. (27, -1, D) a +4 quarterstaff of protection (28, -51, D) a +1 mace of crushing (28, -50, D) a +1 shortbow of freezing (28, -35, D) a fan of gales (28, -34, D) a +0 dagger of draining (28, -19, D) an uncursed staff of poison (28, -18, D) an uncursed staff of poison (unseen) (28, -17, D) an uncursed staff of earth (still there?) a +2 morningstar of flaming (still there?) (28, -16, D) an uncursed staff of poison (28, -1, D) a box of beasts a book of Necromancy an uncursed staff of wizardry (29, -51, D) an uncursed staff of death (29, -50, D) an uncursed staff of cold (29, -35, D) the +2 hand axe of the Extremely Mad {pain, rC+ Str-2 Int+4 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from cold. (29, -34, D) a +0 great mace (29, -33, D) a +2 battleaxe of freezing (unseen) (29, -32, D) a +0 war axe (unseen) (29, -19, D) a cursed staff of air (29, -3, D) an uncursed staff of earth a +1 scimitar of freezing (29, -1, D) an uncursed staff of cold an uncursed staff of wizardry a lamp of fire (30, -51, D) the +6 dagger of Yredelemnul's Esteem {flame, *Slow rN+ MR+ Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (30, -50, D) an uncursed staff of cold (30, -35, D) a +3 plate armour of cold resistance (30, -34, D) a box of beasts (30, -19, D) the +3 lajatang "Ocylar" {slice, +Blink MR+ Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you blink. (30, -18, D) a +3 hand axe of freezing (30, -3, D) an uncursed staff of power (31, -4, D) a +0 spear of distortion (31, -3, D) a +4 morningstar of holy wrath (31, -1, D) a book of Cantrips (32, -1, D) a +1 dagger of draining (33, -3, D) a +1 pair of boots of stealth a +2 robe of positive energy a +1 hand crossbow of flaming (33, -2, D) an uncursed staff of fire (33, -1, D) a +4 quarterstaff of speed (35, -3, D) the +6 trident "Kirivi" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (35, -2, D) a +1 broad axe of venom (36, -51, D) the +6 falchion "Jubecviff" {slice, rN+ Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. It makes you more stealthy. (36, -37, D) a book of Transfigurations (36, -36, D) a box of beasts (36, -23, D) a phantom mirror (36, -22, D) an uncursed staff of conjuration (37, -51, D) the +6 quarterstaff of Trog's Hatred {venom, rPois rC+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from poison. (37, -37, D) a +2 hand axe of flaming (37, -36, D) a phantom mirror (37, -23, D) a cursed ring of attention (37, -22, D) a +4 long sword of venom (38, -52, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (38, -49, D) a book of Spatial Translocations (38, -37, D) the +1 dagger of Terra Cotta {drain, +Inv Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It lets you turn invisible. (38, -36, D) a +0 fustibalus of flaming (38, -22, D) a +4 flail of protection (39, -31, D) +0 storm dragon scales (unseen) (39, -23, D) the +2 falchion "Ogreslayer" {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (39, -21, D) the ring of Xom's Recklessness {Fire rPois MR++ Str-4} [ring of fire] It enhances your fire magic. It affects your strength (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +5 ring of strength the amulet "Caggaroa" {Acrobat rC+ Int-3 Dex+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (-3). It affects your dexterity (+5). It protects you from cold. an uncursed ring of stealth a +5 ring of protection the amulet "Vaotryug" {-Tele rElec Regen+ MP+9 Stlth+} [amulet of regeneration] It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. It increases your rate of regeneration. It makes you more stealthy. (39, -13, D) a +0 great sword of flaming (39, -3, D) a book of the Dragon (39, -1, D) a +1 war axe of chopping (40, -51, D) a book of Fire (40, -50, D) an uncursed staff of death (40, -37, D) the cursed +0 leather armour "Puept" {Str+3} It affects your strength (+3). It has a curse placed upon it. a +0 robe of the Archmagi (40, -36, D) the cursed +3 long sword "Butexeic" {slice, rC+ MR- SInv} (still there?) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (40, -34, D) a +0 robe (40, -22, D) an uncursed staff of fire (40, -16, D) a +2 great sword of flaming (40, -14, D) +0 fire dragon scales (40, -3, D) a lamp of fire (40, -2, D) an uncursed staff of energy (41, -37, D) a book of Flames a fan of gales (41, -36, D) a +2 arbalest of velocity (41, -34, D) a +0 robe (41, -23, D) an uncursed staff of death (41, -22, D) a +3 ring mail of cold resistance (41, -15, D) a +0 scimitar of flaming (41, -2, D) a book of the Sky (41, -1, D) the cursed +0 eveningstar "Hiareal" {freeze, MR+ Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, -52, D) a +2 mace of protection (42, -51, D) a +3 ring mail of cold resistance (42, -50, D) a phial of floods (still there?) a +0 pair of boots of running (still there?) (42, -32, D) a +2 dagger of pain a +0 robe (42, -22, D) a +0 morningstar of draining (42, -14, D) a +4 scimitar of flaming (unseen) (42, -2, D) a phial of floods (42, -1, D) a +3 hand axe of freezing (43, -51, D) a +3 war axe of electrocution (43, -50, D) the cursed +1 dagger of Renniop {flame, rPois rC- Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (43, -37, D) an uncursed ring of protection from magic (43, -23, D) a +0 scimitar of protection (43, -22, D) a +3 scimitar of flaming (43, -3, D) a phial of floods (43, -2, D) a lightning rod (4/4) (43, -1, D) a +2 dagger of draining (43, 10, D) a ghoul corpse (skeletalised by now) (44, -37, D) the cursed +2 hand axe of Quantum Leap {chop, Str-4 Int+7 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+7). It affects your dexterity (+4). It has a curse placed upon it. (44, -36, D) a phial of floods (44, -23, D) a Necronomicon (44, -22, D) a +5 spear of piercing (44, -3, D) Weom's Collected Works on Flying Malediction Spells Type Level Known a - Corona Hexes 1 no b - Poisonous Vapours Poison/Air 2 no c - Dazzling Spray Conjuration/Hexes 3 no d - Airstrike Air 4 no e - Summon Mana Viper Hexes/Summoning 5 no f - Metabolic Englaciation Hexes/Ice 5 no (44, -2, D) a +2 trident of venom (44, -1, D) an uncursed staff of fire (45, -23, D) a +4 dagger of draining (45, -2, D) an uncursed staff of power (45, 0, D) Lom Lobon's Incunabulum of Translocation Spells Type Level Known a - Blink Translocation 2 no b - Portal Projectile Hexes/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Force Lance Conjuration/Translocation 4 no e - Controlled Blink Translocation 8 no (45, 11, D) a +2 scythe of protection (45, 12, D) a +1 battleaxe of distortion (unseen) (46, -3, D) a +0 halberd (46, -2, D) a +0 long sword of holy wrath (46, -1, D) an uncursed staff of fire (46, 0, D) a +6 long sword of protection (46, 10, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (46, 11, D) a ghoul corpse (skeletalised by now) (47, -3, D) a phial of floods (47, -2, D) an uncursed staff of earth (47, -1, D) a +1 buckler of positive energy (47, 0, D) a lightning rod (4/4) (47, 10, D) a ghoul corpse (skeletalised by now) (47, 11, D) a ghoul corpse (skeletalised by now) (48, -3, D) a +2 flail of protection (48, -2, D) a +2 halberd of protection (48, -1, D) a +2 chain mail of fire resistance (48, 0, D) a +5 short sword of speed (48, 11, D) a ghoul corpse (skeletalised by now) (48, 13, D) a necrophage corpse (skeletalised by now) (49, -3, D) a book of Burglary (49, -2, D) an uncursed amulet of harm (50, -50, D) a +0 halberd (still there?) a phial of floods (still there?) (50, -47, D) a +0 hand axe (50, -27, D) a cursed amulet of inaccuracy (50, -15, D) a +5 scythe of venom a +0 morningstar of draining an uncursed staff of fire (50, -3, D) a book of Transfigurations (50, -2, D) an uncursed staff of death (50, -1, D) a crystal ball of energy (50, 8, D) a +1 scythe of distortion (51, -50, D) an uncursed staff of power (51, -47, D) a +0 dagger a +0 cloak of magic resistance a +0 long sword (51, -38, D) an uncursed staff of cold a +4 ring mail of positive energy an uncursed staff of cold a lightning rod (4/4) (51, -27, D) a Necronomicon (51, -26, D) an uncursed ring of positive energy (51, -2, D) a +3 demon trident of draining (51, -1, D) a +0 leather armour of poison resistance (52, -50, D) a +0 long sword the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (52, -46, D) a cursed -3 short sword (52, -39, D) an uncursed staff of air an uncursed staff of wizardry (52, -27, D) a sack of spiders (52, -26, D) an uncursed staff of death (52, -21, D) a +0 war axe (52, -3, D) an uncursed staff of poison (52, -2, D) the Disquisition on Feathery Curses Spells Type Level Known a - Confusing Touch Hexes 1 no b - Confuse Hexes 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Invisibility Hexes 6 no (52, -1, D) a Fen Folio (53, -51, D) a box of beasts (53, -50, D) an uncursed staff of poison (53, -49, D) a +0 glaive (53, -48, D) a +0 battleaxe (53, -39, D) the +4 falchion of a Gauntlet {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a book of Fire (53, -26, D) a book of Battle (53, -22, D) a +4 dagger a +0 robe (53, -21, D) a +0 war axe (53, -15, D) a +7 vampiric long sword a +0 hand crossbow of velocity a +0 hunting sling of flaming an uncursed staff of energy the cursed +1 robe of Wopneodd {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (53, -3, D) an uncursed staff of poison (53, -2, D) Sif Muna's Reference Book on the Mutagenic Traveller Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Recall Summoning/Translocation 3 no c - Irradiate Conjuration/Transmutation 5 no d - Disjunction Translocation 8 no (53, -1, D) the cursed +0 dagger of Anxiety {flame, *Drain +Inv rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (54, -51, D) a +1 dagger of venom (54, -50, D) a +0 trident a +3 rapier of draining (54, -49, D) a +0 long sword (unseen) (54, -48, D) a +0 long sword (unseen) (54, -27, D) an uncursed ring of poison resistance (54, -26, D) the +2 scythe "Newtbane" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (54, -14, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (54, -3, D) a +3 chain mail of poison resistance (54, -2, D) a +1 whip of electrocution (55, -51, D) an uncursed staff of earth (55, -50, D) a +0 long sword (55, -49, D) a +2 flail of venom (55, -39, D) a lightning rod (4/4) (55, -27, D) a +2 robe of fire resistance (55, -1, D) a fan of gales (56, -51, D) a cursed -1 whip a +0 cloak a +2 hand crossbow of velocity (56, -50, D) a +1 great sword of holy wrath (56, -27, D) a +5 war axe of draining (56, -14, D) a +3 leather armour of fire resistance (57, -48, D) a +0 battleaxe (unseen) (59, -4, D) a phantom mirror (unseen) (60, -15, D) a Grand Grimoire (60, -14, D) a book of Debilitation (60, -4, D) a +0 flail of crushing (61, -49, D) a +0 long sword (61, -15, D) an uncursed ring of fire (61, -14, D) a cursed -3 giant club (still there?) a +4 chain mail of fire resistance (still there?) (61, -11, D) a +0 giant club (unseen) (61, -9, D) a +0 great sword of flaming (61, -4, D) the +9 staff of Olgreb {rPois} It protects you from poison. (unseen) (61, -3, D) a +0 scimitar of holy wrath (unseen) (61, -2, D) a +2 trident of protection (62, -51, D) a Necronomicon (62, -48, D) 2 arrows (62, -46, D) an arrow (62, -43, D) a +2 great sword of draining (62, -25, D) a +0 arbalest (still there?) an uncursed ring of fire (still there?) (62, -24, D) a +0 morningstar of flaming (62, -15, D) the Handbook of Feathers and Beguiling Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Tukima's Dance Hexes 3 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Discord Hexes 8 no (62, -14, D) a +0 giant club (still there?) 4 potions of heal wounds (still there?) (62, -12, D) a +0 giant spiked club a +0 giant club (62, -11, D) a +0 troll leather armour (62, -9, D) a +0 giant club a +0 giant club (62, -8, D) 3 large rocks (62, -7, D) a large rock (62, -4, D) a sack of spiders (62, -3, D) an uncursed staff of cold (unseen) (62, -2, D) a scroll of brand weapon (still there?) the +7 rapier of Death's Door {flame, Dex+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (62, 1, D) a wolf spider corpse (still there?) a tarantella corpse (still there?) (63, -51, D) a sack of spiders (63, -50, D) an uncursed staff of cold (63, -49, D) an arrow (63, -47, D) a +0 short sword a +2 buckler 5 arrows a +0 vampiric short sword (63, -43, D) The Lost Papyrus of Boris Spells Type Level Known a - Shatter Earth 9 no (63, -41, D) a +3 ring mail of cold resistance (63, -34, D) a +3 mace of protection (63, -30, D) an uncursed staff of death (63, -25, D) a +0 chain mail (still there?) the Grimoire of Heat and Snow (still there?) Spells Type Level Known a - Throw Flame Conjuration/Fire 2 no b - Summon Ice Beast Ice/Summoning 4 no c - Metabolic Englaciation Hexes/Ice 5 no d - Bolt of Cold Conjuration/Ice 6 no (63, -23, D) a +1 spear of piercing (63, -20, D) a +0 great sword a +0 plate armour (63, -15, D) a book of the Earth (63, -14, D) a book of Party Tricks (63, -13, D) a +0 giant club a +0 giant spiked club (63, -12, D) a +0 giant club a cursed -2 giant club (63, -4, D) a +2 vampiric battleaxe (63, -3, D) the +3 dire flail of the Lamprey {elec, rF- MR+++ Dex+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. (64, -51, D) a +0 short sword (64, -49, D) an arrow (64, -47, D) a +0 longbow a +2 falchion of holy wrath a +0 leather armour an arrow (64, -43, D) a crystal ball of energy (64, -35, D) a +5 hand crossbow of flaming (64, -34, D) a box of beasts (64, -25, D) a +0 dire flail an uncursed staff of cold (64, -21, D) a +0 longbow 10 arrows (64, -19, D) +0 fire dragon scales 2 arrows (64, -18, D) a bolt 2 arrows (64, -14, D) a +1 mace of protection (64, -3, D) an uncursed staff of wizardry (unseen) (65, -35, D) an uncursed staff of air (65, -34, D) a scroll of brand weapon (65, -25, D) the +0 robe "Vuise" {rPois Stlth+} It protects you from poison. It makes you more stealthy. (65, -24, D) a +0 arbalest (still there?) a +2 lajatang of pain (still there?) (65, -23, D) 21 bolts (65, -19, D) an arrow (65, -18, D) an arrow (66, -25, D) a crystal ball of energy (66, -4, D) a +2 hunting sling of freezing a phial of floods (66, -3, D) a +3 leather armour of poison resistance (unseen) (66, -2, D) a cursed staff of fire (still there?) a +3 scimitar of holy wrath (still there?) (66, 3, D) a ghost moth corpse (unseen) (66, 5, D) a demonic crawler corpse (unseen) (67, 5, D) a wolf spider corpse (67, 6, D) a redback corpse (68, -51, D) a book of Necromancy (68, -4, D) a +0 shortbow of flaming a sack of spiders (68, -3, D) a +4 shortbow of flaming (unseen) (68, 4, D) a demonic crawler corpse (still there?) a wolf spider corpse (still there?) (68, 5, D) a demonic crawler corpse (69, -51, D) a +3 great sword of slicing (69, -4, D) a +3 leather armour of magic resistance (69, -2, D) a book of Dreams (still there?) an uncursed ring of see invisible (still there?) (69, 3, D) a demonic crawler corpse (70, -51, D) a cursed amulet of inaccuracy (70, -15, D) a lightning rod (4/4) (70, -4, D) a book of Party Tricks (71, -42, D) a +0 flail (71, -40, D) a +5 mace of draining (71, -15, D) a +1 flail of crushing (71, -14, D) a crystal ball of energy (71, -11, D) a +0 dagger a +0 robe (71, -4, D) a +2 dire flail of protection (72, -43, D) a +3 scale mail of fire resistance (72, -40, D) a +5 rapier of speed a +0 robe a +0 mace a +0 war axe the +8 fustibalus "Goblinslayer" {freeze, rElec rF- Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). It makes you vulnerable to fire. It insulates you from electricity. a +0 dagger a +0 robe (72, -35, D) a +2 ring of intelligence (72, -34, D) a +2 trident of distortion (72, -25, D) a +2 rapier of venom (72, -24, D) an uncursed staff of death (72, -15, D) a +0 pair of boots of flying (72, -14, D) a +1 rapier of protection (72, -12, D) a +0 dagger of venom a +0 robe a +0 halberd a +0 chain mail (72, -11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (72, -10, D) a cursed -3 hand axe a +0 chain mail (72, -4, D) an uncursed staff of cold (72, -3, D) an uncursed staff of fire a +2 antimagic spear the +4 great sword of Profit {protect, rElec Str+3 Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. an uncursed staff of summoning a jumping spider corpse an emperor scorpion corpse (72, 2, D) a tarantella corpse (unseen) (73, -43, D) a +0 dagger (73, -42, D) a phial of floods (73, -35, D) an uncursed ring of fire (73, -34, D) a book of Unlife (73, -25, D) a +4 broad axe of electrocution a +0 dagger (73, -24, D) an uncursed ring of poison resistance (73, -21, D) a +0 long sword a +0 leather armour a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail (73, -15, D) a box of beasts (73, -14, D) a box of beasts (73, -11, D) a +0 dire flail a +0 plate armour (73, -4, D) an uncursed staff of power (73, -2, D) an uncursed staff of power (unseen) (73, 2, D) a book of Callings (unseen) (74, -50, D) an uncursed staff of poison (74, -35, D) the Almanac of Frigorific Conjuration Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Lightning Bolt Conjuration/Air 5 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Bolt of Cold Conjuration/Ice 6 no (74, -30, D) an uncursed staff of wizardry (74, -25, D) a +0 morningstar of crushing (still there?) a +0 falchion (still there?) (74, -14, D) a box of beasts (74, -11, D) a +0 whip a +5 hunting sling of freezing a +0 flail a +0 chain mail (74, -4, D) a +5 spear of venom (74, 3, D) an entropy weaver corpse (75, -2, D) the Incunabulum of Congealing Intoxication Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Freeze Ice 1 no c - Throw Frost Conjuration/Ice 2 no d - Summon Ice Beast Ice/Summoning 4 no e - Venom Bolt Conjuration/Poison 5 no f - Simulacrum Ice/Necromancy 6 no (unseen) (75, 0, D) a +1 falchion of slicing (75, 1, D) the Reference Book on the Congealing Rocks Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Bolt of Cold Conjuration/Ice 6 no c - Simulacrum Ice/Necromancy 6 no (76, -50, D) a cursed ring of attention