Burgietje the Dungeon (0, 0, D) 3 large rocks (0, 1, D) a +0 plate armour (unseen) (1, -36, D) a +1 trident of protection (1, 2, D) a +1 hunting sling of freezing (unseen) (1, 3, D) a lightning rod (4/4) (2, -17, D) the Almanac of the Sinister Frostbite Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Corpse Rot Necromancy 2 no d - Regeneration Charms/Necromancy 3 no e - Animate Dead Necromancy 4 no f - Borgnjor's Vile Clutch Necromancy/Earth 5 no (2, 5, D) a +1 antimagic bardiche (unseen) (3, -34, D) a +2 ring mail of poison resistance (3, -32, D) a +2 robe (3, -16, D) a +0 trident (3, 0, D) an uncursed staff of poison (unseen) (4, -47, D) a +5 triple sword (unseen) (4, -46, D) a +5 lajatang (4, -45, D) 1000 sling bullets (unseen) (4, -17, D) a +1 spear of distortion (4, -15, D) a +1 vampiric demon trident (4, 1, D) a +0 dagger a +0 large shield a +3 antimagic eveningstar a +3 scale mail of poison resistance a sack of spiders (5, -47, D) a +5 quick blade (unseen) (5, -46, D) a +5 giant spiked club (unseen) (5, -45, D) a +5 bardiche (unseen) (5, -44, D) a +5 executioner's axe a +5 battleaxe (5, -42, D) a +3 shield a +3 buckler (5, -41, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) an uncursed staff of summoning (5, -35, D) a +0 mace (5, -17, D) an uncursed ring of resist corrosion (5, -16, D) a +1 trident of flaming (5, -13, D) the +9 long sword of Innaedgh {freeze, Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). (unseen) (5, -11, D) a +4 trident of flaming a +0 robe (6, -34, D) a +3 scale mail of magic resistance an uncursed staff of power the +9 quarterstaff "Minotaur's Regret" {freeze, rPois rN+ MR- Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 robe of fire resistance an uncursed staff of energy a phial of floods (6, -17, D) a sack of spiders (6, -16, D) a +0 trident (6, -15, D) the Reference Book on Moulding and Stones Spells Type Level Known a - Sticks to Snakes Transmutation 2 no b - Passwall Transmutation/Earth 2 no c - Lee's Rapid Deconstruction Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Alistair's Intoxication Transmutation/Poison 5 no (6, -12, D) a +2 spear of freezing 16 silver javelins a +0 leather armour a +3 lajatang of speed a +0 robe (6, -11, D) a +0 trident a +1 ring mail of fire resistance (6, -10, D) a +2 spear of piercing 18 silver javelins a +0 leather armour the +2 morningstar of Umikut {speed, -Tele Str+5 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+4). It prevents most forms of teleportation. 15 javelins a +0 leather armour (6, 0, D) a +0 hand axe of chopping (6, 2, D) an uncursed ring of resist corrosion (unseen) (6, 5, D) the +2 mace of Neskir {protect, MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your resistance to hostile enchantments. (unseen) (6, 7, D) the +4 staff of Dispater the +0 pearl dragon scales of Kewkij {rN+ Int+4 SInv Stlth+} It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (7, -35, D) a +1 pair of gloves of archery a +0 buckler the +3 demon whip "Jef Cest" {antimagic, Int+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It makes you more stealthy. (7, -32, D) a cursed -1 halberd a +2 crystal plate armour (7, -17, D) a book of the Sky (7, -16, D) the Catalogue of Weightlessness and Transmigration Spells Type Level Known a - Shock Conjuration/Air 1 no b - Passwall Transmutation/Earth 2 no c - Sticks to Snakes Transmutation 2 no d - Ice Form Ice/Transmutation 4 no e - Lightning Bolt Conjuration/Air 5 no f - Hydra Form Transmutation 6 no (7, -15, D) a +0 trident (7, -13, D) a +0 fustibalus a +0 club 10 sling bullets a cursed -3 trident a +7 plate armour of ponderousness (7, -12, D) a +0 spear a +1 shortbow of velocity a +2 hand axe of electrocution a +1 vampiric rapier a +0 robe (7, -11, D) a +2 vampiric rapier a +0 robe (7, -10, D) a +0 scimitar of holy wrath a +0 leather armour (7, -9, D) a sling bullet (8, -35, D) a +0 ring mail a +4 flail of holy wrath (8, -17, D) a crystal ball of energy (8, -16, D) an uncursed staff of death (8, -14, D) a sling bullet a +0 trident a throwing net (8, -13, D) the +7 chain mail of Noon {-Cast rF+++ MP+9 Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to fire. It affects your magic capacity (+9). It prevents spellcasting. a +4 trident of venom a +3 spear of piercing a +0 hunting sling of flaming 22 javelins a +0 leather armour (8, -12, D) the cursed +1 morningstar "Juephelo" {flame, +Blink +Rage rF- Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It makes you vulnerable to fire. It lets you blink. It lets you go berserk. It has a curse placed upon it. (8, -11, D) a +3 trident of piercing a +2 robe of fire resistance a cursed +0 trident (8, -10, D) a +2 trident of venom a cursed +0 robe (8, -7, D) a sling bullet (8, -6, D) a javelin (8, 1, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed amulet of harm a +2 ring of strength a +1 ring of evasion an uncursed ring of fire (8, 2, D) a +0 cloak (unseen) (8, 6, D) a fan of gales (unseen) (8, 8, D) 6 large rocks (8, 10, D) a +0 shield (8, 15, D) the +5 war axe of Luxury {vamp, rN++ Str-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It greatly protects you from negative energy. (unseen) (8, 17, D) the +7 dire flail of Fyugis {protect, *Slow rPois rN+++} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It renders you almost immune to negative energy. It may slow you when you take damage. (9, -35, D) a +4 great sword of slicing a +0 plate armour a lamp of fire the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (9, -16, D) a +3 hand axe of chopping (9, -15, D) a +2 robe (9, -12, D) a +0 quarterstaff of crushing (unseen) (9, -11, D) a +0 trident a +1 arbalest of flaming a +3 leather armour of fire resistance (9, -10, D) a +0 trident 7 boomerangs of dispersal (9, 4, D) a +1 chain mail of fire resistance (unseen) (9, 7, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (9, 8, D) the +7 sceptre of Asmodeus (9, 9, D) a large rock a +1 buckler of cold resistance (10, -34, D) a +6 ring of strength a +3 ring of evasion an amulet of the Present {Gourm rC++} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It greatly protects you from cold. an uncursed ring of see invisible an uncursed staff of death a +0 robe a +0 dagger a +1 rapier of venom a +0 mace of venom (10, -16, D) an uncursed staff of earth (10, -15, D) an uncursed staff of wizardry (10, -11, D) a +0 trident a +1 plate armour of fire resistance (10, 1, D) a +0 scale mail (10, 9, D) a +0 battleaxe a +0 plate armour (10, 10, D) a +4 executioner's axe of pain (10, 11, D) an arrow (unseen) (11, -49, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, -45, D) a lightning rod (4/4) (11, -43, D) an uncursed staff of energy (unseen) (11, -42, D) a wand of disintegration (7) (unseen) (11, -15, D) a phial of floods (11, 0, D) a book of Battle (11, 1, D) a +4 arbalest of flaming (11, 9, D) a +1 rapier of holy wrath (12, -49, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -36, D) an uncursed ring of wizardry (unseen) (12, -17, D) a book of Dreams (13, -30, D) a +2 scale mail of positive energy (13, -17, D) a +0 trident (13, -16, D) a sling bullet (still there?) the cursed +2 shortbow of Riluuf {freeze, +Blink Stlth+} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (13, -15, D) an uncursed ring of stealth (13, 0, D) the +4 spear of Sunlight {pain, *Drain rN+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (13, 1, D) the Catalogue of Arcane Weapons and the Oath Spells Type Level Known a - Magic Dart Conjuration 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Inner Flame Hexes/Fire 3 no d - Cause Fear Hexes 4 no e - Irradiate Conjuration/Transmutation 5 no f - Yara's Violent Unravelling Hexes/Transmutation 5 no (unseen) (13, 2, D) a +1 robe (14, -32, D) a lightning rod (4/4) (still there?) a fan of gales (still there?) (14, -17, D) an uncursed staff of fire (14, -16, D) an uncursed staff of power (15, 2, D) a +2 scale mail of fire resistance (15, 4, D) a book of Geomancy a +4 great sword of freezing 7 javelins a +0 scale mail a +2 dagger of holy wrath (16, 6, D) a +0 pair of gloves (16, 7, D) a +2 rapier of electrocution a +0 mace a +0 cloak (19, -1, D) a +3 scale mail of poison resistance (19, 0, D) a +3 chain mail of poison resistance (19, 1, D) a book of Annihilations (20, -48, D) a +0 longbow of flaming (still there?) a +0 longbow of flaming (still there?) (20, -33, D) a +1 helmet of intelligence (20, -32, D) an uncursed staff of death (20, -17, D) the +6 hunting sling of Kismet {velocity, rPois rC++ MR+ Dex-5} Any stone fired from it inflicts extra damage. It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (20, -16, D) the +10 chain mail of Ximeuwe {Stlth+} It makes you more stealthy. (20, -1, D) a +3 hand crossbow of freezing (20, 0, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. a fan of gales (20, 1, D) a book of the Dragon (21, -48, D) a +0 robe of fire resistance a +1 dagger of freezing (21, -33, D) a +0 short sword of speed (21, -32, D) a lamp of fire (21, -17, D) an uncursed staff of summoning (21, -2, D) a +6 battleaxe of flaming (21, -1, D) a +2 broad axe of venom (21, 1, D) +0 ice dragon scales an uncursed staff of conjuration a manual of Fighting (22, -50, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (22, -49, D) a book of Enchantments the +4 scimitar of Pain and Death {venom, rF+ rC+ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from fire. It protects you from cold. (22, -33, D) a +4 executioner's axe of distortion (22, -32, D) a +2 great mace of protection (22, -17, D) 4 large rocks (unseen) (22, -16, D) a sack of spiders (22, -15, D) 5 large rocks (still there?) a phantom mirror (still there?) (22, -14, D) a +2 battleaxe of freezing (unseen) (22, -13, D) a +0 battleaxe of freezing (unseen) (22, -12, D) a +2 battleaxe of freezing (unseen) (23, -33, D) an uncursed staff of wizardry (23, -32, D) a +4 scale mail of poison resistance (23, -17, D) a +3 hunting sling of freezing (23, -16, D) a +0 dire flail (still there?) a +1 robe of the Archmagi (still there?) (23, -15, D) 3 large rocks (still there?) a crystal ball of energy (still there?) (23, -12, D) 3 large rocks (23, 0, D) a book of Death (23, 1, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. a box of beasts (24, -49, D) a +2 arbalest of flaming (24, -46, D) a +1 dagger of venom (24, -32, D) the +7 quarterstaff "Mickoc" {freeze, *Contam Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It causes magical contamination when unequipped. (24, -17, D) an uncursed staff of fire (24, -16, D) 3 large rocks (unseen) (24, -15, D) an uncursed ring of ice (still there?) a +0 flail of crushing (still there?) (24, -12, D) a large rock a +0 battleaxe of freezing (24, -11, D) a +0 great mace (unseen) (24, -10, D) a large rock (25, -49, D) a cursed staff of wizardry (25, -46, D) a sack of spiders (25, -33, D) the +8 plate armour "Xiatoj Tea" {Int+3} It affects your intelligence (+3). (25, -32, D) the Reference Book on Moulding and Earth Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Leda's Liquefaction Hexes/Earth 4 no e - Irradiate Conjuration/Transmutation 5 no f - Blade Hands Transmutation 5 no (25, -17, D) a +6 scimitar of draining (25, -16, D) a +1 mace of draining (25, -15, D) an uncursed staff of earth (25, -14, D) 4 large rocks (25, -12, D) a +0 battleaxe of freezing (25, -11, D) a +0 dire flail a +0 dire flail (25, -8, D) a large rock (25, 0, D) a +1 battleaxe of freezing the +8 arc blade {discharge, rElec} It insulates you from electricity. (26, -47, D) the +3 short sword of Trog's Approval {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (26, -33, D) a +3 ring of protection an uncursed ring of see invisible the ring "Qotabicw" {Ice *Drain +Fly rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. It causes draining when unequipped. an uncursed ring of resist corrosion an uncursed ring of flight an uncursed ring of poison resistance an uncursed ring of protection from cold an uncursed ring of magical power a +3 large shield an uncursed ring of ice the +7 hand crossbow "Seoh" {freeze, *Corrode +Blink rC+ Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from cold. It lets you blink. It may corrode you when you take damage. (26, -31, D) a box of beasts a +3 halberd of venom (26, -17, D) a fan of gales (26, -16, D) 4 large rocks (26, -15, D) a +2 plate armour of cold resistance (26, -13, D) a +0 great sword of flaming (unseen) (26, 0, D) a scarf of cloud immunity the Grimoire of Assistive Intoxication Spells Type Level Known a - Swiftness Charms/Air 2 no b - Shroud of Golubria Charms/Translocation 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Excruciating Wounds Charms/Necromancy 5 no (26, 2, D) a +4 morningstar of crushing (27, -50, D) the +0 robe of New Discoveries {Dex+2} It affects your dexterity (+2). (unseen) (27, -49, D) an uncursed staff of fire (27, -33, D) an uncursed staff of air (27, -32, D) a fan of gales (27, -17, D) a lightning rod (4/4) (27, -16, D) an uncursed amulet of regeneration (27, -15, D) an uncursed staff of wizardry (27, -13, D) 5 large rocks (28, -48, D) an uncursed staff of death (28, -33, D) an uncursed staff of energy (28, -32, D) the cursed +0 scale mail of Taunoun {rN+ MP-9 SInv} It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. It has a curse placed upon it. (28, -17, D) 5 large rocks (unseen) (28, -16, D) a Fen Folio (28, -15, D) a +2 battleaxe of freezing (still there?) the ring of Hospitality {rC+ MR+ EV+3} (still there?) [ring of evasion] It affects your evasion (+3). It protects you from cold. It affects your resistance to hostile enchantments. (28, -13, D) 5 large rocks (unseen) (28, -1, D) the Tome of the Arsonist and the Escort (still there?) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Inner Flame Hexes/Fire 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Aura of Abjuration Summoning 5 no e - Spellforged Servitor Conjuration/Summoning 7 no a +0 hunting sling of velocity (still there?) (28, 0, D) a +0 robe of magic resistance a +0 trident of piercing (28, 1, D) a crystal ball of energy (still there?) the +4 short sword "Enueroc" {pain, -Tele rN++ MR+ Int+2} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (29, -49, D) a +0 morningstar of flaming (29, -33, D) a book of Unlife (29, -32, D) a box of beasts (29, -17, D) a lamp of fire (29, -14, D) a +3 battleaxe of freezing (unseen) (29, -1, D) a fan of gales (29, 0, D) an uncursed staff of power (29, 1, D) an uncursed staff of energy (30, -48, D) Sif Muna's Guide on Ensnaring Heat (still there?) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Metabolic Englaciation Hexes/Ice 5 no d - Bolt of Fire Conjuration/Fire 6 no e - Invisibility Hexes 6 no the ring "Qalalyed" {Wiz rElec Str+2} (still there?) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It insulates you from electricity. (30, -33, D) a +3 broad axe of flaming (30, -32, D) an uncursed ring of resist corrosion (30, -15, D) a +2 battleaxe of freezing (unseen) (30, -1, D) an uncursed staff of energy (unseen) (30, 1, D) the +6 dagger "Welibal" {pierce, *Corrode MP+9 Int+2 Dex+8} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+8). It affects your magic capacity (+9). It may corrode you when you take damage. an uncursed staff of earth (still there?) (31, -1, D) a fan of gales (31, 3, D) a +0 battleaxe of freezing (32, -1, D) a crystal ball of energy (32, 2, D) a +1 lajatang of speed (33, -1, D) a lamp of fire (unseen) (33, 0, D) the Incunabulum of Attacks Spells Type Level Known a - Searing Ray Conjuration 2 no b - Dazzling Spray Conjuration/Hexes 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no a +1 battleaxe of freezing (33, 2, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (34, -1, D) a lightning rod (4/4) (34, 1, D) a Young Poisoner's Handbook (still there?) a +1 battleaxe of freezing (still there?) (35, -21, D) a book of Enchantments (35, -1, D) a +2 battleaxe of freezing (35, 0, D) an uncursed staff of conjuration (35, 1, D) a book of the Tempests (still there?) a lamp of fire (still there?) (36, -34, D) a +2 hand crossbow of flaming (36, -33, D) a +0 rapier (36, -32, D) a +6 battleaxe of flaming (36, -21, D) a crystal ball of energy (37, -49, D) a lamp of fire (37, -48, D) a +0 trident a +2 hand crossbow of velocity (37, -35, D) a crystal ball of energy (37, -33, D) a +0 dagger a +0 leather armour the +3 buckler of Vebeqan {Int+4} It affects your intelligence (+4). (37, -20, D) a lamp of fire (38, -49, D) a book of Geomancy (38, -48, D) a lamp of fire (38, -35, D) an uncursed staff of air (38, -34, D) a +0 scimitar a box of beasts (38, -33, D) a +0 ring mail (38, -31, D) a +0 short sword (38, -21, D) an uncursed staff of cold (38, -20, D) the +0 battleaxe "Famoc" {holy, MR+ SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (39, -49, D) the cursed +0 plate armour "Kotich" {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. (39, -48, D) a crystal ball of energy (39, -46, D) a +0 trident (39, -35, D) a book of Maledictions (39, -33, D) a +0 dagger (39, -21, D) a lightning rod (4/4) (39, -20, D) a phial of floods (39, -14, D) a +0 robe (39, -1, D) a book of Frost (39, 0, D) a +2 chain mail of fire resistance (39, 1, D) a box of beasts (40, -49, D) a +3 chain mail of poison resistance (40, -35, D) the +1 ring mail of Resonance {rElec rPois Stlth+} It insulates you from electricity. It protects you from poison. It makes you more stealthy. (40, -34, D) a book of Misfortune (40, -33, D) a +0 rapier (40, -30, D) a +0 leather armour (unseen) (40, -29, D) a +0 dagger (40, -20, D) an uncursed staff of fire (40, -14, D) a +0 robe (40, 1, D) a +0 trident (41, -49, D) an uncursed staff of death (41, -34, D) the cursed +0 quarterstaff of Okawaru's Hope {vamp, +Inv rElec MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (41, -21, D) a book of Flames (41, -20, D) a +1 flail of holy wrath an uncursed staff of energy (41, -15, D) a +0 robe (unseen) (41, -1, D) the Catalogue of Damaging Transformation Spells Type Level Known a - Shock Conjuration/Air 1 no b - Sting Conjuration/Poison 1 no c - Static Discharge Conjuration/Air 3 no d - Force Lance Conjuration/Translocation 4 no e - Fireball Conjuration/Fire 5 no f - Blade Hands Transmutation 5 no (41, 1, D) a +3 leather armour of fire resistance (42, -49, D) a +0 ring mail of cold resistance the Disquisition on the Glacier Spells Type Level Known a - Freeze Ice 1 no b - Throw Frost Conjuration/Ice 2 no c - Freezing Cloud Conjuration/Ice/Air 6 no (42, -46, D) a +2 morningstar of flaming (42, -35, D) a +0 long sword (42, -34, D) an uncursed staff of cold (42, -33, D) a +1 flail of holy wrath a +0 longbow 30 arrows a +0 leather armour (42, -32, D) the +4 hand axe "Xyimi" {pain, +Inv rElec rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (42, -31, D) a +6 battleaxe of freezing (42, -21, D) the +9 falchion "Lomumod" {venom, rElec Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (42, 0, D) a +0 dire flail of crushing (42, 1, D) a book of Flames (42, 2, D) a +2 scythe of flaming (42, 4, D) a +1 chain mail of cold resistance (unseen) (43, -34, D) an uncursed staff of fire (43, -31, D) a +1 hand axe of flaming (43, -1, D) the +10 mace of Untruth {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (43, 0, D) a crystal ball of energy (43, 1, D) the Catalogue of Creative Venom Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Summon Ice Beast Ice/Summoning 4 no c - Summon Mana Viper Hexes/Summoning 5 no d - Alistair's Intoxication Transmutation/Poison 5 no (44, -35, D) a phial of floods (44, -34, D) the Disquisition on the Hurtful Birds Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Static Discharge Conjuration/Air 3 no c - Venom Bolt Conjuration/Poison 5 no d - Spellforged Servitor Conjuration/Summoning 7 no (44, -33, D) a +0 long sword (unseen) (44, -22, D) a +2 plate armour of cold resistance (44, -21, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +2 chain mail of cold resistance (44, -1, D) the +0 staff of Battle (44, 0, D) a book of the Dragon (44, 1, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (44, 2, D) an uncursed staff of energy (44, 4, D) a +0 scythe of slicing (45, -21, D) a book of Debilitation (45, -1, D) a +5 dagger of holy wrath (45, 0, D) an uncursed staff of energy (45, 1, D) the +3 fustibalus of the Unseen Realm {freeze, rElec rC+ MP+9 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (45, 3, D) a +2 vampiric scythe (46, -1, D) a book of the Warp (46, 0, D) a book of Clouds (46, 1, D) a +4 long sword of protection an uncursed staff of conjuration (46, 3, D) a +0 battleaxe a +6 shortbow (46, 4, D) a +2 scythe of protection (46, 6, D) a +4 scythe of venom (47, -2, D) an uncursed staff of death (47, 0, D) a crystal ball of energy (47, 1, D) an uncursed staff of conjuration (47, 2, D) the +5 mace of Equivalence {drain, +Inv Str+3 Int-5 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (+4). It lets you turn invisible. (49, -25, D) a sack of spiders (49, -13, D) a Grand Grimoire (49, 0, D) a +4 vampiric long sword (still there?) a +4 vampiric long sword (still there?) (49, 1, D) an uncursed staff of cold (still there?) a +1 battleaxe of distortion (still there?) (49, 3, D) a +2 scythe of protection (unseen) (50, -49, D) +0 shadow dragon scales (50, -48, D) a +1 scale mail of positive energy (50, -38, D) an uncursed staff of conjuration (50, -13, D) a +0 plate armour a +0 halberd a +6 mace of protection (50, -11, D) a +0 troll leather armour (unseen) (50, -2, D) a +2 rapier of electrocution (51, -49, D) an uncursed staff of cold (51, -48, D) an uncursed staff of earth (51, -43, D) a +0 glaive a +0 robe (51, -41, D) a +0 spear a cursed +0 robe (51, -36, D) a +0 double sword of slicing (51, -24, D) a +0 scale mail of fire resistance (51, -11, D) an uncursed amulet of rage (51, -10, D) a +0 dire flail a +0 chain mail (51, -9, D) a +0 plate armour a +0 war axe a +0 hand axe (51, 7, D) a +2 vampiric scythe (52, -49, D) a +1 spear of piercing (52, -48, D) a crystal ball of energy (52, -42, D) an uncursed staff of fire (52, -41, D) a +0 short sword (52, -37, D) a +2 plate armour of cold resistance (52, -24, D) a +4 short sword of speed (52, -13, D) a +0 halberd a cursed +0 chain mail (52, -11, D) an uncursed amulet of rage (52, -6, D) a large rock (52, -5, D) a large rock (52, 4, D) a +4 scythe of venom (52, 7, D) a +0 giant club (53, -48, D) a +1 antimagic hand axe (53, -38, D) a +2 ring of strength a +5 ring of protection an uncursed ring of stealth a +2 ring of protection an uncursed ring of stealth a +6 ring of dexterity the ring of Sunleg {*Contam rF+ rC+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. an uncursed amulet of guardian spirit (53, -36, D) an uncursed staff of fire a +1 glaive of venom an uncursed staff of cold (53, -25, D) a lightning rod (4/4) (53, -24, D) a book of Geomancy (53, -13, D) a +3 chain mail of cold resistance a +0 great mace an uncursed staff of air (53, -9, D) a +0 plate armour (53, -2, D) a +4 long sword of protection (53, 1, D) a book of the Earth (unseen) (54, -49, D) a +2 dagger of electrocution (54, -48, D) a +3 shortbow of freezing (54, -36, D) the +0 scimitar "Duapyes" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (54, -25, D) a phial of floods (54, -12, D) 3 large rocks a +0 halberd a +0 chain mail a phial of floods (54, -11, D) a +0 plate armour a +0 great sword a +0 plate armour (54, -1, D) an uncursed amulet of faith (54, 0, D) the +4 flail "Soutoqacwu" {elec, rF+ rC+ rN+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (55, -49, D) a +1 mace of holy wrath (55, -37, D) the +7 dagger of Dried Tears {pierce, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (55, -36, D) a box of beasts (55, -25, D) a +0 hand crossbow of freezing (55, -24, D) a +0 scale mail of fire resistance (55, -13, D) an uncursed staff of power (still there?) a +0 dagger (still there?) (55, -12, D) the +9 rapier "Newtslayer" {freeze, rPois Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. (unseen) (55, -1, D) a +2 falchion of holy wrath (55, 1, D) a +1 scythe of distortion (56, -49, D) the cursed +0 hunting sling "Ciasehob" {flame, rElec MR+ Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (56, -48, D) a cursed -2 ring of dexterity (56, -37, D) a +6 spear of flaming (56, -36, D) the Grimoire of Attacks Spells Type Level Known a - Dazzling Spray Conjuration/Hexes 3 no b - Lightning Bolt Conjuration/Air 5 no c - Venom Bolt Conjuration/Poison 5 no d - Spellforged Servitor Conjuration/Summoning 7 no (56, -25, D) an uncursed staff of summoning (56, -1, D) a fan of gales (59, -2, D) an uncursed staff of earth (59, -1, D) a lightning rod (4/4) (59, 0, D) a +0 helmet of intelligence (60, -13, D) a book of Callings (60, -12, D) an uncursed staff of summoning (60, -2, D) the Papyrus of Poisoning and Augmentations Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Spectral Weapon Hexes/Charms 3 no c - Ring of Flames Charms/Fire 7 no (60, -1, D) a cursed staff of power (60, 0, D) a box of beasts (61, -13, D) a +3 leather armour of cold resistance (61, -2, D) a phial of floods (61, -1, D) a cursed staff of summoning (61, 0, D) the +1 hunting sling of Efadin {velocity, rF+} Any stone fired from it inflicts extra damage. It protects you from fire. (61, 2, D) a +0 halberd of venom (62, -49, D) an uncursed staff of fire (62, -37, D) a cursed -3 dagger a +4 hand crossbow of flaming a +0 robe (62, -33, D) a lamp of fire (62, -23, D) a lamp of fire (62, -20, D) a +0 shortbow a +1 vampiric demon blade 21 arrows (62, -13, D) a +3 scale mail of magic resistance (62, -12, D) a +1 hand crossbow of flaming (62, -2, D) a sack of spiders (62, -1, D) a box of beasts (62, 0, D) a lamp of fire (62, 2, D) a +0 scimitar an uncursed amulet of faith a white draconian corpse (62, 3, D) a +0 hand axe (unseen) (63, -41, D) a lamp of fire (63, -32, D) a crystal ball of energy (63, -27, D) an uncursed staff of death (63, -26, D) an uncursed staff of wizardry (63, -23, D) a lightning rod (4/4) (63, -21, D) 3 large rocks (unseen) (63, -20, D) a +0 shortbow 17 arrows (63, -13, D) a +5 dagger of holy wrath (63, -12, D) an uncursed staff of earth (63, -2, D) a +0 dire flail (63, 0, D) a book of Transfigurations (63, 1, D) a +0 cloak (63, 2, D) a +0 long sword a +0 cloak a +0 shield a +0 mace a +0 battleaxe a yellow draconian skeleton (63, 3, D) a +1 falchion of slicing a +1 cloak a +0 halberd a yellow draconian skeleton a green draconian corpse (64, -49, D) a cursed ring of attention (64, -33, D) a +1 scale mail of cold resistance (64, -21, D) a +0 shortbow 20 arrows (64, -20, D) a +0 arbalest an uncursed staff of death 4 bolts (64, -18, D) a bolt 4 large rocks 22 arrows (64, -17, D) a large rock 4 arrows (64, -16, D) an arrow (64, -12, D) the cursed +1 chain mail "Yfed" {rC- MR+++ Dex+7} It affects your dexterity (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, -2, D) a book of the Sky (64, -1, D) a +0 short sword (64, 0, D) a +0 dagger (64, 1, D) a +0 short sword (unseen) (64, 2, D) a +0 war axe (64, 3, D) a +0 glaive a +0 dire flail a white draconian corpse (65, -33, D) an uncursed staff of energy (65, -32, D) a +3 leather armour of cold resistance (65, -27, D) (unseen) (65, -22, D) a +0 longbow (still there?) the Disquisition on Dusty Air (still there?) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Lightning Bolt Conjuration/Air 5 no c - Iron Shot Conjuration/Earth 6 no d - Statue Form Transmutation/Earth 6 no (65, -2, D) a lamp of fire (65, 0, D) a +0 scimitar (unseen) (65, 1, D) a +0 trident (unseen) (65, 2, D) a +5 halberd of venom (still there?) a +0 battleaxe (still there?) (65, 4, D) a +0 mace (unseen) (65, 5, D) a +0 short sword (unseen) (66, -22, D) a +2 scythe of pain (unseen) (66, -2, D) a fan of gales (66, -1, D) the cursed +1 chain mail "Mefogg" {rF+ rN+ MP-9 Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. (66, 0, D) a book of Conjurations (66, 2, D) a cursed -3 battleaxe (66, 7, D) a +0 battleaxe (67, -1, D) an uncursed staff of air (67, 0, D) an uncursed staff of poison (67, 1, D) a +2 chain mail of fire resistance (67, 4, D) a +0 battleaxe (unseen) (67, 5, D) a +0 rapier (still there?) a +0 cloak (still there?) (67, 7, D) a green draconian corpse (67, 8, D) a +0 battleaxe (unseen) (67, 9, D) a +0 cloak (unseen) (67, 10, D) a +0 cloak of invisibility (unseen) (68, -49, D) a +3 ring of strength (68, -2, D) an uncursed staff of power (68, -1, D) a +4 scale mail of poison resistance (68, 0, D) a +0 falchion of electrocution (68, 1, D) a +0 dagger (68, 2, D) a +0 short sword (unseen) (68, 5, D) a +0 halberd a +0 mace a yellow draconian corpse (68, 6, D) a +2 flail of draining (68, 7, D) an uncursed staff of wizardry a cursed +0 cloak a purple draconian corpse (68, 10, D) a +1 bardiche of venom (69, -12, D) a +0 dire flail a +0 ring mail (69, -2, D) a +0 dire flail (69, 0, D) Sif Muna's Handbook of Enchanting Translocation Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Summon Forest Summoning/Translocation 5 no c - Invisibility Hexes 6 no d - Dispersal Translocation 6 no (69, 1, D) a +1 robe (69, 3, D) a +0 battleaxe a +2 long sword of slicing a yellow draconian corpse (69, 4, D) a +0 short sword (unseen) (69, 5, D) a +0 cloak (unseen) (69, 8, D) a +0 glaive (69, 9, D) a +2 great sword of flaming (still there?) a +0 flail (still there?) (69, 10, D) a +0 scimitar (unseen) (70, -49, D) a +2 ring mail of cold resistance (70, -39, D) a +0 dagger a +0 robe (70, -13, D) the Tome of the Boosting Birds Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Regeneration Charms/Necromancy 3 no c - Ozocubu's Armour Charms/Ice 3 no d - Lightning Bolt Conjuration/Air 5 no e - Ring of Flames Charms/Fire 7 no (70, -11, D) a +0 broad axe a +0 plate armour (70, -2, D) a +5 falchion of freezing (70, 0, D) a phial of floods (70, 1, D) a +0 long sword (70, 3, D) a cursed -2 flail (70, 5, D) a white draconian skeleton (70, 7, D) a +1 cloak a yellow draconian skeleton (70, 8, D) a +0 whip (71, -41, D) a phial of floods (71, -40, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (71, -38, D) a cursed -3 scythe a cursed +0 robe a +0 halberd a +0 robe (71, -19, D) a +2 dire flail of crushing a +1 shortbow of flaming a +3 ring mail of cold resistance (71, -13, D) a +2 scale mail of magic resistance (71, -11, D) a +0 longbow 24 arrows (71, -2, D) a crystal ball of energy (71, -1, D) a +0 short sword (71, 0, D) an uncursed staff of fire (71, 2, D) a +0 flail (unseen) (72, -41, D) a book of Power (72, -38, D) a +4 quarterstaff of chaos a +0 cloak (72, -33, D) a Necronomicon (72, -32, D) a +4 scimitar of holy wrath (72, -23, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (72, -21, D) a +0 giant club a +1 robe of magic resistance (72, -16, D) a cursed -2 short sword (unseen) (72, -13, D) an uncursed staff of air a +0 arbalest of freezing 8 bolts (72, -11, D) an uncursed staff of air a +0 arbalest of flaming 24 bolts (72, -8, D) a +2 long sword a +0 plate armour (72, -6, D) a bolt (72, -2, D) the +1 leather armour of Melancholy {rF+ rC- Regen+} It protects you from fire. It makes you vulnerable to cold. It increases your rate of regeneration. (72, -1, D) a book of Clouds (72, 2, D) a +2 antimagic spear (unseen) (72, 4, D) the cursed +0 flail of Honour {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (73, -41, D) an uncursed staff of fire (73, -40, D) a +1 scale mail of poison resistance (73, -36, D) a +0 dagger a +0 robe (73, -33, D) a book of Conjurations (73, -32, D) a +1 plate armour of fire resistance (73, -23, D) a wand of polymorph (7) a cursed ring of protection from cold an uncursed ring of protection from magic an uncursed ring of protection from magic a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight an uncursed ring of magical power a +0 robe a +0 spear (73, -19, D) a +0 rapier a +0 leather armour (73, -13, D) a fan of gales (73, -12, D) a +0 arbalest 14 bolts a +1 pair of gloves of dexterity (73, -2, D) a +0 halberd (73, 0, D) a +1 robe of magic resistance (73, 2, D) a +0 halberd (unseen) (73, 3, D) a +2 mace of holy wrath (unseen) (74, -48, D) the +2 robe of Healali {rN+ Regen+ rCorr} It protects you from negative energy. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (74, -33, D) an uncursed staff of summoning (74, -32, D) a +0 hand axe of chopping (74, -23, D) an uncursed staff of wizardry (74, -22, D) a +1 robe of resistance a fan of gales (74, -21, D) a +3 scimitar of flaming a +0 robe (74, -13, D) a +2 vampiric spear (74, -12, D) a +0 arbalest 19 bolts (74, -1, D) a +2 pair of boots of stealth (74, 0, D) an uncursed staff of death (74, 3, D) a +0 glaive (unseen) (75, -46, D) a +0 short sword of venom (75, -11, D) a +0 war axe a +0 chain mail (75, -2, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (75, -1, D) a +2 whip of holy wrath (75, 0, D) a +0 scimitar (76, -48, D) an uncursed staff of conjuration (76, -46, D) a +0 long sword a +0 chain mail (76, -1, D) a phantom mirror (76, 0, D) a book of Maledictions (76, 1, D) a +0 short sword (unseen)