Burgietje the Dungeon (2, 16, D) a +0 war axe of electrocution a +2 leather armour of cold resistance (2, 37, D) a +2 halberd of venom (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a cursed staff of conjuration (3, 15, D) the +14 plate armour "Jutoj" {Int+2} It affects your intelligence (+2). (3, 16, D) a +2 troll leather armour an uncursed staff of power (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Clouds (unseen) (5, 14, D) a +2 scale mail of fire resistance (unseen) (6, 14, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (6, 15, D) a +4 giant spiked club a +0 short sword of protection a +3 spear of venom (6, 44, D) a +2 robe of resistance (unseen) (6, 46, D) a +2 robe of fire resistance (unseen) (7, 15, D) a +3 scale mail of poison resistance (7, 16, D) a box of beasts a book of Beasts (7, 38, D) the horn of Geryon (7, 40, D) a +2 mace of protection (8, 16, D) a +1 glaive of flaming (8, 39, D) a +2 great mace of protection (9, 13, D) an uncursed ring of flight (9, 14, D) a +4 giant club (9, 15, D) an uncursed staff of poison (9, 16, D) the +2 leather armour "Huapp" {Str+2} It affects your strength (+2). (9, 41, D) a +3 amulet of reflection (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (10, 14, D) an uncursed staff of wizardry (10, 15, D) an uncursed staff of cold the +4 chain mail of Oblivion {rN+ Str+3 Dex-4} It affects your strength (+3). It affects your dexterity (-4). It protects you from negative energy. (10, 16, D) a fan of gales (10, 44, D) a +0 plate armour (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 45, D) a +0 large shield (11, 46, D) a +0 morningstar of holy wrath (12, 14, D) a crystal ball of energy (12, 15, D) a book of Clouds the +5 morningstar of Qoegamou {drain, rPois rF+ Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It protects you from fire. It protects you from poison. (12, 44, D) the human corpse of Prince Ribbit (18, 16, D) an uncursed staff of power (18, 34, D) an uncursed staff of earth (19, 0, D) an uncursed staff of summoning (19, 1, D) a +0 mace (19, 16, D) the +0 plate armour "Eclehef" {MR+ rCorr Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (20, 3, D) a +1 great sword of protection a cursed +0 leather armour (20, 16, D) a +3 shortbow of flaming (20, 17, D) a +0 robe (20, 18, D) a +0 whip a phial of floods (20, 33, D) a +3 rapier of venom (still there?) a book of Beasts (still there?) (21, 0, D) a sack of spiders (21, 1, D) a +0 giant club (still there?) a box of beasts (still there?) (21, 3, D) a +0 scimitar a +0 long sword a +0 plate armour (21, 4, D) a +2 robe of magic resistance (unseen) (21, 16, D) a Grand Grimoire a +2 chain mail of cold resistance (21, 19, D) a +4 flail of protection (21, 32, D) a +3 dagger of flaming (22, 0, D) a +0 giant club the +11 hand crossbow of Momeget {elec, MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. (22, 1, D) a +0 dire flail (still there?) a phial of floods (still there?) (22, 5, D) a +0 giant club (22, 15, D) a +1 short sword of venom (22, 34, D) the +6 executioner's axe of Wondrous Power {chop, +Blink MP+9} (still there?) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you blink. a +1 great sword of holy wrath (still there?) (23, 0, D) a +3 short sword of venom a +0 robe a +0 dagger (23, 1, D) a +0 hand axe (still there?) a book of Party Tricks (still there?) (23, 4, D) a +0 short sword (unseen) (23, 16, D) a +0 shortbow of flaming (23, 32, D) a book of Air The Volume of Greatest Risks and Utility Spells Type Level Known a - Controlled Blink Translocation 8 no b - Disjunction Translocation 8 no a +1 falchion of protection (23, 33, D) a book of Power (23, 34, D) a phantom mirror (23, 35, D) (unseen) (24, 0, D) an uncursed staff of energy (24, 1, D) a box of beasts a cursed -3 giant spiked club an uncursed staff of fire (24, 5, D) a +0 dagger the +10 scimitar of Seggot {slice, rC- Int+5 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+6). It makes you vulnerable to cold. (24, 17, D) a +6 rapier of protection (still there?) a lamp of fire (still there?) (24, 32, D) a cursed ring of attention (24, 33, D) the Guide on Ashen Confrontation Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Throw Icicle Conjuration/Ice 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no (24, 34, D) an uncursed staff of cold (25, 2, D) a +0 plate armour a +5 shortbow of flaming (25, 5, D) a +0 giant club (25, 16, D) a +0 buckler of protection (25, 17, D) an uncursed staff of air (still there?) the amulet of Bunuann {Harm *Corrode *Drain rElec Int+3} (still there?) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It insulates you from electricity. It may corrode you when you take damage. It causes draining when unequipped. (25, 33, D) a lamp of fire (25, 34, D) a +1 short sword of protection (26, 1, D) a +0 robe a +0 dagger (26, 2, D) a +0 dagger a +0 plate armour (26, 16, D) the +7 long sword of Ancient Evil {slice, *Rage rF+ Int+6 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It lets you see invisible. It may make you go berserk in combat. (26, 17, D) an uncursed staff of poison (26, 32, D) a book of Annihilations (26, 34, D) a cursed staff of death (27, 1, D) a +1 long sword of slicing (27, 16, D) a cursed staff of cold (27, 17, D) the +3 chain mail of Bedevilment {rElec SInv} It insulates you from electricity. It lets you see invisible. (27, 33, D) an uncursed staff of poison (27, 34, D) a +3 hand axe of chopping (28, 0, D) a +0 hand axe (unseen) (28, 3, D) a +2 great sword (unseen) (28, 16, D) a +4 spear of freezing (28, 17, D) a +4 chain mail of poison resistance (28, 32, D) an uncursed staff of death (28, 33, D) a +0 rapier of protection (29, 0, D) a +0 great sword (unseen) (29, 2, D) a +0 dagger (unseen) (29, 33, D) an uncursed staff of wizardry (31, 15, D) the Incunabulum of Flames and Translocation Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 no c - Fireball Conjuration/Fire 5 no d - Summon Forest Summoning/Translocation 5 no e - Bolt of Fire Conjuration/Fire 6 no (33, 27, D) a phial of floods (35, 0, D) an uncursed staff of poison (35, 14, D) an uncursed staff of power (35, 27, D) a +1 robe (35, 29, D) a +0 spear (still there?) a +0 halberd of protection (still there?) (35, 31, D) a +1 scythe of slicing (36, 1, D) a +2 chain mail of poison resistance (36, 5, D) +0 shadow dragon scales (37, 0, D) the Papyrus of Changing Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Spider Form Transmutation/Poison 3 no c - Dragon Form Transmutation 7 no (37, 14, D) a +0 great sword of holy wrath (unseen) (37, 29, D) a +4 plate armour of fire resistance a lamp of fire (37, 31, D) a cursed +0 robe (38, 1, D) a +2 battleaxe of flaming (38, 15, D) a +3 trident of protection a +6 short sword of venom (38, 18, D) an uncursed staff of wizardry (unseen) (38, 28, D) a +0 plate armour of positive energy (38, 29, D) the +2 halberd "Ukhlie" {venom, rF+} (still there?) It poisons the flesh of those it strikes. It protects you from fire. a cursed ring of flight (still there?) (38, 33, D) a +0 scimitar (unseen) (39, 0, D) a +3 rapier of venom (39, 14, D) an uncursed staff of summoning (39, 15, D) a phial of floods the cursed +0 pair of gloves of Pantheism {*Drain rC- Int+6 Dex+3} It affects your intelligence (+6). It affects your dexterity (+3). It makes you vulnerable to cold. It causes draining when unequipped. It has a curse placed upon it. (39, 27, D) a book of Fire a book of Necromancy (40, 0, D) a +4 great sword of protection (40, 1, D) a box of beasts an uncursed amulet of rage (40, 14, D) a book of Enchantments (40, 33, D) a +0 trident (unseen) (40, 34, D) a +3 ring mail of poison resistance (41, 0, D) a book of Misfortune (41, 1, D) a +3 hunting sling of freezing (41, 14, D) a cursed staff of earth (41, 27, D) an uncursed staff of poison (41, 29, D) a +2 hand axe of freezing (41, 34, D) a +1 scale mail of magic resistance (42, 1, D) a book of Burglary (42, 14, D) a +5 halberd of venom (42, 27, D) the +8 scimitar of Sanuiniu {slice, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. (43, 14, D) a book of the Warp (43, 15, D) a +0 flail of crushing (43, 33, D) a +0 scimitar (44, 29, D) a cursed ring of attention (unseen) (49, 0, D) a crystal ball of energy (49, 11, D) the +7 falchion of Guile {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (49, 14, D) a +0 animal skin (49, 24, D) a Grand Grimoire (49, 36, D) a phantom mirror (49, 37, D) an uncursed staff of power (50, 0, D) an uncursed staff of air (50, 1, D) the +0 hand axe of Untruth {flame, rN++ Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It greatly protects you from negative energy. (50, 13, D) an uncursed staff of conjuration (50, 16, D) a +0 quarterstaff (unseen) (50, 26, D) a +0 trident (unseen) (51, 0, D) an uncursed amulet of the gourmand (51, 1, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (51, 13, D) a book of Debilitation (51, 14, D) a +2 antimagic broad axe a +0 hunting sling a +0 quarterstaff 19 stones (51, 16, D) a cursed +0 club (51, 26, D) a +2 battleaxe of electrocution (51, 28, D) a cursed -3 dire flail (51, 36, D) a book of Summonings (51, 40, D) (unseen) (52, 0, D) the +0 double sword of Oozing Pus {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (52, 1, D) the ring "Dozuuboe" {Fire rElec} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. the amulet of the Kraken {Faith MR+} [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. an uncursed ring of magical power an uncursed ring of protection from magic a +1 ring of slaying a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight an uncursed ring of positive energy a +0 robe a +0 spear (52, 15, D) a +0 animal skin 22 stones a +4 demon whip of venom a +0 robe a +0 buckler (52, 20, D) a curare-tipped dart (52, 21, D) a curare-tipped dart (52, 24, D) a +0 hand axe (52, 25, D) a +0 glaive an uncursed ring of poison resistance a book of Geomancy a book of the Sky (52, 26, D) a +6 quick blade a +0 halberd (52, 36, D) the +2 cloak of Indomitability {-Tele rN+ Stlth+} It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (52, 37, D) an uncursed staff of earth (53, 0, D) a crystal ball of energy (53, 12, D) a fan of gales (still there?) a +1 hunting sling of freezing (still there?) (53, 15, D) a cursed -2 spear (unseen) (53, 29, D) a +0 dire flail (54, 0, D) an uncursed staff of death (54, 1, D) a +2 flail of draining (54, 12, D) a +0 hunting sling (unseen) (54, 15, D) a +0 robe (unseen) (54, 25, D) a +0 scimitar (54, 26, D) a +0 battleaxe a +0 long sword of holy wrath (54, 36, D) a lightning rod (4/4) (still there?) a +4 vampiric hand axe (still there?) (55, 0, D) a +3 glaive of venom (55, 1, D) a book of Ice (55, 12, D) an uncursed ring of stealth (still there?) an uncursed staff of wizardry (still there?) (55, 24, D) an uncursed staff of death (56, 17, D) a +0 robe (unseen) (56, 19, D) an uncursed ring of fire (56, 23, D) a Fen Folio (56, 27, D) a +0 mace (unseen) (57, 25, D) a +1 fustibalus of velocity (59, 36, D) a lightning rod (4/4) (59, 41, D) a +0 short sword (60, 33, D) an arrow (60, 36, D) an uncursed staff of summoning the +3 leather armour of the New World {rCorr} It provides partial protection from all sources of acid and corrosion. a book of Callings (60, 37, D) a +0 flail an uncursed staff of death (60, 38, D) a +0 long sword (60, 40, D) a +2 cloak of poison resistance a +3 war axe a +0 cloak a +0 long sword (60, 41, D) a +0 short sword (61, 0, D) a +2 scale mail of fire resistance (61, 4, D) a +0 flail (61, 8, D) a +2 quarterstaff of crushing (61, 16, D) an uncursed ring of positive energy (61, 26, D) a +0 short sword a +2 leather armour of magic resistance an uncursed staff of poison (61, 27, D) a +0 shortbow (unseen) (61, 31, D) an arrow (61, 32, D) 7 arrows (61, 33, D) a +1 quarterstaff of protection 3 arrows (61, 37, D) the +9 chain mail of Safucs {*Corrode MR++} It affects your resistance to hostile enchantments. It may corrode you when you take damage. (61, 41, D) the cursed +3 hand axe "Ydiuteloch" {chop, MR+ Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 0, D) an uncursed staff of wizardry (62, 1, D) a phantom mirror (62, 4, D) a +0 hand axe a +0 flail (62, 8, D) the cursed +1 fustibalus of Uncomfortable Rashes {venom, rC+ Str+4} It poisons the ammo it fires. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. (62, 9, D) a +2 chain mail of poison resistance (62, 11, D) a +3 mace a +0 robe (62, 16, D) a +1 falchion of venom (62, 17, D) a box of beasts (62, 21, D) a +0 giant club (62, 22, D) a +0 dire flail a +0 giant club (62, 26, D) a +1 broad axe of flaming a +0 scimitar (62, 28, D) 10 arrows (unseen) (62, 31, D) an arrow (62, 36, D) a +0 mace (62, 38, D) a cursed -3 glaive (62, 42, D) a +0 trident (63, 0, D) a +3 scale mail of fire resistance (63, 8, D) a phial of floods (63, 16, D) a +9 plate armour of ponderousness (63, 17, D) Qewk's Volume of Torrid Orientation Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Throw Flame Conjuration/Fire 2 no c - Portal Projectile Hexes/Translocation 3 no d - Fireball Conjuration/Fire 5 no e - Disjunction Translocation 8 no (63, 21, D) a +0 giant club a +0 giant club (63, 22, D) 4 large rocks (63, 23, D) a large rock (63, 26, D) an uncursed staff of cold a +0 dagger (63, 29, D) a +0 dagger a +0 leather armour (63, 31, D) an arrow (63, 32, D) an arrow (63, 33, D) an arrow (63, 36, D) a lightning rod (4/4) (63, 37, D) a book of Annihilations a +0 hand crossbow of flaming (64, 16, D) a +2 robe (64, 17, D) a +1 shortbow of freezing (64, 21, D) a +0 giant club a +0 giant spiked club (64, 22, D) a +0 giant spiked club a +0 giant spiked club (64, 29, D) a +0 leather armour (64, 30, D) a +0 longbow a +0 lajatang of distortion a +0 leather armour 4 arrows (64, 31, D) an arrow (65, 25, D) a +0 dagger (66, 26, D) a +4 shortbow of velocity (66, 27, D) Quchyl's Tome of Curses and Moulding Spells Type Level Known a - Confusing Touch Hexes 1 no b - Invisibility Hexes 6 no c - Hydra Form Transmutation 6 no d - Dragon Form Transmutation 7 no (unseen) (67, 0, D) a +4 plate armour of fire resistance (68, 0, D) an uncursed staff of wizardry (69, 0, D) a +0 buckler of positive energy (69, 36, D) an uncursed ring of magical power (70, 9, D) the +1 robe of Purar {Str-2 Dex+4 SInv} It affects your strength (-2). It affects your dexterity (+4). It lets you see invisible. (70, 12, D) an uncursed staff of summoning (70, 37, D) an uncursed staff of poison (71, 8, D) a book of Fire (71, 16, D) a +0 flail of protection (71, 17, D) a lamp of fire (71, 26, D) a cursed ring of stealth (71, 27, D) a +1 hand crossbow of freezing (71, 32, D) a +1 quarterstaff of speed (unseen) (71, 37, D) the Compendium of the Earth Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Petrify Transmutation/Earth 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Agony Necromancy 5 no (72, 8, D) the +5 rapier of Payxzagacs {protect, Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). (72, 9, D) an uncursed staff of poison (72, 16, D) a book of the Sky (72, 17, D) +1 steam dragon scales (72, 26, D) a +0 dire flail (72, 27, D) a sack of spiders (72, 40, D) a +2 hand axe of venom (73, 16, D) a +1 ring mail of fire resistance (73, 17, D) a +4 rapier of venom (73, 26, D) a +1 trident of piercing (73, 27, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (73, 36, D) a +3 antimagic glaive (73, 37, D) a book of Debilitation (74, 2, D) a +0 shortbow 5 arrows a +0 leather armour a +4 trident of venom (74, 4, D) 3 arrows (75, 1, D) a +1 short sword of venom