Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (34, 0, D) a phantom mirror (36, 0, D) the +6 quarterstaff of Callousness {protect, MR+ Str+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (36, 1, D) a book of Maledictions (37, 0, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (37, 1, D) an uncursed staff of cold (38, 0, D) the Compendium of Darkness and Shape Shifting Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Passwall Transmutation/Earth 2 no c - Spider Form Transmutation/Poison 3 no d - Irradiate Conjuration/Transmutation 5 no e - Dispel Undead Necromancy 5 no (38, 1, D) a +1 dagger of venom (39, 0, D) Sif Muna's Handbook of Destructive Summoning Spells Type Level Known a - Bolt of Fire Conjuration/Fire 6 no b - Shadow Creatures Summoning 6 no c - Spellforged Servitor Conjuration/Summoning 7 no (39, 1, D) a +0 demon whip (39, 2, D) a +1 broad axe of freezing (40, 0, D) a +2 ring mail of fire resistance (40, 1, D) a sack of spiders (40, 2, D) a +0 trident (unseen) (41, 1, D) an uncursed staff of air (42, 0, D) a +2 hunting sling of flaming (42, 1, D) a book of Party Tricks (48, 3, D) a +2 great sword of flaming (49, 0, D) a +3 hand axe of venom (still there?) an uncursed amulet of the gourmand (still there?) (49, 1, D) a +2 scimitar of slicing (49, 12, D) a fan of gales (49, 24, D) a +2 vampiric hand axe (49, 36, D) a +2 dagger of draining (49, 37, D) an uncursed staff of conjuration (50, 0, D) an uncursed staff of fire (50, 13, D) a +4 dire flail of holy wrath (still there?) a +0 long sword (still there?) (50, 14, D) a +2 falchion of protection (50, 24, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (50, 25, D) a book of Flames (50, 27, D) a +0 war axe a +0 animal skin (50, 36, D) a book of Misfortune (50, 37, D) a sack of spiders (51, 12, D) a +0 glaive (51, 14, D) a +0 long sword the +3 leather armour of Supple Strength {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). (51, 24, D) a +0 robe a lamp of fire (51, 25, D) the Volume of the Escort and the Volcanoes Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Summon Small Mammal Summoning 1 no c - Summon Lightning Spire Summoning/Air 4 no d - Fireball Conjuration/Fire 5 no (51, 36, D) the cursed +1 hand axe "Helaus" {chop, rPois MR++ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 37, D) a +2 plate armour of poison resistance (52, 1, D) a +2 robe of magic resistance (52, 2, D) a +2 scimitar of flaming (52, 3, D) a +3 scimitar of flaming (52, 8, D) a hell hound corpse (52, 13, D) a +5 war axe of flaming a +0 battleaxe (52, 14, D) a +0 hand axe a +1 hand axe of freezing (52, 16, D) the +6 scythe "No More Talking" {flame, rF++ rC+++ Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It renders you almost immune to cold. It makes you less stealthy. (52, 18, D) a +2 great mace of protection a green draconian corpse (skeletalised by now) (52, 25, D) an uncursed staff of death (52, 28, D) a +0 robe (52, 29, D) a +2 antimagic quarterstaff a +0 animal skin (52, 36, D) a cursed staff of wizardry (52, 37, D) an uncursed staff of summoning (53, 0, D) a +0 mace of protection (53, 1, D) a +4 scimitar of flaming (still there?) the +1 buckler "Vazon" {Stlth+} (still there?) It makes you more stealthy. (53, 2, D) a fire dragon skeleton (53, 3, D) a +2 great sword of flaming a fire giant skeleton (53, 7, D) a hell hound corpse (53, 12, D) an uncursed staff of power (53, 13, D) a +0 trident (53, 15, D) a +0 battleaxe the +3 whip of Vosu {slash, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (53, 16, D) a +0 flail (53, 25, D) a +0 robe (53, 26, D) a cursed +0 quarterstaff a +0 robe (53, 36, D) a book of Geomancy (54, 0, D) a +1 hunting sling of flaming (54, 3, D) a fire dragon skeleton (54, 12, D) a +0 long sword (54, 13, D) an uncursed staff of earth (54, 14, D) a +0 short sword (unseen) (54, 25, D) an uncursed staff of air (54, 26, D) a cursed +0 flail a +0 animal skin (54, 28, D) a +1 robe of magic resistance (54, 36, D) a +0 shield of poison resistance (55, 0, D) a +3 spear of piercing (55, 1, D) the cursed +0 dagger of Armageddon {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (55, 12, D) an uncursed staff of air (55, 14, D) a +0 long sword (unseen) (55, 24, D) a +4 giant club (58, 38, D) a +0 giant spiked club (59, 36, D) a +4 morningstar of protection a +1 vampiric spear (59, 37, D) a +0 dire flail a +1 rapier of speed (60, 39, D) a +0 giant spiked club a +0 dire flail a +0 giant club (61, 0, D) a lamp of fire (61, 5, D) the +4 hand crossbow "Tuodirhe" {venom, rPois} It poisons the ammo it fires. It protects you from poison. (61, 8, D) an uncursed staff of air (61, 16, D) an uncursed staff of earth (61, 26, D) a +5 quick blade (61, 36, D) an uncursed staff of summoning a +0 giant club 3 large rocks a +4 hunting sling of freezing (61, 37, D) a +3 short sword of speed a box of beasts (61, 41, D) a +1 battleaxe of freezing (61, 43, D) a large rock (61, 44, D) a large rock (62, 0, D) an uncursed staff of fire (62, 1, D) a book of Transfigurations (62, 2, D) a +0 trident (62, 8, D) a sack of spiders (62, 9, D) a phantom mirror (62, 16, D) a book of the Sky (62, 26, D) an uncursed staff of death (62, 27, D) an uncursed staff of power (62, 37, D) a +6 antimagic falchion (62, 41, D) a large rock (63, 8, D) a +5 war axe of chopping (63, 16, D) a +1 quarterstaff of draining (63, 17, D) a crystal ball of energy (63, 26, D) a +2 shield of positive energy (63, 27, D) a +2 mace of protection (63, 36, D) a +0 giant club an uncursed staff of conjuration (63, 38, D) a box of beasts (64, 16, D) a sack of spiders (64, 17, D) the +11 long sword "Gowuyqaesh" {slice, rN++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you see invisible. (64, 26, D) a cursed -5 ring of strength (64, 27, D) an uncursed ring of magical power (65, 26, D) a lightning rod (4/4) (67, 0, D) an uncursed amulet of faith (68, 0, D) a crystal ball of energy (69, 0, D) a book of the Warp (69, 36, D) a +4 chain mail of magic resistance (70, 8, D) a phial of floods (70, 9, D) a phial of floods (70, 36, D) the Tome of Mutagenic Earth Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Blade Hands Transmutation 5 no d - Iron Shot Conjuration/Earth 6 no (70, 37, D) the +3 warlock's mirror {reflect} (71, 8, D) a +1 great sword of holy wrath (71, 16, D) a +1 great mace of protection (71, 17, D) a +1 falchion of holy wrath the +6 plate armour of Fun {rPois rF+++ rCorr Str-2} It affects your strength (-2). It renders you almost immune to fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (71, 18, D) a +0 vampiric halberd (71, 27, D) a +10 plate armour of ponderousness (71, 32, D) a +0 hand axe a +0 robe (71, 33, D) a +7 club a +0 robe (71, 36, D) an uncursed staff of fire (71, 37, D) a phial of floods (72, 8, D) an uncursed staff of poison (72, 9, D) a +1 falchion of freezing (72, 26, D) a book of the Tempests (72, 27, D) a +3 dagger of venom (72, 31, D) a +0 scythe a +0 robe a +0 short sword a +0 chain mail (72, 32, D) a +2 quarterstaff of chaos a +0 cloak (72, 36, D) a book of Maledictions (73, 1, D) an uncursed amulet of faith (73, 16, D) an uncursed staff of death a +3 scale mail of magic resistance (73, 26, D) a phial of floods (73, 27, D) a +2 mace of holy wrath (73, 32, D) a +1 falchion of freezing a +0 robe (73, 36, D) a phantom mirror (73, 37, D) a +2 quarterstaff of speed (75, 1, D) an uncursed ring of ice