Burgietje the Dungeon (0, 0, D) a crocodile corpse (skeletalised by now) (1, -14, D) a +0 short sword (unseen) (1, 0, D) a +0 hunting sling of velocity (unseen) (2, -17, D) the +12 dagger "Cunn" {venom, rC+ Int+6 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from cold. It lets you see invisible. (2, -16, D) a phial of floods (2, -15, D) +1 fire dragon scales (2, 3, D) a +3 hunting sling of flaming (still there?) an uncursed ring of see invisible (still there?) (2, 4, D) a +2 quarterstaff of speed (2, 6, D) a dream sheep corpse (skeletalised by now) (3, -35, D) the +6 hunting sling of Doarank {freeze, +Blink +Fly Str-4 Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+5). It lets you fly. It lets you blink. (3, -30, D) +0 shadow dragon scales (3, -17, D) an uncursed staff of energy (3, -16, D) a +2 mace of holy wrath (still there?) a book of Alchemy (still there?) (3, -15, D) a +0 rapier (still there?) a +0 rapier (still there?) (3, 1, D) a book of Power the Handbook of the Aerial Traveller Spells Type Level Known a - Blink Translocation 2 no b - Force Lance Conjuration/Translocation 4 no c - Lightning Bolt Conjuration/Air 5 no d - Tornado Air 9 no a basilisk corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (3, 6, D) a hippogriff corpse (skeletalised by now) (4, -47, D) a +5 triple sword (unseen) (4, -46, D) a +5 lajatang (4, -45, D) 1000 sling bullets (unseen) (4, -35, D) the Volume of Warped Conjuration Spells Type Level Known a - Apportation Translocation 1 no b - Blink Translocation 2 no c - Irradiate Conjuration/Transmutation 5 no d - Fireball Conjuration/Fire 5 no e - Orb of Destruction Conjuration 7 no a cursed amulet of inaccuracy a cursed staff of poison (4, -17, D) a +1 falchion of distortion (unseen) (4, -12, D) a +0 rapier a +0 rapier a +0 leather armour (4, 1, D) a +4 ring mail of cold resistance (5, -47, D) a +5 quick blade (unseen) (5, -46, D) a +5 giant spiked club (unseen) (5, -45, D) a +5 bardiche (unseen) (5, -44, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -42, D) a +3 shield a +3 buckler (5, -41, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) the Volume of Supportive Moulding Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Recall Summoning/Translocation 3 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Shadow Creatures Summoning 6 no (5, -16, D) a +2 war axe of chopping (still there?) a lamp of fire (still there?) (5, -11, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier (5, 1, D) a book of Fire (5, 2, D) an uncursed staff of cold (still there?) a book of Flames (still there?) (5, 3, D) a +2 robe of magic resistance (5, 8, D) a water moccasin corpse (skeletalised by now) (5, 9, D) a spiny frog corpse (skeletalised by now) (6, -36, D) a +0 scimitar (6, -30, D) a +2 short sword of speed (unseen) (6, -18, D) a +1 hunting sling of flaming (6, -16, D) a +0 scimitar (still there?) an uncursed staff of power (still there?) (6, -15, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword (6, -13, D) a +0 rapier a +0 rapier a +0 leather armour (6, 1, D) the +8 plate armour of the King {rC+} It protects you from cold. (6, 2, D) an uncursed staff of power (6, 3, D) a +1 morningstar of protection a black mamba corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (6, 8, D) a spiny frog corpse (skeletalised by now) (7, -35, D) a +3 ring mail of fire resistance (7, -16, D) a +0 long sword (still there?) a +2 morningstar of protection (still there?) (7, -15, D) a +0 long sword a +0 ring mail a book of Burglary (7, -13, D) a +2 glaive of freezing (7, -12, D) the +11 eveningstar "Nitobot" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (7, -9, D) a +2 scimitar of holy wrath (7, 1, D) a crystal ball of energy (7, 8, D) a black mamba corpse (skeletalised by now) (7, 9, D) a black mamba corpse (skeletalised by now) (8, -43, D) a scroll of holy word (8, -36, D) a lamp of fire (8, -34, D) a crystal ball of energy (still there?) the +8 quarterstaff "Ciazeosu" {elec, *Rage rC- Dex+9 Stlth+} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+9). It makes you vulnerable to cold. It may make you go berserk in combat. It makes you more stealthy. (8, -17, D) a +0 long sword (8, -16, D) a +0 morningstar of protection a book of the Dragon a +3 leather armour of cold resistance (8, -15, D) a +0 rapier (8, -13, D) a +2 war axe of flaming (8, -11, D) a +5 short sword of freezing (8, 1, D) the cursed +1 mace of Defiance {flame, rPois Int+4 Dex-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (8, 3, D) an uncursed staff of air (8, 7, D) a basilisk corpse (skeletalised by now) (9, -17, D) a book of Beasts (9, -16, D) a +3 whip of distortion (9, -15, D) a cursed +0 long sword (still there?) a book of Summonings (still there?) (9, -10, D) a +4 short sword of speed (9, 1, D) the +9 rapier of Urgency {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (10, -35, D) a +6 ring of strength the ring "Rutaphil" {Fire -Tele Dex+5} [ring of fire] It enhances your fire magic. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It prevents most forms of teleportation. an uncursed amulet of the acrobat an uncursed ring of magical power a +2 pair of boots of stealth a +5 ring of protection an uncursed ring of stealth an uncursed ring of positive energy the ring of Harmony {+Blink rC+} [ring of protection from cold] It protects you from cold. It lets you blink. a +2 ring of intelligence a crystal ball of energy (10, -34, D) an uncursed ring of fire (still there?) an uncursed ring of fire (still there?) (10, -33, D) the cursed +1 battleaxe of Siduan {elec, rC+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, -16, D) a +2 flail of venom (still there?) a +0 rapier (still there?) (10, -15, D) a +2 hand axe of distortion (still there?) a +0 long sword (still there?) (10, -13, D) a +0 dagger (unseen) (10, -10, D) a +2 dire flail of protection (10, -9, D) a +0 scimitar (unseen) (10, 1, D) a book of Battle (10, 2, D) a +7 double sword of protection (10, 3, D) a lamp of fire (11, -49, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, -46, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear (11, -45, D) a lightning rod (4/4) (11, -43, D) an uncursed staff of energy (unseen) (11, -42, D) a wand of disintegration (7) (unseen) (11, -34, D) an uncursed staff of energy (11, -33, D) the +9 long sword of Qyudeo Hone {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (11, -17, D) a +0 dagger (unseen) (11, -16, D) a +0 short sword (still there?) a crystal ball of energy (still there?) (11, 1, D) a box of beasts (11, 2, D) a fan of gales (11, 3, D) a +2 robe of magic resistance a blink frog corpse (skeletalised by now) (11, 4, D) a hydra corpse (skeletalised by now) (11, 5, D) a hydra corpse (skeletalised by now) (12, -49, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -35, D) a +1 hand crossbow of flaming (12, -34, D) an uncursed amulet of the gourmand (12, -33, D) a lightning rod (4/4) (12, -17, D) a phantom mirror (unseen) (12, -15, D) a +0 hand crossbow of flaming (still there?) a book of Summonings (still there?) (12, 1, D) a +1 scale mail of fire resistance (12, 2, D) a +2 war axe of chopping (12, 3, D) a +1 antimagic morningstar a crocodile corpse (skeletalised by now) (12, 6, D) a black mamba corpse (skeletalised by now) (13, -34, D) a crystal ball of energy (13, -33, D) a +1 rapier of draining (13, -17, D) a +0 long sword (unseen) (13, 1, D) a +4 chain mail of magic resistance (13, 3, D) an uncursed staff of poison (14, -17, D) a +0 hat of intelligence (14, -16, D) a book of Battle (14, -15, D) a sack of spiders (14, 2, D) a sack of spiders (14, 3, D) a +1 ring mail of fire resistance (15, -12, D) a +4 flail of draining (unseen) (15, 2, D) a crystal ball of energy (19, -27, D) a +0 antimagic flail a +0 animal skin (19, -1, D) a +2 scale mail of cold resistance (unseen) (19, 1, D) a phantom mirror (20, -49, D) a +5 glaive of venom (20, -48, D) an uncursed staff of wizardry (20, -33, D) an uncursed staff of air (20, -29, D) a +2 war axe of venom a +0 robe (20, -28, D) a +0 robe a +5 quick blade the +5 shortbow of Incongruity {flame, rElec MP-9 Int+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It insulates you from electricity. It affects your magic capacity (-9). a +0 robe (20, -17, D) a +2 arbalest of freezing (20, -16, D) a lamp of fire (20, -14, D) a +0 rapier (unseen) (20, -1, D) a fan of gales (20, 1, D) a +0 shortbow (unseen) (20, 4, D) a +2 long sword of holy wrath (unseen) (21, -49, D) a lamp of fire (21, -48, D) a manual of Fighting (21, -33, D) the +3 short sword of Cikhi {vamp, +Rage Str+4 Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+3). It lets you go berserk. (21, -32, D) a +2 chain mail of fire resistance (21, -29, D) the +11 short sword "Neorchyth" {pierce, rPois rF+ rC++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. It protects you from poison. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +0 animal skin (21, -27, D) a +0 robe a +2 quick blade a +0 robe a cursed +0 buckler (21, -26, D) a +0 rapier a +0 animal skin (21, -13, D) a +0 longbow (unseen) (21, 0, D) a +0 dagger (21, 3, D) an uncursed ring of flight (unseen) (21, 6, D) a +0 leather armour (unseen) (22, -33, D) a +0 rapier (still there?) a +0 rapier (still there?) (22, -30, D) a +1 robe of fire resistance (unseen) (22, -27, D) a +0 robe (22, -17, D) a +4 plate armour of fire resistance (still there?) a sack of spiders (still there?) (22, -16, D) a +0 leather armour (still there?) a +0 short sword (still there?) (22, -15, D) a +0 short sword (still there?) a +5 hunting sling of freezing (still there?) (22, -11, D) a +0 long sword (22, -2, D) a +2 centaur barding of flying (22, -1, D) a +0 leather armour a +0 scale mail an uncursed staff of power (23, -49, D) a +5 mace of crushing (23, -48, D) a +0 dagger (23, -46, D) a +2 spear of venom (unseen) (23, -27, D) a +4 rapier of electrocution (unseen) (23, -17, D) a +0 long sword (23, -16, D) a +0 long sword (still there?) a +1 hand axe of electrocution (still there?) (23, -14, D) a +2 glaive of holy wrath (23, -13, D) a +0 shortbow 21 arrows (23, -10, D) a +0 flail of protection (23, -1, D) a book of Ice a +0 short sword a +0 long sword a +0 dagger a +2 dagger of pain an uncursed staff of conjuration an elf corpse (23, 1, D) a +0 rapier (still there?) a cursed -1 long sword (still there?) (23, 4, D) a +0 short sword (unseen) (23, 6, D) a +0 longbow (still there?) a +1 long sword of distortion (still there?) (24, -48, D) a +2 plate armour of poison resistance (24, -33, D) a +2 long sword of slicing (still there?) an uncursed staff of conjuration (still there?) (24, -32, D) a crystal ball of energy a +0 spear a +1 short sword of flaming a +0 buckler a +1 glaive of protection (24, -30, D) a +0 robe a cursed +0 buckler a box of beasts a +0 broad axe a +0 animal skin a +0 quarterstaff a cursed -2 flail a +0 animal skin (24, -17, D) a fan of gales (24, -16, D) a +1 short sword of draining (24, -15, D) a cursed -1 dagger a +3 plate armour of cold resistance (24, -12, D) a +0 shortbow a +0 short sword 29 arrows a +0 leather armour (24, -11, D) a +3 dire flail of draining (24, 1, D) a +0 long sword (still there?) a cursed staff of energy (still there?) (24, 3, D) a +1 executioner's axe of draining (unseen) (24, 6, D) 2 arrows a +0 dire flail of protection (24, 7, D) 4 arrows a +0 vampiric war axe (24, 8, D) 3 arrows (25, -49, D) a lightning rod (4/4) (25, -46, D) a +0 robe (25, -43, D) a +2 war axe of flaming the +3 rapier "X" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (25, -42, D) a +1 morningstar of venom (unseen) (25, -16, D) a +0 rapier (25, -15, D) a +0 longbow 44 arrows a +0 leather armour an uncursed staff of wizardry (25, -12, D) a +0 short sword (unseen) (25, -10, D) a +0 rapier (unseen) (25, -7, D) an arrow (25, -1, D) a phantom mirror (25, 0, D) a +0 dagger (unseen) (25, 3, D) a +0 dagger (unseen) (25, 4, D) a +0 short sword (unseen) (25, 5, D) a +0 chain mail a +0 leather armour a +0 long sword (25, 6, D) a +0 rapier (still there?) a +1 scythe of venom (still there?) (25, 8, D) an arrow (unseen) (25, 9, D) an arrow (26, -48, D) a book of Annihilations (26, -45, D) a cursed +0 short sword (unseen) (26, -44, D) a +0 robe (26, -33, D) the Tome of Summoning and Bewitchment Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Dazzling Spray Conjuration/Hexes 3 no c - Confuse Hexes 3 no d - Discord Hexes 8 no (26, -32, D) a +3 scale mail of cold resistance (still there?) the Almanac of Mutagenic Attacks (still there?) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Dazzling Spray Conjuration/Hexes 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Sticky Flame Conjuration/Fire 4 no f - Bolt of Cold Conjuration/Ice 6 no (26, -17, D) a +1 buckler of fire resistance (26, -16, D) a +0 rapier (unseen) (26, -15, D) a sack of spiders (26, -14, D) the cursed +1 spear of Ruleh {elec, rPois rF- Str+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (26, -10, D) a +3 whip of flaming (unseen) (26, -1, D) an uncursed staff of earth (26, 1, D) a +3 flail of protection (still there?) a cursed +0 long sword (still there?) (26, 4, D) a cursed +0 long sword a +0 leather armour a +5 short sword of speed (27, -50, D) a crystal ball of energy (unseen) (27, -49, D) an uncursed staff of conjuration (27, -33, D) a +0 war axe (still there?) a +0 spear (still there?) (27, -32, D) a +0 buckler (unseen) (27, -31, D) a +0 animal skin (unseen) (27, -29, D) a +2 spear of freezing (unseen) (27, -16, D) a +0 short sword (still there?) the +9 plate armour of Awe {rCorr Str-4 Stlth+} (still there?) It affects your strength (-4). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (27, -15, D) a book of Spatial Translocations (27, -13, D) a +0 dagger (unseen) (27, -1, D) the cursed +0 scythe "Plojy" {slice, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (27, 0, D) a +0 long sword (27, 3, D) a +1 falchion of holy wrath a +0 ring mail (27, 4, D) an arrow (unseen) (27, 5, D) a +3 battleaxe of chopping (unseen) (28, -47, D) a +2 robe of cold resistance (28, -45, D) a +0 dagger (unseen) (28, -33, D) a +0 cloak of invisibility (28, -17, D) a +2 rapier of draining (still there?) a +0 rapier (still there?) (28, -16, D) the Catalogue of Feathery Displacement Spells Type Level Known a - Swiftness Charms/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Airstrike Air 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Dispersal Translocation 6 no (28, -15, D) a +1 broad axe of flaming (still there?) the +7 hand crossbow of Ucayteh {flame, rElec rC++} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. (28, 0, D) an uncursed staff of death (28, 1, D) a +0 long sword a +0 short sword (28, 2, D) a +1 bardiche of freezing a +0 leather armour (28, 5, D) a +0 longbow (unseen) (28, 6, D) a +0 rapier (unseen) (28, 7, D) a +0 short sword (unseen) (28, 9, D) an arrow (29, -49, D) an uncursed staff of fire (29, -48, D) a box of beasts (29, -33, D) an uncursed staff of power (29, -32, D) a +0 hand axe (29, -17, D) an uncursed staff of poison (29, -10, D) a +0 long sword (unseen) (29, -1, D) a book of the Sky (29, 0, D) a +0 rapier (29, 1, D) the +8 mace of Truth {protect, +Blink rN+ Int+7 Stlth-} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+7). It protects you from negative energy. It lets you blink. It makes you less stealthy. a +0 leather armour a sack of spiders an elf skeleton (29, 3, D) a +0 longbow of flaming (unseen) (30, -49, D) a +0 shortbow of flaming (30, -32, D) a +0 animal skin (30, -17, D) a +0 rapier (30, -16, D) a phantom mirror (30, -1, D) an uncursed staff of death (30, 0, D) an uncursed amulet of the acrobat (30, 1, D) a +3 vampiric spear a +0 leather armour a +0 buckler the cursed +0 ring mail "Viptoule" {rN+} It protects you from negative energy. It has a curse placed upon it. an elf skeleton (30, 3, D) a +0 halberd of distortion (30, 4, D) the +8 morningstar of the Big Bang {crush, Str+7 SInv} It inflicts extra damage upon your enemies. It affects your strength (+7). It lets you see invisible. (unseen) (30, 6, D) a +0 long sword of electrocution (unseen) (31, -49, D) a +0 robe (31, -1, D) a sack of spiders (31, 0, D) a lightning rod (4/4) (32, -1, D) a +0 leather armour (32, 1, D) a +0 long sword (32, 3, D) a +0 dagger (33, -1, D) a phial of floods (33, 0, D) a +0 long sword (33, 1, D) a +0 rapier (34, -1, D) a +0 dagger (34, 1, D) a +1 rapier of draining (35, -22, D) the Papyrus of the Hidden Stories Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Sting Conjuration/Poison 1 no c - Dazzling Spray Conjuration/Hexes 3 no d - Throw Icicle Conjuration/Ice 4 no e - Spellforged Servitor Conjuration/Summoning 7 no (35, 0, D) a +1 hand crossbow of velocity (35, 1, D) a +4 shortbow of velocity (36, -49, D) a +4 rapier of venom (36, -35, D) a +1 short sword of distortion (36, -34, D) a book of the Warp (36, -20, D) the +6 swamp dragon scales of Recklessness {rPois rN+} It protects you from poison. It protects you from negative energy. (37, -49, D) a phantom mirror (37, -48, D) a +2 robe of positive energy (37, -35, D) +1 storm dragon scales (37, -34, D) a +1 ring mail of magic resistance (37, -21, D) a book of Maledictions an uncursed staff of conjuration (38, -49, D) the +0 chain mail of Fyl Tuad {Str+7} It affects your strength (+7). (38, -48, D) an uncursed staff of power (38, -35, D) a book of Necromancy (38, -21, D) a +1 dire flail of crushing (38, -20, D) a +0 robe (still there?) a box of beasts (still there?) (38, -19, D) a +3 triple sword of slicing (38, -14, D) a cursed -3 war axe (39, -48, D) a +0 antimagic broad axe (39, -35, D) a +3 morningstar of protection (39, -34, D) a +1 vampiric demon trident (still there?) a fan of gales (still there?) (39, -32, D) a +2 demon whip of flaming (unseen) (39, -21, D) a +2 helmet of see invisible a +0 dire flail (39, -13, D) a +0 spear (39, -12, D) a +0 robe (39, -1, D) an uncursed staff of summoning (39, 0, D) a box of beasts an uncursed amulet of the gourmand (39, 1, D) a scarf of spirit shield (40, -49, D) the +9 falchion "Owiulos" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (40, -48, D) a book of Frost (40, -35, D) an uncursed staff of death (40, -21, D) a crystal ball of energy (40, -13, D) a +0 short sword (40, -12, D) a +0 whip (40, -1, D) a book of the Sky (40, 1, D) a +1 plate armour of cold resistance (40, 5, D) a +1 demon whip of electrocution a +2 demon whip of venom an uncursed amulet of rage (41, -49, D) the +3 hunting sling "Bytaud" {flame, +Fly SInv Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It lets you fly. It makes you more stealthy. (41, -48, D) a phantom mirror (41, -34, D) a lightning rod (4/4) (41, -29, D) a cursed +0 falchion a +0 robe (41, -21, D) Toesolinn's First Steps in Sorcery Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Shock Conjuration/Air 1 no c - Animate Skeleton Necromancy 1 no d - Summon Butterflies Summoning 1 no e - Apportation Translocation 1 no (41, -20, D) a book of Frost (41, -17, D) a +0 hand axe (41, -16, D) a +0 spear (41, -1, D) a phantom mirror (41, 0, D) the +3 scimitar of Optimality {holy, Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). (41, 1, D) a +0 demon whip (42, -48, D) a +1 shield of protection (42, -34, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (42, -21, D) a lamp of fire (42, -20, D) a book of the Warp (42, -1, D) an uncursed staff of summoning (42, 1, D) a +0 morningstar of holy wrath (still there?) a manual of Throwing (still there?) (42, 2, D) a cursed -1 trident (43, -48, D) the Papyrus of Flames and the Frostbite Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Ozocubu's Armour Charms/Ice 3 no c - Conjure Flame Conjuration/Fire 3 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Ring of Flames Charms/Fire 7 no (43, -35, D) a +3 chain mail of magic resistance (43, -34, D) a lightning rod (4/4) (43, -21, D) a +2 scimitar of slicing (43, -20, D) a sack of spiders (43, -1, D) a crystal ball of energy (44, -50, D) a book of Conjurations (44, -35, D) a phantom mirror (44, -34, D) a +2 antimagic rapier (44, -21, D) a +1 hand crossbow of freezing (unseen) (44, -1, D) an uncursed staff of wizardry (44, 0, D) a lightning rod (4/4) (still there?) an uncursed staff of conjuration (still there?) (44, 7, D) a +4 scythe of venom (unseen) (45, -21, D) a +2 chain mail of cold resistance (45, -1, D) a book of the Dragon (45, 0, D) the +3 scale mail of Curiosity {Regen+} It increases your rate of regeneration. (45, 1, D) a fan of gales (45, 5, D) a +3 battleaxe (unseen) (46, -1, D) the +6 arbalest "Damnation" {damnation} (46, 1, D) the +9 dagger of Integrity {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). Ushren's Tome of the Voyage Spells Type Level Known a - Apportation Translocation 1 no b - Portal Projectile Hexes/Translocation 3 no c - Force Lance Conjuration/Translocation 4 no d - Summon Forest Summoning/Translocation 5 no (47, -1, D) an uncursed staff of fire (47, 0, D) a +2 great sword of pain (47, 1, D) a +4 scythe of slicing an uncursed staff of cold the +6 scythe of Viodor {slice, rF+ MR++} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. (48, -47, D) the +2 plate armour of Tempters {rElec rCorr Int-2 Stlth+} It affects your intelligence (-2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (48, -1, D) a +2 robe of fire resistance (48, 0, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (48, 1, D) a phial of floods (49, -49, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (49, -1, D) a book of the Warp (49, 0, D) a lamp of fire (49, 1, D) an uncursed staff of earth (49, 2, D) a fan of gales (50, -13, D) a lamp of fire (50, -12, D) the cursed +1 plate armour "Qaot" {rPois rN+ Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (50, -1, D) the cursed +1 scale mail of the Doldrums {rElec rC++ rCorr Str-2} It affects your strength (-2). It greatly protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (50, 0, D) a book of Necromancy (50, 1, D) a lightning rod (4/4) (51, -50, D) a fan of gales (unseen) (51, -37, D) a +0 scale mail of poison resistance (51, -25, D) an uncursed staff of summoning (51, -24, D) a crystal ball of energy (51, -13, D) a phial of floods (51, -12, D) an uncursed staff of death (51, -1, D) a +2 quarterstaff of protection (51, 0, D) a +2 scale mail of fire resistance (51, 1, D) an uncursed staff of cold (52, -49, D) a sack of spiders +0 ice dragon scales a book of Burglary (52, -45, D) a +0 battleaxe of freezing a +1 battleaxe of freezing (52, -37, D) a fan of gales (52, -36, D) a +1 arbalest of flaming (52, -24, D) an uncursed staff of fire (52, -13, D) the ring of Usipon {+Fly rCorr} [ring of resist corrosion] It lets you fly. It provides partial protection from all sources of acid and corrosion. an uncursed ring of flight the ring "Yrhac" {+Fly rF+ rC- Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. It makes you less stealthy. the ring of Jofryt {rF+ Int+4} [ring of protection from fire] It affects your intelligence (+4). It protects you from fire. (52, -1, D) a book of Dreams (52, 0, D) a +0 chain mail of cold resistance (52, 1, D) an uncursed staff of air (53, -38, D) an uncursed ring of protection from fire an uncursed ring of resist corrosion the ring "Pecka" {+Fly rC+ Int+6} [ring of flight] It affects your intelligence (+6). It protects you from cold. It lets you fly. a +0 pair of gloves of dexterity the ring of Foarev {Ice rElec Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (53, -37, D) a box of beasts (53, -31, D) a +0 flail a +5 shortbow of velocity (53, -30, D) a +2 hand axe of flaming (unseen) (53, -29, D) a +0 spear (unseen) (53, -18, D) the +3 leather armour of Context {*Contam rPois rN+++ Str-4} It affects your strength (-4). It protects you from poison. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (53, -13, D) a lamp of fire (53, -12, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (53, -7, D) +0 fire dragon scales (53, -1, D) a book of Spatial Translocations (53, 0, D) a book of Beasts (53, 1, D) a box of beasts (54, -37, D) a +0 flail (54, -36, D) a book of Death (54, -31, D) a +0 mace a +0 robe (54, -29, D) a +2 rapier of draining (54, -25, D) a +4 spear of piercing (54, -24, D) Kagareo's Disquisition on Enchantment and the Frostbite Spells Type Level Known a - Slow Hexes 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Confuse Hexes 3 no e - Summon Mana Viper Hexes/Summoning 5 no f - Yara's Violent Unravelling Hexes/Transmutation 5 no (54, -13, D) a +1 mace of draining (54, -12, D) an uncursed staff of cold (54, -1, D) a box of beasts (54, 0, D) a +2 helmet of intelligence (54, 1, D) a +3 dagger of electrocution (55, -49, D) a +1 chain mail of cold resistance (still there?) an uncursed staff of energy (still there?) (55, -48, D) an uncursed staff of death (still there?) a +3 spear of venom (still there?) (55, -29, D) a +0 antimagic battleaxe (unseen) (55, -25, D) a +2 scale mail of fire resistance (55, -24, D) an uncursed staff of earth (55, -1, D) an uncursed staff of death (55, 0, D) an uncursed staff of fire (55, 1, D) an uncursed staff of poison (56, -49, D) Lyewkoif's Guide on Frigorific Ignition (still there?) Spells Type Level Known a - Freeze Ice 1 no b - Inner Flame Hexes/Fire 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Metabolic Englaciation Hexes/Ice 5 no e - Ring of Flames Charms/Fire 7 no a ration (still there?) (56, -37, D) a +3 chain mail of magic resistance (56, -36, D) a +0 short sword (56, -25, D) a +3 chain mail of positive energy (60, -13, D) a book of Fire (60, -12, D) a +2 robe of cold resistance (60, -11, D) a +2 battleaxe of freezing (60, -2, D) a +1 war axe of flaming (60, -1, D) the +6 flail of Tawk {crush, Fragile rElec rPois Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. (61, -24, D) +2 ice dragon scales (61, -21, D) a +0 short sword a +0 shortbow 18 arrows a cursed +0 leather armour (61, -18, D) a +0 long sword (61, -12, D) a +0 quarterstaff of crushing (61, -2, D) a phantom mirror (61, -1, D) a book of Air (61, 0, D) a crystal ball of energy (62, -49, D) a +10 plate armour of ponderousness (62, -41, D) an uncursed staff of cold (62, -22, D) a book of the Sky (unseen) (62, -21, D) a +3 shortbow of flaming a cursed -1 dagger a +0 leather armour (62, -13, D) an uncursed staff of wizardry (62, -12, D) a book of Frost (62, -10, D) a +0 battleaxe of freezing (62, -2, D) a lightning rod (4/4) (62, -1, D) an uncursed staff of air (62, 0, D) a +1 shortbow of velocity (63, -49, D) the +3 fustibalus "Ehelas" {speed, MR+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your resistance to hostile enchantments. (63, -48, D) an uncursed staff of death (63, -41, D) the +7 ice dragon scales of the Volcano {*Slow rF- rC++ rN+ rCorr Stlth+} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It makes you more stealthy. (63, -40, D) a cursed -2 ring of protection (63, -33, D) the Compendium of the Oath Spells Type Level Known a - Spectral Weapon Hexes/Charms 3 no b - Inner Flame Hexes/Fire 3 no c - Invisibility Hexes 6 no d - Discord Hexes 8 no (63, -32, D) a +2 plate armour of fire resistance (63, -29, D) an uncursed staff of wizardry (63, -13, D) a +3 chain mail of magic resistance (63, -12, D) a +0 battleaxe of freezing a +5 scimitar of holy wrath (63, -1, D) a book of Spatial Translocations (63, 0, D) a book of Conjurations (64, -49, D) a +2 long sword of holy wrath (64, -33, D) a +1 ring mail of poison resistance (64, -32, D) a lightning rod (4/4) (64, -29, D) the +6 falchion "Leviticus" {slice, Str+3 Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). (64, -24, D) an uncursed staff of poison (64, -21, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (64, -20, D) a +0 long sword a +0 leather armour (64, -12, D) a +2 scale mail of fire resistance (64, -2, D) a +3 ring mail of magic resistance (64, 0, D) an uncursed staff of summoning (64, 1, D) a book of Annihilations (65, -33, D) the cursed +0 chain mail of Gluttony {rN+ Int-2 Dex+2} It affects your intelligence (-2). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (65, -22, D) the +9 quarterstaff "Vefeihuh" {crush, rF+++ MR++ Dex-3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-3). It renders you almost immune to fire. It affects your resistance to hostile enchantments. a +5 amulet of reflection (still there?) (65, -2, D) Vehumet's Disquisition on Conjuration Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 3 no c - Sticky Flame Conjuration/Fire 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no (65, -1, D) an uncursed staff of summoning (65, 0, D) an uncursed ring of fire (65, 1, D) a lightning rod (4/4) (65, 12, D) a dire elephant corpse (65, 13, D) a water moccasin corpse (66, -23, D) a +0 shortbow (still there?) a cursed -2 ring of protection (still there?) (66, -18, D) a +2 trident of piercing (66, -2, D) a crystal ball of energy (66, -1, D) a +1 great mace of crushing (66, 0, D) a +2 robe of positive energy (66, 16, D) a necrophage corpse (still there?) a water moccasin corpse (still there?) (67, -23, D) 17 arrows (unseen) (67, -1, D) a +1 great sword of electrocution (67, 0, D) an uncursed staff of earth (67, 1, D) an uncursed staff of power (67, 6, D) a +2 robe of positive energy (67, 10, D) a +4 scythe of venom (unseen) (68, -49, D) a +2 demon trident of electrocution (68, -2, D) a lightning rod (4/4) (68, -1, D) a +0 pair of boots of flying (68, 0, D) an uncursed staff of conjuration (68, 8, D) a +2 trident of piercing a +2 robe of positive energy (68, 9, D) a +0 great mace of protection a +0 plate armour the ring "Ilis" {rN+ SInv} [ring of see invisible] It protects you from negative energy. It lets you see invisible. a human corpse (68, 14, D) a +0 trident of venom a +4 arbalest of flaming the +27 Lear's hauberk an uncursed amulet of regeneration (69, -49, D) a +3 leather armour of fire resistance (69, -2, D) an uncursed staff of poison (69, -1, D) an uncursed staff of fire (69, 1, D) a cursed staff of death (69, 5, D) a scroll of holy word a +2 arbalest of flaming (69, 7, D) a +0 scythe of freezing a +3 rapier of protection (69, 9, D) a hell hog corpse (69, 14, D) a jumping spider corpse (70, -49, D) a +2 scale mail of fire resistance (70, -9, D) a +0 spear of piercing (unseen) (70, -2, D) the +5 long sword of Expedience {protect, rElec rC- Str-4 Dex+8} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-4). It affects your dexterity (+8). It makes you vulnerable to cold. It insulates you from electricity. (70, 0, D) a book of Summonings (70, 1, D) a phantom mirror (70, 9, D) a hell hog corpse (71, -41, D) an uncursed staff of power (71, -40, D) an uncursed ring of wizardry (71, -18, D) a cursed -2 arbalest 12 bolts (71, -13, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (71, -9, D) a +0 spear (71, -2, D) a +0 trident (71, -1, D) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (71, 0, D) a book of Alchemy (72, -41, D) a book of Fire (72, -33, D) a +1 scale mail of positive energy (72, -23, D) a +5 shortbow of freezing (72, -13, D) a book of Beasts (72, -12, D) a phantom mirror (72, -9, D) a +0 spear (unseen) (72, -8, D) a +0 quarterstaff a +0 robe (72, -1, D) a phantom mirror (72, 0, D) a +2 quarterstaff of holy wrath (73, -40, D) an uncursed staff of air (73, -33, D) a book of Debilitation (73, -32, D) a +1 cloak of poison resistance (73, -28, D) a +1 long sword a +0 fustibalus of flaming a +0 robe (73, -23, D) a fan of gales (73, -19, D) a +0 shortbow (73, -17, D) 4 bolts 3 large rocks an arrow (73, -16, D) a large rock (73, -8, D) a +0 quarterstaff a +0 robe (73, -6, D) a +0 quarterstaff a +0 robe (73, -1, D) a +1 robe of magic resistance (73, 0, D) a scroll of brand weapon (74, -48, D) an uncursed ring of stealth (74, -33, D) an uncursed staff of power (74, -32, D) a +2 robe of fire resistance (74, -23, D) the +3 scimitar "Vojab" {drain, rN++ MR+ Str-2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (74, -21, D) a +2 robe of magic resistance (74, -18, D) a +3 great mace a +0 chain mail (74, -13, D) a +1 ring of protection (74, -12, D) a +6 ring of evasion (74, -2, D) an uncursed staff of power (74, -1, D) a book of Spatial Translocations (74, 0, D) a fan of gales (75, -46, D) a +0 hand axe (75, -23, D) 7 arrows (still there?) a crystal ball of energy (still there?) (75, -2, D) the +10 halberd of Ancient Evil {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (75, -1, D) a +0 trident (75, 0, D) a book of the Earth (76, -48, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (76, -2, D) a +2 dagger of venom (76, -1, D) an uncursed staff of fire