Burgietje the Dungeon (0, 50, D) the Papyrus of Glacial Toxins Spells Type Level Known a - Freeze Ice 1 no b - Sting Transmutation/Poison 1 no c - Ice Form Ice/Transmutation 4 no d - Olgreb's Toxic Radiance Poison 4 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (0, 51, D) an uncursed staff of death (0, 52, D) the +3 ring mail "Piexigin" {Dex+5} It affects your dexterity (+5). (1, 32, D) a lightning rod (4/4) (1, 33, D) a book of the Warp (1, 34, D) a book of the Warp (1, 51, D) the +4 mace "Wiczaper" {distort, rElec rC+ Str+4 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It protects you from cold. It insulates you from electricity. It lets you see invisible. (unseen) (2, 14, D) a phantom mirror (unseen) (2, 16, D) an uncursed staff of summoning (2, 32, D) a +1 arbalest of flaming (2, 33, D) a +2 hunting sling of flaming (2, 34, D) a phial of floods (2, 50, D) a +0 trident (2, 52, D) a phial of floods (2, 53, D) a +1 trident of venom (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a sack of spiders (3, 32, D) a +3 ring of dexterity (3, 33, D) a crystal ball of energy (3, 34, D) a crystal ball of energy (3, 50, D) a +0 spear (3, 53, D) a +5 spear of flaming (unseen) (3, 54, D) a +0 spear of piercing (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +1 plate armour of the Rabble {Str+4} It affects your strength (+4). a +3 falchion of slicing (4, 15, D) a book of the Earth an uncursed staff of earth (4, 32, D) a sack of spiders (4, 33, D) the cursed +1 robe of the Beginning {Stlth+} It makes you more stealthy. It has a curse placed upon it. (4, 50, D) a +0 robe (4, 51, D) a +0 trident the +5 shortbow "Qatwuuc" {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (4, 52, D) the +3 short sword "Wiaxzili" {pierce, rPois rN+} (still there?) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. a +0 leather armour (still there?) (4, 54, D) a +0 rapier of speed (unseen) (4, 55, D) a +2 spear of distortion (unseen) (5, 14, D) a book of Battle a book of Alchemy an uncursed staff of summoning (5, 16, D) a +4 plate armour of cold resistance (5, 20, D) a +0 demon whip of flaming (unseen) (5, 32, D) a crystal ball of energy (5, 33, D) the Guide on Mutagenic Creation Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Beastly Appendage Transmutation 1 no c - Blade Hands Transmutation 5 no d - Hydra Form Transmutation 6 no e - Malign Gateway Summoning/Translocation 7 no (5, 34, D) a +3 dagger of flaming (5, 50, D) a +1 dagger of flaming (5, 51, D) an uncursed staff of conjuration (5, 52, D) a +0 trident (5, 53, D) a +0 rapier (unseen) (6, 16, D) a book of Changes (6, 32, D) the cursed ring of Obbomew {AC-5 Int+5} [ring of protection] It affects your AC (-5). It affects your intelligence (+5). It has a curse placed upon it. an uncursed amulet of the gourmand an uncursed amulet of guardian spirit a +2 ring of evasion the ring "Lasoh" {+Fly rF+ Int+4 Dex-2} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (-2). It protects you from fire. It lets you fly. an uncursed ring of protection from fire the ring of Iqoubomi {rPois Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. a +2 leather armour of cold resistance (6, 33, D) a +2 quarterstaff of protection (6, 34, D) the +6 longbow of Joyful Slaughter {freeze, rElec MP-9 Str+8 Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (-2). It insulates you from electricity. It affects your magic capacity (-9). (6, 51, D) a sack of spiders (7, 13, D) a book of Burglary (7, 32, D) the +1 shortbow of Grace {freeze, +Inv Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It lets you turn invisible. (7, 33, D) a book of Party Tricks (7, 34, D) a +3 leather armour of poison resistance (7, 50, D) the +10 halberd of Ofunit {holy, -Tele Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It prevents most forms of teleportation. (7, 51, D) a box of beasts (7, 52, D) an uncursed staff of summoning (7, 53, D) a +0 spear of flaming 16 silver javelins a cursed +0 leather armour (7, 57, D) a +2 trident of freezing (7, 60, D) a large rock (8, 14, D) an uncursed staff of wizardry (unseen) (8, 15, D) an uncursed staff of energy (still there?) a +3 ring of intelligence (still there?) (8, 32, D) a book of the Dragon (8, 33, D) the +1 leather armour of Durraituo {Int+3} It affects your intelligence (+3). (8, 34, D) a +0 spear of flaming (8, 50, D) a +1 antimagic rapier (8, 51, D) an uncursed staff of poison (8, 52, D) a book of Battle (8, 53, D) a +1 trident of distortion (unseen) (8, 54, D) a +3 spear of freezing 18 silver javelins +0 pearl dragon scales (8, 60, D) a javelin (9, 14, D) a lamp of fire (unseen) (9, 23, D) a phial of floods (9, 32, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (9, 33, D) an uncursed staff of wizardry (9, 34, D) a +2 robe of fire resistance (9, 52, D) the +2 scythe "Beetlebane" {venom, rPois rC+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from poison. a +0 robe a +0 leather armour (9, 53, D) a +0 trident a +0 robe (9, 55, D) the +5 flail "Yfau" {freeze, rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. a +0 spear a +2 scimitar of slicing a +0 robe a +0 trident (9, 57, D) a +0 leather armour (9, 60, D) a javelin (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (10, 34, D) a lightning rod (4/4) (10, 50, D) a +0 pair of boots of stealth (10, 52, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (10, 53, D) a +0 spear (10, 54, D) a +1 spear of venom 17 silver javelins a +1 plate armour of fire resistance (10, 58, D) a javelin (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 shield a +0 scale mail a +0 war axe (11, 14, D) the +1 glaive of the Hero {venom, rC+++ Str-2 Int+3} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+3). It renders you almost immune to cold. (11, 32, D) a +2 ring mail of cold resistance a book of Burglary (11, 50, D) a lamp of fire (11, 51, D) a +0 leather armour (11, 52, D) an uncursed staff of cold (11, 56, D) a +0 robe (unseen) (11, 57, D) a +2 dagger of speed (unseen) (12, 14, D) an uncursed staff of air (unseen) (12, 18, D) a +2 leather armour of poison resistance (unseen) (12, 32, D) an uncursed ring of flight (12, 34, D) an uncursed staff of death a phantom mirror (12, 50, D) a book of Summonings (12, 52, D) a +0 rapier (still there?) a +0 rapier (still there?) (12, 54, D) a +1 spear of venom (unseen) (13, 14, D) a +1 vampiric short sword (unseen) (13, 33, D) a box of beasts (13, 50, D) a +2 flail of protection (13, 52, D) a +0 trident (still there?) a +1 ring mail of cold resistance (still there?) (13, 55, D) 2 large rocks (14, 50, D) a +5 giant club (14, 51, D) an uncursed staff of summoning (14, 52, D) a +1 rapier of speed (15, 34, D) a +2 buckler of protection (17, 38, D) a +0 robe (unseen) (17, 50, D) a book of Debilitation (unseen) (18, 38, D) a +2 short sword of draining (18, 48, D) a book of the Dragon (19, 0, D) the Disquisition on Shifting Toxins Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Spider Form Transmutation/Poison 3 no d - Ice Form Ice/Transmutation 4 no e - Irradiate Conjuration/Transmutation 5 no (19, 1, D) an uncursed staff of power (19, 17, D) the +3 great sword of Disintegration {protect, rN+ MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. It affects your resistance to hostile enchantments. (19, 20, D) the +7 quick blade of the Ghost {flame, rC- rN+++ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It makes you vulnerable to cold. It renders you almost immune to negative energy. (19, 33, D) a +4 antimagic quarterstaff (19, 50, D) a +1 robe of positive energy (still there?) an uncursed staff of power (still there?) (19, 52, D) a +0 hand axe (unseen) (20, 0, D) an uncursed staff of earth (20, 1, D) a +0 demon blade of venom (20, 16, D) a +2 long sword of slicing (20, 17, D) a +3 morningstar of protection (20, 32, D) a +0 rapier (20, 47, D) a +0 chain mail (20, 52, D) 4 large rocks (21, 0, D) a lightning rod (4/4) (21, 1, D) the cursed +1 quarterstaff of Modesty {crush, Int-2 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+5). It has a curse placed upon it. (21, 16, D) the +4 dagger of Gozag's Esteem {pain, rElec Int+2 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (-5). It insulates you from electricity. (21, 17, D) a +8 rapier of freezing (21, 32, D) a crystal ball of energy (21, 34, D) a +2 trident of venom (still there?) a +5 shortbow of freezing (still there?) (21, 36, D) a +1 spear of piercing 9 javelins a +0 leather armour (21, 47, D) a +0 dagger (21, 51, D) a +1 hand axe of chopping (unseen) (21, 53, D) a +1 great sword of holy wrath (unseen) (22, 1, D) the cursed +0 quarterstaff of Qivvaska {speed, rF+ MR+ MP+9 Int-5} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (22, 16, D) an uncursed staff of energy (unseen) (22, 17, D) the cursed +0 crystal plate armour of Ycoxt {-Cast +Blink Str+2} It affects your strength (+2). It lets you blink. It prevents spellcasting. It has a curse placed upon it. an uncursed staff of energy (22, 21, D) a +0 trident (22, 32, D) a +0 leather armour (22, 33, D) an uncursed ring of flight (22, 34, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (22, 35, D) a +1 rapier of speed (unseen) (22, 38, D) a +0 rapier (unseen) (22, 49, D) the Catalogue of Displaced Transmigration Spells Type Level Known a - Sticks to Snakes Transmutation 2 no b - Spider Form Transmutation/Poison 3 no c - Irradiate Conjuration/Transmutation 5 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Summon Forest Summoning/Translocation 5 no (unseen) (22, 51, D) a +0 leather armour (22, 52, D) a +0 great sword of venom (unseen) (22, 53, D) a +0 halberd (unseen) (23, 0, D) the +0 halberd of Tenacity {chop, MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. (23, 1, D) a +0 dire flail of protection (23, 16, D) the +4 leather armour "Rimaro" {rN+ Str+5} It affects your strength (+5). It protects you from negative energy. (unseen) (23, 32, D) an uncursed staff of summoning (23, 33, D) a +1 spear of piercing (23, 34, D) a +2 war axe of flaming (23, 50, D) the +3 dagger "Goeso" {antimagic, rPois Str+6} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It protects you from poison. a book of Annihilations (still there?) (23, 52, D) a +0 robe (unseen) (23, 54, D) a +0 giant club (23, 55, D) a cursed -2 giant club a +0 glaive a +0 chain mail (23, 56, D) a +3 great mace a +0 chain mail (24, 0, D) an uncursed ring of poison resistance (24, 1, D) an uncursed ring of protection from magic an uncursed ring of positive energy an uncursed ring of protection from fire an uncursed amulet of the acrobat an uncursed amulet of rage an uncursed ring of ice an uncursed amulet of the acrobat (24, 16, D) an uncursed staff of air (24, 32, D) a +0 rapier (24, 33, D) a +2 rapier of draining (24, 34, D) a +4 spear of venom (unseen) (24, 36, D) the +5 halberd "Nesih" {freeze, rPois Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. (unseen) (24, 37, D) a +0 broad axe of electrocution (unseen) (24, 48, D) an uncursed staff of summoning (24, 49, D) a +0 mace (24, 52, D) a cursed -3 ring of evasion (unseen) (25, 1, D) a +6 war axe of draining (25, 16, D) a cursed amulet of inaccuracy a fan of gales (25, 18, D) a +1 demon whip of venom (unseen) (25, 20, D) a +0 scythe of slicing (25, 23, D) a +3 demon whip (25, 32, D) a cursed staff of poison (25, 34, D) a +0 antimagic demon trident the cursed +1 hand crossbow of Vanity {velocity, rElec Str+3} Any bolt fired from it inflicts extra damage. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. a cursed +0 leather armour (25, 36, D) a +3 trident of venom (unseen) (25, 37, D) a +0 hand axe of electrocution (unseen) (25, 43, D) a javelin (25, 48, D) a Fen Folio (25, 49, D) a +0 long sword of draining (25, 50, D) a +2 dire flail of protection a +0 dire flail a phial of floods (25, 51, D) a +2 bardiche a +0 plate armour (25, 52, D) a +0 battleaxe a +0 plate armour (25, 53, D) a +1 morningstar of venom a +0 chain mail a +0 great sword a +0 chain mail (25, 55, D) a +0 great mace a +0 plate armour a +0 giant club (25, 56, D) 2 large rocks (26, 0, D) a +1 chain mail of magic resistance (26, 16, D) a +2 spear of freezing (26, 18, D) the +10 halberd of Trauma {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (26, 33, D) a crystal ball of energy (26, 34, D) a +0 trident 4 boomerangs a +0 trident (26, 35, D) a +0 rapier (unseen) (26, 37, D) a +2 trident of flaming (unseen) (26, 49, D) a +0 mace (26, 50, D) 4 large rocks (still there?) a +2 dire flail of venom (still there?) (26, 51, D) a +0 great sword (unseen) (26, 54, D) a +1 great sword (26, 56, D) a +0 giant club (26, 58, D) a large rock (27, 1, D) a cursed -3 ring of dexterity (27, 17, D) Sif Muna's Tome of Combat Magic and Stolen Souls Spells Type Level Known a - Searing Ray Conjuration 2 no b - Conjure Ball Lightning Conjuration/Air 6 no c - Starburst Conjuration/Fire 6 no d - Simulacrum Ice/Necromancy 6 no (27, 32, D) a +0 trident of protection (27, 33, D) a phial of floods (27, 49, D) a phantom mirror (still there?) a book of Burglary (still there?) (27, 52, D) the cursed +0 hand crossbow of Purpose {venom, Str+8 SInv} It poisons the ammo it fires. It affects your strength (+8). It lets you see invisible. It has a curse placed upon it. (unseen) (27, 55, D) a +0 dagger (unseen) (27, 56, D) a cursed -2 dagger (unseen) (28, 0, D) a box of beasts (28, 1, D) a +2 ring mail of cold resistance (28, 17, D) a cursed staff of death (28, 33, D) the Incunabulum of Contamination and Conjuration Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Hailstorm Conjuration/Ice 4 no c - Fulminant Prism Conjuration/Hexes 4 no d - Olgreb's Toxic Radiance Poison 4 no e - Spellforged Servitor Conjuration/Summoning 7 no (28, 35, D) a cursed -2 spear (unseen) (28, 37, D) a +0 great mace of crushing (unseen) (28, 48, D) an uncursed staff of wizardry (28, 49, D) a +0 chain mail (still there?) a +0 dagger (still there?) (28, 54, D) a +0 chain mail (28, 56, D) a +0 troll leather armour (unseen) (29, 0, D) a book of the Dragon (29, 1, D) a lamp of fire (29, 16, D) a phantom mirror (29, 17, D) an uncursed staff of air (29, 33, D) an uncursed staff of conjuration (29, 48, D) a +0 plate armour (29, 49, D) a +0 broad axe (still there?) an uncursed staff of conjuration (still there?) (29, 52, D) a +0 robe (unseen) (29, 53, D) a +6 arbalest of freezing (29, 56, D) a +0 giant club (30, 48, D) a +0 halberd (30, 49, D) a +0 bardiche (still there?) an uncursed staff of earth (still there?) (30, 50, D) a +0 plate armour (still there?) the +2 scale mail "Difak" {rPois Str-3 SInv} (still there?) It affects your strength (-3). It protects you from poison. It lets you see invisible. (30, 54, D) a +0 battleaxe (unseen) (31, 48, D) the Collected Works on the Volcanoes and Creation Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Shadow Creatures Summoning 6 no d - Spellforged Servitor Conjuration/Summoning 7 no (31, 49, D) a +4 mace of venom (still there?) the Disquisition on Talismans and Cold (still there?) Spells Type Level Known a - Infusion Charms 1 no b - Swiftness Charms/Air 2 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Excruciating Wounds Charms/Necromancy 5 no e - Simulacrum Ice/Necromancy 6 no (31, 52, D) a +0 battleaxe (31, 53, D) a +0 war axe (unseen) (32, 49, D) an uncursed staff of power (still there?) an uncursed staff of power (still there?) (33, 29, D) a +0 dagger (33, 48, D) a +1 scimitar of slicing (33, 49, D) a +2 great sword of holy wrath (33, 50, D) the +6 spear of the Hidden Vale {pierce, Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you more stealthy. (34, 49, D) an uncursed staff of summoning (34, 50, D) a +0 chain mail (35, 0, D) a +2 short sword of speed (35, 14, D) a Grand Grimoire (35, 28, D) a sack of spiders (36, 1, D) an uncursed staff of death (36, 15, D) a book of Ice (36, 21, D) a +3 dagger (unseen) (36, 35, D) an uncursed staff of poison (unseen) (37, 0, D) Yces's Collected Works on Entrancing Companions Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Fulminant Prism Conjuration/Hexes 4 no c - Shadow Creatures Summoning 6 no d - Spellforged Servitor Conjuration/Summoning 7 no (37, 1, D) a phantom mirror (37, 21, D) a +0 halberd (37, 28, D) a sack of spiders (37, 30, D) an uncursed staff of power (unseen) (37, 48, D) 21 bolts (37, 50, D) a +0 arbalest (38, 0, D) a book of the Warp (38, 1, D) a cursed amulet of inaccuracy (38, 6, D) a +2 scythe of venom (38, 14, D) an uncursed ring of see invisible the cursed ring "Yrufisaha" {rElec rN+ Str-3 Int+4 Dex-3} [ring of strength] It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. an uncursed ring of magical power an uncursed amulet of faith an uncursed ring of stealth an uncursed staff of poison (38, 20, D) a +0 dagger (unseen) (38, 21, D) a +0 robe (38, 23, D) a +2 vampiric demon whip (still there?) a cursed -2 battleaxe (still there?) a +0 chain mail (still there?) a +2 quarterstaff of speed (still there?) a +1 robe (still there?) an uncursed ring of wizardry (still there?) (38, 24, D) the cursed +1 flail of Paqeyc Icwoa {freeze, Fragile rF+++ rN+ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It renders you almost immune to fire. It protects you from negative energy. It will be destroyed if unequipped. It has a curse placed upon it. the +2 scale mail "Hauf" {rCorr} It provides partial protection from all sources of acid and corrosion. (38, 28, D) an uncursed staff of power (38, 34, D) a +0 dagger a +0 robe (38, 35, D) a +0 chain mail a +2 battleaxe the cursed +0 scale mail "Oceg" {rN+ rCorr Str-4} It affects your strength (-4). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (38, 36, D) an uncursed ring of flight (38, 37, D) a +3 hand axe a +0 robe a cursed +0 flail a +0 war axe (38, 48, D) a crystal ball of energy (38, 51, D) a +0 great mace (unseen) (39, 1, D) a book of Annihilations (39, 14, D) a +0 dagger (39, 15, D) the Papyrus of the Compass Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Recall Summoning/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Passage of Golubria Translocation 4 no e - Summon Forest Summoning/Translocation 5 no (39, 20, D) a +0 dagger a +0 robe (39, 22, D) a +0 dire flail a +0 chain mail (39, 28, D) a book of Cantrips (39, 48, D) a phial of floods (39, 49, D) an uncursed staff of energy (still there?) a book of Clouds (still there?) (39, 53, D) a yaktaur corpse (skeletalised by now) (40, 0, D) a +6 battleaxe of electrocution (40, 1, D) a lamp of fire (40, 7, D) a +0 scimitar (40, 15, D) a phantom mirror (40, 24, D) a +0 short sword (unseen) (40, 29, D) a lamp of fire (40, 32, D) a +0 robe (40, 33, D) a +0 battleaxe (unseen) (40, 37, D) a +0 plate armour a +0 battleaxe of chopping a +0 robe (40, 38, D) a +0 dire flail (unseen) (40, 49, D) 32 bolts (40, 50, D) the Almanac of the Evil Volcanoes (still there?) Spells Type Level Known a - Pain Necromancy 1 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no a sack of spiders (still there?) (40, 51, D) a +0 battleaxe (unseen) (40, 52, D) a +0 plate armour (unseen) (41, 0, D) a book of Geomancy (41, 14, D) a +0 robe (41, 15, D) a book of Transfigurations (41, 22, D) a cursed +1 battleaxe (unseen) (41, 28, D) the Papyrus of the Displaced Entourage Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Gell's Gravitas Translocation 3 no c - Lesser Beckoning Translocation 3 no d - Summon Hydra Summoning 7 no (41, 29, D) a +0 dagger (41, 48, D) a +0 long sword (unseen) (41, 50, D) a +0 long sword (unseen) (41, 51, D) an uncursed ring of protection from fire (unseen) (42, 0, D) a lamp of fire (42, 1, D) Edyplia's Volume of Mutagenic Beguiling Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Darkness Hexes 6 no c - Invisibility Hexes 6 no d - Hydra Form Transmutation 6 no (42, 14, D) a +4 glaive of venom (42, 15, D) a +0 robe (42, 28, D) an uncursed staff of earth (42, 29, D) a book of Cantrips (42, 33, D) a +2 long sword of slicing (42, 48, D) a +0 plate armour (unseen) (42, 49, D) a +0 great mace an uncursed staff of cold (42, 52, D) a +2 great mace of holy wrath (unseen) (43, 29, D) an uncursed staff of wizardry (43, 48, D) an uncursed staff of summoning (43, 49, D) a +0 chain mail a crystal ball of energy (43, 50, D) a +1 morningstar of freezing (unseen) (43, 52, D) a +0 chain mail a +0 large shield (44, 48, D) a box of beasts (44, 49, D) a lightning rod (4/4) (44, 50, D) a +3 great sword of holy wrath (unseen) (44, 51, D) a +0 halberd of venom (still there?) a +0 dire flail (still there?) (45, 48, D) a +1 pair of boots of stealth (45, 52, D) a cursed +0 battleaxe a +0 chain mail a +2 vampiric battleaxe a +0 arbalest 39 bolts (45, 53, D) a +3 war axe a +0 chain mail a +2 long sword a +0 plate armour a +0 shield a shadow dragon corpse (skeletalised by now) (45, 54, D) a +2 great sword of slicing a +0 plate armour a +0 halberd a +2 longbow of freezing a +0 chain mail (45, 59, D) a large rock (46, 48, D) a crystal ball of energy (46, 49, D) a +2 dire flail of crushing a +0 vampiric dagger (46, 50, D) a +7 quarterstaff (unseen) (46, 51, D) an uncursed staff of earth (unseen) (46, 52, D) a +0 battleaxe a +0 chain mail a +3 dire flail a +0 chain mail a +0 arbalest (46, 53, D) a +1 war axe a +0 plate armour a cursed +0 shield (46, 54, D) a +0 war axe a +0 chain mail a +0 large shield the cursed +0 halberd "Sarcophage" {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. a +0 chain mail (46, 56, D) a +3 great sword of draining (unseen) (46, 57, D) a bolt (46, 58, D) a bolt (47, 49, D) a +0 great sword (unseen) (47, 51, D) a +0 arbalest (still there?) a book of Geomancy (still there?) (47, 52, D) a +0 arbalest (unseen) (47, 54, D) a +0 great mace (unseen) (47, 56, D) 4 large rocks (unseen) (48, 47, D) a +6 ring of strength an uncursed ring of see invisible a +2 helmet of intelligence an uncursed amulet of the gourmand a +0 pair of boots of stealth an uncursed ring of stealth an uncursed amulet of magic regeneration the ring of the Four Moons {Fire +Inv rElec Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. the amulet of Accord {+Rage rElec Str+2 Int-3} [amulet of rage] It affects your strength (+2). It affects your intelligence (-3). It insulates you from electricity. It lets you go berserk. a +1 pair of gloves of dexterity an uncursed amulet of guardian spirit the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (48, 48, D) 4 scrolls of enchant weapon 4 scrolls of amnesia 4 scrolls of brand weapon (48, 50, D) a +2 quarterstaff of protection (still there?) the cursed +1 chain mail "Xyn Fuam" {+Inv rC+ Int-4} (still there?) It affects your intelligence (-4). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (48, 51, D) a +0 great sword of freezing (still there?) an uncursed staff of power (still there?) (48, 52, D) a +0 arbalest (unseen) (48, 55, D) a +0 long sword (unseen) (49, 0, D) a box of beasts (49, 1, D) a +1 whip of electrocution (49, 2, D) the +8 hand crossbow of Upheaval {penet, rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. (49, 3, D) a +3 dire flail a +0 plate armour a +0 long sword (49, 4, D) a +0 plate armour (49, 12, D) an uncursed staff of death (49, 24, D) a lamp of fire (49, 36, D) the +0 leather armour of Incorporation {rC+ rN++ Int-5} It affects your intelligence (-5). It protects you from cold. It greatly protects you from negative energy. (49, 37, D) the +2 falchion "Grim" {drain, *Rage rN++ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It greatly protects you from negative energy. It may make you go berserk in combat. (49, 48, D) a +0 broad axe (49, 49, D) a +0 bardiche a +0 chain mail (49, 50, D) a cursed amulet of magic regeneration (49, 53, D) a +3 long sword (unseen) (49, 55, D) a +0 arbalest (unseen) (50, 0, D) a book of Summonings (50, 5, D) a +0 great sword a +0 plate armour (50, 12, D) a +0 dagger (50, 13, D) the Incunabulum of Feathers and Necromancy Spells Type Level Known a - Shock Conjuration/Air 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Silence Hexes/Air 5 no d - Simulacrum Ice/Necromancy 6 no (50, 24, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (50, 25, D) a sack of spiders (50, 36, D) a +2 leather armour of poison resistance (50, 48, D) 2 large rocks a +3 quarterstaff of protection a +0 arbalest 35 bolts a phantom mirror (50, 49, D) the +10 quarterstaff "Rosmeuj" {protect, rElec Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It insulates you from electricity. a +0 chain mail the +0 rapier "Yzoaw Yxyng" {venom, Str-5 Int+5} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+5). a +1 chain mail of magic resistance a +0 plate armour (50, 50, D) a +0 arbalest (still there?) a +2 flail of protection (still there?) (50, 52, D) a +0 war axe (unseen) (51, 0, D) a +4 giant club a +0 dire flail Sif Muna's Reference Book on the Excruciating Traveller Spells Type Level Known a - Shock Conjuration/Air 1 no b - Apportation Translocation 1 no c - Blink Translocation 2 no d - Stone Arrow Conjuration/Earth 3 no e - Iron Shot Conjuration/Earth 6 no f - Spellforged Servitor Conjuration/Summoning 7 no (51, 3, D) a +0 plate armour a +0 great mace a +0 plate armour (51, 12, D) an uncursed staff of fire (51, 13, D) the +6 morningstar of Offence {protect, +Fly rPois Int+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+5). It protects you from poison. It lets you fly. (51, 14, D) an uncursed staff of wizardry (unseen) (51, 16, D) a -1 halberd (unseen) (51, 17, D) a +0 rapier a +0 leather armour (51, 18, D) 8 large rocks a +4 quarterstaff of chaos a +2 cloak of invisibility (51, 24, D) the Grimoire of the Blistering Frostbite Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Conjure Flame Conjuration/Fire 3 no d - Ozocubu's Refrigeration Ice 6 no e - Ignition Fire 8 no (51, 25, D) a +0 robe (51, 36, D) the Papyrus of Bewitchment Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no (51, 37, D) +1 steam dragon scales (51, 48, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a crystal ball of energy a phial of floods a +6 giant spiked club (51, 52, D) +1 ice dragon scales (unseen) (52, 0, D) a +0 arbalest 8 bolts (52, 1, D) a +0 arbalest 4 large rocks a book of Ice (52, 3, D) 39 bolts a +0 arbalest 5 large rocks (52, 8, D) a bolt (52, 12, D) an uncursed staff of summoning (52, 13, D) a +0 troll leather armour {Purgy} (52, 18, D) a +4 vampiric lajatang a +0 robe (52, 20, D) a large rock (52, 24, D) a +4 halberd of venom (52, 25, D) a +2 robe of fire resistance (52, 36, D) an uncursed staff of earth (52, 37, D) a lamp of fire (52, 52, D) a +2 bardiche (unseen) (53, 12, D) a +0 scimitar (53, 13, D) an uncursed staff of wizardry (53, 14, D) a +3 broad axe of electrocution a +0 chain mail a +0 shield (53, 15, D) a +0 scimitar a +1 leather armour of cold resistance (53, 16, D) a +2 dagger of draining a +0 robe (53, 17, D) a +0 short sword a +0 chain mail (53, 24, D) a +2 broad axe of electrocution (53, 25, D) a book of Death (53, 31, D) a cursed -3 hand axe (unseen) (53, 36, D) a book of Necromancy (53, 37, D) a +2 dagger of protection (53, 47, D) a +0 chain mail (53, 49, D) a +0 plate armour (unseen) (54, 0, D) an uncursed staff of earth (54, 1, D) a book of Party Tricks (still there?) the ring of Symmetry {AC+6 Int+3} (still there?) [ring of protection] It affects your AC (+6). It affects your intelligence (+3). (54, 14, D) the +1 ring mail of Eternal Night {rN+ MR+ Str+3} It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (54, 24, D) an uncursed staff of death (54, 25, D) a lamp of fire (54, 36, D) a phantom mirror (55, 0, D) an uncursed staff of earth (55, 1, D) a crystal ball of energy (55, 11, D) a +4 plate armour of magic resistance (55, 13, D) a box of beasts (55, 24, D) the +8 short sword "Ufitij" {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (55, 49, D) a +2 vampiric whip (55, 50, D) a +0 great mace (56, 3, D) a +1 battleaxe (unseen) (58, 48, D) the +6 pearl dragon scales of the Forsaken Spirits {rN+ Str+4} It affects your strength (+4). It protects you from negative energy. (58, 49, D) a +2 scale mail of positive energy (58, 53, D) a +4 spear of piercing (unseen) (59, 36, D) an uncursed staff of summoning (59, 37, D) a +2 great mace of protection (59, 48, D) the cursed +1 hand crossbow of Mana {speed, -Tele MR+++} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (60, 46, D) a +1 chain mail of cold resistance (60, 48, D) the Collected Works on Envenoming and Transmigration Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Blade Hands Transmutation 5 no d - Dragon Form Transmutation 7 no (60, 49, D) the +7 arbalest of Doqem {flame, rN+ Str-4 Int+2 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. (61, 0, D) +2 pearl dragon scales (61, 8, D) a book of Changes (61, 10, D) a +0 trident (61, 16, D) a phantom mirror (61, 36, D) a +5 great sword of holy wrath (61, 37, D) a book of the Warp (61, 47, D) Muuqia Maiso's Advanced Guide to Sorcery Spells Type Level Known a - Starburst Conjuration/Fire 6 no b - Invisibility Hexes 6 no c - Ozocubu's Refrigeration Ice 6 no d - Death Channel Necromancy 6 no e - Shadow Creatures Summoning 6 no f - Dispersal Translocation 6 no (61, 48, D) a box of beasts (62, 0, D) a +1 trident of protection (62, 1, D) a +3 plate armour of cold resistance (62, 8, D) a +1 leather armour of cold resistance (62, 9, D) a fan of gales (62, 10, D) a +0 trident a +0 trident (62, 12, D) 2 throwing nets (62, 13, D) a throwing net (62, 16, D) a cursed amulet of inaccuracy (62, 17, D) a +2 dire flail of draining (62, 22, D) the +5 long sword "Fofrag" {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 robe (62, 26, D) a phial of floods (62, 29, D) a +0 trident (62, 30, D) 6 large rocks (62, 36, D) an uncursed staff of conjuration (62, 37, D) a +0 mace of protection (62, 55, D) a shapeshifter corpse (62, 58, D) a glowing shapeshifter corpse (62, 59, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (63, 8, D) an uncursed staff of summoning (63, 10, D) a +0 trident 4 boomerangs (63, 17, D) a box of beasts (63, 21, D) a +0 flail (63, 27, D) a book of Cantrips (63, 31, D) a large rock (63, 33, D) a large rock a throwing net (63, 36, D) the cursed +0 chain mail of Trog's Reproof {+Inv rC+ Regen+ Int+2} It affects your intelligence (+2). It protects you from cold. It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. (63, 37, D) an uncursed amulet of the acrobat the ring "Keun" {Str+2 SInv} [ring of see invisible] It affects your strength (+2). It lets you see invisible. the amulet of Vagat {Faith MR+ Int+7} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+7). It affects your resistance to hostile enchantments. a +3 lajatang of pain an uncursed ring of fire a cursed +5 ring of intelligence the ring "Qexaluw" {rF+ rC+ rN+ Dex-5} [ring of protection from cold] It affects your dexterity (-5). It protects you from fire. It protects you from cold. It protects you from negative energy. the +9 demon blade of Dissolution {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). an uncursed amulet of faith an uncursed ring of fire a +1 ring of evasion a +6 ring of intelligence (63, 47, D) an uncursed staff of death (63, 49, D) a +1 plate armour of magic resistance (63, 57, D) a glowing shapeshifter corpse (63, 59, D) a glowing shapeshifter corpse (64, 16, D) an uncursed staff of summoning (64, 17, D) a +0 hand axe (64, 26, D) an uncursed staff of summoning (64, 27, D) the Incunabulum of Supportive Dislocation Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Apportation Translocation 1 no c - Recall Summoning/Translocation 3 no d - Iskenderun's Mystic Blast Conjuration/Translocation 4 no e - Summon Mana Viper Hexes/Summoning 5 no f - Shadow Creatures Summoning 6 no (64, 29, D) a +0 trident (64, 48, D) a +1 falchion of holy wrath (64, 49, D) a +2 ring mail of poison resistance (64, 58, D) a glowing shapeshifter corpse (64, 60, D) a shapeshifter corpse (64, 61, D) a shapeshifter corpse (64, 65, D) a glowing shapeshifter corpse (64, 66, D) the +4 ring mail "Etwaj" {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (65, 26, D) a +2 quarterstaff of protection (65, 29, D) a +0 trident 4 boomerangs of dispersal (65, 48, D) the +13 plate armour of Loss {rF++ Str+4} It affects your strength (+4). It greatly protects you from fire. (65, 49, D) an uncursed staff of earth (65, 57, D) a glowing shapeshifter corpse (65, 62, D) a +1 troll leather armour (65, 64, D) a glowing shapeshifter corpse (66, 47, D) a +2 robe of positive energy (66, 48, D) an uncursed staff of energy a +4 scale mail of cold resistance a sack of spiders (66, 50, D) a fan of gales (67, 0, D) an uncursed staff of summoning (67, 47, D) an uncursed staff of earth (67, 48, D) a book of Dreams (67, 49, D) an uncursed staff of conjuration (67, 50, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (67, 59, D) a glowing shapeshifter corpse (68, 0, D) a +3 scale mail of positive energy (68, 47, D) a phial of floods (68, 48, D) a +2 pair of gloves of strength (68, 49, D) a +1 pair of gloves of strength (68, 53, D) a glowing shapeshifter corpse (68, 58, D) a glowing shapeshifter corpse (unseen) (68, 60, D) a glowing shapeshifter corpse (69, 0, D) The Foundations of Witchcraft Spells Type Level Known a - Song of Slaying Charms 2 no b - Searing Ray Conjuration 2 no c - Slow Hexes 2 no d - Call Imp Summoning 2 no e - Blink Translocation 2 no (69, 36, D) a fan of gales (69, 46, D) the +9 plate armour of Athri {Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). (69, 47, D) an uncursed staff of conjuration (69, 50, D) the +0 plate armour of Oschasaeq {-Tele MR+ rCorr} It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (69, 60, D) a shapeshifter corpse (70, 8, D) a Young Poisoner's Handbook (70, 9, D) a +1 chain mail of cold resistance (70, 20, D) a +1 rapier of freezing (70, 36, D) a +0 dagger (70, 37, D) a +0 chain mail of poison resistance (70, 38, D) a +0 long sword a +0 leather armour (70, 48, D) a +4 morningstar of protection (70, 55, D) a glowing shapeshifter corpse (71, 8, D) a lamp of fire (71, 16, D) a Young Poisoner's Handbook (71, 17, D) the Catalogue of Limitation Spells Type Level Known a - Vampiric Draining Necromancy 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Dispel Undead Necromancy 5 no (71, 18, D) a +0 long sword (71, 39, D) an arrow (71, 40, D) a +0 long sword (71, 41, D) 2 arrows a +1 war axe of draining (71, 42, D) 2 arrows (71, 47, D) the cursed +1 rapier of Ocamuuz {freeze, rN+ MR++ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (71, 49, D) a +2 plate armour of positive energy (71, 53, D) a glowing shapeshifter corpse (71, 55, D) a glowing shapeshifter corpse (72, 8, D) a +0 ring mail of poison resistance (72, 16, D) the +6 short sword "Gubup" {pierce, *Drain Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It causes draining when unequipped. It makes you more stealthy. (72, 17, D) an uncursed staff of poison (72, 20, D) a +2 halberd of freezing (72, 26, D) an uncursed staff of summoning (72, 27, D) a sack of spiders (72, 36, D) a +0 long sword (72, 48, D) a +5 dire flail of protection (72, 49, D) a phial of floods (73, 1, D) a +2 flail of draining (73, 16, D) an uncursed staff of power (73, 17, D) a lamp of fire (73, 20, D) a +2 halberd of protection (73, 21, D) a +1 antimagic war axe (73, 26, D) a +4 glaive of venom (73, 27, D) an uncursed staff of fire (73, 36, D) the +10 rapier "Killer Bee's Regret" {protect, Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). (73, 37, D) a +0 shortbow an uncursed staff of conjuration 19 arrows a +0 leather armour a +0 long sword (73, 40, D) a +0 long sword (73, 47, D) a +3 hand crossbow of flaming (73, 49, D) an uncursed staff of fire (73, 53, D) a +2 war axe of pain (unseen) (74, 46, D) a +4 rapier of freezing (unseen) (74, 47, D) an uncursed ring of see invisible (74, 48, D) a +0 war axe of draining (74, 57, D) a +2 spear of venom (75, 1, D) a +0 scale mail of magic resistance (75, 38, D) a +1 chain mail of positive energy (unseen) (75, 47, D) a book of Necromancy (75, 49, D) a phantom mirror (76, 47, D) the +2 scale mail of the Past {Str+4} It affects your strength (+4).