Burgietje the Dungeon (0, 18, D) a +0 trident (0, 34, D) an uncursed staff of earth (0, 50, D) a +5 ring of dexterity (0, 51, D) the +11 chain mail of Cloud Cover {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (0, 52, D) a +4 plate armour of poison resistance (1, 13, D) a cursed staff of summoning (1, 18, D) a +0 trident (unseen) (1, 32, D) 4 scrolls of enchant weapon (1, 34, D) the +10 whip of Dissent {slash, rN+ MP-9 Dex+3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (-9). a +0 long sword (still there?) (1, 50, D) a lamp of fire (1, 52, D) a +2 hunting sling of velocity (2, 15, D) a sack of spiders a +0 short sword of holy wrath a +0 pair of gloves of strength (2, 32, D) a crystal ball of energy (unseen) (2, 37, D) a +1 halberd of venom (2, 50, D) a book of Unlife (2, 51, D) a book of Burglary (2, 52, D) a book of Death (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +3 hunting sling of flaming an uncursed staff of death a box of beasts (3, 23, D) a +0 trident (3, 32, D) a book of Callings (unseen) (3, 50, D) a +2 rapier of flaming (3, 52, D) a phial of floods (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 long sword (4, 16, D) a +0 scimitar (still there?) an uncursed staff of wizardry (still there?) (4, 32, D) a fan of gales (4, 35, D) a +0 dagger (unseen) (4, 38, D) a +0 great mace (4, 50, D) a +0 glaive of chopping (4, 52, D) a +3 rapier of venom (4, 56, D) a necrophage skeleton (5, 13, D) a +0 pair of gloves of archery (5, 15, D) a box of beasts (5, 18, D) a +0 battleaxe (unseen) (5, 33, D) a +0 flail a +0 robe a book of Dreams an uncursed staff of air (5, 34, D) a +3 shortbow of velocity (5, 36, D) a +0 robe (unseen) (5, 38, D) a +0 robe (5, 50, D) Sif Muna's Collected Works on Icy Toxins Spells Type Level Known a - Freeze Ice 1 no b - Sting Transmutation/Poison 1 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Simulacrum Ice/Necromancy 6 no (5, 51, D) a crystal ball of energy (5, 52, D) a Necronomicon (6, 15, D) a +0 long sword a +0 glaive a sack of spiders (6, 16, D) a +0 short sword (unseen) (6, 32, D) a book of Battle (6, 33, D) a +0 short sword (6, 42, D) a +5 falchion (unseen) (6, 50, D) the +8 hunting sling "Niest" {freeze, rPois rN+ Dex+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It lets you see invisible. (6, 52, D) +2 steam dragon scales (6, 56, D) a +1 demon whip of flaming (6, 58, D) a necrophage corpse (skeletalised by now) (7, 13, D) a +0 chain mail of poison resistance (7, 14, D) a +0 short sword (7, 15, D) a cursed -2 flail 4 potions of haste a Fen Folio (7, 20, D) a +0 short sword a +0 trident (7, 32, D) a book of Necromancy (7, 33, D) a box of beasts (7, 34, D) a book of Minor Magic (7, 35, D) a cursed -2 great sword a +0 short sword a +0 robe (7, 37, D) a +0 plate armour a +1 short sword of venom a +0 scimitar a +0 dagger a +0 robe (7, 38, D) a +0 great mace a +2 hand crossbow of velocity a +0 chain mail a +0 bardiche a +0 chain mail (7, 42, D) a +4 vampiric halberd (7, 50, D) a phial of floods (7, 51, D) a lightning rod (4/4) (7, 58, D) a hell hound corpse (skeletalised by now) (8, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 hand axe (8, 15, D) a cursed +0 halberd an uncursed staff of fire (8, 16, D) a +0 dire flail a +0 quarterstaff of protection a +0 robe of fire resistance (8, 18, D) a +0 hand axe a +3 battleaxe of chopping (8, 32, D) a crystal ball of energy (8, 50, D) an uncursed staff of wizardry (still there?) a book of Power (still there?) (8, 51, D) an uncursed staff of earth (8, 52, D) the +6 great mace of Bloodstone {crush, rElec Int+4 Dex-2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-2). It insulates you from electricity. a Fen Folio (still there?) (8, 54, D) a +0 trident (8, 55, D) a hell hog skeleton (9, 14, D) the +0 pair of gloves of Cheibriados {*Contam MP+9 Dex+3} It affects your dexterity (+3). It affects your magic capacity (+9). It causes magical contamination when unequipped. (9, 15, D) a +0 hand axe (9, 16, D) a +0 trident (9, 32, D) an uncursed amulet of faith (9, 33, D) a +0 dagger of speed (unseen) (9, 43, D) a +0 hand axe (9, 44, D) a +0 robe (9, 50, D) a fan of gales (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (10, 14, D) the Tome of Cankerous Companions Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Spider Form Transmutation/Poison 3 no e - Summon Forest Summoning/Translocation 5 no f - Summon Demon Summoning 5 no (10, 15, D) a +0 chain mail of poison resistance (10, 16, D) a +0 cloak a +0 whip a phantom mirror (10, 18, D) a +0 hand axe (10, 19, D) a +0 rapier a +0 morningstar a +0 glaive a +2 spear of piercing (10, 20, D) a +0 cloak a +0 trident (10, 33, D) an uncursed staff of earth (10, 34, D) a +0 short sword of protection (still there?) a sack of spiders (still there?) (10, 49, D) a +1 leather armour of fire resistance (unseen) (10, 52, D) a +0 scimitar of freezing (still there?) the +3 robe of Alymiw {Str+3 Int+2} (still there?) It affects your strength (+3). It affects your intelligence (+2). (10, 54, D) a +0 trident (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 15, D) a +0 short sword a +0 cloak a crystal ball of energy (11, 17, D) a +0 long sword (unseen) (11, 34, D) an uncursed staff of air (unseen) (11, 50, D) a lightning rod (4/4) (still there?) the cursed +1 hunting sling of Fundamental Breach {flame, rN+ MR+} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, 32, D) a book of Burglary (12, 33, D) a +0 dagger (12, 51, D) a lamp of fire (still there?) a +4 spear of venom (still there?) (13, 32, D) an uncursed staff of wizardry (13, 33, D) a phial of floods (13, 34, D) a +1 scale mail of poison resistance (13, 52, D) an uncursed staff of energy (still there?) a sack of spiders (still there?) (14, 50, D) an uncursed amulet of magic regeneration (still there?) an uncursed ring of poison resistance (still there?) (14, 51, D) the Almanac of Confrontation and the Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Fireball Conjuration/Fire 5 no e - Conjure Ball Lightning Conjuration/Air 6 no (14, 52, D) a +1 morningstar of protection (still there?) the +4 whip of Distant Shores {freeze, rElec} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (18, 16, D) a +0 long sword (unseen) (18, 17, D) a fan of gales (18, 48, D) an uncursed staff of summoning (18, 49, D) a book of the Warp (18, 50, D) the +6 whip of Offiyg {freeze, +Inv rF+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It lets you turn invisible. (19, 0, D) an uncursed staff of earth (19, 1, D) an uncursed staff of energy (19, 19, D) a +4 demon whip of draining (19, 33, D) a +1 short sword of venom (19, 48, D) a water nymph skeleton (19, 49, D) an uncursed staff of conjuration (19, 50, D) a +0 spear (20, 1, D) a lightning rod (4/4) (still there?) a +2 scale mail of cold resistance (still there?) (20, 3, D) a +0 glaive (unseen) (20, 15, D) an uncursed staff of earth (20, 16, D) a +2 antimagic short sword (unseen) (20, 19, D) an uncursed ring of protection from fire (20, 20, D) a +1 mace of crushing (20, 32, D) a fan of gales (20, 33, D) a crystal ball of energy (20, 48, D) the +10 war axe of Okawaru's Reproof {chop, rC+ rN+ Str-4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. (20, 49, D) an uncursed staff of earth (20, 50, D) 4 large rocks (still there?) a +0 vampiric spear (still there?) (21, 1, D) a +0 halberd (21, 2, D) a +0 hand axe (unseen) (21, 5, D) a +0 long sword (21, 7, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (21, 16, D) a +2 trident of flaming (unseen) (21, 32, D) a sack of spiders (21, 33, D) the +9 hand axe of Leteosm {drain, rC- Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It makes you vulnerable to cold. It lets you see invisible. (unseen) (21, 49, D) a phantom mirror (21, 50, D) a +3 mace of protection (still there?) a +1 trident of flaming (still there?) (21, 51, D) a merfolk skeleton (22, 0, D) an uncursed staff of conjuration (22, 1, D) a +0 short sword (22, 32, D) a phantom mirror (22, 33, D) the +6 plate armour of the Peasants {rPois rF+ rC+++ Dex-5} It affects your dexterity (-5). It protects you from fire. It renders you almost immune to cold. It protects you from poison. (22, 34, D) a book of the Warp (22, 47, D) a +0 trident (unseen) (22, 48, D) Xunaiczi's Guide on Unstable Clay Spells Type Level Known a - Sandblast Earth 1 no b - Shroud of Golubria Charms/Translocation 2 no c - Blink Translocation 2 no d - Teleport Other Translocation 3 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no (22, 49, D) a +0 rapier (unseen) (22, 50, D) a phantom mirror (22, 52, D) a +0 leather armour a +7 morningstar of flaming a +2 vampiric rapier a +1 robe of magic resistance (23, 1, D) a +2 robe of positive energy (23, 2, D) a +0 dire flail (unseen) (23, 4, D) a +0 mace (23, 5, D) a +0 short sword (23, 6, D) a +0 dire flail (23, 20, D) a +6 antimagic hand axe an uncursed staff of summoning (23, 23, D) a +0 rapier a +0 rapier a +0 leather armour (23, 24, D) a +0 rapier a +0 rapier a +0 leather armour (23, 25, D) a +0 rapier a +0 rapier a +0 leather armour (23, 32, D) a +2 hand axe of chopping (23, 49, D) a +0 trident (still there?) an uncursed staff of poison (still there?) (23, 50, D) a +0 spear of freezing (unseen) (23, 51, D) a +0 rapier (unseen) (23, 54, D) a +0 trident (24, 0, D) an uncursed staff of wizardry (24, 1, D) a book of Clouds (24, 2, D) a +0 short sword (unseen) (24, 4, D) a +0 war axe a +0 mace (24, 15, D) a +0 morningstar of protection (24, 16, D) a +0 short sword a +0 long sword of slicing (24, 18, D) a +0 chain mail a +0 scale mail a box of beasts a +0 long sword a +2 short sword of freezing a +0 long sword (24, 20, D) a +0 quarterstaff of protection a +0 shortbow 18 arrows a +0 leather armour (24, 23, D) a +0 rapier a +0 rapier a +0 leather armour (24, 24, D) a +0 short sword a +0 short sword a cursed +0 leather armour an arrow (24, 32, D) a +2 trident of flaming (24, 33, D) the +9 great sword of Untruth {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (24, 48, D) a +1 rapier of speed a +0 robe 4 scrolls of enchant armour an uncursed staff of death a merfolk corpse (24, 49, D) Vaethry's Papyrus of Doomed Venom Spells Type Level Known a - Pain Necromancy 1 no b - Vampiric Draining Necromancy 3 no c - Spider Form Transmutation/Poison 3 no d - Simulacrum Ice/Necromancy 6 no (24, 50, D) a +0 trident (24, 53, D) a +0 trident (unseen) (24, 55, D) a sea snake corpse (25, 0, D) an uncursed staff of summoning (25, 1, D) a +2 antimagic mace (25, 2, D) a +0 mace (25, 3, D) a +1 glaive of venom (25, 16, D) the Handbook of the Arsonist and Beguiling Spells Type Level Known a - Corona Hexes 1 no b - Spectral Weapon Hexes/Charms 3 no c - Cause Fear Hexes 4 no d - Starburst Conjuration/Fire 6 no e - Darkness Hexes 6 no (25, 17, D) a +0 ring mail a +0 chain mail a +1 long sword of holy wrath a +0 long sword (25, 19, D) a +0 short sword (unseen) (25, 20, D) a +5 whip of freezing (unseen) (25, 21, D) a +2 dire flail of holy wrath (25, 32, D) a phantom mirror (25, 33, D) a Young Poisoner's Handbook (unseen) (25, 34, D) a +2 naga barding of cold resistance a +2 halberd of venom (25, 49, D) a crystal ball of energy (25, 50, D) a +1 demon trident of electrocution a +0 leather armour a cursed ring of attention a book of Enchantments a merfolk corpse (25, 52, D) a snapping turtle skeleton (25, 53, D) a +2 quarterstaff of crushing (unseen) (25, 54, D) a +5 demon trident of venom (unseen) (25, 56, D) a +2 battleaxe of chopping (25, 57, D) a silver javelin (26, 0, D) an uncursed staff of conjuration (26, 1, D) a lightning rod (4/4) (26, 3, D) a +1 battleaxe of flaming (26, 5, D) a +0 scimitar (26, 17, D) a +0 dagger a +0 short sword (26, 19, D) a +0 leather armour (unseen) (26, 32, D) Gearphah's Collected Works on Good Luck and Attacks Spells Type Level Known a - Infusion Charms 1 no b - Magic Dart Conjuration 1 no c - Conjure Flame Conjuration/Fire 3 no d - Sticky Flame Conjuration/Fire 4 no e - Iskenderun's Battlesphere Conjuration/Charms 5 no f - Conjure Ball Lightning Conjuration/Air 6 no (26, 33, D) the +1 leather armour of Egalitarianism {rElec rF+ Int-5} It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. (26, 48, D) an uncursed ring of wizardry a +3 ring of protection an uncursed amulet of magic regeneration the ring "Viycw" {rN+ Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from negative energy. an uncursed ring of protection from cold an uncursed ring of protection from magic an uncursed amulet of the acrobat the ring of Doubts {*Contam rElec Str+3 SInv Stlth+} [ring of see invisible] It affects your strength (+3). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. an uncursed amulet of regeneration a +0 cloak of invisibility a +2 pair of gloves of dexterity an uncursed ring of stealth (26, 52, D) 13 silver javelins (26, 53, D) a +5 spear of piercing a +2 hand crossbow of flaming 15 javelins a +0 leather armour a merfolk corpse (26, 54, D) a +6 war axe of draining a +0 rapier of flaming a cursed +0 robe (26, 55, D) a +0 leather armour (26, 57, D) a throwing net (26, 58, D) a javelin (26, 61, D) a javelin (27, 0, D) the Catalogue of Supportive Boosts Spells Type Level Known a - Swiftness Charms/Air 2 no b - Regeneration Charms/Necromancy 3 no c - Recall Summoning/Translocation 3 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Ring of Flames Charms/Fire 7 no (27, 1, D) an uncursed staff of conjuration (27, 3, D) a +0 dire flail (27, 4, D) a +0 halberd (still there?) a +0 glaive (still there?) (27, 16, D) the +12 hunting sling of the Doomed Warrior {velocity, MR- Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your resistance to hostile enchantments. (unseen) (27, 17, D) a +1 pair of gloves of archery (27, 18, D) an uncursed staff of wizardry (27, 32, D) a +3 scale mail of magic resistance (27, 33, D) a Fen Folio (27, 35, D) a phantom mirror (unseen) (27, 48, D) a Grand Grimoire (27, 49, D) a +0 spear (27, 50, D) a +2 cloak of invisibility (27, 51, D) a +0 leather armour (27, 53, D) a +4 demon trident (unseen) (27, 54, D) a +0 rapier (unseen) (28, 0, D) an uncursed staff of power (28, 1, D) the +3 chain mail of the Teacher {rC++ rN+ Dex-2} It affects your dexterity (-2). It greatly protects you from cold. It protects you from negative energy. (28, 4, D) a cursed +0 scimitar (unseen) (28, 16, D) a lamp of fire (28, 17, D) a +5 hand crossbow (28, 19, D) a +0 shortbow (unseen) (28, 32, D) a +2 quarterstaff of draining (28, 33, D) a +3 plate armour of cold resistance (28, 48, D) a +1 spear of venom (28, 52, D) a +2 spear of piercing (unseen) (28, 53, D) a +1 spear of flaming (still there?) a +1 war axe of freezing (still there?) (29, 0, D) a +3 leather armour of cold resistance (29, 1, D) a +0 shortbow of flaming (29, 16, D) a book of Maledictions (29, 17, D) a book of Power (29, 32, D) an uncursed staff of cold (29, 33, D) an uncursed staff of poison (29, 48, D) a box of beasts (29, 49, D) the Reference Book on Mutagenic Bewitchment Spells Type Level Known a - Confusing Touch Hexes 1 no b - Corona Hexes 1 no c - Spectral Weapon Hexes/Charms 3 no d - Irradiate Conjuration/Transmutation 5 no e - Summon Mana Viper Hexes/Summoning 5 no f - Silence Hexes/Air 5 no (29, 50, D) a crystal ball of energy (29, 51, D) the +9 glaive "Fiewyal" {chop, *Slow rElec rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (unseen) (30, 48, D) a +1 cloak of poison resistance (30, 49, D) an uncursed staff of conjuration (30, 50, D) a +0 trident (30, 51, D) a sea snake corpse (30, 52, D) a +0 trident of venom (unseen) (30, 53, D) the +2 short sword "Bodoroc" {elec, rF+ Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It protects you from fire. (unseen) (31, 49, D) an uncursed staff of conjuration (31, 50, D) a +2 trident of piercing (still there?) a lamp of fire (still there?) (32, 48, D) a box of beasts (32, 49, D) the +7 arbalest "Sunofis" {elec, rElec Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It insulates you from electricity. (32, 50, D) a +0 rapier (32, 51, D) a +0 trident (unseen) (33, 49, D) an uncursed staff of air (33, 50, D) the +12 glaive of Prune {chop} (still there?) It inflicts extra damage upon your enemies. a Fen Folio (still there?) (34, 28, D) a +3 flail of protection (34, 48, D) an uncursed staff of death (34, 49, D) a +0 spear (34, 50, D) an uncursed staff of summoning (35, 0, D) a +2 plate armour of fire resistance (35, 14, D) a book of Maledictions (35, 15, D) an uncursed staff of energy (35, 28, D) a book of Annihilations (35, 29, D) an uncursed staff of power (36, 0, D) a box of beasts (36, 1, D) a lightning rod (4/4) (36, 14, D) a phial of floods (36, 15, D) a phial of floods (36, 28, D) a phial of floods (36, 29, D) a +1 lajatang of speed (37, 1, D) an uncursed staff of summoning (37, 14, D) the cursed +0 storm dragon scales "Pepaseri" {rElec rN+ rCorr} It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (37, 15, D) a +3 leather armour of fire resistance (37, 18, D) a +0 trident (37, 28, D) an uncursed staff of air (37, 29, D) an uncursed staff of energy (38, 0, D) the +9 morningstar of Disembowelment {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (38, 1, D) a lamp of fire (38, 6, D) a cursed -1 long sword (38, 14, D) an uncursed staff of cold (38, 18, D) a +3 halberd a +2 scale mail of fire resistance (38, 28, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (38, 29, D) an uncursed staff of fire (38, 48, D) a +0 dagger (38, 49, D) an uncursed amulet of faith (39, 0, D) an uncursed staff of wizardry (39, 1, D) a fan of gales (39, 29, D) a +2 flail of draining (39, 36, D) a +5 spear of flaming the +1 robe of Sin {rC+} It protects you from cold. the amulet of Ampodios {Gourm Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). (39, 37, D) a +2 demon trident of flaming a +0 plate armour (39, 49, D) a +0 rapier (unseen) (39, 50, D) a +0 dagger of venom (unseen) (40, 0, D) an uncursed staff of summoning (40, 14, D) a cursed -3 ring of slaying (40, 15, D) a +1 morningstar of draining (40, 18, D) a +0 demon trident a +0 plate armour (40, 28, D) a +0 trident (40, 29, D) a phantom mirror (40, 36, D) a +1 scythe of slicing (40, 48, D) a +0 dagger (40, 49, D) a +0 long sword (unseen) (40, 51, D) the cursed +1 battleaxe of Evolution {flame, +Fly rN+++ Int-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It renders you almost immune to negative energy. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (40, 52, D) a +0 short sword (unseen) (41, 0, D) the Collected Works on Execration and the Birds Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Static Discharge Conjuration/Air 3 no d - Confuse Hexes 3 no e - Leda's Liquefaction Hexes/Earth 4 no (41, 1, D) a box of beasts (41, 14, D) a +0 robe (41, 15, D) a +0 chain mail of poison resistance (41, 38, D) a +0 glaive of flaming (unseen) (41, 48, D) a book of Cantrips (41, 49, D) a lightning rod (4/4) (41, 50, D) a +0 short sword (still there?) an uncursed staff of air (still there?) (41, 51, D) a +0 leather armour (unseen) (41, 52, D) a +4 hand axe of venom (unseen) (41, 53, D) a +0 longbow (unseen) (42, 0, D) a +2 short sword of venom (42, 1, D) a +2 scythe of venom (42, 16, D) an uncursed staff of earth (42, 28, D) a +0 battleaxe of distortion (42, 29, D) a book of Power (42, 48, D) a phial of floods (42, 49, D) a +0 longbow (unseen) (42, 50, D) a +0 short sword (unseen) (42, 52, D) a +0 longbow (unseen) (42, 53, D) a +2 battleaxe of flaming (42, 54, D) a +0 ring mail (unseen) (43, 14, D) a +1 long sword of slicing (still there?) a +1 lajatang of speed (still there?) (43, 28, D) a +4 whip of venom (43, 29, D) a +1 dagger of speed (43, 48, D) a book of the Dragon (43, 49, D) a sack of spiders (43, 51, D) a +0 long sword a +0 rapier an elf corpse (43, 53, D) a +0 shortbow (unseen) (43, 54, D) 34 arrows (still there?) a +0 short sword of venom (still there?) (44, 28, D) a box of beasts (44, 48, D) a +2 pair of gloves of archery (44, 49, D) a lamp of fire (44, 51, D) 3 arrows a book of Misfortune (44, 53, D) a +3 leather armour of poison resistance (45, 49, D) an uncursed staff of earth (unseen) (45, 51, D) a +0 longbow 22 arrows a +0 leather armour a +0 shortbow a +2 mace of crushing a +0 hat an elf corpse (45, 52, D) an arrow (45, 53, D) a +0 dagger (unseen) (45, 57, D) a +5 vampiric glaive (46, 48, D) a +1 quarterstaff of protection (46, 49, D) a book of Necromancy (unseen) (46, 52, D) a +0 long sword (still there?) a +1 mace of crushing (still there?) (46, 54, D) a +0 dagger (unseen) (46, 55, D) a +2 glaive of chopping (47, 49, D) a +0 leather armour (unseen) (47, 50, D) 21 arrows (47, 52, D) a +4 rapier (47, 56, D) a +0 leather armour (48, 48, D) a +2 triple sword of holy wrath (48, 49, D) a +0 short sword (unseen) (48, 50, D) the +6 rapier of the Evening {speed, Int+4} (still there?) Attacks with this weapon are significantly faster. It affects your intelligence (+4). a +0 rapier (still there?) (48, 52, D) an arrow (still there?) a +2 long sword of freezing (still there?) (48, 53, D) a +1 long sword of holy wrath (unseen) (48, 55, D) a +7 trident of flaming (48, 56, D) a +1 mace of crushing (48, 57, D) an uncursed ring of protection from cold a +0 short sword 6 arrows 3 chunks of flesh an elf skeleton (48, 58, D) an arrow (49, 0, D) a book of Power (49, 1, D) a +2 great sword of holy wrath (49, 24, D) a +2 scale mail of magic resistance (49, 36, D) a +1 plate armour of fire resistance (49, 37, D) the +2 plate armour of Morality {rElec Str+6} It affects your strength (+6). It insulates you from electricity. (49, 38, D) a +0 robe (49, 41, D) a +0 trident (49, 48, D) a +0 long sword (49, 49, D) a +0 long sword (unseen) (49, 50, D) a +2 flail of draining an uncursed ring of poison resistance an elf corpse (49, 51, D) a +0 longbow 48 arrows a +0 leather armour a +0 long sword an elf corpse (49, 52, D) a +0 long sword (unseen) (49, 53, D) a +0 short sword (unseen) (49, 54, D) a +1 short sword of protection (49, 56, D) an arrow (50, 1, D) a lamp of fire (50, 12, D) a +2 mace of crushing (50, 17, D) 2 large rocks (50, 24, D) an uncursed ring of see invisible (50, 25, D) a +1 dagger of venom (50, 37, D) a +0 large shield of poison resistance (50, 40, D) a +0 trident 6 boomerangs a +3 spear of flaming 13 silver javelins a +0 leather armour (50, 43, D) a +0 rapier of speed a cursed +0 robe (50, 44, D) 2 silver javelins (50, 48, D) a +1 scale mail of cold resistance (50, 49, D) the cursed +0 dagger "Laosch" {holy, +Inv Int+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). It lets you turn invisible. It has a curse placed upon it. (unseen) (50, 59, D) 2 arrows (51, 0, D) a +4 halberd of protection (51, 1, D) a +0 halberd (51, 6, D) a +0 halberd of protection a +0 robe (51, 7, D) a +0 robe (51, 12, D) the +9 quarterstaff "Meim Mik" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (51, 13, D) a +2 leather armour of cold resistance (51, 16, D) a +0 giant spiked club a +0 dire flail (51, 17, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (51, 18, D) a +0 giant spiked club a +0 giant club (51, 24, D) the cursed +1 plate armour of Sif Muna's Favour {*Corrode MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (51, 25, D) an uncursed staff of wizardry (51, 29, D) a cursed -3 trident (51, 36, D) a +3 scale mail of fire resistance (51, 37, D) an uncursed staff of power (51, 39, D) a +0 trident (unseen) (51, 41, D) a +4 falchion of slicing a cursed +0 robe (51, 42, D) a +2 rapier of electrocution a +0 robe (51, 44, D) a silver javelin (51, 50, D) a +1 scimitar of slicing a +0 leather armour the cursed +1 arbalest "Afraewn" {freeze, Int-5 Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+5). It has a curse placed upon it. an elf corpse (51, 51, D) a cursed -3 quick blade (unseen) (52, -1, D) an uncursed ring of flight a +1 pair of boots of flying a +4 ring of dexterity (52, 5, D) a +0 hand axe a +0 robe (52, 6, D) a +0 long sword a cursed +0 shield (52, 13, D) the ring "Puja" {rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. an uncursed ring of stealth an uncursed ring of positive energy a +1 ring of evasion the ring of Temperance {+Fly rF++ Str-3 Dex-2 Stlth-} [ring of attention] It affects your strength (-3). It affects your dexterity (-2). It greatly protects you from fire. It lets you fly. It makes you less stealthy. a +2 ring of dexterity a cursed +1 ring of slaying a book of Enchantments (52, 16, D) a +1 dire flail of protection a +0 dire flail of protection (52, 17, D) 5 large rocks (52, 18, D) 3 large rocks (52, 20, D) a large rock (52, 24, D) a +0 whip of flaming (52, 25, D) an uncursed staff of air (52, 36, D) a book of Changes (52, 37, D) a +0 trident (52, 39, D) a +0 trident (unseen) (52, 48, D) a +1 long sword of slicing (52, 49, D) a +0 dagger (unseen) (52, 50, D) a +2 glaive of venom a +2 pair of boots of stealth (52, 51, D) a +0 longbow (unseen) (53, 1, D) a +0 glaive of chopping (53, 6, D) a +0 short sword a +0 robe a +0 scimitar a cursed -3 ring of strength (53, 8, D) (unseen) (53, 12, D) an uncursed ring of protection from magic (53, 13, D) a crystal ball of energy (53, 18, D) a +0 giant club a +0 giant spiked club (53, 24, D) a +2 leather armour of magic resistance (53, 25, D) a phial of floods (53, 36, D) a +0 rapier (53, 37, D) a book of Spatial Translocations (53, 39, D) a +3 scimitar of holy wrath (unseen) (53, 49, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (53, 50, D) a +0 leather armour (53, 51, D) a +0 shortbow (unseen) (54, 0, D) a fan of gales (54, 1, D) a cursed amulet of inaccuracy (54, 12, D) a lightning rod (4/4) (54, 13, D) a crystal ball of energy (54, 24, D) an uncursed staff of cold (54, 29, D) a +0 trident (54, 36, D) an uncursed ring of flight (54, 49, D) an uncursed staff of wizardry (54, 50, D) Sif Muna's Grimoire of Transmigration and Battle Magic Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Hydra Form Transmutation 6 no d - Orb of Destruction Conjuration 7 no (55, 0, D) an uncursed staff of cold (55, 1, D) a book of Changes (55, 12, D) a phial of floods (55, 13, D) a lightning rod (4/4) (55, 24, D) an uncursed staff of conjuration (59, 36, D) a +3 ring mail of magic resistance (59, 37, D) a +2 demon whip of venom (60, 36, D) the Incunabulum of Attacks Spells Type Level Known a - Shock Conjuration/Air 1 no b - Searing Ray Conjuration 2 no c - Stone Arrow Conjuration/Earth 3 no d - Iskenderun's Mystic Blast Conjuration/Translocation 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Irradiate Conjuration/Transmutation 5 no (60, 53, D) a +0 whip of freezing (61, 0, D) an uncursed staff of cold (61, 8, D) an uncursed staff of poison (61, 11, D) a +0 falchion 3 boomerangs a +0 leather armour (61, 16, D) the Catalogue of the Blaze and Beguiling Spells Type Level Known a - Confusing Touch Hexes 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Summon Mana Viper Hexes/Summoning 5 no e - Ignition Fire 8 no (61, 26, D) a +2 dagger of draining (61, 37, D) an uncursed staff of energy (61, 65, D) a sling bullet (62, 8, D) the cursed +1 pearl dragon scales of Disaster {rC++ rN+ Str-4 Int+4} It affects your strength (-4). It affects your intelligence (+4). It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (62, 11, D) a +2 mace of holy wrath a +2 shortbow of velocity a +0 mace a +0 dagger a +0 robe (62, 16, D) a book of Minor Magic (62, 17, D) a +2 ring mail of poison resistance (62, 26, D) a +2 robe of resistance (62, 27, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (62, 53, D) a wand of enslavement (8) (unseen) (62, 55, D) the big kobold corpse of Pikel (63, 0, D) a +1 hunting sling of freezing (63, 8, D) the +3 chain mail of the Harp {Regen+ Int-2 Slay+2} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (63, 16, D) a +2 hand crossbow of flaming (63, 17, D) a phial of floods (63, 26, D) a phial of floods (63, 27, D) a sack of spiders (63, 36, D) a +1 long sword of holy wrath (63, 37, D) a book of Necromancy (63, 55, D) a +3 great sword of flaming (unseen) (63, 62, D) the ring "Caod Utu" {rF+ MP+9 Slay+2 SInv} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. (unseen) (63, 64, D) a +0 leather armour (64, 17, D) the Catalogue of Stones Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no d - Statue Form Transmutation/Earth 6 no (64, 26, D) a +2 triple crossbow (64, 27, D) an uncursed staff of conjuration (64, 53, D) the cursed +1 flail "Gimi" {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It has a curse placed upon it. (unseen) (64, 60, D) a +1 dire flail of protection (unseen) (64, 62, D) the human corpse of Eustachio (65, 26, D) a sack of spiders (65, 53, D) the tengu corpse of Sojobo (65, 60, D) a +5 vampiric short sword (unseen) (66, 53, D) a +3 scimitar (unseen) (66, 56, D) a wand of enslavement (13) (unseen) (66, 59, D) a sling bullet (unseen) (66, 60, D) a curare-tipped dart (66, 62, D) a throwing net (still there?) the cursed +0 hand axe of Checkmate {elec, +Inv MP+9} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +0 troll leather armour {Purgy} (still there?) (67, 0, D) a +2 robe (67, 59, D) 9 gold pieces (unseen) (67, 60, D) a +3 demon blade of venom (still there?) the human corpse of Harold (still there?) (67, 61, D) a +1 scimitar of flaming (still there?) a +0 chain mail (still there?) (67, 62, D) 2 curare-tipped darts (67, 63, D) a curare-tipped dart (68, 0, D) a book of the Sky (68, 54, D) a +0 demon trident of pain (68, 56, D) a +5 scimitar of freezing (68, 57, D) a +1 fustibalus of velocity (unseen) (68, 58, D) the +5 fustibalus of Ehyuq {freeze, MR- Str+4 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (unseen) (68, 59, D) a +3 troll leather armour {Snorg} (unseen) (68, 60, D) a +3 dagger of speed (unseen) (69, 0, D) the Collected Works on Battle Magic Spells Type Level Known a - Shock Conjuration/Air 1 no b - Fulminant Prism Conjuration/Hexes 4 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Fireball Conjuration/Fire 5 no e - Lightning Bolt Conjuration/Air 5 no (70, 8, D) an uncursed staff of earth (70, 9, D) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (70, 36, D) a book of Changes (70, 37, D) a +0 hunting sling of freezing (71, 8, D) a +0 scimitar of draining (71, 16, D) a cursed ring of attention (71, 17, D) a book of Misfortune (71, 26, D) an uncursed ring of wizardry (71, 27, D) an uncursed staff of power (71, 36, D) an uncursed staff of poison (71, 37, D) an uncursed amulet of rage (71, 41, D) a +0 dagger a +0 robe (72, 8, D) a book of Air (72, 9, D) a +1 arbalest of flaming (72, 16, D) the cursed +3 short sword "Dodax" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. (72, 17, D) a book of the Warp (72, 26, D) the +1 robe "Gohubykk" {*Drain rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. It causes draining when unequipped. (72, 27, D) an uncursed staff of summoning (72, 36, D) a lamp of fire (72, 37, D) an uncursed amulet of faith (72, 40, D) a +0 spear (72, 41, D) a +0 rapier a +0 robe (73, 1, D) a +2 fustibalus of flaming (73, 16, D) a lightning rod (4/4) (73, 17, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (73, 26, D) a +3 hunting sling of flaming (73, 27, D) an uncursed staff of energy (73, 36, D) the +1 chain mail of Wu Jian's Generosity {+Fly rF- rN+++ Stlth-} It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you fly. It makes you less stealthy. (73, 37, D) a book of Spatial Translocations (75, 1, D) a lightning rod (4/4)