Burgietje Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 0, D:1) a +0 dagger a +0 leather armour (2, 4, D:1) a +0 mace (13, 1, D:1) a +0 ring mail (18, 21, D:1) a +0 whip (20, 21, D:1) a stone (21, 21, D:1) a stone (22, 21, D:1) a stone (23, 21, D:1) a stone (24, 21, D:1) a stone (25, 7, D:1) a stone (27, 5, D:1) a +0 mace (31, 12, D:1) a +0 club (35, 0, D:1) a cursed -2 club (35, 18, D:1) 18 stones (40, 0, D:1) 17 bolts (40, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 dagger a +0 robe (1, 3, D:2) a stone (1, 4, D:2) a stone (7, 30, D:2) 20 stones (12, 26, D:2) a +0 club (14, 24, D:2) a +0 shield (24, 37, D:2) 19 arrows (26, 39, D:2) a +0 club (29, 24, D:2) a +0 club (33, 27, D:2) a stone (34, 27, D:2) a stone an uncursed staff of conjuration (34, 28, D:2) a stone (35, 29, D:2) a stone (36, 35, D:2) 17 stones (37, 27, D:2) a stone (38, 27, D:2) a +0 club (42, 22, D:2) 27 sling bullets (43, 32, D:2) a +0 centaur barding (47, 35, D:2) 9 bolts (48, 8, D:2) a +0 club (56, 24, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 2, D:3) 19 bolts (7, 34, D:3) 18 stones (13, 12, D:3) a +0 spear (13, 14, D:3) a +0 mace (14, 31, D:3) 23 stones (15, 12, D:3) a +0 hand axe (15, 14, D:3) a +0 falchion (15, 22, D:3) a +0 short sword (15, 33, D:3) a +0 mace (16, -9, D:3) a +0 hand axe a +0 ring mail (17, -6, D:3) a +0 dagger (18, -11, D:3) a +0 mace (21, 37, D:3) a +0 ring mail (24, 18, D:3) 10 stones (36, 9, D:3) a +0 club (41, -1, D:3) 26 stones (41, 10, D:3) a +0 short sword of speed a +0 leather armour (47, 13, D:3) 18 sling bullets (51, -23, D:3) 19 stones (51, 28, D:3) a +0 short sword 5 stones (52, 26, D:3) a +0 whip (53, 6, D:3) 18 poisoned darts (60, 18, D:3) a +0 dagger (62, 11, D:3) a +0 short sword Level 4 of the Dungeon (1, -15, D:4) a +0 ring mail (17, -15, D:4) a +0 shortbow (20, -6, D:4) 21 poisoned darts (22, -49, D:4) a +0 dagger (24, -35, D:4) a +0 whip a +0 scale mail (25, -34, D:4) a +0 flail of holy wrath (25, -24, D:4) 19 arrows (30, -12, D:4) a +0 leather armour (33, -50, D:4) a +0 club (35, -19, D:4) a +0 rapier (35, -13, D:4) 8 atropa-tipped darts (38, -32, D:4) a cursed +0 ring mail (38, -13, D:4) 31 arrows (38, -12, D:4) a +0 hand axe (55, -40, D:4) a +0 short sword (56, -28, D:4) 8 boomerangs (60, -15, D:4) a +0 plate armour (62, -45, D:4) a +0 robe (63, -13, D:4) a +0 robe Level 5 of the Dungeon [Shop] Satzel's Armour Boutique the cursed +0 leather armour of the Game Afoot {-Tele +Inv rPois MR+} (206 gold) It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 scale mail (48 gold) a +0 buckler (54 gold) a +0 leather armour (24 gold) a +3 ring mail (252 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, D:5) 8 poisoned darts (16, -6, D:5) a +0 ring mail (17, 5, D:5) a +0 flail (17, 10, D:5) a +0 trident (33, 21, D:5) a +0 giant spiked club (36, 32, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, 11, D:6) the +1 quarterstaff "Mynon" {elec, MP+9 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your magic capacity (+9). (14, 12, D:6) a +0 hand axe (15, -2, D:6) a +0 ring mail (20, -16, D:6) a +0 club (23, 22, D:6) a +0 robe (33, 10, D:6) a +0 ring mail (35, -9, D:6) a +0 robe a +0 war axe (35, 21, D:6) 7 poisoned darts (38, -10, D:6) a +0 robe (38, -9, D:6) a +0 robe a +1 great sword of freezing (41, -22, D:6) a +0 trident (54, -23, D:6) a +0 dagger a +0 club 2 silver boomerangs a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -48, D:7) a +0 robe (5, -44, D:7) a +0 dagger a +0 chain mail (6, -43, D:7) a cursed +0 short sword a +1 robe of fire resistance (9, -47, D:7) a +0 dagger (9, -40, D:7) a cursed +0 morningstar a +0 robe (21, -39, D:7) the cursed +1 hunting sling "Gofipp" {venom, +Inv rC- MR+++ Int-2} It poisons the ammo it fires. It affects your intelligence (-2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (23, -11, D:7) a +0 war axe (24, -33, D:7) a +0 leather armour (47, -40, D:7) a +4 scimitar of freezing a +0 dagger of electrocution a +0 scale mail a +0 war axe (52, -30, D:7) a +0 scale mail (59, -39, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -3, D:8) a +0 dagger (6, 13, D:8) a stone (6, 14, D:8) 2 stones (7, -13, D:8) 15 arrows (8, 4, D:8) a +0 short sword a +0 ring mail (8, 20, D:8) a +0 war axe 8 stones a +0 robe (9, 20, D:8) a stone (18, 5, D:8) a +0 scale mail (19, 9, D:8) 25 bolts (21, -7, D:8) a +0 whip a +0 robe (22, 15, D:8) a cursed +0 rapier (24, -8, D:8) a stone (24, -4, D:8) an atropa-tipped dart (25, -8, D:8) a stone (25, -3, D:8) an atropa-tipped dart (25, 8, D:8) 5 stones (26, -2, D:8) an atropa-tipped dart (27, 15, D:8) a stone (28, -10, D:8) a cursed +0 scimitar 13 poisoned darts a cursed -1 robe (28, -9, D:8) a +1 spear 2 boomerangs a +4 scale mail 15 stones (28, 15, D:8) a stone (29, -10, D:8) a cursed -2 halberd 17 stones a +0 robe (29, -9, D:8) a +0 dagger 2 stones (29, -8, D:8) a stone (30, -9, D:8) a poisoned dart a +0 dagger a +3 flail a +2 robe of magic resistance a +0 scimitar a +0 robe a +0 dagger 4 stones (31, -9, D:8) 4 stones a cursed +0 dagger (31, 15, D:8) a stone (32, -9, D:8) a stone (32, 15, D:8) a stone (33, 14, D:8) a +0 robe 17 stones a cursed +0 dagger (33, 15, D:8) a stone (34, -9, D:8) a stone (35, 15, D:8) 2 stones (36, 15, D:8) a +0 robe a +0 dagger a +0 robe a +2 short sword 14 stones (37, 15, D:8) a +0 morningstar a +0 robe a +0 dagger a +0 robe 3 stones (38, 15, D:8) 13 stones a +0 scimitar a +0 leather armour (39, 15, D:8) 2 stones (40, 14, D:8) 2 stones (40, 15, D:8) 3 stones a +0 robe a +0 giant club a +0 dire flail (41, 14, D:8) 2 stones (48, 11, D:8) a +0 giant club a cursed -2 giant club (48, 16, D:8) a +0 centaur barding Level 9 of the Dungeon [Shop] Hahegy's Antique Weapon Emporium a +0 flail (98 gold) a +2 short sword of speed (588 gold) a +0 broad axe (112 gold) the +7 quarterstaff of an ice cave {venom, +Fly} (1369 gold) It poisons the flesh of those it strikes. It lets you fly. a +0 mace (84 gold) a +0 dagger (56 gold) a +0 quarterstaff (112 gold) a +0 club (28 gold) (0, 0, D:9) a +0 ring mail (6, -16, D:9) 9 stones (12, -5, D:9) a +0 dagger (12, -4, D:9) 7 poisoned darts (13, -4, D:9) a +0 short sword (14, -4, D:9) 4 poisoned darts a +0 dagger (25, -3, D:9) a +0 flail a +0 chain mail a +3 dagger a +0 robe a +0 giant club (26, -3, D:9) a +0 mace a +0 robe (26, -2, D:9) a +0 short sword a +0 robe a +4 flail a +0 robe (27, -3, D:9) a +0 flail (27, -2, D:9) a +0 leather armour (27, -1, D:9) a +0 spear (30, -9, D:9) 22 arrows (30, 16, D:9) 27 bolts (32, -10, D:9) a +0 giant club (33, -18, D:9) a +0 ring mail (35, -18, D:9) a +0 spear (36, 6, D:9) a +0 robe an uncursed ring of resist corrosion Level 10 of the Dungeon (0, 0, D:10) an arrow (1, 0, D:10) an arrow (3, 0, D:10) a +0 hand axe a cursed +0 plate armour an arrow (4, -15, D:10) a +0 short sword (unseen) (4, -13, D:10) 25 gold pieces (4, -1, D:10) a +0 club a +0 leather armour of magic resistance (5, -15, D:10) a +0 club (unseen) (5, -1, D:10) a +0 hand axe (5, 0, D:10) a +0 shortbow 16 arrows (8, -20, D:10) 25 arrows (10, -21, D:10) a +0 helmet (10, -3, D:10) a +0 robe (21, 25, D:10) 24 arrows (24, 28, D:10) a scroll of random uselessness (26, 20, D:10) 18 bolts (26, 25, D:10) a +0 leather armour (28, 20, D:10) a quokka skeleton (28, 21, D:10) a black bear skeleton the Ecumenical Temple