Dungeon Sprint DCSS version 0.25-a0-576-g50b708a4c4 (webtiles) character file. Game seed: 11057620598458894663, levelgen mode: deterministic 18 Burgietje the Gargoyle Disaster (level 2, 0/19 HPs) Began as a Gargoyle Monk on Mar 1, 2020. Was a Believer of Qazlal. Slain by a merfolk ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:17 (206 turns). Burgietje the Gargoyle Disaster (Gargoyle Monk) Turns: 206, Time: 00:01:18 Health: 0/19 AC: 22 Str: 14 XL: 2 Next: 66% Magic: 7/7 EV: -5 Int: 10 God: Qazlal [**....] Gold: 0 SH: 16 Dex: 12 Spells: 1/1 levels left rFire + + . SeeInvis . E - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + + . Gourm . k - +3 tower shield rNeg + . . Faith . j - +5 gold dragon scales rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Upheaval, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear E - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Armour b - a +0 robe j - +5 gold dragon scales (worn) k - a +3 tower shield (worn) Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Scrolls i - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of stabbing q - 4 potions of might Comestibles c - 7 rations Skills: + Level 3.6 Fighting + Level 3.0 Polearms - Level 2.4 Dodging - Level 2.1 Stealth + Level 8.2 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Press: ? - help, Dir - move target cursor, f - merfolk Aim: a merfolk, wielding a +0 trident You reach to attack! Your shield and gold dragon scales prevent you from hitting the merfolk. The merfolk hits you but does no damage. You block the merfolk's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident The merfolk is in the way. Your gold dragon scales prevents you from hitting the merfolk. The merfolk hits you but does no damage. You block the merfolk's attack. The merfolk hits you from afar with a +1 vorpal trident. * * * LOW HITPOINT WARNING * * * x2 You feel much better. The merfolk hits you with a +2 short sword of venom! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.")..▓.....▓ ▓.....▓.:.).▓ ▓.....▓.....▓ ▓..mm.▓...†.▓ ▓..m..▓..©..▓ ▓.○@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A river rat (D) A jackal (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Burgietje the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 5 | D | Found a blossoming altar of Fedhas. 6 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 6 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 9 | D | Found a shimmering blue altar of Sif Muna. 9 | D | Found a sacrificial altar of Ru. 9 | D | Found a bloodstained altar of Trog. 9 | D | Found a stormy altar of Qazlal. 9 | D | Found an iron altar of Okawaru. 9 | D | Found a sparkling altar of Nemelex Xobeh. 11 | D | Found a transporter. 11 | D | Found an ancient bone altar of Kikubaaqudgha. 11 | D | Found a viscous altar of Jiyva. 11 | D | Found a corrupted altar of Lugonu. 11 | D | Found a hazy altar of Hepliaklqana. 11 | D | Found a burning altar of Makhleb. 11 | D | Found an opulent altar of Gozag. 25 | D | Found the +6 shillelagh "Devastator" {shatter} 25 | D | Found the +11 plutonium sword {*Contam Stlth-} 25 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 25 | D | Found the +9 sword of Zonguldrok {reap} 25 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 25 | D | Found the +0 sword of Power 25 | D | Found the +7 mace of Variability {chain chaos} 25 | D | Found the +7 Singing Sword {vorpal, sonic wave} 25 | D | Found the +8 storm bow {elec, penet} 33 | D | Banished a spatial maelstrom 44 | D | Became a worshipper of Qazlal Stormbringer 44 | D | Reached * piety under Qazlal 44 | D | Reached ** piety under Qazlal 52 | D | Reached skill level 8 in Invocations 52 | D | Reached XP level 2. HP: 19/19 MP: 1/7 117 | D | Entered arena 2. 117 | D | Found a transporter. 200 | D | Entered arena 3. 200 | D | Noticed a merfolk 200 | D | Noticed a merfolk 200 | D | Noticed a merfolk 200 | D | Found a transporter. 206 | D | Slain by a merfolk Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Invocations | 8 | 8.2 Polearms | 3 | 3.0 Fighting | | 3.6 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Lance || 13 Use: Potion || 3 Armor: Gold dragon scale || 12 Block: Tower shield || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 16 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 16 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------