Burgietje the Dungeon (0, 50, D) an uncursed staff of death (0, 51, D) a +2 great sword of flaming (still there?) the +4 chain mail "Harat" {Str+4 SInv Stlth+} (still there?) It affects your strength (+4). It lets you see invisible. It makes you more stealthy. a fire giant corpse (skeletalised by now) (still there?) (0, 52, D) 4 large rocks (still there?) a +1 battleaxe of distortion (still there?) a +0 great sword of flaming (still there?) (0, 54, D) a stone giant corpse (skeletalised by now) (1, 32, D) an uncursed staff of cold (1, 34, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) the ring of Tomorrow {Int+3 Dex+3 Slay+4} (still there?) [ring of slaying] It affects your intelligence (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). a +0 battleaxe (still there?) (1, 50, D) a tin of tremorstones (3/3) (1, 51, D) a manual of Invocations a book of Spatial Translocations a titan corpse (skeletalised by now) (2, 14, D) a +2 arbalest of freezing (2, 15, D) a +3 mace of protection (2, 16, D) +0 acid dragon scales (2, 32, D) a +0 giant club a +1 vampiric glaive (2, 33, D) a +1 crystal plate armour (2, 34, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +1 halberd of venom (still there?) (2, 36, D) a +0 vorpal battleaxe (still there?) a +3 chain mail (still there?) (2, 51, D) a +1 battleaxe of freezing a box of beasts (3/3) (2, 52, D) a +2 battleaxe of freezing (still there?) a +0 great sword of flaming (still there?) an uncursed staff of air (still there?) (2, 53, D) a manual of Armour a +2 troll leather armour 3 large rocks (2, 54, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) an uncursed staff of air (3, 15, D) a condenser vane (2/2) (3, 16, D) a +3 vorpal quarterstaff (3, 32, D) a +0 scimitar a +0 plate armour a Grand Grimoire (3, 33, D) a +0 glaive a +0 chain mail the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). a book of Spatial Translocations (3, 36, D) 5 large rocks (still there?) the +7 flail "Icorist" {venom, rC+ Stlth+} (still there?) It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. a +0 chain mail (still there?) (3, 51, D) a condenser vane (2/2) a +0 dire flail a +3 chain mail of magic resistance (3, 56, D) a +0 battleaxe of freezing (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of conjuration (4, 15, D) the +10 battleaxe of the Pits of Slime {protect, rPois MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It affects your resistance to hostile enchantments. (4, 33, D) a +3 battleaxe the +3 shortbow of Rugik {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. a +0 plate armour the +8 arc blade {discharge, rElec} It insulates you from electricity. a +2 great sword of freezing (4, 53, D) the cursed +1 whip of Uncomfortable Rashes {drain, rF+ Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from fire. It has a curse placed upon it. 5 large rocks a stone giant corpse (skeletalised by now) (4, 54, D) a +0 great mace (still there?) a titan corpse (skeletalised by now) (still there?) (5, 14, D) an uncursed staff of poison (5, 16, D) a book of Necromancy (5, 33, D) a +1 shortbow of flaming a +0 glaive (5, 37, D) 2 large rocks (still there?) a cursed -1 giant club (still there?) (5, 50, D) a condenser vane (2/2) (5, 51, D) a +3 scale mail of fire resistance (still there?) the +2 hood of the Assassin {Detection Stab+ Stlth++} (still there?) It makes you much more stealthy. (5, 52, D) a +0 battleaxe of freezing (still there?) an uncursed ring of protection from cold (still there?) 6 large rocks (still there?) the +2 ring mail of Laqieth {MR++} (still there?) It affects your resistance to hostile enchantments. a stone giant corpse (skeletalised by now) (still there?) (5, 55, D) a +0 dire flail (still there?) a +0 dire flail (still there?) (6, 14, D) a Necronomicon (6, 15, D) an uncursed staff of fire (6, 16, D) a phial of floods (6, 32, D) a +1 great sword of holy wrath a +0 chain mail a +3 great sword (6, 33, D) a lightning rod (4/4) a book of Debilitation a +1 fustibalus of freezing (6, 40, D) a +0 battleaxe (6, 41, D) a bolt (6, 50, D) a +0 dire flail a +0 spectral lajatang (6, 51, D) a +2 great sword of holy wrath (6, 52, D) a +1 rapier of speed (6, 53, D) 5 large rocks a fire giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (6, 54, D) a +0 dire flail (still there?) a fire giant corpse (skeletalised by now) (still there?) an ettin corpse (skeletalised by now) (still there?) (6, 55, D) a +0 great sword of flaming (7, 14, D) an uncursed staff of conjuration (7, 15, D) the ring "Ettuot Edie" {rF+ rC+ rN++ Int-5 Stlth+} [ring of protection from fire] It affects your intelligence (-5). It protects you from fire. It protects you from cold. It greatly protects you from negative energy. It makes you more stealthy. the ring "Cecraoxze" {rF++ rN+ MR- Dex+7} [ring of positive energy] It affects your dexterity (+7). It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a ring "Mifimn" {MP+9 Str+4} [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). an uncursed ring of magical power a +1 broad axe of flaming an uncursed ring of positive energy the cursed ring "Akomir" {rN++ Str-4 Slay+3} [ring of strength] It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. It has a curse placed upon it. (7, 16, D) an uncursed staff of earth (7, 33, D) a +0 halberd a +0 plate armour a +0 dagger a +0 robe (7, 35, D) a +0 robe (still there?) a +0 morningstar (still there?) a +0 leather armour (still there?) (7, 36, D) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 leather armour (still there?) (7, 42, D) a large rock (7, 51, D) 5 large rocks (still there?) a book of Burglary (still there?) a stone giant corpse (skeletalised by now) (still there?) (7, 52, D) 8 large rocks (still there?) an uncursed staff of fire (still there?) a stone giant corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (7, 54, D) a +0 great sword of flaming (8, 14, D) a lightning rod (4/4) (8, 16, D) a lightning rod (4/4) (8, 32, D) a cursed -1 long sword a +0 chain mail an uncursed amulet of reflection an uncursed staff of cold a +0 giant spiked club (8, 34, D) a +3 vampiric battleaxe a +1 chain mail of cold resistance a +0 spear an uncursed staff of air an uncursed staff of conjuration (8, 35, D) a +0 giant spiked club (8, 50, D) a Young Poisoner's Handbook (8, 51, D) 6 large rocks (still there?) an uncursed staff of death (still there?) (8, 52, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 great sword of flaming (still there?) 3 large rocks (still there?) a +1 battleaxe of freezing (still there?) a +2 great sword of flaming (still there?) a +2 battleaxe of freezing (still there?) a book of Callings (still there?) an ettin corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (8, 56, D) a cursed -1 dire flail (still there?) a +0 dire flail (still there?) (8, 57, D) 5 large rocks (9, 14, D) a +4 flail of protection (9, 15, D) a +7 vorpal mace (9, 16, D) a book of Geomancy (still there?) a book of the Earth (still there?) (9, 32, D) a +1 scimitar of holy wrath (9, 33, D) a bolt (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) an uncursed ring of protection from magic (still there?) (9, 34, D) a +2 battleaxe of venom (still there?) a +0 arbalest (still there?) 11 bolts (still there?) a +1 chain mail of positive energy (still there?) a +6 ring of intelligence (still there?) an uncursed staff of conjuration (still there?) (9, 35, D) a +0 great mace (still there?) a +0 chain mail (still there?) a cursed -2 scimitar (still there?) a +0 chain mail (still there?) (9, 36, D) 4 large rocks (9, 38, D) a +0 giant spiked club (9, 50, D) an uncursed staff of air (9, 51, D) 4 large rocks (still there?) a +0 vorpal mace (still there?) (9, 57, D) a +0 great mace (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a wand of acid (7) a wand of iceblast (7) a +0 robe a +0 hand axe (10, 4, D) a lightning rod (4/4) (10, 14, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (10, 16, D) the +6 mace of the Old World {protect, rF++ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It greatly protects you from fire. It makes you more stealthy. (10, 32, D) a +1 vorpal morningstar (10, 33, D) a book of Geomancy (10, 34, D) a +0 antimagic great sword (10, 35, D) a +2 robe of the Archmagi (unseen) (10, 36, D) a +0 flail (10, 50, D) a +2 mace of draining (10, 51, D) a +1 hunting sling of freezing (still there?) a phantom mirror (still there?) an uncursed staff of air (still there?) a titan corpse (skeletalised by now) (still there?) a titan corpse (skeletalised by now) (still there?) (10, 52, D) a +1 great sword of flaming (still there?) a scroll of brand weapon (still there?) a fire giant corpse (skeletalised by now) (still there?) (10, 53, D) a cursed -1 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 15, D) an uncursed staff of earth (still there?) the +1 dagger "Luecas" {antimagic, rF+ Dex+2} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from fire. (11, 33, D) a +1 ring mail of poison resistance (11, 34, D) a lightning rod (4/4) (11, 36, D) a +0 plate armour (11, 50, D) the +4 morningstar of the Priest {freeze, rElec rC+++ MR+ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (11, 51, D) 9 large rocks (still there?) the cursed +0 battleaxe of Sharkskin {freeze, *Drain +Blink Int+2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you blink. It causes draining when unequipped. It has a curse placed upon it. (11, 57, D) a frost giant corpse (skeletalised by now) (still there?) an ettin corpse (skeletalised by now) (still there?) (12, 14, D) a book of the Earth (12, 32, D) a +0 mace (still there?) a +0 plate armour (still there?) an uncursed ring of poison resistance (still there?) (12, 34, D) a +0 hand axe (still there?) a +1 leather armour of fire resistance (still there?) an uncursed staff of air (still there?) (12, 50, D) a +3 arbalest of flaming (12, 51, D) a +2 vorpal hand axe (still there?) an uncursed staff of earth (still there?) (12, 52, D) the +4 war axe of Erad {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (12, 53, D) a +1 glaive of protection (still there?) a +0 dire flail (still there?) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (13, 14, D) an uncursed staff of air (13, 34, D) a +0 long sword (still there?) a +0 plate armour (still there?) an uncursed amulet of magic regeneration (still there?) a condenser vane (2/2) (still there?) (13, 50, D) a +4 scimitar of holy wrath (13, 51, D) a lightning rod (4/4) (14, 15, D) an uncursed staff of fire (14, 50, D) a +1 flail of holy wrath (14, 51, D) a +0 battleaxe of freezing (14, 52, D) a phantom mirror (18, 1, D) a box of beasts (3/3) (still there?) a +2 leather armour of cold resistance (still there?) (18, 48, D) a Grand Grimoire (18, 49, D) an uncursed staff of conjuration (18, 50, D) an uncursed staff of cold (19, 16, D) an uncursed staff of cold (still there?) a +0 dire flail of holy wrath (still there?) (19, 32, D) a +0 robe (19, 34, D) a +0 shortbow (still there?) a +2 long sword of flaming (still there?) 19 arrows (still there?) a +2 plate armour of positive energy (still there?) (19, 48, D) a cursed amulet of inaccuracy (19, 50, D) the Compendium of the Oath Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Confusing Touch Hexes 3 no c - Cause Fear Hexes 4 no d - Metabolic Englaciation Hexes/Ice 5 no (19, 51, D) a +0 quarterstaff (still there?) a +0 animal skin (still there?) (20, 0, D) a +0 chain mail of cold resistance (20, 1, D) Nupatz's Handbook of Vitriolic Earth Spells Type Level Known a - Sandblast Earth 1 no b - Olgreb's Toxic Radiance Poison 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes e - Alistair's Intoxication Transmutation/Poison 5 no (20, 17, D) an uncursed staff of conjuration (20, 32, D) a +0 robe (20, 33, D) a +2 sacred scourge of holy wrath the +6 chain mail of Fedhas's Reproof {+Fly rCorr Int-2 Slay-5} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you fly. It provides partial protection from all sources of acid and corrosion. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a book of Maledictions (20, 34, D) a +2 eudemon blade of holy wrath a +0 tower shield (20, 36, D) 3 arrows (20, 48, D) the +11 trident "Jampiarr" {freeze, +Fly} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. a hell rat corpse (skeletalised by now) (still there?) (20, 49, D) a +2 demon blade of freezing an elephant corpse (skeletalised by now) (20, 50, D) a +2 dire flail of draining (20, 51, D) a hydra corpse (skeletalised by now) (21, 0, D) a +0 robe (21, 1, D) a +0 robe (21, 16, D) a book of the Tempests (21, 17, D) the +4 war axe of the Badger {vorpal, rElec rF+ rC++ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. (21, 32, D) an uncursed staff of conjuration (21, 33, D) a +4 long sword of flaming a +0 fustibalus 19 stones a cursed +0 robe a +0 buckler an uncursed staff of conjuration (21, 35, D) an arrow (21, 48, D) a +4 battleaxe of electrocution (21, 49, D) a book of Air (21, 50, D) the +1 ring mail of the Louse {rF++ Stlth+} It greatly protects you from fire. It makes you more stealthy. (21, 51, D) a rime drake corpse (skeletalised by now) (22, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a book of Alchemy (22, 1, D) a +2 plate armour of magic resistance (22, 15, D) Hackoun's Tome of Enthralling Feathers Spells Type Level Known a - Swiftness Air 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no (22, 17, D) a +2 great sword of protection (22, 32, D) a phantom mirror (22, 33, D) a +2 eudemon blade of holy wrath a +0 tower shield a +4 long sword of holy wrath (22, 35, D) a +1 flail of flaming (still there?) a +0 fustibalus (still there?) 10 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) (22, 36, D) a +4 long sword of flaming (still there?) a +0 fustibalus of freezing (still there?) 12 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) (22, 38, D) an arrow (22, 49, D) a +3 longbow of flaming (22, 50, D) a +3 war axe of freezing (22, 54, D) a +0 war axe (still there?) a spriggan corpse (skeletalised by now) (still there?) (23, 3, D) a +0 robe (23, 17, D) a +6 ring of strength the ring of Kaitinn {Str+3 Int+6} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+6). the amulet "Biosoebryi" {Faith rN++ Str-4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-4). It greatly protects you from negative energy. the amulet "Zesof" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). an uncursed ring of protection from fire an uncursed ring of ice an uncursed ring of magical power an uncursed ring of see invisible an uncursed ring of fire a +6 ring of intelligence a phantom mirror a lightning rod (4/4) (23, 18, D) the Catalogue of Earth and Intoxication Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Iron Shot Conjuration/Earth 6 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (unseen) (23, 33, D) a lightning rod (4/4) (23, 34, D) a +2 eveningstar of holy wrath a +0 tower shield a tin of tremorstones (3/3) (23, 37, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (23, 39, D) an arrow (23, 48, D) a tin of tremorstones (3/3) (23, 49, D) a +0 robe (23, 50, D) a condenser vane (2/2) (23, 54, D) a +0 animal skin (24, 1, D) a +3 demon blade of draining (24, 6, D) +0 storm dragon scales (24, 8, D) +0 storm dragon scales (unseen) (24, 16, D) an uncursed staff of poison (24, 17, D) a cursed staff of cold (24, 18, D) a +2 short sword of protection (24, 33, D) an uncursed staff of poison (24, 34, D) a +2 troll leather armour (24, 40, D) an arrow +0 pearl dragon scales (24, 48, D) a lightning rod (4/4) (24, 49, D) the cursed +0 ring mail of Disguise {rF+ Int-5 Dex+2} It affects your intelligence (-5). It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. a crocodile corpse (skeletalised by now) (24, 50, D) a book of Alchemy (still there?) a crocodile corpse (skeletalised by now) (still there?) (25, 0, D) a tin of tremorstones (3/3) the +2 shortbow "Gouk" {flame, rElec rC+ Str+3 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It makes you less stealthy. (25, 16, D) a +2 flail of protection (25, 17, D) a phial of floods (25, 18, D) a +2 short sword of venom (25, 23, D) quicksilver dragon scales (25, 26, D) +0 shadow dragon scales (unseen) (25, 32, D) a +0 shortbow a +4 falchion of flaming 10 arrows a +0 robe an uncursed staff of fire (25, 33, D) an uncursed staff of conjuration (25, 34, D) a +3 broad axe of venom (25, 35, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) the ring "Fino Wie" {rF+ rN+ Str+6 SInv} (still there?) [ring of strength] It affects your strength (+6). It protects you from fire. It protects you from negative energy. It lets you see invisible. (25, 48, D) a box of beasts (3/3) (25, 49, D) a +2 antimagic war axe a +0 animal skin a phantom mirror a spriggan corpse (skeletalised by now) (25, 53, D) a +2 flail of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) a scroll of brand weapon (still there?) (26, 2, D) a box of beasts (3/3) (26, 16, D) a book of Changes (unseen) (26, 17, D) a lightning rod (4/4) (26, 34, D) a +2 vorpal mace (26, 35, D) a +3 whip of holy wrath (still there?) a +2 hunting sling of flaming (still there?) a +0 robe (still there?) (26, 36, D) a +0 great sword of holy wrath (still there?) a +0 robe (still there?) (26, 48, D) an uncursed staff of cold (26, 49, D) a condenser vane (2/2) (26, 50, D) a +0 robe a +2 vampiric lajatang a +5 rapier of protection a +0 robe a +0 buckler the +9 staff of Wucad Mu {channel} a spriggan corpse (skeletalised by now) (26, 51, D) a spriggan corpse (skeletalised by now) (26, 54, D) a +0 quarterstaff a +0 robe (26, 55, D) a +4 flail of venom a +0 robe a +0 buckler a crocodile corpse (skeletalised by now) (27, 0, D) a phantom mirror (27, 16, D) a Young Poisoner's Handbook (27, 17, D) a book of Annihilations (27, 32, D) a +0 spectral giant club (27, 33, D) a +2 hand axe of freezing (27, 34, D) a +3 flail of flaming (still there?) a +0 longbow (still there?) 19 arrows (still there?) a +2 robe of cold resistance (still there?) a +1 whip of holy wrath (still there?) (27, 37, D) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (27, 48, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed ring of see invisible an uncursed ring of protection from cold an uncursed ring of protection from magic the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. an uncursed staff of conjuration (27, 49, D) a +5 quick blade a +0 robe a +0 buckler a phial of floods (27, 55, D) a +0 hand axe (still there?) a +0 animal skin (still there?) an uncursed ring of resist corrosion (still there?) (28, 0, D) a +2 morningstar of draining (28, 1, D) a lightning rod (4/4) (still there?) a lightning rod (4/4) (still there?) (28, 4, D) a +0 robe (28, 17, D) a tin of tremorstones (3/3) (28, 32, D) a +0 robe (28, 33, D) a +1 antimagic executioner's axe (28, 34, D) a +4 scimitar of flaming (still there?) a +0 hunting sling (still there?) 17 stones (still there?) the cursed +1 ring mail of the Equator {Int+4} (still there?) It affects your intelligence (+4). It has a curse placed upon it. a +0 buckler (still there?) (28, 48, D) a +0 antimagic broad axe a +0 animal skin a book of Spatial Translocations a spriggan corpse (skeletalised by now) (28, 50, D) a +0 robe a +0 quarterstaff an uncursed staff of cold a hydra corpse (skeletalised by now) (28, 53, D) a +0 hand axe (still there?) a +0 animal skin (still there?) (29, 16, D) a book of Changes (29, 17, D) Xoimniumu's Almanac of Doomed Execration Spells Type Level Known a - Confusing Touch Hexes 3 no b - Animate Dead Necromancy 4 yes c - Dispel Undead Necromancy 4 no d - Summon Mana Viper Hexes/Summoning 5 no (29, 32, D) an uncursed staff of death (29, 33, D) a phantom mirror (29, 49, D) a +0 quarterstaff a +0 robe a +3 trident of protection a spriggan corpse (skeletalised by now) (29, 51, D) a +0 animal skin (still there?) a ring "Xucede" {rC+ rN+ MP+9 Int+3} (still there?) [ring of magical power] It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). (29, 53, D) a +0 flail (30, 48, D) a book of the Warp a +2 battleaxe of venom (30, 49, D) a +1 shortbow of flaming a +0 quarterstaff a phial of floods a spriggan corpse (skeletalised by now) (30, 51, D) a +0 rapier (still there?) the amulet of Vitality {Regen+ HP+15} (still there?) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a +0 robe (still there?) a +0 antimagic war axe (still there?) a cursed +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (30, 53, D) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (31, 48, D) an uncursed staff of cold a +0 robe of magic resistance an uncursed ring of flight a +1 vorpal quarterstaff a crocodile corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (31, 51, D) the +5 morningstar of Termination {speed, Fragile rElec Str+4} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+4). It insulates you from electricity. It will be destroyed if unequipped. a +0 robe (still there?) (31, 52, D) a +0 robe (32, 49, D) a +0 quarterstaff a cursed +0 robe a +0 robe a spriggan corpse (skeletalised by now) (33, 49, D) the +3 hunting sling "Sikhodd" {venom, rElec Dex+4 Stlth+} It poisons the ammo it fires. It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. a book of Changes (33, 50, D) a lightning rod (4/4) (33, 51, D) a lightning rod (4/4) (34, 3, D) a +3 demon trident of venom (34, 28, D) a condenser vane (2/2) (34, 48, D) a +1 ring mail of fire resistance (35, 3, D) an uncursed ring of poison resistance (still there?) a +1 short sword of electrocution (still there?) a +0 robe (still there?) (35, 15, D) an uncursed staff of earth (35, 28, D) a cursed staff of conjuration (35, 29, D) the cursed +1 plate armour of Okawaru's Hope {+Fly} It lets you fly. It has a curse placed upon it. (36, 0, D) a +0 trident (36, 1, D) a book of the Dragon (36, 3, D) a cursed +0 leather armour (still there?) a +5 spear of flaming (still there?) 16 javelins (still there?) a cursed +0 leather armour (still there?) (36, 14, D) a book of Conjurations (36, 15, D) a box of beasts (3/3) (36, 29, D) a +1 great mace of holy wrath (37, 1, D) a +0 rapier a +0 robe a +0 rapier (37, 14, D) the +3 scale mail "Seclitumn" {*Contam rN+++ Int+4 Dex-5} It affects your intelligence (+4). It affects your dexterity (-5). It renders you almost immune to negative energy. It causes magical contamination when unequipped. (37, 15, D) a +1 short sword of venom (37, 28, D) a +1 scale mail of fire resistance (37, 29, D) a Grand Grimoire (37, 52, D) a +0 chain mail (38, 0, D) a +0 vorpal spear (38, 1, D) a +2 spear of venom 15 silver javelins a +0 leather armour a book of Misfortune (38, 3, D) a +2 spear of venom (still there?) 18 javelins (still there?) a +0 leather armour (still there?) (38, 15, D) an uncursed staff of death (38, 16, D) a +1 broad axe of draining (38, 28, D) an uncursed staff of earth (38, 48, D) a +0 dagger (38, 50, D) a phial of floods (still there?) a +1 vorpal morningstar (still there?) (38, 52, D) a +0 leather armour (still there?) an uncursed staff of death (still there?) (38, 53, D) 38 arrows (still there?) a +0 longbow (still there?) an elf corpse (still there?) (39, 0, D) a condenser vane (2/2) (39, 1, D) a +1 spear of venom (39, 3, D) a +0 spear of pain 19 javelins a +0 leather armour (39, 14, D) a box of beasts (3/3) an uncursed ring of flight (39, 27, D) an uncursed staff of cold (39, 29, D) a +0 bardiche of protection (39, 48, D) a +5 fustibalus of freezing (39, 49, D) a +1 hand axe of freezing (still there?) a +0 robe (still there?) an elf corpse (still there?) an orc corpse (still there?) (39, 50, D) a +1 vorpal war axe (still there?) a +0 long sword (still there?) 2 scrolls of brand weapon (still there?) 36 arrows (still there?) a +0 dagger (still there?) an elf corpse (still there?) (40, 0, D) a tin of tremorstones (3/3) (40, 1, D) a book of Maledictions (40, 3, D) the +5 hand axe of Wu Jian's Regard {freeze, rPois Str+2 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It makes you more stealthy. 10 javelins (still there?) a +0 leather armour (still there?) (40, 9, D) 4 javelins (40, 16, D) a +1 hand axe of venom (unseen) (40, 28, D) a +2 hunting sling of freezing (40, 30, D) an uncursed staff of fire (40, 48, D) a +4 shortbow (40, 49, D) a +0 scimitar (still there?) a +0 ring mail (still there?) a potion of stabbing (still there?) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) (41, 2, D) a +1 trident of venom 11 javelins a +0 leather armour (41, 13, D) an uncursed staff of poison a tin of tremorstones (3/3) (41, 15, D) a +1 dagger of freezing (still there?) an uncursed staff of earth (still there?) (41, 28, D) a tin of tremorstones (3/3) a +0 dagger of speed (41, 47, D) a +0 long sword (41, 48, D) a +1 vorpal glaive (still there?) a cursed amulet of inaccuracy (still there?) an uncursed staff of cold (still there?) (41, 52, D) a +0 leather armour of cold resistance (42, 0, D) a +2 hand axe of flaming (42, 1, D) a +2 spear of distortion (still there?) 12 javelins (still there?) a +0 leather armour (still there?) an uncursed ring of protection from cold (still there?) a +0 spear (still there?) (42, 28, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (42, 29, D) an uncursed staff of poison (42, 49, D) the +4 mace of the Original Sin {pain, SInv} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you see invisible. a +0 long sword (still there?) a +0 long sword (still there?) a +0 longbow (still there?) an uncursed ring of see invisible (still there?) a +0 short sword (still there?) a +0 vampiric lajatang (still there?) the amulet "Ged Olo" {Inacc +Fly Dex+2} (still there?) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It lets you fly. an elf corpse (still there?) an elf corpse (still there?) (42, 52, D) a +0 shortbow (still there?) a +0 long sword (still there?) (42, 54, D) an elf corpse (43, 29, D) a box of beasts (3/3) (43, 53, D) a cursed -2 dagger (still there?) a +0 leather armour (still there?) an uncursed staff of cold (still there?) an elf corpse (still there?) (44, 15, D) a +2 vampiric glaive (44, 28, D) a book of Annihilations (44, 48, D) an uncursed staff of air (44, 52, D) a +0 long sword (still there?) a +0 longbow (still there?) 53 arrows (still there?) a +0 leather armour (still there?) (44, 54, D) a +0 ring mail (still there?) an elf corpse (still there?) (45, 48, D) a +0 scimitar an uncursed staff of fire (45, 49, D) a +0 leather armour (still there?) 22 arrows (still there?) a +0 short sword (still there?) an elf corpse (still there?) (45, 50, D) the +10 plate armour of Supple Strength {Rampage *Drain rElec Int+3} (still there?) It affects your intelligence (+3). It insulates you from electricity. It causes draining when unequipped. It bestows one free step when moving towards enemies. a condenser vane (2/2) (still there?) a +0 longbow (still there?) a +0 scimitar (still there?) a +1 vampiric glaive (still there?) a +0 shortbow (still there?) 15 arrows (still there?) a +0 leather armour (still there?) a +1 war axe of electrocution (still there?) an elf corpse (still there?) a shapeshifter corpse (still there?) (45, 51, D) a cursed +0 leather armour (still there?) a +2 vorpal executioner's axe (still there?) a condenser vane (2/2) (still there?) (45, 52, D) a +0 morningstar of holy wrath (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an arrow (still there?) an elf corpse (still there?) an elf corpse (still there?) (45, 54, D) a +0 long sword (still there?) a +1 ring mail of cold resistance (still there?) 4 potions of heal wounds (still there?) (45, 55, D) a +4 vorpal morningstar (46, 47, D) a book of the Dragon (46, 49, D) a +0 longbow (still there?) 34 arrows (still there?) a +0 leather armour (still there?) a +0 chain mail of cold resistance (still there?) an elf corpse (still there?) (46, 50, D) a condenser vane (2/2) (46, 51, D) a +3 vorpal war axe (still there?) a +0 short sword (still there?) (46, 53, D) a +1 battleaxe of freezing (46, 55, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (47, 48, D) a book of Misfortune (47, 50, D) an uncursed staff of fire (still there?) the ring of Ikaco {*Contam rF+ Dex+4 Stlth-} (still there?) [ring of attention] It affects your dexterity (+4). It protects you from fire. It causes magical contamination when unequipped. It makes you less stealthy. (47, 52, D) an uncursed staff of poison (still there?) a +0 scale mail (still there?) a +2 vorpal scimitar (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (47, 54, D) a +0 dagger (47, 55, D) a +2 vorpal halberd (48, 37, D) a +0 robe (48, 48, D) a +1 pair of boots of rampaging the Incunabulum of Creative Bewitchment Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Confusing Touch Hexes 3 no c - Call Canine Familiar Summoning 3 no d - Cause Fear Hexes 4 no e - Summon Lightning Spire Summoning/Air 4 no f - Silence Hexes/Air 5 no a +3 giant spiked club (49, 12, D) an uncursed staff of fire (49, 24, D) a +4 plate armour of fire resistance (49, 38, D) the +1 robe of Gidugom {MP+9 Str+10 Int-4} It affects your strength (+10). It affects your intelligence (-4). It affects your magic capacity (+9). (49, 48, D) the +4 quarterstaff of Yfoaqoec {vorpal, *Noise rElec MR++} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. a +0 short sword a +0 shortbow 21 arrows a +0 leather armour Sif Muna's Grimoire of Calling and Weightlessness Spells Type Level Known a - Airstrike Air 4 no b - Summon Lightning Spire Summoning/Air 4 no c - Tornado Air 9 no (49, 50, D) a +0 leather armour a box of beasts (3/3) a cursed -3 long sword a box of beasts (3/3) (49, 51, D) a +4 morningstar of protection (49, 52, D) a +0 rapier (still there?) an elf corpse (still there?) (49, 53, D) a +0 dagger (still there?) a cursed -2 long sword (still there?) a +0 scale mail (still there?) a +1 long sword of electrocution (still there?) an elf corpse (still there?) (49, 55, D) a +0 dagger (still there?) a cursed +0 chain mail (still there?) (50, 0, D) an uncursed staff of earth (50, 1, D) a lightning rod (4/4) (50, 11, D) the Compendium of Snow (still there?) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Frozen Ramparts Ice 3 no d - Ozocubu's Armour Ice 3 no e - Hailstorm Conjuration/Ice 4 no f - Simulacrum Ice/Necromancy 6 yes an uncursed staff of poison (still there?) (50, 36, D) a +0 robe (still there?) an uncursed ring of magical power (still there?) (50, 38, D) the +12 short sword of Earthquakes {vorpal, Fragile rPois MR++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (50, 48, D) a lightning rod (4/4) (still there?) an elf corpse (still there?) (50, 50, D) a +0 rapier (still there?) a +0 longbow (still there?) 28 arrows (still there?) a +0 leather armour (still there?) a +2 scale mail of cold resistance (still there?) an elf corpse (still there?) (50, 53, D) a +0 shortbow (still there?) a +0 short sword (still there?) 17 arrows (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 rapier (still there?) the cursed +0 robe of Protective Custody {rN++ Str+5 Dex-2} (still there?) It affects your strength (+5). It affects your dexterity (-2). It greatly protects you from negative energy. It has a curse placed upon it. an elf corpse (still there?) (51, 13, D) a +0 ring mail of cold resistance (still there?) a book of Hexes (still there?) a +2 scale mail of cold resistance (still there?) (51, 24, D) a +2 dagger of speed (51, 25, D) an uncursed staff of earth (51, 28, D) a +3 trident of flaming a +0 robe (51, 35, D) a +2 ring mail of poison resistance (51, 37, D) an uncursed staff of earth (51, 38, D) a +0 dagger a +0 robe (51, 48, D) +2 storm dragon scales (still there?) a +0 rapier (still there?) (51, 49, D) a +0 rapier (still there?) a +0 ring mail (still there?) the amulet of Pefeed Zijoa {rPois Regen+} (still there?) [amulet of regeneration] It protects you from poison. It increases your rate of regeneration. a +0 long sword (still there?) a +0 dagger (still there?) an elf corpse (still there?) (51, 51, D) a +2 vorpal mace (52, 0, D) a +0 quarterstaff (52, 1, D) a +6 ring of strength an uncursed amulet of regeneration the amulet "Etinot" {Faith +Inv Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It lets you turn invisible. an uncursed ring of protection from magic a +6 ring of intelligence the ring "Kufeps" {Fire rPois MP-9 Int+7} [ring of fire] It enhances your fire magic. It affects your intelligence (+7). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). the ring of Jewkurun {rF+ Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. an uncursed amulet of the acrobat an uncursed ring of protection from cold an uncursed ring of stealth an uncursed ring of ice an uncursed ring of protection from fire the ring of Wapap {rN+ Str+5 Dex-2} [ring of positive energy] It affects your strength (+5). It affects your dexterity (-2). It protects you from negative energy. an uncursed ring of wizardry an uncursed amulet of faith (52, 12, D) a +1 scale mail of magic resistance (52, 28, D) a +0 spear (still there?) a cursed +0 rapier (still there?) a +0 robe (still there?) (52, 36, D) a cursed +0 dire flail a +0 robe (52, 42, D) a +0 dire flail a +0 chain mail (52, 48, D) the +6 hand crossbow of Tortfeasance {penet, +Fly MR- Str+7 SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (52, 49, D) a +0 leather armour (still there?) a +0 rapier (still there?) a +1 trident of venom (still there?) an elf corpse (still there?) (52, 51, D) a +0 rapier (still there?) a +0 ring mail (still there?) (53, 0, D) a +0 robe a +1 glaive of venom (53, 4, D) a +1 antimagic rapier (53, 24, D) an uncursed staff of death (53, 25, D) a +4 short sword of freezing (53, 28, D) a +0 spear (still there?) 15 javelins (still there?) a +0 leather armour (still there?) (53, 37, D) the +8 war axe "Juonnaan" {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). a +0 robe a +0 dagger (53, 48, D) an uncursed staff of earth (53, 49, D) a +1 short sword of draining (53, 50, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 leather armour (still there?) (54, 1, D) an uncursed staff of death (unseen) (54, 11, D) the Tome of Transformation Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Irradiate Conjuration/Transmutation 5 no c - Blade Hands Transmutation 5 no d - Dragon Form Transmutation 7 no (54, 12, D) a +1 morningstar of protection (54, 15, D) a +3 longbow of freezing (still there?) a book of Transfigurations (still there?) (54, 25, D) a lightning rod (4/4) (54, 28, D) a +1 trident of venom (still there?) a +0 robe (still there?) (54, 48, D) a book of Changes (54, 49, D) an uncursed staff of death (54, 50, D) a condenser vane (2/2) (55, 0, D) a +2 mace of holy wrath (55, 1, D) a +3 vampiric trident (55, 2, D) a +0 animal skin (still there?) an uncursed ring of flight (still there?) (55, 12, D) a +1 vorpal broad axe (55, 50, D) an arrow (56, 14, D) an uncursed staff of conjuration (58, 47, D) a +1 ring mail of cold resistance (58, 48, D) a book of Flames (58, 49, D) a book of Necromancy (59, 36, D) a +0 dire flail (59, 37, D) a +0 morningstar (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) (59, 38, D) a +1 falchion of draining (still there?) a +0 robe (still there?) (59, 47, D) a lightning rod (4/4) (59, 48, D) a lightning rod (4/4) (59, 49, D) a book of Dreams (60, 0, D) a +0 robe (60, 1, D) a +4 hand axe of freezing (60, 36, D) a +2 dagger of draining (60, 37, D) a +2 quarterstaff of pain (still there?) a +0 arbalest (still there?) 21 bolts (still there?) a +0 chain mail (still there?) a phial of floods (still there?) (60, 39, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) (60, 48, D) a phantom mirror (60, 49, D) a +0 dagger (still there?) a +0 broad axe of flaming (still there?) a +0 long sword (still there?) a yellow draconian corpse (still there?) (60, 51, D) a +0 long sword (still there?) a cursed +0 cloak (still there?) a +1 halberd of venom (still there?) (60, 52, D) a +0 flail (still there?) a red draconian corpse (still there?) (61, 0, D) a +0 leather armour a tin of tremorstones (3/3) (61, 8, D) a book of Necromancy (61, 26, D) a lightning rod (4/4) (61, 36, D) a +0 leather armour (61, 37, D) a +0 scimitar a +1 robe of the Archmagi (61, 41, D) a +0 chain mail (61, 43, D) a large rock (61, 44, D) a large rock (61, 47, D) a book of the Dragon (61, 48, D) a +1 leather armour of fire resistance (61, 52, D) a +0 scimitar (62, 0, D) a cursed -1 dagger a box of beasts (3/3) (62, 2, D) a +0 club a +0 club (62, 8, D) the +4 shortbow of Tukliwya {freeze, rF+ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. (62, 9, D) a book of Spatial Translocations (62, 16, D) an uncursed staff of air (62, 27, D) a +0 hand axe a +0 robe (62, 36, D) a +1 spear of venom a +0 robe a +0 dagger (62, 37, D) a book of Geomancy (62, 38, D) a +2 battleaxe a book of Annihilations a +0 dire flail a +0 plate armour (62, 48, D) +0 fire dragon scales (62, 50, D) a box of beasts (3/3) (62, 53, D) a +0 dire flail of holy wrath (63, 0, D) the +3 whip of Turmoil {vorpal, rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. (63, 1, D) a +0 falchion (still there?) a +0 leather armour (still there?) (63, 8, D) a +1 quarterstaff of draining (63, 16, D) an uncursed staff of conjuration (63, 17, D) a +2 rapier of draining (63, 26, D) a +0 quarterstaff of holy wrath (63, 27, D) a +0 hunting sling of freezing (63, 30, D) a +0 halberd (63, 36, D) a +1 ring mail of cold resistance (63, 38, D) 3 large rocks a +0 chain mail (63, 39, D) a +0 long sword (63, 47, D) a +4 vorpal hand axe (63, 51, D) a +0 dire flail of draining a +0 cloak a +0 hunting sling of freezing a purple draconian corpse (63, 54, D) a white draconian corpse (64, 17, D) a +1 morningstar of protection (64, 26, D) the +1 chain mail of the Thistle {rCorr} It provides partial protection from all sources of acid and corrosion. (64, 27, D) a +1 arbalest of flaming (64, 47, D) a condenser vane (2/2) (still there?) a cursed amulet of inaccuracy (still there?) (64, 48, D) the cursed +0 ring mail of Nebeunun {rPois} It protects you from poison. It has a curse placed upon it. (64, 49, D) a +0 dagger (64, 52, D) a +0 trident (still there?) a red draconian corpse (still there?) (64, 53, D) a yellow draconian corpse (64, 55, D) a +0 dire flail (still there?) a black draconian corpse (still there?) (65, 26, D) a book of Debilitation (65, 47, D) a condenser vane (2/2) (65, 48, D) an uncursed staff of air (65, 49, D) a +0 long sword (still there?) a +0 scimitar (still there?) a +0 scimitar (still there?) a tin of tremorstones (3/3) (still there?) (65, 50, D) a cursed -3 flail (still there?) a +0 cloak (still there?) a +0 flail (still there?) a black draconian corpse (still there?) (65, 52, D) a +0 long sword (still there?) a cursed +0 cloak (still there?) a +0 long sword (still there?) a scroll of brand weapon (still there?) a +0 glaive (still there?) a +0 glaive (still there?) a +0 war axe (still there?) a red draconian corpse (still there?) (65, 56, D) a +2 battleaxe of holy wrath (65, 57, D) a +3 rapier of venom (66, 48, D) a Fen Folio (67, 0, D) the +4 leather armour of Makhleb's Envy {rElec rN+} It insulates you from electricity. It protects you from negative energy. (67, 3, D) a +0 long sword a +0 chain mail (67, 48, D) an uncursed staff of death (still there?) a book of Geomancy (still there?) (67, 49, D) the Disquisition on Sinister Arts and Malediction Spells Type Level Known a - Corona Hexes 1 no b - Summon Mana Viper Hexes/Summoning 5 no c - Simulacrum Ice/Necromancy 6 yes d - Discord Hexes 8 no (67, 50, D) the +7 whip of the Disturbing Seas {flame, MR+ MP+9 Int+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a green draconian corpse (still there?) (67, 52, D) a +0 cloak a +0 glaive a cursed +0 dagger a cursed +0 cloak (67, 54, D) a +0 cloak 4 potions of haste a scroll of brand weapon a +0 battleaxe of freezing a +0 flail a cursed -4 ring of dexterity a red draconian corpse (67, 56, D) a +0 broad axe (still there?) a +0 cloak (still there?) a +0 tower shield (still there?) (68, -1, D) a phantom mirror (68, 47, D) a +0 trident of freezing (68, 48, D) a +2 vorpal arbalest (68, 49, D) a +0 hand axe (68, 51, D) a +0 mace (still there?) the +7 sceptre of Torment {pain, torment} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a potion of stabbing (still there?) a +2 flail of protection (still there?) a purple draconian corpse (still there?) (68, 53, D) a +0 war axe a +0 short sword a +0 scimitar a red draconian corpse a purple draconian corpse (68, 54, D) a +0 trident (still there?) a +0 cloak (still there?) a red draconian corpse (still there?) (69, 0, D) the cursed +1 leather armour of Quen {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (69, 1, D) a +0 long sword (69, 4, D) a +0 long sword (still there?) a +0 scale mail (still there?) (69, 36, D) a +1 vampiric hand axe (69, 47, D) a +0 halberd (69, 48, D) a book of Frost (69, 49, D) a +0 long sword (still there?) a +0 scimitar (still there?) a +0 short sword (still there?) (69, 51, D) a +0 flail (still there?) an uncursed ring of wizardry (still there?) a +0 long sword (still there?) a +0 scimitar (still there?) (69, 53, D) a +0 halberd (69, 54, D) a +0 whip (still there?) a +0 cloak (still there?) a +0 cloak (still there?) (70, 8, D) a +3 short sword of flaming (70, 9, D) an uncursed staff of earth (70, 21, D) a +2 spectral quarterstaff (70, 37, D) a +0 rapier of protection (70, 38, D) a +0 great sword a +0 chain mail (70, 47, D) an uncursed staff of fire (70, 48, D) a book of Power (70, 49, D) a +0 flail (still there?) a book of Frost (still there?) the cursed +1 leather armour of the Lost Path {Rampage Int+2 Slay+3} (still there?) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It bestows one free step when moving towards enemies. It has a curse placed upon it. a yellow draconian corpse (still there?) (70, 51, D) a +0 battleaxe (still there?) a +0 morningstar of draining (still there?) a +2 vorpal mace (still there?) a +4 ring of evasion (still there?) a +6 spectral quarterstaff (still there?) a +0 war axe (still there?) a +0 dire flail (still there?) a +0 hand axe (still there?) the amulet of the Four Winds {rN+ MR+++ Clar} (still there?) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a green draconian corpse (still there?) (70, 52, D) a +5 flail (still there?) a +0 short sword (still there?) the ring of Istuotae {rC+ MR+ Dex+3 Stlth+} (still there?) [ring of protection from magic] It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 mace of protection (still there?) a +0 cloak (still there?) a +6 ring of strength (still there?) a red draconian corpse (still there?) a red draconian corpse (still there?) a white draconian corpse (still there?) (70, 54, D) a +0 flail (still there?) a yellow draconian corpse (still there?) (71, 8, D) a +1 trident of venom (71, 16, D) a +0 club (71, 17, D) an uncursed staff of conjuration (71, 21, D) a +2 short sword of venom a +2 flail of draining (71, 26, D) the cursed +1 scale mail of Lunwiwk {rN+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It has a curse placed upon it. (71, 27, D) a +4 vorpal great sword (71, 36, D) a +0 arbalest 21 bolts (71, 37, D) a +2 great mace of pain an uncursed staff of poison (71, 41, D) a +0 arbalest a +0 great sword 17 bolts a +0 plate armour a +0 dire flail a +0 scale mail (71, 42, D) a +0 great mace a +0 leather armour (71, 43, D) a bolt (71, 48, D) an uncursed staff of poison (71, 50, D) a +0 scimitar (still there?) a +0 cloak (still there?) (71, 54, D) a +0 halberd (71, 62, D) an uncursed staff of conjuration (72, 9, D) a phial of floods (72, 16, D) a +0 flail (72, 17, D) a +0 dagger (72, 20, D) a +0 hand axe (72, 31, D) a +0 rapier a +0 robe (72, 37, D) a +1 ring mail of fire resistance (72, 42, D) a +2 war axe of holy wrath a +0 chain mail a +0 tower shield (72, 47, D) a book of Power (72, 49, D) a +4 vorpal shortbow (72, 51, D) a +0 halberd (still there?) an uncursed ring of protection from magic (still there?) a white draconian corpse (still there?) (72, 52, D) a +0 war axe (still there?) the +2 shield of Resistance {rF++ rC++ MR++} (still there?) It greatly protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. a white draconian corpse (still there?) (73, 1, D) a lightning rod (4/4) (73, 16, D) a condenser vane (2/2) (73, 20, D) a +4 vorpal shortbow (73, 27, D) a condenser vane (2/2) (73, 31, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (73, 37, D) a book of Dreams (73, 48, D) a +0 war axe (73, 49, D) a +0 short sword (73, 51, D) a +0 hand axe (still there?) 3 potions of heal wounds (still there?) a yellow draconian corpse (still there?) (74, 47, D) a tin of tremorstones (3/3) (74, 48, D) a +2 plate armour of cold resistance (74, 59, D) a +0 cloak (still there?) a red draconian corpse (still there?) (75, 1, D) an uncursed staff of death (75, 47, D) an uncursed staff of air (75, 48, D) a box of beasts (3/3) (75, 49, D) an uncursed staff of earth