Burgietje the Dungeon (0, 50, D) 4 potions of haste (0, 51, D) a box of beasts (3/3) (1, 34, D) a +0 rapier (still there?) a +0 robe (still there?) an uncursed amulet of reflection (still there?) a +5 broad axe of electrocution (still there?) (1, 42, D) a silver javelin (1, 51, D) a phial of floods (2, 32, D) a tin of tremorstones (3/3) (2, 33, D) a +3 rapier of venom (still there?) a +0 robe (still there?) a +0 long sword of holy wrath (still there?) (2, 34, D) a +0 spear (still there?) a +0 battleaxe of venom (still there?) a +0 robe (still there?) a +6 ring of dexterity (still there?) a +0 rapier (still there?) (2, 36, D) 22 arrows (2, 37, D) a cursed +0 trident (unseen) (2, 39, D) a +0 leather armour (2, 40, D) 6 javelins (2, 41, D) 4 javelins (still there?) 2 silver javelins (still there?) (2, 50, D) a +1 buckler of protection (2, 51, D) a +1 robe of positive energy (2, 52, D) an uncursed staff of cold (still there?) a book of Maledictions (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) an uncursed amulet of reflection (3, 16, D) the +5 storm dragon scales "Alorif" {*Slow rElec rPois Regen+} It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. It may slow you when you take damage. (3, 34, D) an uncursed ring of positive energy (3, 40, D) 2 silver javelins (3, 50, D) the +2 hand crossbow of Toadduo {penet, Fragile rF- rC+++ Dex+8} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+8). It makes you vulnerable to fire. It renders you almost immune to cold. It will be destroyed if unequipped. (3, 51, D) an uncursed staff of fire (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 great sword of holy wrath (4, 15, D) an uncursed staff of conjuration the cursed +1 hunting sling of Destruction {venom, rF+ Str+4 Dex+4} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. a +2 ring mail of poison resistance (4, 32, D) a +2 barding of stealth (4, 33, D) a +4 flail of draining (still there?) 8 boomerangs (still there?) (4, 34, D) a +5 spear of venom (still there?) 16 silver javelins (still there?) a +0 leather armour (still there?) 3 potions of haste (still there?) an uncursed staff of fire (still there?) (4, 35, D) a +0 longbow (4, 39, D) a +0 leather armour (4, 40, D) a +4 rapier of holy wrath (still there?) a +0 robe (still there?) (4, 42, D) a silver javelin (4, 51, D) a condenser vane (2/2) (5, 16, D) the cursed +0 ring mail of Inevitability {rC+ rCorr Stlth+} It protects you from cold. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (5, 32, D) a +0 trident (5, 33, D) a +0 trident (5, 34, D) a +3 spear of venom a +4 shortbow of flaming a throwing net (5, 36, D) a +0 demon trident of venom (5, 37, D) a +2 morningstar of draining a +7 rapier of distortion a +2 leather armour of poison resistance (5, 38, D) a +0 rapier a +0 spear (5, 50, D) the +7 trident of Action {freeze, rF+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. (5, 51, D) an uncursed staff of poison (5, 52, D) a +1 short sword of electrocution (still there?) the +3 leather armour of Classification {rCorr} (still there?) It provides partial protection from all sources of acid and corrosion. (5, 53, D) an uncursed ring of resist corrosion (6, 16, D) the +0 staff of Battle (6, 18, D) a +2 hunting sling of freezing (6, 21, D) a +0 giant club (6, 33, D) the +5 long sword "Omelette" {vorpal, *Drain rPois rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It causes draining when unequipped. It makes you more stealthy. (6, 35, D) a +1 rapier of venom (still there?) a +0 great mace of protection (still there?) 14 silver javelins (still there?) a +0 leather armour (still there?) (6, 38, D) a +1 vorpal great sword a +0 robe (6, 50, D) a phial of floods (6, 51, D) a +0 mace of venom (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 13, D) the cursed ring "Noves" {AC-4 SInv} [ring of protection] It affects your AC (-4). It lets you see invisible. It has a curse placed upon it. the ring "Ulagopt" {Wiz rC++} [ring of wizardry] It improves your spell success rate. It greatly protects you from cold. an uncursed amulet of the acrobat an uncursed ring of magical power the ring "Sasew" {+Blink MR- rCorr Str+3 SInv} [ring of resist corrosion] It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. It provides partial protection from all sources of acid and corrosion. the ring "Urghisk" {rPois rF+ rC+ Int-5 SInv} [ring of see invisible] It affects your intelligence (-5). It protects you from fire. It protects you from cold. It protects you from poison. It lets you see invisible. the amulet "Veehoin" {rElec Regen+} [amulet of regeneration] It insulates you from electricity. It increases your rate of regeneration. (7, 14, D) an uncursed staff of conjuration (7, 16, D) a +4 trident of venom (still there?) an uncursed ring of poison resistance (still there?) a phantom mirror (still there?) (7, 22, D) a cursed -2 giant club (7, 24, D) a +1 vorpal scythe (7, 32, D) a +2 trident of freezing (7, 33, D) a condenser vane (2/2) (7, 34, D) a +0 leather armour a +0 spear of venom 17 javelins a +0 leather armour an uncursed staff of death (7, 35, D) a +0 robe (7, 49, D) a +0 cloak of poison resistance a +3 tower shield +5 gold dragon scales (7, 50, D) a +3 vampiric dagger (7, 51, D) a +1 scale mail of magic resistance (still there?) an uncursed staff of fire (still there?) (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +5 broad axe a +0 robe a +0 hand axe (8, 16, D) a +0 scimitar a +0 vorpal shortbow (8, 23, D) a +0 battleaxe (still there?) a +3 ring mail of fire resistance (still there?) (8, 32, D) a box of beasts (3/3) (8, 33, D) a +0 trident (still there?) a +0 robe (still there?) an uncursed ring of wizardry (still there?) a box of beasts (3/3) (still there?) (8, 34, D) a +3 scale mail of cold resistance 10 silver javelins a +6 spear of venom 11 javelins a +0 leather armour the ring "Elossyl" {rElec rN+ Stlth+} [ring of stealth] It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +1 vorpal spear a +0 robe a +0 rapier (8, 37, D) a +0 robe (8, 38, D) a +0 spear (unseen) (8, 51, D) a tin of tremorstones (3/3) (9, 16, D) a condenser vane (2/2) (9, 34, D) a +3 antimagic spear 13 javelins a +5 trident of venom a +6 longbow of flaming a +0 robe a +0 spear an uncursed staff of death (9, 36, D) a +0 robe (still there?) a +0 spear (still there?) a potion of might (still there?) a +0 leather armour (still there?) (9, 50, D) the +3 plate armour of the Cuttlefish {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (9, 51, D) an uncursed staff of earth (9, 52, D) a +3 scale mail of poison resistance (9, 56, D) a +2 scythe of venom (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 7, D) a wand of disintegration (7) (still there?) a wand of iceblast (7) (still there?) a wand of acid (7) (still there?) (10, 18, D) a +3 scimitar of freezing (10, 32, D) an uncursed staff of death (10, 34, D) a +2 vorpal spear the Collected Works on Attacks and Unholy Rituals Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Conjure Flame Conjuration/Fire 3 yes c - Vampiric Draining Necromancy 3 yes d - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes e - Sticky Flame Conjuration/Fire 4 yes f - Fulminant Prism Conjuration/Hexes 4 yes (10, 50, D) a +1 leather armour of magic resistance (10, 51, D) an uncursed staff of earth a +2 chain mail of fire resistance (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) an uncursed staff of air (11, 15, D) a phial of floods (11, 16, D) a phantom mirror (11, 33, D) a lightning rod (4/4) (11, 34, D) 16 silver javelins a +0 leather armour (11, 37, D) a +2 vorpal spear (11, 50, D) an uncursed ring of magical power (12, 32, D) a lightning rod (4/4) (12, 33, D) a +0 rapier (12, 50, D) the cursed +2 hand crossbow of Poverty {venom, +Fly rF++ rC- MP+9} It poisons the ammo it fires. It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. (12, 51, D) a +1 robe of magic resistance (13, 32, D) a +0 trident (13, 50, D) 4 potions of haste (13, 51, D) a +0 short sword of electrocution (13, 52, D) an uncursed staff of conjuration (14, 50, D) a +6 vorpal spear (18, 49, D) a +4 vorpal mace (still there?) an uncursed staff of fire (still there?) (18, 50, D) an uncursed staff of poison (19, 1, D) a tin of tremorstones (3/3) (19, 16, D) a +3 bardiche of flaming (19, 17, D) a phantom mirror (19, 32, D) the +1 hand axe of Wounding {speed, MR+ Str-5 Int+4} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (19, 33, D) an uncursed ring of ice (19, 47, D) the cursed +0 glaive "Matyuguw" {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (20, 1, D) a +2 scimitar of freezing (20, 2, D) a cursed +3 morningstar a +0 robe (20, 16, D) an uncursed staff of conjuration (20, 17, D) a condenser vane (2/2) (20, 32, D) a +4 ring of evasion (20, 49, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +12 shortbow (20, 50, D) a +3 ring mail of positive energy (still there?) a phial of floods (still there?) (21, 0, D) an uncursed staff of air (21, 18, D) an uncursed ring of resist corrosion (21, 33, D) an uncursed staff of poison (21, 34, D) a +1 vampiric short sword (22, 0, D) the +4 Cigotuvi's embrace {rRot *Drain rN+} It protects you from negative energy. It causes draining when unequipped. (22, 17, D) a +4 dire flail of protection (22, 32, D) an uncursed staff of air (22, 33, D) a phial of floods (22, 47, D) the +14 plate armour of the Lute {rPois rF+} It protects you from fire. It protects you from poison. (23, 0, D) a condenser vane (2/2) (23, 1, D) a +0 war axe of flaming (23, 16, D) a +6 ring of strength 4 scrolls of amnesia a +6 ring of strength the ring of Hailyura {EV+4 Stlth+} [ring of evasion] It affects your evasion (+4). It makes you more stealthy. the cursed ring of Tuma {rElec rF+++ EV-4 Str-3 Dex+3 SInv} [ring of evasion] It affects your evasion (-4). It affects your strength (-3). It affects your dexterity (+3). It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. an uncursed ring of flight an uncursed ring of protection from cold an uncursed amulet of magic regeneration an uncursed ring of fire a +4 ring of protection the ring of Freedom {rCorr Str+3 Int+3} [ring of resist corrosion] It affects your strength (+3). It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. a +1 ring mail of poison resistance the +8 falchion of Subjectivity {protect, rN+ Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. (23, 32, D) a phial of floods (23, 33, D) a +0 shortbow of flaming a +4 morningstar of flaming a +1 demon whip of venom (23, 35, D) a condenser vane (2/2) (23, 49, D) an uncursed staff of poison a tin of tremorstones (3/3) the +1 hunting sling of Vockahad {vorpal, rF+ Str+2 Int-5 Dex+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+2). It protects you from fire. (23, 50, D) a condenser vane (2/2) (still there?) a +1 hand crossbow of freezing (still there?) a +0 chain mail of cold resistance (still there?) (24, 0, D) an uncursed amulet of reflection (24, 1, D) a cursed staff of poison (24, 4, D) a +0 trident (24, 16, D) a +1 bardiche of freezing a phantom mirror (24, 47, D) a book of Geomancy (still there?) the +3 troll leather armour of Terror {*Drain rPois Regen+ Str+3} (still there?) It affects your strength (+3). It protects you from poison. It increases your rate of regeneration. It causes draining when unequipped. a +2 ring mail of cold resistance (still there?) (24, 48, D) an uncursed staff of air the cursed +2 falchion of Prescription {vorpal, Str+7 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-3). It has a curse placed upon it. (25, 1, D) a phantom mirror (25, 16, D) a condenser vane (2/2) (25, 51, D) a book of the Dragon (26, 0, D) a +0 battleaxe of electrocution (26, 1, D) an uncursed staff of cold (26, 17, D) a tin of tremorstones (3/3) an uncursed staff of cold (26, 34, D) a +1 falchion of freezing (27, 0, D) a +0 robe (27, 1, D) an uncursed staff of death (27, 2, D) a cursed +0 morningstar a +2 leather armour of poison resistance (27, 16, D) a +1 scale mail of poison resistance (27, 31, D) a lightning rod (4/4) (27, 32, D) a +3 hunting sling of freezing (27, 33, D) an uncursed staff of earth (still there?) a +2 great sword of holy wrath (still there?) (27, 51, D) an uncursed staff of fire (28, 0, D) a +6 rapier (28, 1, D) an uncursed ring of protection from cold (28, 16, D) a condenser vane (2/2) (28, 48, D) a +10 plate armour of ponderousness (still there?) a +2 scythe of venom (still there?) (28, 49, D) an uncursed staff of death a +1 antimagic spear (29, 0, D) an uncursed staff of death (29, 1, D) an uncursed staff of fire (29, 17, D) an uncursed ring of resist corrosion (29, 18, D) a +0 short sword of venom (29, 32, D) an uncursed staff of cold (still there?) an uncursed staff of cold (still there?) (29, 33, D) a box of beasts (3/3) (still there?) a tin of tremorstones (3/3) (still there?) (29, 48, D) an uncursed staff of conjuration (29, 50, D) the cursed +1 chain mail of the Land of Plenty {rN+ MP+9 Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (30, 48, D) a +1 ring mail of cold resistance (still there?) an uncursed staff of cold (still there?) (30, 49, D) a tin of tremorstones (3/3) (30, 50, D) an uncursed staff of poison (31, 48, D) the cursed +2 mace "Maqimil" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. (31, 49, D) a +2 scale mail of positive energy (32, 48, D) a +1 demon blade of venom (32, 49, D) a +0 hat an uncursed staff of death (33, 51, D) an uncursed staff of death (34, 15, D) a +2 battleaxe of venom (34, 28, D) an uncursed staff of conjuration (34, 48, D) a +4 glaive of protection (34, 49, D) quicksilver dragon scales (34, 50, D) a Grand Grimoire (still there?) a +4 antimagic spear (still there?) (35, 15, D) an uncursed amulet of regeneration (35, 28, D) a +5 trident of holy wrath (36, -1, D) a +2 dagger of draining (36, 0, D) an uncursed staff of earth (36, 16, D) a +0 flail of holy wrath (still there?) a +0 war axe (still there?) a +2 whip of electrocution (still there?) the cursed +3 lajatang "Lagroan" {vorpal, rPois Int+3 Dex+3} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a +0 chain mail (still there?) a potion of haste (still there?) (36, 29, D) an uncursed staff of death (36, 30, D) a cursed +0 robe (37, 15, D) an uncursed staff of cold Lee's Compendium of Dusty Battle Magic Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Stone Arrow Conjuration/Earth 3 yes c - Leda's Liquefaction Hexes/Earth 4 yes d - Shatter Earth 9 yes (37, 18, D) the +6 shortbow "Becezut" {venom, rC+ rN+ Str+3 Dex-5} It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. a +0 scale mail (37, 21, D) 4 curare-tipped darts a +0 dagger a +0 robe (37, 28, D) an uncursed staff of cold (37, 29, D) a +3 battleaxe a +0 robe a Necronomicon (38, 0, D) an uncursed staff of death a condenser vane (2/2) a condenser vane (2/2) a +2 hand crossbow of freezing (38, 3, D) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +0 tower shield (still there?) a +5 scimitar of holy wrath (still there?) (38, 6, D) a +2 whip of holy wrath a +0 robe (38, 14, D) a condenser vane (2/2) (38, 15, D) a +3 leather armour of cold resistance a +0 scale mail a +0 short sword a +0 scimitar of flaming (38, 21, D) a +0 cloak a +2 quarterstaff of chaos a +0 lajatang a +4 shortbow of freezing a +0 robe (38, 28, D) a +3 plate armour of fire resistance (38, 48, D) an uncursed staff of earth (38, 49, D) an uncursed staff of fire (38, 50, D) a +2 robe of magic resistance (still there?) the Volume of the Burning Compass (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Blink Translocation 2 yes c - Bolt of Magma Conjuration/Fire/Earth 5 yes d - Starburst Conjuration/Fire 6 no e - Dispersal Translocation 6 yes (38, 51, D) a +0 dagger (39, -1, D) an uncursed staff of fire (39, 3, D) a +3 short sword of electrocution (39, 14, D) an uncursed staff of cold (39, 16, D) a +0 robe a +0 robe a +4 halberd of venom a +0 kite shield of reflection a cursed -1 chain mail (39, 21, D) a +1 dagger of distortion (39, 29, D) a phial of floods (39, 30, D) a +0 battleaxe a +0 chain mail (39, 36, D) a +0 bardiche a cursed -1 plate armour an uncursed amulet of reflection (39, 48, D) a book of Transfigurations a phantom mirror (39, 50, D) a +1 morningstar of flaming (still there?) a +1 scimitar of electrocution (still there?) (39, 52, D) 10 large rocks (still there?) a cursed +0 tower shield (still there?) (40, 2, D) a condenser vane (2/2) (40, 5, D) a +1 whip of holy wrath a +0 robe (40, 15, D) an uncursed staff of earth (40, 29, D) the +8 quarterstaff "Undertaker" {drain, *Rage rElec MP-9 Int+8} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It insulates you from electricity. It affects your magic capacity (-9). It may make you go berserk in combat. (40, 32, D) a +0 robe (still there?) a cursed -2 great sword (still there?) (40, 48, D) a book of the Dragon (40, 49, D) a +0 demon trident of venom (still there?) the +4 dragonskin cloak (still there?) 2 potions of flight (still there?) a book of Misfortune (still there?) a +3 ring mail of fire resistance (still there?) the draconian corpse of Tiamat (skeletalised by now) (still there?) (41, 0, D) a tin of tremorstones (3/3) a +1 long sword of protection (41, 19, D) a +1 longbow of flaming (still there?) a potion of heal wounds (still there?) (41, 28, D) a tin of tremorstones (3/3) (41, 29, D) a +0 dire flail of protection (41, 32, D) a +3 hand axe of freezing (41, 48, D) a lightning rod (4/4) (41, 49, D) a tin of tremorstones (3/3) (41, 51, D) a +1 trishula of holy wrath (still there?) a +0 pair of gloves of strength (still there?) (42, 1, D) the cursed +1 broad axe of Kysarunt {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (42, 15, D) a lightning rod (4/4) (42, 16, D) a +2 scythe of protection a +0 robe (42, 28, D) a +1 spear of flaming (42, 29, D) Jotwone's Incunabulum of the Traveller and the Frostbite Spells Type Level Known a - Apportation Translocation 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Frozen Ramparts Ice 3 yes d - Ozocubu's Refrigeration Ice 6 yes e - Malign Gateway Summoning/Translocation 7 yes (42, 48, D) a tin of tremorstones (3/3) a book of Power (42, 57, D) a +2 robe of positive energy (43, 16, D) a +0 short sword (still there?) the +7 fustibalus of the Philosopher {freeze, rElec rN+ Stlth+} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +0 cloak (still there?) a wand of polymorph (6) (still there?) 7 gold pieces (still there?) an uncursed ring of resist corrosion (still there?) (43, 28, D) a +1 battleaxe of distortion (43, 29, D) a +2 vorpal quarterstaff (43, 32, D) a +0 robe (43, 48, D) the Handbook of Contamination and the Mountains Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Petrify Transmutation/Earth 4 yes c - Borgnjor's Vile Clutch Necromancy/Earth 5 yes d - Shatter Earth 9 yes a -1 spear a +0 animal skin a lightning rod (4/4) (43, 53, D) a +7 executioner's axe of pain a lightning rod (4/4) the cyclops corpse of Polyphemus (skeletalised by now) (44, 28, D) a +6 dagger of draining (44, 48, D) an uncursed staff of poison (44, 49, D) an uncursed staff of earth 33 sling bullets a +2 hand axe of freezing a +3 great sword of electrocution the cursed +1 ring mail of Luomok {Int+9 Dex+5 Stlth-} It affects your intelligence (+9). It affects your dexterity (+5). It makes you less stealthy. It has a curse placed upon it. (44, 57, D) a +4 dagger of distortion (45, 18, D) 27 arrows (45, 20, D) a +0 ring mail (45, 48, D) a +0 short sword of freezing (46, 48, D) a +0 ring mail (46, 49, D) a +0 hunting sling a +0 chain mail a potion of berserk rage the cursed +0 quarterstaff of Ageighut {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. It has a curse placed upon it. (46, 50, D) an uncursed ring of ice an uncursed ring of resist corrosion the amulet of Xamal {Faith *Slow MR+ Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your resistance to hostile enchantments. It may slow you when you take damage. a +6 ring of intelligence the ring "Fupozaef" {Wiz MR+ MP-9 Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). an uncursed amulet of guardian spirit an uncursed amulet of magic regeneration an uncursed ring of fire a +4 ring of protection the ring "Neylefo" {Wiz rC+ MR+ Int+3 Dex+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of stealth the ring "Zyuticak" {rPois Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. (46, 52, D) the +4 staff of Dispater a book of Power a box of beasts (3/3) an uncursed staff of conjuration a +2 plate armour of cold resistance (46, 55, D) a +2 trident of freezing (47, 48, D) a phial of floods (47, 49, D) a +2 morningstar of protection a +4 chain mail of poison resistance a +0 tower shield a +2 scale mail of cold resistance (47, 50, D) a +2 glaive of venom a +5 spectral quarterstaff a +4 battleaxe of freezing a +1 triple sword of draining a +5 plate armour of ponderousness a potion of berserk rage a +4 great sword of pain +0 storm dragon scales a +2 robe of magic resistance (48, 48, D) an uncursed staff of death (still there?) a +1 troll leather armour {Snorg} (still there?) a +4 vorpal hunting sling (still there?) (48, 52, D) a cursed -3 mace (48, 53, D) the +7 sceptre of Asmodeus (48, 54, D) a +0 robe (48, 55, D) the merfolk corpse of Ilsuiw (skeletalised by now) the human corpse of Prince Ribbit (skeletalised by now) (49, 0, D) a +7 broad axe of venom a phantom mirror (49, 1, D) a +5 vorpal shortbow (49, 12, D) a phantom mirror (49, 13, D) a +1 falchion of holy wrath (49, 25, D) an uncursed staff of earth (49, 36, D) an uncursed staff of cold (49, 38, D) a cursed +0 robe (unseen) (49, 53, D) 4 throwing nets (50, -1, D) a tin of tremorstones (3/3) (50, 1, D) the +4 shortbow of the Establishment {speed, rC+ MR+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. (50, 24, D) an uncursed staff of fire (still there?) a +2 vorpal great sword (still there?) (50, 28, D) a +0 robe (50, 36, D) a +2 hand crossbow of flaming (50, 40, D) a +1 antimagic rapier (still there?) a +0 animal skin (still there?) (50, 48, D) a +4 chain mail of cold resistance (still there?) the +7 chain mail "Febac" {Str+2} (still there?) It affects your strength (+2). the troll corpse of Snorg (skeletalised by now) (still there?) (50, 50, D) a +2 war axe of flaming the +0 faerie dragon scales {rC++ Regen+ rCorr} It greatly protects you from cold. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +1 hat an uncursed staff of air the corpse of the Enchantress (skeletalised by now) (51, 0, D) a cursed -4 ring of dexterity (51, 24, D) a lightning rod (4/4) (51, 29, D) a +3 great sword a +0 chain mail (51, 36, D) a +1 chain mail of fire resistance (51, 37, D) a lightning rod (4/4) the +5 tower shield of Pukoeh {-Cast rPois Regen+ Str+4} It affects your strength (+4). It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. a lightning rod (4/4) (51, 38, D) a +0 flail (51, 49, D) an uncursed staff of earth a +2 plate armour of cold resistance (52, 0, D) the +4 short sword "Okohec" {venom, rElec rPois rC- Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (52, 11, D) a book of Changes a +7 trident of distortion an uncursed ring of see invisible (52, 13, D) an uncursed amulet of magic regeneration an uncursed amulet of guardian spirit an uncursed ring of protection from cold the ring "Zappaq" {rN+ Str+3 Stlth+} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. the ring "Omo Emeg" {rF+ Str-3 Int+4 Dex+2} [ring of protection from fire] It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. (52, 25, D) a +3 spectral quarterstaff (52, 26, D) a tin of tremorstones (3/3) (52, 27, D) a cursed +1 dire flail a +0 robe (52, 48, D) an uncursed staff of earth (52, 49, D) a cursed -4 ring of protection a phantom mirror a +0 morningstar of freezing a +0 robe (52, 51, D) a +2 chain mail of magic resistance (53, 0, D) a box of beasts (3/3) (53, 2, D) a +0 rapier of venom (53, 12, D) an uncursed ring of see invisible a +1 falchion of holy wrath (53, 24, D) the +4 dagger "Ginwaf" {vorpal, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (53, 37, D) an uncursed staff of death a +0 short sword of freezing (53, 39, D) a cursed -1 quarterstaff (still there?) a +0 robe (still there?) (53, 40, D) a +0 animal skin (53, 48, D) the +2 quarterstaff "Qyar" {venom, rPois rF+++ Stlth-} It poisons the flesh of those it strikes. It renders you almost immune to fire. It protects you from poison. It makes you less stealthy. (53, 49, D) a +0 dagger (53, 50, D) a lightning rod (4/4) (54, 0, D) a +1 great mace of protection (54, 1, D) a condenser vane (2/2) (54, 24, D) a +2 plate armour of fire resistance (54, 25, D) a +3 glaive of protection (54, 29, D) a +0 robe (54, 48, D) a +1 buckler of cold resistance (still there?) a +1 flail of protection (still there?) (55, 0, D) the cursed +1 hand axe of Ofown {antimagic, Int+4 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It lets you see invisible. It has a curse placed upon it. (55, 1, D) a phial of floods (55, 12, D) a +2 robe of positive energy (55, 24, D) a +1 ring mail of poison resistance (55, 27, D) a +0 morningstar (57, 15, D) a phial of floods (58, 38, D) a +4 chain mail of fire resistance (58, 47, D) an uncursed staff of air (58, 48, D) a +0 vampiric falchion (58, 49, D) a +3 leather armour of magic resistance (59, 48, D) the Catalogue of the Barnacle (still there?) Spells Type Level Known a - Call Imp Summoning 2 yes b - Summon Guardian Golem Hexes/Summoning 3 yes c - Airstrike Air 4 yes d - Summon Mana Viper Hexes/Summoning 5 yes e - Freezing Cloud Conjuration/Ice/Air 6 yes a glowing shapeshifter corpse (still there?) (59, 49, D) the +6 quarterstaff of Duty {pain, *Rage +Fly rPois SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It lets you fly. It may make you go berserk in combat. (59, 50, D) a shapeshifter corpse (60, 37, D) a tin of tremorstones (3/3) the +1 spear of Sawnomp {flame, +Fly Str+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+4). It lets you fly. (60, 48, D) the +5 lajatang of Nightmares {spect, Dex+3} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+3). (60, 49, D) an uncursed staff of death (61, 0, D) a tin of tremorstones (3/3) (61, 8, D) a +1 helmet of intelligence (61, 16, D) a +2 mace of protection (61, 26, D) a +2 short sword of holy wrath (61, 43, D) a manual of Bows (61, 46, D) a Grand Grimoire (61, 47, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (61, 48, D) a +2 antimagic rapier a +0 short sword of electrocution (61, 49, D) a glowing shapeshifter corpse (61, 50, D) a glowing shapeshifter corpse (62, 0, D) the +4 skin of Zhor {Englaciate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (62, 1, D) an uncursed staff of earth (62, 8, D) a +0 whip of venom (62, 16, D) an uncursed staff of fire (62, 17, D) the Grimoire of Fire and Unholy Arts Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Sublimation of Blood Necromancy 2 no c - Starburst Conjuration/Fire 6 no d - Ignition Fire 8 yes (62, 27, D) a tin of tremorstones (3/3) (62, 36, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 37, D) a +1 rapier of speed (62, 40, D) a +7 whip of electrocution (62, 46, D) a tin of tremorstones (3/3) (62, 50, D) a glowing shapeshifter corpse (63, 8, D) a +2 shortbow of freezing (63, 16, D) the cursed +3 war axe "Beetlebane" {protect, +Blink rElec rN+ Str-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (63, 25, D) the +8 war axe "Vomufon" {vorpal, rElec Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (63, 27, D) a condenser vane (2/2) (63, 36, D) +1 acid dragon scales (63, 46, D) an uncursed staff of poison (63, 49, D) a phial of floods (still there?) a +4 plate armour of cold resistance (still there?) a glowing shapeshifter corpse (still there?) (63, 50, D) a +2 dagger of venom (63, 52, D) a glowing shapeshifter corpse (64, 16, D) a book of Ice (64, 17, D) a book of Summonings (64, 27, D) a +4 scimitar of flaming (still there?) the ring of Zin's Felicitations {rC+ Int+8} (still there?) [ring of protection from cold] It affects your intelligence (+8). It protects you from cold. (64, 46, D) a book of Fire (still there?) a +1 broad axe of flaming (still there?) a +0 helmet of see invisible (still there?) (64, 52, D) a +2 quarterstaff of draining (65, 26, D) a tin of tremorstones (3/3) (still there?) a +2 scale mail of poison resistance (still there?) (65, 52, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (65, 55, D) a shapeshifter corpse (65, 56, D) a shapeshifter corpse (66, 48, D) a book of Changes the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +2 kite shield of cold resistance a book of Burglary a glowing shapeshifter corpse (66, 51, D) an uncursed staff of cold a +0 eveningstar of holy wrath a +1 whip of venom a glowing shapeshifter corpse (66, 55, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (66, 56, D) a glowing shapeshifter corpse (67, 0, D) a +0 vorpal hand crossbow (67, 47, D) an uncursed staff of air (67, 48, D) a phantom mirror (67, 49, D) a book of Fire (still there?) a glowing shapeshifter corpse (still there?) (67, 51, D) the +8 quick blade of Hicoytzu {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (67, 54, D) a shapeshifter corpse (68, 0, D) a cursed staff of cold (68, 47, D) a +4 ring mail of positive energy (68, 48, D) a +2 hunting sling of flaming a +3 broad axe of electrocution (68, 49, D) a +2 ring mail of cold resistance (still there?) a glowing shapeshifter corpse (still there?) (68, 50, D) a +5 dagger of venom (69, 36, D) a +2 spear of freezing (69, 47, D) a +1 shortbow of flaming (69, 48, D) the Guide on the Oath and Creation Spells Type Level Known a - Corona Hexes 1 yes b - Fulminant Prism Conjuration/Hexes 4 yes c - Invisibility Hexes 6 no d - Dragon's Call Summoning 9 yes (69, 50, D) a tin of tremorstones (3/3) (still there?) a glowing shapeshifter corpse (still there?) (69, 54, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (70, 8, D) a +3 whip of flaming (70, 36, D) a +3 leather armour of fire resistance (70, 37, D) a +0 rapier of venom (70, 39, D) a +2 halberd of flaming (still there?) a +0 robe (still there?) (70, 47, D) +1 ice dragon scales an uncursed ring of resist corrosion (70, 48, D) a book of Geomancy (70, 49, D) a +2 demon blade of draining (71, 8, D) an uncursed staff of earth (71, 17, D) an uncursed ring of protection from fire (71, 19, D) a cursed -2 trident (still there?) a throwing net (still there?) (71, 20, D) a +0 shortbow (still there?) 15 arrows (still there?) (71, 26, D) an uncursed ring of positive energy (71, 27, D) an uncursed staff of cold (71, 37, D) a +3 arbalest of freezing (71, 39, D) a +0 robe a +0 spear a +0 barding a +0 war axe (71, 47, D) a phantom mirror a +1 hand axe of pain (71, 51, D) a glowing shapeshifter corpse (72, 9, D) a +2 vampiric spear (72, 16, D) a +2 hand crossbow of freezing (72, 17, D) a +7 giant spiked club (72, 18, D) a +0 shortbow 10 arrows (72, 21, D) 14 arrows (72, 23, D) an arrow (72, 26, D) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (72, 27, D) a tin of tremorstones (3/3) (72, 36, D) a +2 plate armour of cold resistance (72, 37, D) a +0 trident the Papyrus of Shifting Dark Arts Spells Type Level Known a - Pain Necromancy 1 yes b - Beastly Appendage Transmutation 1 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Petrify Transmutation/Earth 4 yes (72, 39, D) a +0 hand axe (unseen) (72, 47, D) the +3 storm dragon scales of the Sturgeon {rElec rF+++ MR- Int+8 Dex-2} It affects your intelligence (+8). It affects your dexterity (-2). It renders you almost immune to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a glowing shapeshifter corpse (72, 48, D) a +5 spectral giant spiked club a +3 spectral quarterstaff (72, 49, D) a phantom mirror (still there?) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (72, 50, D) a glowing shapeshifter corpse (73, 1, D) a book of Ice (73, 20, D) a +1 dagger of speed (still there?) a +0 shortbow (still there?) 5 arrows (still there?) (73, 21, D) a +0 shortbow (still there?) 18 arrows (still there?) 3 potions of haste (still there?) (73, 26, D) an uncursed staff of death (73, 37, D) the +12 war axe "Veibaysk" {protect, MP+9} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your magic capacity (+9). (73, 47, D) a +1 robe of resistance a glowing shapeshifter corpse (73, 49, D) a phial of floods (74, 47, D) a scarf of repulsion (74, 49, D) a +4 hand axe of freezing (75, 1, D) an uncursed ring of fire (75, 47, D) a +2 battleaxe of distortion (75, 48, D) an uncursed staff of death (75, 49, D) a +2 leather armour of magic resistance