Burgietje the Dungeon (0, 0, D) a +0 plate armour (1, -1, D) a +0 kite shield (still there?) a staff of poison (still there?) (1, 2, D) 4 large rocks (1, 19, D) a +2 vampiric scythe (2, -1, D) a +6 ring of dexterity (2, 6, D) a +0 long sword of draining (still there?) 4 scrolls of enchant weapon (still there?) a +1 glaive (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (2, 19, D) a book of Minor Magic (2, 20, D) a book of Minor Magic (3, -17, D) a +2 war axe of venom (3, 0, D) a +0 chain mail a box of beasts a +0 dire flail a box of beasts a human corpse (skeletalised by now) (3, 18, D) a +11 giant club (3, 20, D) a +2 bardiche of venom (4, -30, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -29, D) a +5 lajatang (4, -28, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, -16, D) a +2 hand crossbow of flaming (4, -1, D) a +0 arbalest (still there?) 17 bolts (still there?) a ring of positive energy (still there?) (4, 0, D) a +0 war axe +0 acid dragon scales a stone giant corpse (skeletalised by now) (4, 2, D) a staff of poison (still there?) a condenser vane (still there?) (4, 19, D) a +2 vorpal war axe (5, -30, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -29, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -28, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (5, -27, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -25, D) a +3 kite shield a +3 buckler (5, -24, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -18, D) a staff of air (5, -17, D) an amulet of guardian spirit a staff of air (5, -11, D) a +1 vorpal hand crossbow (still there?) a scroll of brand weapon (still there?) (5, 0, D) a +5 antimagic mace an amulet of regeneration the Grimoire of Execration and Stones Spells Type Level Known a - Sandblast Earth 1 yes b - Slow Hexes 2 yes c - Ensorcelled Hibernation Hexes/Ice 2 yes d - Confusing Touch Hexes 3 yes e - Bolt of Magma Conjuration/Fire/Earth 5 yes f - Invisibility Hexes 6 yes (5, 1, D) a book of Burglary a staff of poison (5, 3, D) a +0 long sword (still there?) +0 shadow dragon scales (still there?) a +0 plate armour (still there?) a +0 plate armour (still there?) 4 large rocks (still there?) a shadow dragon corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (5, 18, D) the +4 short sword of the Tundras {vorpal, +Blink Will- Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you blink. It decreases your willpower. (5, 19, D) a +3 dagger of venom a staff of poison (5, 21, D) a tin of tremorstones (2/2) a staff of cold (6, 1, D) a +4 vorpal battleaxe a +0 chain mail a staff of poison 2 large rocks a +2 robe of the Archmagi a stone giant corpse (skeletalised by now) (6, 2, D) a +2 dire flail a +0 chain mail a human corpse (skeletalised by now) (6, 18, D) a +0 long sword (7, -17, D) a +2 arbalest of flaming (7, -16, D) a condenser vane (7, -10, D) a staff of air (7, 2, D) a staff of air a +0 arbalest 21 bolts a book of Summonings a yaktaur corpse (skeletalised by now) (7, 4, D) a +0 arbalest of freezing (7, 5, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (7, 19, D) a +0 vorpal trident (still there?) a hell hound corpse (skeletalised by now) (still there?) (8, -26, D) a scroll of holy word (8, -18, D) the +4 spear of Symmetry {venom, rPois rN++ Will- SInv} It poisons the flesh of those it strikes. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It decreases your willpower. (8, -17, D) a phantom mirror (8, 0, D) a +1 vorpal falchion a +0 arbalest 6 bolts the +4 quarterstaff of World Downfall {protect, rPois rN+ Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. a yaktaur corpse (skeletalised by now) (8, 1, D) +0 shadow dragon scales (still there?) the ring "Biowk" {Fly Str+3 Dex+2} (still there?) [ring of flight] It affects your strength (+3). It affects your dexterity (+2). It grants you flight. a shadow dragon corpse (skeletalised by now) (still there?) (8, 3, D) 14 bolts a +0 war axe a +0 plate armour a ring of protection from cold (8, 5, D) 3 large rocks a stone giant corpse (skeletalised by now) (8, 18, D) a +4 falchion of holy wrath (8, 24, D) a +3 scythe (8, 25, D) a +2 scythe of protection (9, -18, D) a +1 chain mail of fire resistance (9, -17, D) a +4 flail of protection (still there?) the +12 executioner's axe "Bumnauch" {protect, Will+ Str+6 Int-5} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+6). It affects your intelligence (-5). It increases your willpower. (9, -13, D) a staff of air (9, 0, D) a staff of poison a +4 broad axe of electrocution a +2 dagger of venom (9, 2, D) 4 large rocks a +0 plate armour (9, 18, D) a staff of conjuration (10, -19, D) a staff of conjuration (10, -17, D) a staff of air (10, -1, D) a +0 great mace (10, 1, D) an amulet of guardian spirit (still there?) a +0 arbalest (still there?) a book of Misfortune (still there?) a yaktaur corpse (skeletalised by now) (still there?) (10, 19, D) a +0 morningstar of protection the +7 whip of Ebboen {freeze, Int+4 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. (10, 20, D) a +2 war axe of flaming a hell hound corpse (skeletalised by now) (10, 22, D) a +0 trident (still there?) the +12 hand crossbow "Duhexkiw" {penet, rN++} (still there?) Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from negative energy. a ring of ice (still there?) a +2 vampiric scythe (still there?) (10, 24, D) a +0 vampiric scythe a hell hound corpse (skeletalised by now) (11, -32, D) the +6 Majin-Bo {vamp, MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} (still there?) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} (still there?) It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, -28, D) a lightning rod (4/4) (11, -17, D) a +2 buckler of protection a condenser vane a staff of fire (11, -12, D) the +3 long sword of Fatigue {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (11, 1, D) a +1 pair of boots of rampaging 30 bolts a +0 arbalest a staff of cold (11, 4, D) 46 bolts (still there?) a +0 arbalest (still there?) 7 large rocks (still there?) a yaktaur corpse (skeletalised by now) (still there?) (11, 18, D) a +6 broad axe of flaming (11, 19, D) a +1 kite shield of protection (11, 20, D) a +0 vorpal war axe a +2 spectral quarterstaff (12, -32, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -18, D) a Young Poisoner's Handbook (still there?) a staff of conjuration (still there?) the amulet "Dishy" {RegenMP rC+ Str-2 Dex+3} (still there?) [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. (12, 0, D) the Catalogue of Feathers Spells Type Level Known a - Airstrike Air 4 yes b - Summon Lightning Spire Summoning/Air 4 yes c - Freezing Cloud Conjuration/Ice/Air 6 yes d - Conjure Ball Lightning Conjuration/Air 6 yes (12, 5, D) a +0 great mace (still there?) a +2 battleaxe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (12, 18, D) a +4 vorpal flail (12, 21, D) the +10 short sword "Lueh Era" {vorpal, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (13, -18, D) a +2 spear of flaming (13, -1, D) a book of Unlife (13, 1, D) a +0 hand axe of electrocution (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) the +0 helmet of Leury {rElec Regen+ MP+9 Str-4} (still there?) It affects your strength (-4). It insulates you from electricity. It affects your magic capacity (+9). It increases your rate of health regeneration. a +1 cloak of preservation (still there?) (13, 19, D) a +4 glaive of flaming (14, -1, D) a +3 leather armour of cold resistance (14, 0, D) a +0 battleaxe (14, 5, D) a human corpse (skeletalised by now) (14, 6, D) a +0 plate armour (14, 19, D) a +5 quick blade (14, 20, D) a book of Annihilations (15, -18, D) the +9 hand axe "Cohik" {vorpal, rF- Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It makes you vulnerable to fire. (15, 20, D) a +1 dagger of distortion (16, 2, D) a shadow dragon corpse (skeletalised by now) (16, 19, D) a box of beasts (19, -16, D) a condenser vane (19, 16, D) a +2 whip of freezing (19, 17, D) a lightning rod (4/4) (19, 18, D) a condenser vane (20, -31, D) a +2 robe of fire resistance (20, -30, D) the Papyrus of the Creative Voyage Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 yes c - Call Canine Familiar Summoning 3 yes d - Gell's Gravitas Translocation 3 yes e - Summon Hydra Summoning 7 yes (20, -13, D) a +1 hand axe of holy wrath (20, 0, D) a +3 scimitar of electrocution (20, 1, D) a +1 ring mail of cold resistance (20, 16, D) a condenser vane (20, 17, D) the +7 captain's cutlass {speed, disarm} (still there?) Attacks with this weapon are significantly faster. a water moccasin corpse (skeletalised by now) (still there?) (20, 18, D) a Necronomicon (21, 0, D) a +0 hand axe of flaming (21, 1, D) a Young Poisoner's Handbook (still there?) a staff of conjuration (still there?) (21, 2, D) (unseen) (21, 16, D) a +3 falchion of holy wrath (21, 17, D) a staff of poison (21, 18, D) a +1 hand crossbow of freezing (22, -31, D) a +2 buckler of fire resistance a phial of floods (22, -16, D) a +0 quarterstaff of speed a condenser vane a book of Fire (22, 1, D) the Grimoire of Torrid Malediction Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Discord Hexes 8 yes (22, 16, D) the +5 plate armour of Wassueg {Contam rPois rC++ Slay+2} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. It protects you from poison. It causes magical contamination when unequipped. a yak corpse (skeletalised by now) (still there?) (22, 17, D) a +2 demon whip of venom (22, 18, D) a book of Hexes (22, 21, D) a hydra corpse (skeletalised by now) (22, 22, D) a hydra corpse (skeletalised by now) (23, -33, D) the +6 short sword "Facad" {vamp, Will+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It increases your willpower. (23, -32, D) a +4 short sword of holy wrath (23, -17, D) an amulet of regeneration (23, -14, D) a +3 mace of protection (unseen) (23, 0, D) a staff of earth (23, 1, D) a staff of cold (23, 2, D) a +3 dagger of venom (unseen) (23, 17, D) a +1 scale mail of fire resistance (23, 18, D) a +1 shortbow of freezing a polar bear corpse (skeletalised by now) (24, -16, D) the Reference Book on Lethal Transformation Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Fireball Conjuration/Fire 5 yes c - Statue Form Transmutation/Earth 6 yes (24, 0, D) the +3 battleaxe of Hodawud {freeze, Drain rPois Str+5 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+4). It protects you from poison. It drains your maximum health when unequipped. (24, 2, D) the Handbook of Transmutation Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Ice Form Ice/Transmutation 4 yes c - Yara's Violent Unravelling Hexes/Transmutation 5 yes d - Alistair's Intoxication Transmutation/Poison 5 yes e - Hydra Form Transmutation 5 yes (24, 16, D) a +0 arbalest of freezing (still there?) a staff of cold (still there?) (24, 21, D) a hydra corpse (skeletalised by now) (25, -33, D) a phial of floods (25, -32, D) a staff of poison (25, -16, D) the ring "Ygirchiro" {rCorr Slay+3} [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from acid and corrosion. the ring "Geloafeo" {rF+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. the ring "Zixaen" {rElec rC+ rCorr Dex+5} [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. a +6 ring of dexterity an amulet of magic regeneration the ring of Beogh's Fury {rF+ rC+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from fire. It protects you from cold. a +6 ring of strength an amulet of reflection a +6 ring of strength a +4 ring of protection a staff of fire (25, -15, D) the +0 ring mail of Plasticity {rElec Will- Regen+ Int+3} (still there?) It affects your intelligence (+3). It insulates you from electricity. It increases your rate of health regeneration. It decreases your willpower. a +2 chain mail of cold resistance (still there?) (25, 0, D) a condenser vane (25, 1, D) a +0 scale mail of willpower (25, 2, D) a +5 vampiric whip (unseen) (25, 8, D) (unseen) (25, 16, D) a +3 plate armour of poison resistance a cane toad corpse (skeletalised by now) (25, 17, D) a +2 ring mail of cold resistance (still there?) a staff of fire (still there?) a wyvern corpse (skeletalised by now) (still there?) (25, 18, D) the Collected Works on Congealing Confrontation Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Starburst Conjuration/Fire 6 yes d - Simulacrum Ice/Necromancy 6 yes a staff of air a dream sheep corpse (skeletalised by now) (25, 20, D) a dire elephant corpse (skeletalised by now) (25, 21, D) a black mamba corpse (still there?) a catoblepas corpse (still there?) a wolf corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (26, -16, D) an amulet of guardian spirit (26, 1, D) a +2 shortbow of freezing (26, 2, D) a book of Unlife (still there?) a +6 ring of dexterity (still there?) a ring of positive energy (still there?) (26, 3, D) (unseen) (26, 16, D) a +2 vampiric lajatang (26, 17, D) a book of Conjurations (26, 21, D) an elephant corpse a water moccasin corpse (skeletalised by now) (26, 22, D) a rime drake corpse (skeletalised by now) (26, 23, D) a komodo dragon corpse (skeletalised by now) (27, -33, D) a phial of floods (still there?) a staff of conjuration (still there?) (27, -31, D) a piece from Xom's chessboard (15/15) the +3 whip of the Girdle {holy, +Rage} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you go berserk. (27, 0, D) a +0 vampiric trident (27, 1, D) a +4 spectral quarterstaff (27, 16, D) a +1 tower shield of poison resistance (27, 17, D) a +1 leather armour of willpower (27, 18, D) a +1 leather armour of positive energy a +1 vorpal falchion (27, 21, D) a wyvern corpse (27, 22, D) a komodo dragon corpse (still there?) a black mamba corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (28, -32, D) a book of Party Tricks (28, -16, D) a +3 falchion of freezing (28, -15, D) a +3 plate armour of poison resistance (28, 0, D) a lightning rod (4/4) (28, 16, D) a box of beasts (28, 18, D) a +3 hunting sling of flaming (28, 22, D) a water moccasin corpse (skeletalised by now) (29, -16, D) a +2 dire flail of draining (still there?) the +2 chain mail of Hesomp {rC+ rN+ Dex+4} (still there?) It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. (29, 1, D) Xuizxumiav's Grimoire of Dusty Companions Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Call Canine Familiar Summoning 3 yes c - Summon Hydra Summoning 7 yes d - Malign Gateway Summoning/Translocation 7 yes (29, 17, D) a scarf of invisibility (29, 18, D) a +3 vorpal halberd (29, 20, D) a death yak corpse (skeletalised by now) (29, 22, D) a water moccasin corpse (skeletalised by now) (30, -32, D) the +9 hand crossbow of Instinct {speed, rElec rF+++ Will- Dex-3} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It renders you almost immune to fire. It insulates you from electricity. It decreases your willpower. (30, -31, D) a Necronomicon (still there?) a book of Annihilations (still there?) (30, -30, D) (unseen) (30, -16, D) the +11 war axe of Kuheot {vorpal, *Slow +Blink rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It lets you blink. It may slow you when you take damage. (30, -15, D) a staff of fire (30, 16, D) a +4 scimitar of protection (30, 17, D) a +2 falchion of holy wrath (30, 18, D) +0 ice dragon scales (31, 16, D) a staff of fire (31, 17, D) a +2 broad axe of freezing (31, 18, D) a +5 hunting sling of freezing (32, 16, D) a condenser vane (32, 17, D) a +0 scimitar of electrocution (32, 18, D) a +0 leather armour of poison resistance (32, 20, D) a yak corpse (skeletalised by now) (32, 21, D) a hydra corpse (skeletalised by now) (33, 17, D) a staff of cold (34, -3, D) a +0 battleaxe (unseen) (34, -2, D) a +2 flail of holy wrath (34, 16, D) a staff of conjuration (34, 17, D) a phial of floods (34, 18, D) a box of beasts (35, -17, D) a +1 rapier of draining (still there?) a +0 short sword (still there?) (35, -16, D) a +2 long sword of holy wrath (35, -1, D) a +3 hand axe (35, 16, D) a phantom mirror (35, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (35, 18, D) a staff of fire (36, -32, D) a +2 vorpal hand axe (36, -15, D) a +0 leather armour (still there?) a +0 longbow (still there?) (36, 1, D) a +2 short sword of venom (37, -31, D) a +0 whip (still there?) a +0 robe (still there?) a book of Conjurations (still there?) (37, -19, D) a lightning rod (4/4) (37, -4, D) a +1 war axe of flaming (still there?) a +0 trident (still there?) (37, -2, D) a +0 glaive (still there?) a +1 trident of protection (still there?) a scroll of acquirement (still there?) the ring "Suiddoj" {EV+4 Str+2 Dex+5} (still there?) [ring of evasion] It affects your evasion (+4). It affects your strength (+2). It affects your dexterity (+5). (38, -32, D) a +3 dagger of draining (38, -31, D) a staff of air (38, -29, D) a +0 spear (still there?) a +0 robe (still there?) the ring "Tuyg" {rPois Dex+4} (still there?) [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. (38, -19, D) the +7 chain mail "Vucwuuc" {rElec Will+ Dex+2} (still there?) It affects your dexterity (+2). It insulates you from electricity. It increases your willpower. a +0 rapier (still there?) (38, -16, D) a staff of poison (still there?) 44 arrows (still there?) (38, -13, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (38, -4, D) a +0 short sword (still there?) a phial of floods (still there?) (39, -32, D) a +0 hand axe of venom (still there?) an amulet of faith (still there?) a staff of earth (still there?) (39, -31, D) a box of beasts (39, -29, D) a +0 flail (still there?) a +2 barding (still there?) (39, -16, D) a +0 longbow (still there?) 40 arrows (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) (39, -15, D) a +0 quick blade (still there?) the +8 double sword "Mobueqa" {venom, rPois} (still there?) It poisons the flesh of those it strikes. It protects you from poison. (39, -13, D) a +0 quick blade (39, -3, D) a +0 battleaxe a tin of tremorstones (2/2) (39, -1, D) a +1 halberd of venom (still there?) a +0 mace (still there?) a +0 morningstar (still there?) (39, 16, D) a +3 vorpal spear (39, 17, D) a +0 trident (40, -30, D) a +0 hand axe a +0 kite shield (40, -18, D) a +4 ring of protection a ring of wizardry a ring of positive energy a ring of fire a ring of protection from cold a +6 ring of intelligence a +6 ring of dexterity the ring of the Original Sin {rF+++ rC+++ AC+4 Str-5 Int-2} [ring of protection] It affects your AC (+4). It affects your strength (-5). It affects your intelligence (-2). It renders you almost immune to fire. It renders you almost immune to cold. a ring of willpower an amulet of reflection the amulet "Ysyucuh" {Faith Rampage rF- rN+ Str+7} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+7). It makes you vulnerable to fire. It protects you from negative energy. It bestows one free step when moving towards enemies. a ring of willpower a ring of fire a ring of wizardry (40, -17, D) a +1 scimitar of holy wrath a phantom mirror (40, -14, D) a +2 short sword of electrocution (still there?) a +0 leather armour (still there?) (40, -11, D) a +2 long sword of holy wrath (40, -3, D) a condenser vane a +0 hand axe a +0 dire flail a +3 ring mail of cold resistance (40, -2, D) a +3 flail of draining a +0 cloak (40, 16, D) a +4 morningstar of protection (still there?) 11 silver javelins (still there?) a +0 leather armour (still there?) a +2 long sword of holy wrath (still there?) (41, -32, D) a condenser vane (41, -31, D) a +2 mace of protection (41, -18, D) a staff of earth (41, -17, D) a +0 helmet of see invisible (still there?) a staff of air (still there?) (41, -16, D) a +0 leather armour (41, -15, D) a +3 antimagic dire flail (41, -12, D) a +0 dagger of venom (41, -4, D) a box of beasts (41, -3, D) a +0 long sword (41, -2, D) a +0 glaive (41, 16, D) a lightning rod (4/4) (41, 17, D) a +0 rapier (41, 18, D) a +0 plate armour of cold resistance (41, 19, D) a +0 spear (41, 21, D) a +0 vampiric halberd (still there?) a +0 robe (still there?) (42, -32, D) a scarf of repulsion (42, -31, D) the +6 ice dragon scales "Yrroful" {Rampage rElec rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It bestows one free step when moving towards enemies. (42, -18, D) a phial of floods (42, -17, D) a +0 rapier a book of Changes (42, -16, D) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (42, -15, D) a +0 short sword (still there?) a +0 chain mail (still there?) (42, -4, D) a +0 trident (42, -3, D) the +0 leather armour of Dogmatism {rPois rC- rCorr Stlth+} It makes you vulnerable to cold. It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. (42, -2, D) a +1 halberd of distortion (42, -1, D) a +0 scimitar (42, 16, D) a box of beasts (42, 18, D) a book of Air (still there?) a wind drake corpse (still there?) (43, -32, D) a book of the Dragon (43, -18, D) a +0 dagger (43, -16, D) a +3 dagger of freezing (unseen) (43, -4, D) a +2 rapier of draining (still there?) a +1 trident of venom (still there?) (43, -3, D) a +0 short sword (still there?) a scroll of acquirement (still there?) a +0 short sword of venom (still there?) (43, -2, D) a +0 glaive (unseen) (43, -1, D) the +6 trident of Disaster {vorpal, rC+ rN++ Int+4 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from cold. It greatly protects you from negative energy. (43, 0, D) a +1 short sword of draining (unseen) (43, 16, D) a book of Callings (43, 18, D) a book of Power (43, 19, D) a +2 rapier of holy wrath (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (43, 20, D) a +0 trident (still there?) a merfolk corpse (still there?) (44, -19, D) a staff of fire (44, -17, D) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) (44, -3, D) a +0 glaive (44, 16, D) a staff of conjuration (44, 17, D) a +0 trident (44, 18, D) the +8 autumn katana {vorpal, Clar} (still there?) It inflicts extra damage upon your enemies. It protects you against confusion. a staff of earth (still there?) a merfolk corpse (still there?) (44, 24, D) a +0 rapier (still there?) a +0 robe (still there?) (45, -4, D) a phantom mirror (45, 17, D) the Catalogue of Destructive Lightness Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Corpse Rot Necromancy/Air 2 yes c - Iskenderun's Battlesphere Conjuration 5 yes d - Freezing Cloud Conjuration/Ice/Air 6 yes e - Iron Shot Conjuration/Earth 6 yes (45, 18, D) a +5 giant spiked club (45, 19, D) a +0 battleaxe of electrocution (45, 21, D) a +1 battleaxe of electrocution 6 boomerangs a +2 ring mail of fire resistance a +6 ring of intelligence a merfolk corpse a snapping turtle corpse (45, 22, D) a +0 rapier a +0 robe (46, 16, D) a box of beasts (46, 17, D) a +5 short sword of draining (46, 18, D) a tin of tremorstones (2/2) (46, 19, D) the +0 leather armour "Beam" {rElec Slay+6 SInv Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. (46, 20, D) a harpy corpse (46, 22, D) 19 silver javelins a +1 spear of flaming a sea snake corpse a manticore corpse (47, 16, D) a +0 robe (47, 18, D) a +3 morningstar of draining (47, 19, D) a +1 antimagic demon trident (still there?) a +1 scale mail of fire resistance (still there?) a staff of cold (still there?) (47, 22, D) a +5 antimagic spear 15 silver javelins a +0 leather armour a merfolk corpse (47, 23, D) an alligator snapping turtle corpse a snapping turtle corpse (47, 26, D) a throwing net (48, 16, D) a +0 trident a +3 arbalest of freezing a +0 robe a book of Alchemy a merfolk corpse (48, 17, D) a +0 spear of flaming 16 silver javelins a +0 leather armour a +0 vorpal spear (48, 18, D) the +3 warlock's mirror {reflect} (48, 19, D) a +0 rapier of venom (still there?) a +0 robe (still there?) a staff of poison (still there?) a merfolk corpse (still there?) a snapping turtle corpse (still there?) (48, 21, D) a +0 leather armour (still there?) a wind drake corpse (still there?) (48, 22, D) a sea snake corpse (48, 23, D) a harpy corpse (49, 4, D) a +2 chain mail of poison resistance (49, 16, D) a staff of poison (49, 17, D) a +1 rapier of speed (still there?) 21 javelins (still there?) a +0 leather armour (still there?) a staff of fire (still there?) (49, 19, D) a +2 rapier of draining (still there?) 5 boomerangs (still there?) a +1 scale mail of positive energy (still there?) a +1 chain mail of willpower (still there?) (49, 22, D) a +0 rapier (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (50, -31, D) a +2 vorpal hand axe (50, -21, D) a staff of poison (50, -20, D) a staff of death (50, -16, D) a +0 robe (50, 16, D) a +0 trident (still there?) a staff of fire (still there?) (50, 17, D) a +0 trident (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (50, 22, D) a +0 trident (51, -18, D) a +0 robe (51, -8, D) a staff of fire (51, -6, D) a phantom mirror (51, -3, D) a +0 robe (51, 4, D) 5 large rocks a +0 battleaxe of freezing (51, 6, D) a +0 giant club (still there?) 11 large rocks (still there?) (51, 16, D) a staff of cold (51, 18, D) the Handbook of Moulding and Darkness Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Petrify Transmutation/Earth 4 yes c - Statue Form Transmutation/Earth 6 yes d - Blade Hands Transmutation 6 yes (51, 19, D) a +4 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (51, 21, D) a +2 rapier of electrocution (still there?) a +0 robe (still there?) a ring of see invisible (still there?) a merfolk corpse (still there?) (51, 22, D) a merfolk corpse (52, -32, D) a staff of air (52, -31, D) a +0 scimitar of venom (52, -6, D) a +6 halberd a +0 robe Sif Muna's Incunabulum of Air Spells Type Level Known a - Silence Hexes/Air 5 yes b - Conjure Ball Lightning Conjuration/Air 6 yes c - Tornado Air 9 yes (52, -4, D) a +0 robe (52, 4, D) a +3 scale mail of fire resistance a +3 battleaxe of draining (52, 16, D) a staff of death (52, 18, D) a +0 trident (still there?) a +0 robe (still there?) a ring of willpower (still there?) Sif Muna's Disquisition on Entrancing Stones (still there?) Spells Type Level Known a - Sandblast Earth 1 yes b - Lee's Rapid Deconstruction Earth 5 yes c - Invisibility Hexes 6 yes d - Discord Hexes 8 yes a merfolk corpse (still there?) (52, 21, D) the +1 robe "Duacuefeg" {Will+ Regen+ Dex+2 Slay+3} (still there?) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of health regeneration. It increases your willpower. a +2 demon trident of venom (still there?) a +1 vampiric rapier (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (53, -18, D) a +0 robe a staff of death (53, -17, D) +0 storm dragon scales (53, -9, D) a book of Callings (53, -8, D) a +0 robe (53, -3, D) the +1 robe "Dadghen" {rF+ rC+ rCorr} It protects you from fire. It protects you from cold. It protects you from acid and corrosion. (53, 4, D) 4 large rocks the +6 war axe of Crusades {vorpal, rC+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. a Necronomicon (53, 5, D) the +8 trident of Rish {holy, rElec rC+ MP+9} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a book of the Warp (still there?) a book of Ice (still there?) (53, 7, D) a +2 battleaxe of freezing a +0 giant club 3 large rocks (53, 16, D) a book of Death (53, 17, D) a +2 vorpal war axe (still there?) a +1 leather armour of fire resistance (still there?) a ring of magical power (still there?) a +0 trident of distortion (still there?) a merfolk corpse (still there?) (53, 19, D) a wind drake corpse (54, -32, D) a staff of death (54, -31, D) a box of beasts (54, -20, D) a +0 robe a +3 glaive of freezing (54, -19, D) a +0 vorpal hand axe (still there?) a condenser vane (still there?) (54, -17, D) +0 storm dragon scales (unseen) (54, -3, D) a +0 dagger (54, 5, D) a +0 giant club a +1 vorpal shortbow (54, 6, D) 3 large rocks a +0 giant spiked club (54, 17, D) a +0 cloak of poison resistance (still there?) a manticore corpse (still there?) (54, 18, D) a staff of air (54, 20, D) a snapping turtle corpse (55, -32, D) the +5 falchion "Renwiraf" {vorpal, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. (55, -20, D) a +4 hand crossbow of flaming (55, -19, D) a +0 spear of venom (55, -18, D) a +0 robe (55, 16, D) the Catalogue of the Manifold Dreams Spells Type Level Known a - Static Discharge Conjuration/Air 2 yes b - Summon Lightning Spire Summoning/Air 4 yes c - Orb of Destruction Conjuration 7 yes d - Summon Hydra Summoning 7 yes (55, 17, D) a staff of air (55, 18, D) a +0 robe (56, -31, D) a book of Fire (56, -20, D) a condenser vane (56, -9, D) a +0 dagger (56, -7, D) a +1 vorpal long sword (56, -5, D) a +0 robe a +2 halberd (57, -8, D) a book of Fire (58, 18, D) a glowing shapeshifter corpse (59, 15, D) a +5 flail of protection (59, 16, D) a lightning rod (4/4) (still there?) the +8 arbalest of True Grit {vorpal, rF- Dex+8} (still there?) Any bolt fired from it inflicts extra damage. It affects your dexterity (+8). It makes you vulnerable to fire. (60, 4, D) a +2 shortbow of freezing (60, 16, D) a book of Flames (still there?) the +1 trident "Anoigum" {flame, *Noise Int+3 Dex+6} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+6). It may make noises in combat. (60, 17, D) an amulet of reflection (61, 15, D) Reimeh's Disquisition on the Frostbite Spells Type Level Known a - Freeze Ice 1 yes b - Metabolic Englaciation Hexes/Ice 5 yes c - Freezing Cloud Conjuration/Ice/Air 6 yes d - Ozocubu's Refrigeration Ice 7 yes (61, 16, D) a phial of floods (61, 19, D) a +4 broad axe of freezing (still there?) a shapeshifter corpse (still there?) (62, -24, D) the +9 morningstar of Sifawkom {vorpal, +Rage Fly Int+7 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (-3). It grants you flight. It lets you go berserk. (62, -16, D) a +2 barding of flying (62, 5, D) the +4 quarterstaff of the Heavens {flame, rC++ MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It affects your magic capacity (-9). (62, 6, D) +0 storm dragon scales (unseen) (62, 16, D) a +2 rapier of speed (62, 17, D) a +2 trident of venom (63, -32, D) a +0 vampiric spear (63, -31, D) a ring of protection from cold a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 robe a +0 spear (63, -23, D) a +2 vorpal quarterstaff (63, -22, D) the +3 trident of Compulsion {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (63, -16, D) a scarf of invisibility (63, -11, D) a +0 scimitar (still there?) a +0 robe (still there?) (63, -5, D) a staff of poison (63, 5, D) a tin of tremorstones (2/2) (63, 7, D) a +0 robe (63, 15, D) a +0 robe of cold resistance (63, 16, D) a +3 plate armour of poison resistance (63, 17, D) the Catalogue of Earthen Curses (still there?) Spells Type Level Known a - Corona Hexes 1 yes b - Portal Projectile Hexes/Translocation 3 yes c - Yara's Violent Unravelling Hexes/Transmutation 5 yes d - Summon Mana Viper Hexes/Summoning 5 yes e - Statue Form Transmutation/Earth 6 yes a book of Dreams (still there?) a glowing shapeshifter corpse (still there?) (63, 19, D) a glowing shapeshifter corpse (64, -11, D) a +0 short sword of venom a +0 robe (64, -6, D) a +4 rapier of speed (64, 4, D) a phial of floods (64, 5, D) the +3 scale mail of Vuum Kouza {Int+3 Dex+7 Slay-6} It affects your intelligence (+3). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). (64, 15, D) the +6 long sword "Sotwau" {antimagic, rF+ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from fire. a glowing shapeshifter corpse (64, 18, D) the +3 battleaxe of a sewer {elec, rC+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from cold. (65, -15, D) a +4 spectral quarterstaff (65, -11, D) a +0 scimitar (unseen) (65, -10, D) a +0 war axe (65, -6, D) a +3 flail of protection (65, 15, D) a +4 arbalest of flaming (65, 18, D) a +2 vampiric dagger (still there?) a book of Transfigurations (still there?) the +8 quarterstaff of the Shining Light {freeze, Will- MP+9 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It decreases your willpower. It makes you more stealthy. a glowing shapeshifter corpse (still there?) (65, 21, D) the +9 arbalest of Psychosis {elec, rN+ Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It protects you from negative energy. (65, 23, D) a shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (66, -6, D) a +1 chain mail of cold resistance (66, 16, D) a staff of poison an amulet of the acrobat a +3 vorpal falchion a glowing shapeshifter corpse (66, 17, D) a glowing shapeshifter corpse (66, 18, D) a +1 vorpal broad axe (66, 22, D) a shapeshifter corpse (66, 23, D) a shapeshifter corpse (67, 15, D) a Fen Folio (67, 19, D) a +2 leather armour of fire resistance (67, 21, D) a glowing shapeshifter corpse (67, 23, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (68, 16, D) a piece from Xom's chessboard (15/15) a box of beasts a +0 vorpal quarterstaff (68, 17, D) a +2 robe of the Archmagi (still there?) a +1 leather armour of cold resistance (still there?) a book of Dreams (still there?) a glowing shapeshifter corpse (still there?) (68, 19, D) a +2 short sword of holy wrath (still there?) a glowing shapeshifter corpse (still there?) (68, 20, D) a shapeshifter corpse (68, 21, D) a glowing shapeshifter corpse (68, 22, D) a glowing shapeshifter corpse (69, 15, D) the +7 great mace of Hepliaklqana's Whim {freeze, Drain +Rage Str+5 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+4). It lets you go berserk. It drains your maximum health when unequipped. (69, 16, D) the +4 falchion of Taxation {vorpal, Drain rCorr Str+2 Dex+2} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It protects you from acid and corrosion. It drains your maximum health when unequipped. a glowing shapeshifter corpse (still there?) (69, 23, D) a glowing shapeshifter corpse (70, -32, D) a staff of earth (70, 5, D) a staff of conjuration (70, 15, D) a +3 glaive of venom (70, 16, D) the Compendium of Shifting Clay Spells Type Level Known a - Sandblast Earth 1 yes b - Sting Transmutation/Poison 1 yes c - Wereblood Transmutation 2 yes d - Irradiate Conjuration/Transmutation 5 yes e - Bolt of Magma Conjuration/Fire/Earth 5 yes f - Yara's Violent Unravelling Hexes/Transmutation 5 yes (70, 17, D) a +1 vorpal great mace (70, 18, D) the +0 great sword of the Eleven Lovers {holy, rElec Dex+3} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It insulates you from electricity. a Fen Folio (still there?) a glowing shapeshifter corpse (still there?) (71, 4, D) a +2 falchion of freezing (71, 15, D) a ring of resist corrosion a shapeshifter corpse (71, 16, D) a +2 scale mail of fire resistance (71, 17, D) a +4 hand crossbow of flaming (71, 19, D) a glowing shapeshifter corpse (71, 21, D) a shapeshifter corpse (72, -24, D) a condenser vane (72, -15, D) a lightning rod (4/4) (72, -12, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (72, -11, D) a +0 flail (still there?) a +0 leather armour (still there?) (72, -6, D) a +4 morningstar of holy wrath (72, 4, D) the +4 scimitar of Sudden Death {drain, rC+ rN+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from negative energy. (72, 5, D) the +7 dire flail of the Thing {speed, rPois rC+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from cold. It protects you from poison. a staff of fire (72, 15, D) a staff of air (72, 16, D) a +2 longbow of freezing (72, 17, D) a staff of conjuration (72, 19, D) a staff of death (72, 21, D) a shapeshifter corpse (73, -24, D) a book of Summonings (73, -23, D) a staff of earth (73, -12, D) a +0 morningstar (73, -6, D) a +0 halberd of freezing (73, -5, D) a +2 chain mail of willpower (73, 15, D) a +3 ring mail of poison resistance (73, 17, D) a Necronomicon (74, -31, D) a +2 plate armour of poison resistance (74, -16, D) a staff of death (74, -12, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) (74, -11, D) a +0 club (74, 15, D) the +8 quarterstaff of Discretion {vorpal, rN++ MP+9} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It affects your magic capacity (+9). (74, 16, D) a glowing shapeshifter corpse (74, 17, D) a glowing shapeshifter corpse (75, -29, D) a +0 short sword a +0 robe a +0 buckler (75, 15, D) a ring of flight (75, 16, D) a staff of conjuration (76, 3, D) a staff of earth (76, 15, D) the +10 morningstar of Moson {protect, Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you more stealthy. (76, 16, D) a staff of earth (76, 17, D) a staff of earth