Burgietje the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 16, D) a +3 leather armour of cold resistance (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a +1 dagger of chaos (still there?) a +0 robe (still there?) a staff of air (still there?) the human corpse of Psyche (still there?) (5, 16, D) the Incunabulum of Poisonous Feathers Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Spider Form Transmutation/Poison 3 no c - Airstrike Air 4 no (5, 18, D) a +0 rapier (still there?) a +0 leather armour (still there?) (6, 16, D) a +0 rapier (7, 6, D) 4 scrolls of amnesia (7, 16, D) a staff of fire (7, 17, D) a +0 scimitar of flaming (still there?) a +0 robe (still there?) (7, 18, D) a +1 trishula of holy wrath (still there?) a +0 tower shield (still there?) (8, 16, D) a staff of death (9, 19, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (9, 28, D) the +6 short sword of Tortfeasance {freeze, rC+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. a +2 vorpal hand crossbow (still there?) the +2 chain mail of Ynuhuck {rF++} (still there?) It greatly protects you from fire. the ring of Wiaxasmyxu {Int+6 Dex+3} (still there?) [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). a scroll of acquirement (still there?) the elf corpse of Duvessa (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (10, 4, D) a lightning rod (4/4) (10, 16, D) a +0 robe (still there?) a +0 hand axe of electrocution (still there?) (10, 18, D) a +1 scimitar of flaming (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 robe a +0 spear (11, 16, D) a +3 spear of venom (still there?) a +0 chain mail (still there?) the +6 mace of Ibuqun {vorpal, Fly Int+4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It grants you flight. the human corpse of Terence (still there?) (19, 0, D) a phial of floods (still there?) an orc corpse (skeletalised by now) (still there?) (19, 16, D) a staff of earth (19, 17, D) a ring of see invisible (19, 31, D) a +7 plate armour of ponderousness (still there?) the +3 shortbow of the Piercing Firefly {freeze, rC+ Dex+4} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. (20, 0, D) a staff of poison (still there?) a +0 trident (still there?) a +1 battleaxe of electrocution (still there?) (20, 1, D) a +4 vorpal broad axe (still there?) a +0 arbalest of freezing (still there?) 23 bolts (still there?) a +2 plate armour of cold resistance (still there?) a staff of conjuration (still there?) (20, 16, D) a staff of air (20, 17, D) a +1 arbalest of flaming (21, -1, D) a +2 mace of protection (21, 1, D) a +0 glaive (still there?) a +0 war axe (still there?) (21, 2, D) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (21, 4, D) a +0 giant club (still there?) a +3 falchion of venom (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (21, 5, D) a +0 long sword (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (21, 16, D) Sif Muna's Almanac of Supportive Cold Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Hailstorm Conjuration/Ice 4 no c - Summon Lightning Spire Summoning/Air 4 no d - Metabolic Englaciation Hexes/Ice 5 no e - Simulacrum Ice/Necromancy 6 no (21, 31, D) a lightning rod (4/4) (21, 34, D) a +4 vorpal hand crossbow a +0 helmet of see invisible (22, 0, D) a +0 ring mail (22, 1, D) a +0 battleaxe (still there?) a +2 ring mail of cold resistance (still there?) the Incunabulum of Frigorific Conjuration (still there?) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Fulminant Prism Conjuration/Hexes 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no (22, 4, D) a +0 short sword (still there?) a +0 chain mail (still there?) (22, 16, D) a book of Air (22, 17, D) a lightning rod (4/4) (22, 33, D) a piece from Xom's chessboard (15/15) (22, 34, D) a +0 vorpal arbalest a +2 dagger of freezing (23, 0, D) the Volume of Transformation (still there?) Spells Type Level Known a - Wereblood Transmutation 2 no b - Petrify Transmutation/Earth 4 no c - Dragon Form Transmutation 7 no d - Storm Form Transmutation/Air 7 no a +1 cloak of stealth (still there?) (23, 1, D) a staff of earth (23, 2, D) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (23, 16, D) a staff of conjuration (23, 17, D) a book of Power (23, 18, D) a +0 antimagic quarterstaff (23, 32, D) a +4 hunting sling of flaming (23, 33, D) an amulet of guardian spirit (23, 34, D) a +2 triple sword of protection (24, -1, D) a +0 pair of gloves of stealth (24, 1, D) a +0 battleaxe a +0 arbalest 22 bolts a +0 chain mail an orc corpse (skeletalised by now) (24, 5, D) a +0 glaive (24, 6, D) a warg corpse (skeletalised by now) (24, 16, D) a +6 ring of strength a +2 helmet of see invisible the ring of Birdsong {rC+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. the ring "Uxta" {rF+ Dex+5} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. a ring of protection from cold a +6 ring of intelligence a ring of wizardry a ring of resist corrosion a +6 ring of strength the +5 plate armour of Liberalism {+Blink rC+} It protects you from cold. It lets you blink. (24, 17, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (24, 33, D) a book of the Sky (24, 34, D) a blink frog corpse (25, 0, D) a ring of poison resistance (25, 2, D) a +0 scimitar (still there?) a +0 chain mail (still there?) a +0 leather armour (still there?) a +0 scimitar (still there?) a +0 trident (still there?) (25, 4, D) a +0 plate armour (still there?) a +0 chain mail (still there?) (25, 5, D) a +0 trident (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) a troll corpse (skeletalised by now) (still there?) (25, 17, D) a staff of earth (25, 21, D) a +0 dagger (still there?) a +0 robe (still there?) a ring of fire (still there?) an orc corpse (skeletalised by now) (still there?) (25, 32, D) a condenser vane (25, 33, D) a condenser vane a book of Maledictions (25, 34, D) a +2 spear of flaming (26, -1, D) a book of Summonings (26, 0, D) a box of beasts (still there?) a box of beasts (still there?) a book of Necromancy (still there?) (26, 16, D) a staff of fire (26, 17, D) a lightning rod (4/4) (26, 18, D) the +7 morningstar of Boxeu {protect, Will+ Str+3 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your dexterity (+2). It increases your willpower. an elf corpse (skeletalised by now) (26, 32, D) a phial of floods (26, 33, D) a +5 arbalest of flaming (27, 16, D) a +1 dagger of venom (27, 17, D) a lightning rod (4/4) (27, 32, D) a +6 glaive of freezing (28, -1, D) a lightning rod (4/4) (28, 0, D) the +8 flail "Death Rattle" {flame, Stlth+} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a phantom mirror (still there?) a Fen Folio (still there?) (28, 16, D) a +1 ring mail of poison resistance (28, 17, D) a scroll of brand weapon (28, 32, D) a +2 ring mail of cold resistance (still there?) a +6 scythe of flaming (still there?) a +6 vampiric trident (still there?) a +6 vorpal scimitar (still there?) a ring of protection from fire (still there?) (29, -1, D) a staff of poison (29, 3, D) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) a troll corpse (skeletalised by now) (still there?) a troll corpse (skeletalised by now) (still there?) (29, 16, D) a staff of earth (29, 17, D) a staff of poison (33, 28, D) a staff of death (35, 0, D) a Fen Folio (35, 14, D) the +4 demon trident "Gusm" {flame, rC+ Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It increases your willpower. (35, 15, D) a book of Hexes (35, 28, D) a +2 vorpal great mace (36, 0, D) a +0 hand axe of venom (36, 1, D) a lightning rod (4/4) (36, 2, D) a +0 troll leather armour (unseen) (36, 15, D) a staff of conjuration (still there?) a +0 dagger (still there?) (36, 17, D) a +0 vorpal flail (still there?) a +0 robe (still there?) (36, 28, D) a phantom mirror (36, 29, D) a staff of death (still there?) a +2 chain mail of fire resistance (still there?) (37, 0, D) a staff of air (37, 1, D) a +2 glaive of flaming (37, 2, D) a +0 troll leather armour (unseen) (37, 14, D) a +2 great sword of draining (37, 19, D) a +0 flail a +3 leather armour of poison resistance (37, 20, D) a +0 plate armour (37, 29, D) the +7 mace of Basudow {vorpal, rElec rCorr Int-3 Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It protects you from acid and corrosion. a book of Debilitation (still there?) (38, 0, D) a +2 great sword of flaming (38, 1, D) a phantom mirror (38, 2, D) 6 large rocks (unseen) (38, 4, D) 3 large rocks (38, 5, D) a +0 giant spiked club (38, 7, D) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (38, 14, D) the Reference Book on the Glacial Escort Spells Type Level Known a - Freeze Ice 1 no b - Call Canine Familiar Summoning 3 no c - Hailstorm Conjuration/Ice 4 no d - Metabolic Englaciation Hexes/Ice 5 no (38, 15, D) the +1 storm dragon scales "Jepoas" {+Inv rElec Int-5 Dex+8 SInv} It affects your intelligence (-5). It affects your dexterity (+8). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. (38, 17, D) a +0 plate armour (38, 28, D) a tin of tremorstones (2/2) (38, 29, D) a staff of fire (39, 0, D) a ring of flight (39, 1, D) the Catalogue of Congealing Changing Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Wereblood Transmutation 2 no d - Frozen Ramparts Ice 3 no e - Ozocubu's Refrigeration Ice 7 no (39, 2, D) 3 large rocks (39, 3, D) a +0 giant spiked club (unseen) (39, 5, D) 3 large rocks a +0 giant spiked club (39, 14, D) a +0 war axe a +0 robe (39, 15, D) the +4 trident "Anefey Elihi" {vorpal, *Rage Will+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It may make you go berserk in combat. It increases your willpower. (39, 20, D) a +0 dire flail (39, 29, D) a +1 scale mail of fire resistance a +0 battleaxe of freezing (39, 31, D) a +2 battleaxe of freezing (40, 0, D) Faegyzoe's Papyrus of Flamy Shape Shifting Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sting Transmutation/Poison 1 no c - Beastly Appendage Transmutation 1 no d - Inner Flame Hexes/Fire 3 no e - Eringya's Noxious Bog Transmutation/Poison 6 no f - Storm Form Transmutation/Air 7 no (40, 1, D) the +7 short sword of the Pyrrhic Victory {vamp, Str+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It makes you more stealthy. (40, 2, D) a +0 giant club (40, 6, D) a +0 troll leather armour (unseen) (40, 14, D) an amulet of magic regeneration (40, 15, D) a +4 spear of venom (40, 16, D) a +2 dagger (still there?) a +0 robe (still there?) (40, 29, D) a +2 battleaxe of freezing the +10 quarterstaff "Conservator" {pain, *Noise rCorr Int+6 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It may make noises in combat. It protects you from acid and corrosion. It makes you more stealthy. a +1 glaive of flaming (41, 0, D) a +2 scimitar of holy wrath (41, 1, D) a lightning rod (4/4) (41, 15, D) a box of beasts (41, 16, D) a +0 halberd (41, 28, D) a tin of tremorstones (2/2) (42, 0, D) a book of the Warp (42, 5, D) a +0 troll leather armour (42, 14, D) a piece from Xom's chessboard (15/15) (42, 15, D) Piusackudog's Disquisition on Weightlessness and Unholy Magic Spells Type Level Known a - Shock Conjuration/Air 1 no b - Pain Necromancy 1 no c - Static Discharge Conjuration/Air 2 no d - Corpse Rot Necromancy/Air 2 no e - Vampiric Draining Necromancy 3 no f - Borgnjor's Vile Clutch Necromancy/Earth 5 no g - Conjure Ball Lightning Conjuration/Air 6 no (42, 29, D) the +6 morningstar of Mastery {vamp, +Rage} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. (43, 1, D) a ring of poison resistance (43, 2, D) a +0 giant spiked club (43, 14, D) a box of beasts (43, 28, D) +1 swamp dragon scales (44, 29, D) a +8 spectral quarterstaff (48, 2, D) a +1 battleaxe of draining (49, 2, D) a +5 scimitar of holy wrath (49, 24, D) a +3 scale mail of willpower (50, 0, D) the +9 fustibalus of Quantum Leap {vorpal, rN+ Will+ Int-2 Dex+3} Any stone fired from it inflicts extra damage. It affects your intelligence (-2). It affects your dexterity (+3). It protects you from negative energy. It increases your willpower. the +6 trident of Ocih {vorpal, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (50, 11, D) Sif Muna's Collected Works on Nocuous Stones Spells Type Level Known a - Sandblast Earth 1 no b - Stone Arrow Conjuration/Earth 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 no (50, 13, D) a +1 demon whip of draining (still there?) the ring "Qegrank" {Fire Fly Will+} (still there?) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It grants you flight. It increases your willpower. a +1 flail of draining (still there?) (50, 14, D) a +0 trident (50, 25, D) a +0 dagger (50, 36, D) the +5 scythe of Turmoil {venom, rElec rPois} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. a +2 plate armour of fire resistance (50, 37, D) a book of Power (51, 0, D) the +6 flail "Nupn" {flame, Int+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+2). (51, 2, D) a +0 vorpal hand axe (51, 3, D) a +0 tower shield (51, 12, D) a box of beasts (51, 13, D) a +6 vorpal war axe (51, 16, D) a +3 trident of freezing (still there?) a +0 robe (still there?) (51, 24, D) a +1 dire flail of protection (51, 25, D) a staff of poison (51, 26, D) a +3 vorpal dire flail (still there?) a +0 robe (still there?) (51, 27, D) a +3 battleaxe of venom (still there?) a +0 robe (still there?) (51, 36, D) a book of Summonings (51, 37, D) a condenser vane (52, 0, D) a +6 ring of intelligence the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you go berserk. It may make you go berserk in combat. It greatly increases your willpower. the ring "Woasanet" {MP+9 Dex+6} [ring of magical power] It affects your dexterity (+6). It affects your magic capacity (+9). a +4 ring of protection a +4 ring of evasion a ring of wizardry a +6 ring of strength a ring of wizardry a +6 ring of intelligence the ring "Wicak" {rF+ Int+4 Dex-3 Stlth+} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (-3). It protects you from fire. It makes you more stealthy. a +4 ring of slaying (52, 1, D) a +0 great mace of holy wrath (52, 13, D) a Fen Folio (52, 24, D) a +1 buckler of positive energy (52, 25, D) a +0 dire flail (52, 30, D) a +0 dagger a +0 robe (52, 36, D) a +1 trident of freezing (52, 37, D) a staff of air (53, 0, D) a staff of conjuration (53, 1, D) a phantom mirror (53, 12, D) a +0 short sword of electrocution (53, 13, D) a +1 pair of gloves of strength (53, 15, D) +0 steam dragon scales (53, 24, D) a +2 chain mail of poison resistance (53, 25, D) a +2 plate armour of fire resistance (53, 31, D) a +0 dagger a +0 robe (54, 1, D) a +2 chain mail of fire resistance (54, 13, D) a +0 trident (still there?) a +2 halberd of freezing (still there?) (54, 24, D) a staff of conjuration (54, 25, D) a Fen Folio (54, 36, D) a +1 vampiric rapier (still there?) a staff of fire (still there?) (55, 0, D) a +4 rapier of holy wrath (55, 12, D) a condenser vane (still there?) the Catalogue of the Toxic Rocks (still there?) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Spider Form Transmutation/Poison 3 no c - Shatter Earth 9 no (55, 24, D) a staff of air (59, 36, D) a +5 broad axe of flaming (59, 38, D) a +3 vampiric short sword (60, 37, D) a staff of earth (60, 39, D) a +0 mace (61, 0, D) a staff of conjuration (still there?) the ring "Poker" {rElec rC- rN+ Int+5} (still there?) [ring of positive energy] It affects your intelligence (+5). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (61, 8, D) the +5 hand crossbow of the Lost Souls {penet, Drain Int+4 Dex+7} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (+7). It drains your maximum health when unequipped. (61, 16, D) a book of Party Tricks (61, 27, D) a +0 shortbow (still there?) 15 arrows (still there?) (61, 29, D) a +0 arbalest (still there?) the +10 battleaxe of the Curious Eyes {drain, rPois Will- Int+4} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It decreases your willpower. 14 bolts (still there?) (61, 35, D) a +1 mace of holy wrath (62, 0, D) a +2 morningstar of protection (62, 8, D) a Grand Grimoire (62, 9, D) the +1 shortbow of the Globe {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (62, 16, D) a condenser vane (62, 17, D) the +4 broad axe of Gosih {holy, rC+ Str+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from cold. It lets you see invisible. a +0 plate armour a +0 short sword (62, 20, D) a +0 short sword (still there?) a +0 chain mail (still there?) (62, 27, D) a +0 shortbow (still there?) 26 arrows (still there?) the Tome of Ashen Sinister Magic (still there?) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Stone Arrow Conjuration/Earth 3 no c - Vampiric Draining Necromancy 3 no d - Animate Dead Necromancy 4 no (62, 36, D) a staff of conjuration (62, 37, D) a lightning rod (4/4) (62, 38, D) a +0 mace (63, 0, D) a +3 ring mail of cold resistance (63, 8, D) the +6 lajatang "Wesimu" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (63, 16, D) a +0 morningstar a +3 scale mail of willpower (63, 17, D) a book of Unlife (63, 18, D) a +0 dagger a +0 robe (63, 20, D) a +0 short sword a +0 plate armour (63, 26, D) 4 large rocks a book of Burglary a +3 short sword of speed (63, 27, D) a +0 arbalest 18 bolts the +9 shortbow of the Solstice {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). (63, 28, D) a +0 arbalest a +2 great mace of protection 26 bolts (63, 37, D) the +0 plate armour of the Saviour {Str+4} It affects your strength (+4). (64, 16, D) a piece from Xom's chessboard (15/15) (64, 17, D) a phial of floods (64, 18, D) a +0 hand axe (64, 20, D) a +0 hand axe (64, 27, D) a +0 shortbow (still there?) 24 arrows (still there?) a +3 scale mail of fire resistance (still there?) (64, 29, D) a +2 great mace of protection a +0 shortbow 9 arrows (67, 0, D) the +6 trident of Descent {speed, Contam rN+ Will++ SInv} Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. It greatly increases your willpower. (68, 0, D) a +1 vorpal mace (69, 0, D) a staff of cold (69, 36, D) a +0 war axe (70, 36, D) a book of Ice (70, 37, D) a staff of conjuration (still there?) a +0 club (still there?) (70, 40, D) a +0 club (71, 8, D) a staff of fire (71, 26, D) the +9 shadow dragon scales "Sem Puh" {rPois Dex+4 Stlth++++} It affects your dexterity (+4). It protects you from poison. It makes you much more stealthy. (71, 36, D) a +0 dagger (71, 37, D) the +9 shortbow "Zohoguf" {vorpal, rN+++ rCorr Int-2 Dex-3} Any arrow fired from it inflicts extra damage. It affects your intelligence (-2). It affects your dexterity (-3). It renders you almost immune to negative energy. It protects you from acid and corrosion. (71, 38, D) a +0 club a +0 ring mail (71, 40, D) a staff of cold a +0 robe (72, 8, D) the +9 morningstar "Duigroy" {freeze, Str+2 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). (72, 9, D) a staff of cold (72, 16, D) a staff of poison (72, 17, D) a +4 quarterstaff of chaos a +0 cloak of preservation a book of the Sky (72, 18, D) a +0 giant club a +0 robe (72, 20, D) a +1 flail of draining a +0 chain mail (72, 21, D) a +1 scythe of protection a +0 robe (72, 26, D) a +0 morningstar of holy wrath (72, 29, D) the +8 short sword of Uraj {elec, Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+3). (72, 36, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of conjuration (still there?) (72, 37, D) a +0 flail (still there?) a +0 plate armour (still there?) a staff of poison (still there?) (72, 38, D) a +0 falchion (72, 41, D) a +3 rapier of venom (still there?) a +0 plate armour (still there?) (73, 1, D) a +0 dagger (73, 17, D) a staff of fire (73, 22, D) a +0 dagger (still there?) a +0 robe (still there?) (73, 26, D) a book of Power (73, 36, D) a +0 dagger (73, 37, D) a ring of magical power (74, 3, D) a +4 dagger of holy wrath a +0 robe (75, 4, D) a +0 short sword (still there?) a +0 leather armour (still there?)