Burgietje the Dungeon (0, 50, D) a book of Party Tricks (0, 51, D) a scroll of brand weapon (0, 52, D) a +4 plate armour of cold resistance (1, 14, D) the +2 robe of the Hurricane {Dex+2} Dex: It affects your dexterity (+2). (1, 32, D) a tin of tremorstones (2/2) (1, 34, D) a piece from Xom's chessboard (15/15) (still there?) a tin of tremorstones (2/2) (still there?) (1, 50, D) a +4 shortbow of freezing (1, 51, D) a ring of flight (still there?) a +0 mace of draining (still there?) (1, 52, D) a staff of poison (2, 14, D) a +1 shortbow of flaming (2, 16, D) a +0 glaive of protection (unseen) (2, 32, D) a +3 dagger of speed (2, 33, D) a staff of earth (2, 34, D) a +5 flail (still there?) a phial of floods (still there?) (2, 52, D) a +0 vorpal scimitar (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +6 ring of strength (3, 15, D) a staff of earth (3, 32, D) a +2 hand axe of flaming (still there?) a staff of poison (still there?) (3, 33, D) a +0 robe (still there?) a ring of see invisible (still there?) a +0 vorpal war axe (still there?) (3, 35, D) a +1 vampiric scythe (3, 49, D) a scroll of brand weapon (3, 50, D) a phantom mirror (still there?) the +5 hand axe "Newtbane" {holy, rF++ Will- Int+4 Dex+2} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. Will: It decreases your willpower. (3, 51, D) a ring of poison resistance (still there?) a scroll of holy word (still there?) (3, 52, D) a staff of death (still there?) a +2 leather armour of willpower (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 32, D) a +0 rapier of electrocution (5, 14, D) the +7 scale mail of Kogaoc {Rampage Drain rPois Regen+} (still there?) rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. the +3 warlock's mirror {reflect} (still there?) (5, 15, D) a staff of fire a staff of earth (5, 17, D) a ring of resist corrosion (unseen) (5, 32, D) a +4 vorpal war axe (still there?) a box of beasts (still there?) a staff of air (still there?) (5, 49, D) a ring of see invisible (5, 52, D) the +9 broad axe of the Thieving Saviour {drain, Drain rElec Will+ Str+5} A truly terrible weapon, it drains the life of those it strikes. Str: It affects your strength (+5). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (6, 14, D) an amulet of regeneration (6, 15, D) a staff of cold (6, 16, D) a book of Annihilations (still there?) a +0 helmet of see invisible (still there?) a book of Fire (still there?) (6, 32, D) a condenser vane (still there?) a staff of air (still there?) the +4 fire dragon scales of Complete Protection {Rampage rPois rF++ rC- rCorr Str-2} (still there?) Str: It affects your strength (-2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. a +4 ring mail of cold resistance (still there?) (6, 35, D) a +2 vorpal glaive (6, 38, D) a +2 scythe of protection (6, 39, D) a shard shrike corpse (skeletalised by now) (6, 50, D) the +5 glaive of Hell's Wrath {drain, rCorr Str+6} A truly terrible weapon, it drains the life of those it strikes. Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. (6, 51, D) a +0 short sword of holy wrath (7, 6, D) a scroll of holy word (7, 14, D) a +6 trident of flaming a +3 plate armour of poison resistance (7, 31, D) a box of beasts (7, 50, D) the +5 scale mail of Eternity {rC- Will+ Regen+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (7, 52, D) a condenser vane (7, 55, D) a +2 scythe of protection (8, 15, D) a +1 robe of willpower (8, 17, D) a staff of poison a +1 mace of venom (8, 32, D) a book of the Sky a +1 scythe of protection a +2 scimitar of draining (8, 50, D) a staff of air (9, 14, D) the +9 rapier "Dan Cyj" {vamp, Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Str: It affects your strength (+5). (9, 15, D) a book of the Sky (9, 31, D) a +0 morningstar (9, 34, D) a +3 scythe of freezing (still there?) a box of beasts (still there?) a tin of tremorstones (2/2) (still there?) (9, 37, D) a +0 glaive (9, 50, D) a box of beasts (9, 51, D) a staff of death (9, 52, D) a staff of earth (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a lightning rod (4/4) (10, 14, D) a box of beasts (10, 15, D) a box of beasts (10, 17, D) a staff of air (10, 31, D) a +4 plate armour of poison resistance (10, 32, D) an amulet of regeneration (10, 33, D) the +1 robe "Ranorch" {rCorr Str-2 Dex+5} Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (10, 34, D) a book of Transfigurations (10, 50, D) a phial of floods (10, 52, D) a +8 shortbow (10, 56, D) a +2 scythe of venom (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 16, D) the +7 hand axe "Killer Bee's Bane" {holy, Drain rPois rC++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (11, 32, D) a book of Annihilations (11, 33, D) a phantom mirror (11, 34, D) +0 ice dragon scales a book of Summonings an ice dragon corpse (skeletalised by now) (11, 35, D) the +3 halberd "Amauqin" {vorpal, *Slow rElec Will++ SInv} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (11, 50, D) a +4 vampiric spear (11, 51, D) a condenser vane (11, 54, D) a +1 great sword of freezing (still there?) the +2 chain mail of Fabulous Lucidity {-Cast Harm Rampage} (still there?) -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (12, 15, D) a staff of earth (still there?) a phial of floods (still there?) (12, 33, D) a book of Necromancy (12, 50, D) the +0 battleaxe "Bung" {elec, rF+ rCorr MP+9} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. rF: It protects you from fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (12, 51, D) a piece from Xom's chessboard (15/15) (12, 52, D) a +0 robe (12, 55, D) a +0 long sword (13, 16, D) a book of Transfigurations (13, 32, D) +0 gold dragon scales (13, 33, D) a scroll of holy word (13, 34, D) a +0 long sword (13, 50, D) the +3 mace of Big Damage {vorpal, rElec rPois Str-2 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (13, 51, D) the +8 mace of Doors {venom, rPois rN+ SInv} It poisons the flesh of those it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (13, 52, D) a +0 glaive of flaming (14, 51, D) a +1 rapier of holy wrath (14, 52, D) a staff of earth (18, 16, D) a piece from Xom's chessboard (15/15) (18, 50, D) a +0 scale mail of fire resistance (19, 0, D) a +1 scimitar of holy wrath (19, 1, D) a +2 battleaxe of freezing (19, 32, D) a ring of wizardry (19, 48, D) a lightning rod (4/4) (19, 49, D) a +2 vampiric scythe (still there?) a +6 ring of strength (still there?) (19, 50, D) a book of Death (still there?) a +1 robe of positive energy (still there?) an amulet of faith (still there?) (20, 1, D) a lightning rod (4/4) (still there?) a staff of fire (still there?) (20, 16, D) a book of Clouds (20, 32, D) a +0 spectral quarterstaff (20, 33, D) a +2 pair of gloves of dexterity the ring of Ru's Felicitations {rElec AC+4 Str+4 Dex-3} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. the amulet of the Cuttlefish {Acrobat rElec rF++} [amulet of the acrobat] It increases your evasion while moving and waiting.rF: It greatly protects you from fire. rElec: It insulates you from electricity. a +6 ring of strength the ring "Zasifergh" {rElec Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. the ring "Quwn" {*Slow rC+ rN+ Str+6 SInv} [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +4 ring of evasion a ring of positive energy a +6 ring of intelligence a ring of resist corrosion the amulet of Discord {RegenMP Rampage rF+ rC++ Int-5} [amulet of magic regeneration] It increases your rate of magic regeneration.Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. a +6 ring of intelligence an amulet of faith a +4 ring of evasion the ring "Yraefoch" {*Corrode rC+++ Str-5 SInv} [ring of see invisible] Str: It affects your strength (-5). rC: It renders you almost immune to cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the ring of Tuhac {Fire Int+2} [ring of fire] It enhances your fire magic.Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. a ring of ice the -3 hat "Mogatir" {+Blink Slay+2 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. +Blink: It lets you blink. a ring of protection from cold a ring of protection from cold the -2 pair of boots "Mintonal" {*Slow rElec Str+3 Dex+5} Str: It affects your strength (+3). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a ring of flight the amulet of the Cicada {RegenMP *Corrode rElec Int+2 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration.Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. an amulet of the acrobat the amulet "Toerhozu" {Harm Regen+ Dex+6} [amulet of regeneration] Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (20, 36, D) a +0 scythe of freezing (20, 49, D) a +0 scythe of protection (20, 50, D) a +0 scimitar of electrocution (21, -1, D) a box of beasts (21, 16, D) a +2 glaive of protection (21, 17, D) a +1 plate armour of willpower (still there?) a +2 vorpal long sword (still there?) (21, 32, D) the +0 swamp dragon scales of Webuimuw {rPois rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. (21, 34, D) a +0 trident (still there?) a +2 robe of the Archmagi (still there?) a scroll of fog (still there?) a +1 scale mail of cold resistance (still there?) (21, 48, D) a +4 trident of venom (21, 50, D) a phantom mirror (still there?) an amulet of guardian spirit (still there?) (22, 16, D) a book of Changes (22, 32, D) a +1 spectral quarterstaff (22, 33, D) a +0 vorpal long sword (22, 34, D) an amulet of reflection (22, 48, D) a +3 spear of venom (22, 49, D) a +2 glaive of protection (22, 50, D) a +10 plate armour of ponderousness (23, 16, D) +2 storm dragon scales (23, 17, D) a scarf of resistance (23, 18, D) the +6 dagger "Cotihaipn" {freeze, rC+ Will+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rC: It protects you from cold. Will: It increases your willpower. (23, 33, D) a staff of poison (23, 48, D) a +0 trident (23, 49, D) a ring of fire (23, 50, D) a +0 falchion of holy wrath (23, 52, D) a +0 giant club (still there?) an iron giant corpse (skeletalised by now) (still there?) (23, 53, D) a +0 giant spiked club (24, -1, D) a phial of floods a staff of cold (24, 1, D) the +1 hand crossbow "Tuinisch" {elec, rPois rC- rN+ Dex+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. a tin of tremorstones (2/2) a +3 leather armour of willpower (24, 17, D) a +0 spear of venom (24, 18, D) an amulet of the acrobat (24, 31, D) a +0 robe of willpower (24, 34, D) a +2 scythe of venom the Almanac of Companions Spells Type Level Known a - Call Canine Familiar Summoning 3 yes b - Summon Ice Beast Ice/Summoning 4 yes c - Summon Forest Summoning/Translocation 5 yes (24, 38, D) a +0 trident (24, 49, D) a +1 leather armour of poison resistance (24, 50, D) the ring of the Doge {Wiz Int+4} (still there?) [ring of wizardry] It improves your spell success rate.Int: It affects your intelligence (+4). a +3 leather armour of positive energy (still there?) (25, 16, D) a tin of tremorstones (2/2) (25, 17, D) a staff of cold (25, 32, D) a +2 chain mail of cold resistance (25, 48, D) a phial of floods (25, 49, D) a piece from Xom's chessboard (15/15) (25, 50, D) a +6 ring of intelligence (25, 52, D) a +1 antimagic lajatang a +0 war axe (26, 0, D) a +1 scimitar of freezing (26, 1, D) a +1 pair of gloves of stealth (26, 15, D) a tin of tremorstones (2/2) (26, 16, D) a lightning rod (4/4) (26, 17, D) a piece from Xom's chessboard (15/15) (still there?) the +9 mace of Vofalus {drain, rPois Will+ rCorr} (still there?) A truly terrible weapon, it drains the life of those it strikes. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (26, 35, D) a tin of tremorstones (2/2) (26, 49, D) a +4 vorpal spear (26, 50, D) a +2 vorpal scythe (26, 51, D) a +1 vorpal shortbow (27, 17, D) a +5 war axe of flaming (27, 49, D) the +3 rapier "Jiwk" {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. rC: It greatly protects you from cold. (27, 50, D) a staff of air (28, 0, D) a staff of conjuration the +4 long sword of Chance {flame, rC- rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (28, 1, D) a staff of earth (28, 17, D) a +2 morningstar of pain (28, 48, D) a ring of protection from cold (28, 49, D) a +0 cloak of willpower (28, 50, D) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic.rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (28, 52, D) a +4 vampiric morningstar (29, 1, D) a +2 robe of willpower (29, 16, D) a +0 war axe of electrocution (29, 33, D) a +4 great sword of distortion (still there?) a +0 plate armour (still there?) a +6 ring of intelligence (still there?) a +0 scale mail of poison resistance (still there?) a potion of might (still there?) the Incunabulum of the Scorching Escort (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Animate Armour Summoning/Earth 4 yes c - Shadow Creatures Summoning 6 yes d - Dragon's Call Summoning 9 no a staff of cold (still there?) a +1 vampiric morningstar (still there?) (29, 48, D) a +2 scale mail of cold resistance (still there?) a staff of cold (still there?) (29, 50, D) a piece from Xom's chessboard (15/15) (30, 31, D) a staff of earth (30, 48, D) the +1 ring mail of Patience {rElec} rElec: It insulates you from electricity. (30, 50, D) a staff of cold (30, 51, D) a +0 giant spiked club (31, 16, D) a piece from Xom's chessboard (15/15) (31, 49, D) a +1 helmet of see invisible (32, 49, D) a staff of death (32, 50, D) a piece from Xom's chessboard (15/15) (32, 53, D) a +2 plate armour of cold resistance (33, 47, D) a +1 falchion of protection (33, 50, D) a book of Summonings (34, 48, D) a +2 vampiric bardiche (34, 49, D) a staff of conjuration (34, 50, D) a +0 war axe of freezing (35, 0, D) the +9 hunting sling "Zoblol" {venom, rCorr Dex+4} It poisons the ammo it fires. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (35, 14, D) a lightning rod (4/4) (35, 15, D) a +4 scale mail of fire resistance (35, 28, D) a phantom mirror (36, 0, D) a +3 fustibalus of freezing (36, 15, D) a +3 vorpal halberd (36, 16, D) a box of beasts (unseen) (36, 29, D) a lightning rod (4/4) (37, 0, D) a +2 halberd of freezing (still there?) a +3 flail of venom (still there?) (37, 13, D) a box of beasts (still there?) a book of Transfigurations (still there?) (38, 0, D) a staff of poison (38, 28, D) a staff of conjuration (38, 29, D) a +1 arbalest of flaming (38, 35, D) (unseen) (39, 0, D) the +10 scimitar of Reason {vorpal, rC- rN+ Int+3 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (39, 1, D) a piece from Xom's chessboard (15/15) (39, 28, D) a +1 flail of draining (39, 29, D) a +1 plate armour of cold resistance (39, 48, D) a +0 flail of protection (39, 49, D) a book of Alchemy (39, 50, D) a +2 halberd of protection (still there?) a demonic crawler corpse (still there?) (40, 0, D) a condenser vane (40, 1, D) a staff of death (40, 15, D) a +2 robe of willpower (40, 18, D) the +8 rapier of Lijom {venom, Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). (40, 29, D) a piece from Xom's chessboard (15/15) (40, 35, D) (unseen) (40, 48, D) the ring of Jenk {Wiz Dex+3} [ring of wizardry] It improves your spell success rate.Dex: It affects your dexterity (+3). (40, 49, D) a +0 mace of draining (40, 50, D) a scroll of brand weapon (40, 52, D) a demonic crawler corpse (41, 0, D) a +0 buckler of protection (41, 1, D) a book of Spatial Translocations (41, 14, D) a lightning rod (4/4) a phantom mirror (41, 28, D) the +1 scimitar "Cux Xebb" {elec, rElec rC+ rCorr} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (41, 48, D) a +3 short sword of venom (41, 49, D) a staff of fire (41, 50, D) a scroll of brand weapon (41, 51, D) an entropy weaver corpse (42, 13, D) a staff of poison (42, 29, D) the +0 plate armour of Wirropt {Rampage rC+ Str+3 Dex-2 SInv} Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rC: It protects you from cold. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (42, 48, D) a +2 broad axe of flaming (42, 49, D) a ring of magical power (42, 50, D) a +2 lajatang of venom (42, 52, D) a tarantella corpse (43, 14, D) a phantom mirror a staff of fire a +0 hunting sling of flaming (43, 28, D) a box of beasts (43, 29, D) a +4 shortbow (43, 48, D) a phial of floods (43, 49, D) a +1 chain mail of cold resistance (43, 50, D) the +7 broad axe of Conformity {vorpal, rF+ rC+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. (43, 51, D) a moth of wrath corpse (43, 54, D) a wolf spider corpse (still there?) a demonic crawler corpse (still there?) (44, 48, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} rC: It protects you from cold. (44, 49, D) an amulet of regeneration (44, 50, D) a book of Maledictions (44, 51, D) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (44, 52, D) a jumping spider corpse (45, 48, D) a staff of fire (45, 49, D) a +4 ring of protection (45, 50, D) a staff of fire (45, 51, D) a +4 spear of distortion (45, 52, D) an entropy weaver corpse (45, 53, D) a demonic crawler corpse (45, 54, D) a demonic crawler corpse (46, 48, D) the +1 halberd "Guwegh" {venom, Stlth+} It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. (46, 49, D) the +2 pair of gloves "Wigedd" {Int+4} Int: It affects your intelligence (+4). (46, 50, D) a box of beasts (46, 51, D) a +2 vorpal hand axe (46, 53, D) a moth of wrath corpse a jumping spider corpse (46, 54, D) a jumping spider corpse (47, 48, D) a +2 robe of fire resistance (47, 49, D) a +2 plate armour of fire resistance (47, 50, D) a phantom mirror (47, 51, D) a phantom mirror (still there?) the Compendium of Enchantment (still there?) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Summon Mana Viper Hexes/Summoning 5 yes a tarantella corpse (still there?) a redback corpse (still there?) (48, 13, D) a staff of poison (still there?) a +0 arbalest (still there?) 9 bolts (still there?) (48, 48, D) a +3 plate armour of cold resistance (48, 49, D) a piece from Xom's chessboard (15/15) (48, 50, D) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (49, 2, D) a +0 longbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) (49, 13, D) a +0 arbalest (still there?) 5 bolts (still there?) a +4 ring of evasion (still there?) (49, 24, D) a +5 vorpal broad axe (49, 36, D) a +2 scale mail of poison resistance (49, 48, D) a +0 hand crossbow of flaming (49, 49, D) a staff of earth (still there?) a +1 scale mail of positive energy (still there?) (49, 50, D) +2 ice dragon scales (50, 0, D) the +11 dagger "Wonysmez" {vorpal, *Noise rElec rCorr Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (50, 1, D) a phial of floods (50, 4, D) a +0 rapier (50, 13, D) a +0 arbalest (still there?) a +2 vorpal scimitar (still there?) 20 bolts (still there?) (50, 24, D) a +0 scale mail of poison resistance (50, 25, D) +2 shadow dragon scales (50, 36, D) a staff of conjuration a staff of death a +2 plate armour of cold resistance (50, 48, D) a +6 ring of intelligence (50, 50, D) a piece from Xom's chessboard (15/15) (still there?) an orb spider corpse (still there?) (50, 53, D) a demonic crawler corpse (still there?) a hornet corpse (still there?) (51, 1, D) the +4 shortbow "Lypod" {flame, rElec rCorr Int+4 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (51, 2, D) a +0 short sword the +0 leather armour of Jujutsot {*Slow rElec Int+2 SInv} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (51, 3, D) a +4 scimitar of pain (51, 4, D) a +0 long sword a +0 leather armour (51, 12, D) a +0 shortbow (still there?) 23 arrows (still there?) the +5 hunting sling "Ycheeh" {speed, rC++ Int+4 Dex-2} (still there?) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. (51, 13, D) a +0 rapier of electrocution (still there?) a +0 shortbow (still there?) 27 arrows (still there?) a ring of fire (still there?) (51, 14, D) a +0 arbalest (still there?) 25 bolts (still there?) a +0 arbalest (still there?) 5 large rocks (still there?) a staff of earth (still there?) a +0 arbalest (still there?) (51, 15, D) a staff of conjuration (51, 25, D) a +4 hunting sling of freezing (51, 48, D) a condenser vane (still there?) a piece from Xom's chessboard (15/15) (still there?) a demonic crawler corpse (still there?) (52, 0, D) a +0 leather armour (52, 1, D) a +1 plate armour of cold resistance (52, 2, D) a +0 flail of holy wrath (still there?) a +0 shortbow (still there?) 17 arrows (still there?) (52, 36, D) a +6 hunting sling of freezing (52, 37, D) a piece from Xom's chessboard (15/15) (52, 48, D) a +6 ring of strength (52, 49, D) a +2 cloak of poison resistance (still there?) a scroll of brand weapon (still there?) a scroll of fog (still there?) a wolf spider corpse (still there?) (53, 0, D) a tin of tremorstones (2/2) (53, 1, D) a +0 long sword of electrocution (still there?) a ring of positive energy (still there?) a Fen Folio (still there?) (53, 5, D) a +0 chain mail (53, 24, D) a +1 robe of willpower (53, 25, D) a +1 broad axe of flaming (still there?) 4 potions of haste (still there?) a ring of willpower (still there?) a book of Conjurations (still there?) (53, 36, D) a +3 antimagic spear (53, 37, D) a box of beasts (53, 48, D) a phantom mirror (53, 51, D) a +1 rapier of speed (still there?) a staff of poison (still there?) (54, 0, D) a +0 scimitar a +0 short sword (54, 1, D) a +0 scimitar (still there?) the +3 chain mail of the Sky {Rampage rN+} (still there?) rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (54, 2, D) a +0 longbow (still there?) 19 arrows (still there?) a +0 leather armour (still there?) (54, 13, D) a +0 shortbow 34 bolts a staff of death (54, 15, D) 3 large rocks (still there?) a +0 longbow (still there?) 33 arrows (still there?) a +2 battleaxe of freezing (still there?) (54, 26, D) a +3 chain mail of poison resistance (54, 36, D) the +8 halberd "Vidydemo" {speed, +Blink Fly Dex+4} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). Fly: It grants you flight. +Blink: It lets you blink. (55, 1, D) a staff of earth (55, 4, D) a +0 long sword (56, 3, D) a +0 short sword of speed (56, 15, D) a +0 shortbow (59, 37, D) a +3 hand axe of flaming (59, 47, D) 4 potions of haste (59, 48, D) a staff of earth (59, 49, D) the +1 hand axe of Cocytus {flame, Fly rCorr} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (60, 36, D) a +0 ring mail of fire resistance (60, 37, D) a +0 robe (still there?) a Grand Grimoire (still there?) (60, 39, D) a staff of cold (60, 43, D) (unseen) (60, 47, D) a book of Dreams (60, 48, D) a +1 hand crossbow of flaming (60, 49, D) a scroll of brand weapon (61, 8, D) a +0 helmet of intelligence (61, 16, D) a +0 flail (61, 26, D) a phantom mirror (61, 36, D) a condenser vane (61, 43, D) +0 storm dragon scales (61, 47, D) +1 ice dragon scales (61, 48, D) a manual of Short Blades (61, 49, D) a +3 spear of venom (62, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 robe a +0 spear (62, 9, D) a staff of air (62, 16, D) a +1 ring mail of fire resistance (62, 20, D) a +0 glaive of venom (still there?) a +0 plate armour (still there?) (62, 22, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (62, 26, D) a +4 scythe of freezing (62, 27, D) a +2 bardiche of flaming (62, 42, D) a +0 robe (62, 47, D) +0 acid dragon scales (62, 48, D) a ring of protection from cold (62, 49, D) a +0 rapier of flaming (62, 51, D) a tarantella corpse (still there?) a moth of wrath corpse (still there?) (62, 52, D) a ghost moth corpse (63, 16, D) a staff of conjuration (63, 17, D) a +0 club (63, 20, D) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (63, 21, D) a +1 vorpal long sword (63, 26, D) a +5 arbalest (63, 27, D) a box of beasts (63, 36, D) a staff of conjuration (63, 37, D) a +0 kite shield of positive energy (63, 47, D) a +2 vampiric hand axe (63, 48, D) a manual of Polearms (63, 49, D) a piece from Xom's chessboard (15/15) (still there?) a hornet corpse (still there?) (64, 16, D) a condenser vane (64, 21, D) a +0 flail (still there?) a +0 leather armour (still there?) (64, 22, D) a +0 hand axe (still there?) 4 boomerangs (still there?) (64, 26, D) a staff of fire (64, 27, D) a box of beasts (64, 41, D) a staff of earth (64, 47, D) a ring of wizardry (64, 48, D) a +2 mace of venom (64, 49, D) the +0 plate armour of Neexischu {Str+2 Slay+3} (still there?) Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Numutyr" {rC+ Will+ EV+4 Dex-4 Slay+2} (still there?) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Will: It increases your willpower. (65, 26, D) a phial of floods (65, 47, D) a +4 great sword of freezing (65, 48, D) a staff of fire (65, 49, D) a manual of Armour (still there?) a wolf spider corpse (still there?) (65, 50, D) a +4 ring of evasion (still there?) a +1 pair of boots of stealth (still there?) (65, 52, D) an orb spider corpse (65, 53, D) an orb spider corpse (66, 48, D) the +7 morningstar of Causality {vorpal, rF- Will++} (still there?) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. a wolf spider corpse (still there?) (66, 49, D) an amulet of magic regeneration (66, 50, D) a staff of fire (66, 51, D) a staff of conjuration (still there?) a demonic crawler corpse (still there?) (66, 53, D) a hornet corpse (still there?) a wolf spider corpse (still there?) (66, 55, D) a tarantella corpse (66, 56, D) a redback corpse (still there?) a wolf spider corpse (still there?) (66, 57, D) a tarantella corpse (67, 0, D) a +0 arbalest (still there?) a staff of cold (still there?) 14 bolts (still there?) (67, 47, D) a phantom mirror (67, 48, D) a +4 hunting sling (67, 49, D) the ring of Ikhlaq {rN+ Stlth+} [ring of positive energy] rN: It protects you from negative energy. Stlth: It makes you more stealthy. (67, 50, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (67, 55, D) a hornet corpse (still there?) a moth of wrath corpse (still there?) (67, 56, D) a demonic crawler corpse (67, 57, D) a boulder beetle corpse (68, 0, D) a +4 shortbow 17 arrows a +1 scale mail of poison resistance (68, 47, D) a phial of floods (68, 48, D) a lightning rod (4/4) a wolf spider corpse (68, 49, D) a book of the Earth (68, 50, D) a book of the Warp (68, 51, D) a hornet corpse (68, 55, D) a tarantella corpse (69, 0, D) a +0 shortbow (still there?) 23 arrows (still there?) a book of Geomancy (still there?) (69, 41, D) a +2 hunting sling of flaming (69, 47, D) the amulet "Gicker" {Spirit rElec rN+++ Regen+ Dex-5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic.Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. (69, 48, D) a +3 flail of holy wrath (69, 49, D) a phial of floods (still there?) a tarantella corpse (still there?) (69, 50, D) the ring of Xom's Recklessness {rN+ Will+ Int+2 Slay+2} [ring of willpower] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. Will: It increases your willpower. (69, 53, D) an orb spider corpse (still there?) an orb spider corpse (still there?) (70, 8, D) a +1 leather armour of poison resistance (70, 9, D) the +7 quarterstaff of Zostym Fuim {flame, Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Will: It increases your willpower. (70, 36, D) a +2 scale mail of cold resistance (70, 37, D) a +0 great sword of holy wrath (70, 47, D) a lightning rod (4/4) (70, 48, D) the +6 trident of Corruption {venom, rF+ rCorr} It poisons the flesh of those it strikes. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (70, 49, D) a phantom mirror (still there?) a wolf spider corpse (still there?) (70, 50, D) a tarantella corpse (71, 8, D) an amulet of regeneration (71, 17, D) a lightning rod (4/4) (71, 27, D) a staff of cold (71, 36, D) a +4 long sword of flaming (71, 47, D) a +4 ring of evasion (71, 48, D) a +3 leather armour of willpower (71, 49, D) a staff of poison (71, 51, D) a moth of wrath corpse (72, 17, D) a +0 vampiric hand axe (72, 26, D) a +2 hand axe of draining (72, 36, D) the +7 demon blade "Demon's Curse" {drain, rCorr Str+2} A truly terrible weapon, it drains the life of those it strikes. Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (72, 47, D) a condenser vane (72, 48, D) a scroll of brand weapon (72, 49, D) a ring of positive energy (72, 51, D) a demonic crawler corpse (72, 52, D) a tarantella corpse (73, 16, D) the +10 flail of Haewnuuz {protect, rPois rF+ Str-4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-4). rF: It protects you from fire. rPois: It protects you from poison. (73, 36, D) a box of beasts (73, 37, D) a +1 buckler of protection (73, 47, D) the ring "Zelediot" {Contam rElec rPois rN++ Str+6} [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (73, 48, D) a +0 vorpal broad axe (73, 49, D) a staff of death (still there?) an orb spider corpse (still there?) (74, 47, D) the ring of the Cockatrice {rC+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. (74, 48, D) a phantom mirror (74, 49, D) a +2 scimitar of holy wrath (still there?) a hornet corpse (still there?) (75, 1, D) a tin of tremorstones (2/2) (75, 47, D) a +0 spectral quarterstaff (75, 48, D) the Disquisition on Lightness Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Poisonous Vapours Poison/Air 2 yes c - Swiftness Air 3 yes d - Summon Lightning Spire Summoning/Air 4 yes e - Storm Form Transmutation/Air 7 yes (75, 49, D) a book of Transfigurations