Burgietje Level 1 of the Dungeon (2, -36, D:1) a +0 plate armour (9, -34, D:1) a +0 club (12, -33, D:1) a +0 robe (13, -33, D:1) a +0 short sword (13, 16, D:1) a +0 dagger (19, 22, D:1) a +0 short sword (25, -10, D:1) a +0 short sword 4 stones (34, -9, D:1) a +0 robe Level 2 of the Dungeon (6, 10, D:2) a +0 short sword (8, 3, D:2) a +0 hunting sling (9, -18, D:2) 26 stones (15, 20, D:2) a +2 hat (20, -14, D:2) a +0 flail a +0 chain mail (22, 18, D:2) 20 stones (24, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, -14, D:3) a +0 war axe a +0 ring mail (13, -10, D:3) a +0 dagger (13, 1, D:3) a +0 hunting sling of freezing (14, -9, D:3) a +0 mace a +0 leather armour (15, -9, D:3) a +0 whip a boomerang a +0 ring mail (23, 4, D:3) 14 sling bullets (25, 3, D:3) a +1 hat (27, 3, D:3) a +0 dagger (40, -13, D:3) a +0 whip (40, 5, D:3) a +0 dagger (48, 21, D:3) a +0 dagger a +0 robe (49, 21, D:3) a +0 short sword a stone a +0 dagger a +0 leather armour (50, 24, D:3) 15 stones (52, 23, D:3) a +0 dagger a +0 robe (61, 25, D:3) a +0 ring mail (63, 24, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Diopt's Antique Weapon Shop a +0 quarterstaff (84 gold) the +7 sceptre of Torment {pain, torment} (2520 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 war axe (73 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a +3 spear of venom (432 gold) a +2 battleaxe of electrocution (592 gold) a +0 shortbow (63 gold) the +7 fustibalus of Lepreeb {freeze, Contam rPois Int+9 Stlth+} (1875 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+9). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 quarterstaff (84 gold) a +0 whip (52 gold) [Shop] Ateemp's Weapon Shop a +0 short sword (33 gold) a +0 dagger (22 gold) 23 stones (25 gold) 24 arrows (52 gold) a +0 whip (27 gold) a +8 giant spiked club (482 gold) a +5 vorpal scimitar (363 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 club (11 gold) (0, 0, D:4) 22 arrows (18, -11, D:4) 10 sling bullets (20, -11, D:4) a +0 whip (23, -12, D:4) a +0 flail of protection (24, -12, D:4) a +0 dagger (25, -11, D:4) a +0 dagger (26, -37, D:4) a +0 dagger a +0 robe (26, -36, D:4) a +0 club (27, -9, D:4) a +0 hand axe a +0 leather armour (31, -35, D:4) a +0 whip (35, -31, D:4) a +0 ring mail (35, -21, D:4) a +2 dagger of protection (36, -22, D:4) 16 arrows (43, -25, D:4) a +0 ring mail (48, -17, D:4) 9 sling bullets (50, -19, D:4) 4 boomerangs (52, -26, D:4) 11 stones (53, -33, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 25 arrows (1, -5, D:5) 4 bolts (3, -11, D:5) 10 gold pieces (7, -9, D:5) a bolt (7, -7, D:5) a bolt (7, 0, D:5) 7 gold pieces a +0 flail 2 bolts (8, -7, D:5) 5 bolts (8, -4, D:5) a bolt (8, -3, D:5) 2 bolts (8, -1, D:5) a bolt (9, -2, D:5) 7 gold pieces (still there?) a bolt (still there?) (10, -5, D:5) a potion of lignification